amplitube 3.3.0 iphone user manual

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AmpliTube for iPhone User Manual

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AmpliTubefor iPhone

UserManual

IntroductionIntroduction

Thank you for purchasing AmpliTube for iPhone. This manual will cover all the productfeatures in detail. Please read it carefully to get maximum results. You can also have a quick tourby tapping the Help (?) button on the top-left of AmpliTube interface and immediately start rockin'.

AmpliTube® and iRig™ are trademarks or registered trademarks property of IKMultimedia. All other product names and trademarks are property of their respectiveowners, which are in no way associated or affiliated with IK Multimedia. Product names areused solely for the purpose of identifying the specific products that were studied during IKMultimedia’s sound model development and for describing certain types of tonesproduced with IK Multimedia’s digital modeling technology. Use of these names do notimply any cooperation or endorsement.

iRig ConnectionsiRig Connections and precautions

The iRig interface adapter is the easiest way to get your guitar/bass signal into your mobiledevice. You can also use the iRig with line level signal sources such as synthesizers, keyboardsor mixers. Plus you can connect a microphone by adding a suitable Mic Preamp. The iRig is theideal companion not only for the AmpliTube for iPhone apps, but also works with any otherrecording, processing or tuning app. Read the instructions below carefully to correctly set up and operate AmpliTube iRig.

Quick Start

[fig 1.1]

1. Download AmpliTube FREE, LE or Full app from the iTunes App Store.2. Plug the iRig into the headphone jack of your iPhone, iPod touch or iPad.3. Choose how to listen to AmpliTube (Headphones or Speakers) in the message that pops up.4. Plug your guitar or bass into the iRig’s 1/4” jack.5. Plug your headphones or external speakers into the iRig headphone mini-jack. DO NOT putyour headphones on yet (see below on using iRig with headphones)

Now you are ready to launch your AmpliTube app and start rocking!

Using iRig with headphones

Choose Headphones after connecting your iRig to properly set AmpliTube for usage withheadphones or earbuds. Follow carefully the instructions below in order to avoid feedbacks thatmay damage your hearing.

IMPORTANT: DO NOT put your headphones on before taking the following steps:1. Plug your iRig to your device (iPhone/iPod touch/iPad).2. Plug your headphones or earbuds into iRig.

3. Launch AmpliTube.4. Lower the volume of your device by using the side volume buttons.5. Put your headphones on.

NEVER turn the “NO FEEDBACK” option OFF in the AmpliTube app SETUP page whenusing headphones or earbuds to avoid possible feedback.

If you are listening to AmpliTube using earphones that include a microphone, please lower thevolume to avoid possible feedback.

NEVER plug or unplug your headphones when AmpliTube is open and running.

WARNING: Permanent hearing loss may occur if earbuds or headphones are usedat high volume. You can adapt over time to a higher volume of sound, which maysound normal but can be damaging to your hearing. Set your device volume to asafe level before that happens. If you experience ringing in your ears, reduce thevolume or discontinue use of earbuds or headphones with your device.

Using iRig with mixers, speakers or amplifiers

Choose Speakers from the message that pops up after connecting your iRig to set AmpliTube forlistening with mixers, speakers or amplifiers.

iRig allows you to play without amps and cabinets, but if you prefer using the real ones you cando that easily as well: plug the iRig output directly into your amplifier input and bypass theAmpliTube amp+cab module. Now you can use your iPhone as your effects pedalboard!

IMPORTANT: To avoid feedback ALWAYS use 1/8” stereo jack to 2 x RCA or 2 x 1/4”MONO jack cables to connect to amplifiers, powered speakers or mixers. NEVER useSTEREO headphone 1/8” to 1/4” adapters or splitters.

[fig 1.2]

SetupSetup

The SETUP section helps you to optimize AmpliTube settings in order to achieve the best soundpossible. You can access the section by tapping on the SETUP button in the Global MENU.(To access the Global Menu tap the MENU button on the AmpliTube top bar).

[fig 2.1]

Active Input and LevelAt the top of the Setup interface you will find the indication of the currently active input (Built-inmicrophone or Headset microphone).The in/out level meters and controls are immediately below. To properly set your instrument inputlevel increase the gain up to the point where the clipping LED starts blinking, then lower it a littlebit to avoid clipping.

The lower part of this section helps to check and trim the output level. To return to the defaultsettings just double-tap on the faders.

Input ChannelIf you are using a multichannel interface, select the first or second input channel.

Built-in MIC MonitoringThis button lets you enable or disable the built-in Mic monitoring.

LatencyLatency is a slight delay introduced by the processing. Set this to ULTRA-LOW if you experiencetoo much delay between what you play and what you hear. Switch back to LOW if you hear clicksor pops while playing.

No FeedbackEnable "No Feedback" to avoid "Larsen" effects (high pitched constant notes) when you're usingheadphones with high gain amplifiers or FX.Set this option to ON or OFF to permanently enable or disable it (consider that turning "NoFeedback" ON when listening from the device built-in speaker will mute the sound).Choosing AUTO the No Feedback option will be automatically turned ON when you connectheadphones or the iRig, and turned OFF when listening from the device built-in speaker.Disable the "No Feedback" option when you listen to AmpliTube connecting the iRig to a mixer,an amplifier or external monitors.Important Notice: "No Feedback" is the default setting when using headphones. It is stronglyrecommended keeping it on when using headphones or earbuds; turning it off may result in aloud feedback sound.

Retain SettingsEnable this option to maintain last custom setting on each module. In case "Retain Settings" isOFF switching to another model within the same slot will reset the parameters of the previouslyselected model to the default values.

Auto SleepEnable "Auto Sleep" to reduce battery consumption during long playing sessions. The devicedisplay will turn off after the "Auto-Lock" time has passed (set the "Auto-Lock" time in the Generalsettings of your iPhone/iPod/iPad).Disable "Auto Sleep" if you hear clicks and pops while playing.

Background AudioEnable this option if you want to hear AmpliTube sound also when the app is running inbackground.

MIDI Receive ChannelSet the channel for AmpliTube to respond to incoming MIDI data via a hardware MIDI interfacesuch as iRig MIDI.

Preset Up/Down and TunerSet the MIDI Continuous Controllers to globally control Preset switching and Tuner on/off.

FTP Upload SettingsTap the SETTINGS button to enter your FTP login data.

SoundCloud SettingsTap the SETTINGS button to enter your SoundCloud login data.

ToolsTools

[fig 3.1]

Tuner

The Tuner is at the top of the Tools section. It has a Tune display that shows the note namedetected and a Tuning Bar to tune your instrument accurately.To be sure that your guitar signal reaches the Tuner move to the Recorder section and verify that:a) one track is armed (see "Recording and Mastering" chapter)b) the FX INSERT switch of that track is turned on.To start tuning your guitar/bass, activate the Tuner by tapping on ON. Play one string at a time.The LED indicator shows the correct tuning in the center position.Tap Mute to silence the guitar signal while tuning (a very useful feature for live performance).

AmpliTube also has a mini Tuner Display in the bottom bar of its interface, which continues tobe visible even after exiting the Tools section, allowing you to quick check your tuning.Tapping directly on the mini Tuner display will turn ON/OFF your tuner.

Please note: when tuning your instrument you'll hear it's direct (unprocessed) sound. This is tosave CPU power and provide a more accurate tuning indication.

Metronome

In the Tools section you will also find a Metronome. Tap the ON button to enable/disable theMetronome. The current BPM (Beats per minute) is displayed in the field on the top-right of theMetronome section.The Metronome LED bar allows you to change the metronome's tempo. Touch and drag tochange the BPM value. Dragging the LED bar to the right will increase the value and vice versa.You can also set your tempo by TAPPING. To do that, touch the Tap button at least 4 times insync with the material you try to match the tempo with. Double-tap on the displayed BPM value toset the Metronome tempo to a well-defined value using a scroll wheel.

Audio Demo

The Audio Demo panel allows you to experiment with AmpliTube sounds when there is no guitarconnected by playing pre-recorded audio demo files included in the app.Choose one of the 8 audio demo files by tapping on the Demo button on the right, and play it bytapping Play. When the Demo button is set on Auto, all the 8 audio demos will be played insequence.

Stomp EffectsStomp Effects

You can add up to three stompboxes in front of your amp. Just tap on FX1, FX2, FX3 to choosethe slot and select the effect you need by sliding on the FX list and tapping on the model name.When you insert an effect for the first time, it will be disabled. To activate it simply tap the Bypassbutton or the stompbox bypass switch.Now you are ready for tweaking! By tapping on each knob you'll be able to read its current valuein the Parameter Value display that is located right under the Bypass button. To change any of the effect parameters choose one of these two different methods: 1) touch the parameter knob directly and drag up/down2) select the knob by tapping on it and drag on the Parameter Value bar on the right of the stomp.To return to the default settings just double-tap on the knobs.Let's see all the available effects!

Delay

A model of a modern digital delay stomp box that allows up to one second of delay. Use thiseffect to add space and repetitions to your parts.

[fig 4.1]

DELAY: changes the length of the delay between each echo, from 1 ms to 1000 ms.FEEDBACK: changes the amount of time that the echo repeats, from 0 to 1.LEVEL: sets the level of the effected (or wet) sound, from 0 to 10.BPM SYNC: allows the effect to synchronize to the BPM tempo set in the Tools section.

Reverb

A reverb pedal that adds space and shine to your parts with adjustable color and time.

[fig 4.2]

SWELL: sets the length of the reverb, from 0 to 10.TONE: sets the reverb coloration from dark to light, from 0 to 10.LEVEL: adjusts the amount of wet sound with the dry sound, from 0 to 10.

Fuzz

A model of a classic Fuzz box from the 60s, typically used on lead guitar, this effect has remaineda popular distortion effect throughout the years.

[fig 4.3]

VOLUME: sets the output volume of the stomp effect, from 0 to 10.DRIVE: sets the fuzz sound by increasing or decreasing the amount of distortion, from 0 to 10.

Distortion

A model of a classic distortion stomp box from the 80s, with "Character" control added to make itmore versatile. Use this stomp box with a Clean or Crunch amplifier to create lead sounds forsolos or powerful rhythm parts.

[fig 4.4]

TONE: controls the timbre of the distortion pedal.CHARACTER: sets the type of distortion.GAIN: sets the amount of signal sent to the effect, therefore the distortion. Useful when creatingheavily distorted sounds, from 0 to 10.LEVEL: sets the output level of the pedal, from 0 to 10.

Overdrive

A model of a classic overdrive Stomp box. Especially useful to add more drive and sustain toyour solos or rhythm parts when using a clean or moderate gain lead amplifier.

[fig 4.5]

LEVEL: controls the Overdrive pedal output level. It does not alter the timbre of the distortion,unless another distorting device follows, like another distortion pedal or an amplifier at high gainor volume.DRIVE: controls the amount of overdrive the pedal gives.TONE: controls the timbre of the overdrive pedal.

Compressor

A model of a classic analog compressor that can beautifully sustain your sound making it biggerand punchy.

[fig 4.6]

OUTPUT: sets the output level for the effect, from 0 to 10.SENSITIVITY: sets the sensitivity of the compression, from 0 to 10.

Limiter

A digital limiter that will make your tone louder keeping it as clean as possible.

[fig 4.7]

LIMIT: adjusts the pre-level of the limiting stage. This is the level of the signal injected into thelimiter (from -15dB to 15dB) and will determine the quantity of saturation applied to the audio.

OUT: sets the output level of the limiter, form -15dB to 0dB.

Parametric EQ

A model of an analog one-band parametric EQ that you can use to adjust your tone with greatprecision.

[fig 4.8]

GAIN: adjusts the boost or cut of the parametric EQ, from -15 dB to +15 dB.FREQ: changes the center frequency of the bass parametric EQ, from 20 Hz to 20 kHz.Q: sets the bandwidth of the bass parametric EQ, from 0.1 (very wide) to 8.0 (very narrow).OUT LEVEL: sets the output level of the effect, from -15 dB to +15 dB.

Six Band Graphic Equalizer

A model of a six band graphic equalizer useful to shape your tone with nice visual feedback.

[fig 4.9]

100, 300, 800, 1.6k, 3.2k, 6.4kHz: Each band has +/- 15 dB boost. Double tap on the stomp toreset all the sliders. Create the EQ curve drawing it with your finger on the sliders.GAIN: sets the output level of the pedal, from 0 to 10.

Wah

Based on a classic Wah unit from the 60s. Move its pedal to create a funky and catchy sweepeffect used on countless hits since 40 years. Very useful on rock solos to add expression to thenotes and bends.

[fig 4.10]

OFF/ON/AUTO: sets the mode of the Wah effect, Off, On, or Auto. The auto function allows it tobe used easily without an external controller.TILT: choose Tilt to control the Wah with the accelerometer! When your device is positionedhorizontally the Wah will reach its maximum value.WAH: this directly controls the Wah effect, from 0 to 10.

Envelope Filter

This is the signature funk sound. Effective on both guitar and bass it applies a timbre filtering onyour parts that automatically follows what you're playing. The filter moves higher when you playhard, to emphasize your rhythm parts.

[fig 4.11]

CUTOFF: sets the cutoff frequency of the filter, from 100 Hz to 3,500 Hz.RES: sets the resonance of the filter, from 0 to 10.DEPTH: changes the amount of effect that the envelope has on the filter, from 0 to 10.

Chorus

Based on a typical digital chorus with great control and flexibility. Use this stomp box with cleanamplifiers to add shimmer and moving modulation to arpeggios or chords. Use it on crunchamplifiers to add color to a distorted rhythm part.

[fig 4.12]

RATE: sets the rate of the chorus effect, from 0 to 10.DEPTH: sets the intensity of the chorus effect, from 0 to 10.LEVEL: sets the input level of the stomp effect, ranges from 0 to 10.

Flanger

Based on a digital flanger stomp box. This effect generates jet-like modulation effects. Use withclean amps to reproduce a slow modulation to move your parts, increase the feedback control toget more jet-like effect. Use with lead amplifiers to get that 80s hard rock tone!

[fig 4.13]

RATE: sets the rate of the Flanger effect, from 0 to 10.DEPTH: sets the intensity of the Flanger, from 0 to 10.FEEDBACK: sets a delay for the Flanger to take effect, from 0 to 10.LEVEL: sets the input level of the stomp box, ranges from 0 to 10.BPM SYNC: allows the effect to synchronize to the BPM tempo set in the Tools section.

Phazer

A model of a classic Phaser stomp box. This unit adds a shimmer to your solos and generate asmooth, watery modulation effect while playing chords and muted strumming. Use it with leadamplifiers to instantly get vintage hard rock!

[fig 4.14]

SPEED: controls the phase LFO rate.BPM SYNC: allows the effect to synchronize to the BPM tempo set in the Tools section.

Octave

Especially useful on bass, this stomp synthesizes an additional note that is one octave lower withrespect to what you're playing. Add it to your bass parts to make them sound more synth-like.

[fig 4.15]

OCTAVE: sets the output level of the octave effect, from 0 to 10.DIRECT: sets the output level of the direct signal, from 0 to 10.

Noise Filter

This Stomp allows you to reduce any unwanted background noise that is coming from the inputor from the instrument. Extremely useful on high gain rock and metal sounds where the inputnoise can become too high in certain cases. Use it by inserting it in the first position of yourstompboxes chain. Avoid positioning it after distortion effects.

[fig 4.16]

DEPTH: sets the amount of noise that is removed. Increase it to cut more noise, decrease it tohave a gentler intervention.

T-Rex® Møller

The T-Rex Møller is a unique overdrive pedal that creates a wide variety overdriven tones withflexible tonal control along with a separate transparent 0-20 db adjustable and switchable cleanboost and a special option to mix overdriven and clean signals. The Møller was developed in2003 for a well known Danish guitarist named Knud Møller who wanted a tube screamer but withan added clean boost. T-Rex made the custom pedal based on the Alberta and subsequentlynamed the Møller pedal after the guitarist.

[fig 4.17]

Controls:TONE: changes the color of the overdrive.LEVEL: adjusts the output volume.GAIN: controls the amount of overdrive.BOOST (knob): cleanly boosts the output of the pedal from 1 to 20 dB independent of theoverdrive circuit. Used for increasing your volume for soloing.MIX: mixes the balance between the overdriven signal and clean signal.ON/OFF: optimizes for humbucker or single coil pickups.VOICE: changes the color of the overdrive.BOOST (switch): turns the clean boost on and off.

Metal Distortion

This effect is modeled after a classic from the ‘80s. It delivers deep, distorted crunch perfect for

heavy metal and hard rock. Long discontinued, this is a rare vintage find that delivers deep, darkcrunch from the ‘70s, ‘80s, and beyond.

[fig 4.18]

Controls:LEVEL: controls the distortion pedal output level. It does not alter the timbre of the distortion,unless another distorting device follows, like another distortion pedal or an amplifier at high gainor volume.DIST: controls the amount of distortion the pedal gives.COLOR L: controls the amount of bass tones on the sound.COLOR H: controls the amount of high tones on the sound.

BigPig

This effect is modeled after an iconic distortion pedal that has stood the test of time. Capable oftones from smooth sustain & compression to heavy buzz-saw distortion, this pedal is perfect forall different styles of metal.

[fig 4.19]

Controls:VOLUME: controls the Distortion pedal output level. It does not alter the timbre of the distortion,unless another distorting device follow, like another distortion pedal or an amplifier at high gainor volume.SUSTAIN: controls the amount of distortion the pedal gives.TONE: controls the timbre of the distortion pedal.

Fuzz Age

This effect is modeled after a classic germanium transistor fuzz stomp effect. Typically used onlead guitar, this effect has remained a popular distortion effect throughout the years.

[fig 4.20]

Controls:VOL: sets the output volume of the stomp effect, from –inf. to 0.0 dB.FUZZ: sets the fuzz level of the effect, from 0 to 10.

Octa-V

This effect was first used on “Purple Haze” and “Fire.” It is a fuzz box with frequency-doublingcircuitry that produces a second note an octave above the fundamental note.

[fig 4.21]

Controls:VOLUME: sets the output volume of the stomp effect, from –inf to 0.0 dB.DRIVE: sets the amount of distortion the unit will produce, from 0 to 10. The higher octave can bemore distinct for medium positions of this control.

Uni-V

This effect is based on an original optical phaser/chorus. This was a chorus/rotating-speakersimulator that was introduced in 1969 and used predominantly in live performances. This createda swirling effect quite similar to the most famous rotary speaker cabinet but with the addition ofspeed control. This effect was employed on tracks such as “Hey Baby (The Land of the NewRising Sun)”, “Earth Blues” and “Machine Gun”.

[fig 4.22]

Controls:VOLUME: sets the output volume of the stomp effect, from –inf to 0.0 dB.INTENSITY: sets the depth of the modulation, from 0 to 10. The sound is affected even when theIntensity knob is set to zero.RATE: sets the rate of the Chorus/Vibrato effect from 0 to 10. The LFO rate is going from approx1 Hz to approx 8 Hz.CHORUS/VIBRATO SWITCH: selects the Chorus of Vibrato effect. Default: Chorus.

Wah 46

This effect is based on the most famous Wah-Wah model used by Jimi Hendrix, which becamehis signature sound in masterpiece tunes like “Voodoo Child.” The original model is consideredto be one of the best sounding Wah-Wahs of all time.

[fig 4.23]

Controls:OFF/ON/AUTO: sets the mode of the Wah effect, Off, On, or Auto. The auto function allows it tobe used easily without an external controller.TILT: choose Tilt to control the Wah with the accelerometer! When your device is positionedhorizontally the Wah will reach its maximum value.WAH: this directly controls the Wah effect, from 0 to 10.

Gate

Based on MXR® Smart Gate®The gate stomp box used by Slash. It gates out noise slowly when notes are being held andquickly when they are stopped short. Three filter cut-off points are available: Hiss, Mid, or FullBand.

[fig 4.24]

LEVEL: varies the sensitivity of the gate's threshold, allowing it to be adjustable to any inputsource. from 0 to 10.

Three filter cut-off points are available: Hiss, Mid, or Full Band:

HISS: the Hiss noise band cut works well with instruments and input sources that have highfrequency boost.MID: The Mid noise band cut is effective on instruments with high gain midrange frequencyboost.FULL: The Full Band noise cut is most effective in quieting input sources with low-end hum andbuzz problems.

Booster

Based on MXR® CAE MC401Boost/Line DriverThe booster stomp box used by Slash. It boosts your signal up to 20 dB. It's perfect for solos,punchy rhythm parts or to drive effects harder for more dynamics and sensitivity.

[fig 4.25]

dB: boosts the signal from 0 to 20 dB.

OctoBlue

Based on MXR® Blue Box™ Octave FuzzThe Fuzz/Octave stomp box used by Slash. Adds fuzz to your signal and then duplicates it twooctaves down. This is one of the most evil and vicious pedals!

[fig 4.26]

OUTPUT: sets the output volume of the stomp effect, from 0 to 10.

BLEND: adjusts ratio of fuzzed signal with Octaved signal, from 0 to 10.

WahDist

Based on Dunlop Slash Signature Wah SW95. The wah pedal with integrated distortion used bySlash. One of the most classic wahs combined with powerful high gain distortion. Very useful onrock solos to add expression and bending.

[fig 4.27]

OFF/ON/AUTO: sets the mode of the Wah effect, Off, On, or Auto. The auto function allows it tobe used easily without an external controller.TILT: choose Tilt to control the Wah with the accelerometer! When your device is positionedhorizontally the Wah will reach its maximum value.WAH: this directly controls the Wah effect, from 0 to 10.ON DIST: enables the distortion. GAIN: adjusts the input gain. Use this setting to drive thepreamp stage, from 0 to 10.VOLUME: adjusts the output level, from 0 to 10.

X-Chorus

X-Chorus Based on MXR® M134The chorus stomp box used by Slash offering great control and flexibility. Used in one of the mostfamous song in the history of Rock: Paradise City. Use this stomp box with Clean/Crunchsettings to add shimmer and moving modulation to arpeggios or chords.

[fig 4.28]

INTENSITY: sets overall chorus effect, from 0 to 10.WIDTH: sets the amplitude of the modulation from light to deep, from 0 to 10.RATE: sets the speed of the modulation from slow shimmering to watery, from 0 to 10. BASS:adjusts the bass frequencies of the chorus voice , from 0 to 10. TREBLE: adjusts the highfrequencies of the chorus voice, from 0 to 10.

/Delay

Based on BOSS® DD-3The digital delay stomp box used by Slash. Based on one of the most famous modern digitaldelays. Use this effect to add space and repetitions to your parts.

[fig 4.29]

LEVEL: sets the level of the effected (or wet) sound, from 0 to 10.DELAY: changes the length of the delay between each echo, from 1ms to 800ms FEEDBACK:changes the amount of time that the echo repeats, from 0 to 10. BPM SYNC: allows the effect tosynchronize to the BPM tempo set in the Recorder Section.

Tape Echo

A classic tape echo simulation, as seen in the Fender™ Cyber-Twin®. The warmth and wobbleof magnetic tape lent a wonderful ambience to the echo effects used on recordings of the last 50years.

[fig 4.30]

ECHO LEVEL: controls the amount of the echo effect, from 0 to 10.TIME: controls the length of the echo effect, from 1ms to 1000ms. When BPM Sync is turned on,time is displayed from a 1/32 to 1/2d ratio.FEEDBACK: controls the amount of repeats of the echo effect, from 0 to 10.WOW & FLUTTER: controls the amount of pitch drift/variation of the echo effect, to emulate tapeplayback, from 0 to 10.BRIGHTNESS: controls the amount of high-end of the treble, from 0 to 10.BPM SYNC: syncs the effect to the Metronome's BPM.

Fender® Overdrive

Add more drive and sustain to your solos or rhythm parts when using a clean or moderate gainlead amplifier.

[fig 4.31]

TONE: controls the timbre of the overdrive pedal.DIST: controls the amount of overdrive the pedal gives.LEVEL: controls the Overdrive pedal output level. It does not alter the timbre of the distortion,unless another distorting device follows, like another distortion pedal or an amplifier at high gainor volume.

Blender™

A unique germanium fuzz/distortion pedal. With a tone unlike any distortion pedal on the market,the Blender™ is capable of a harsh fuzz effect, great as a tool for Psychedelic and AlternativeRock.

[fig 4.32]

VOLUME: controls the overall output volume of the effect.SUSTAIN: adds sustain and distortion to the input signal, from 1 to 10.TONE: shifts the tonal balance from low to high frequencies, from 1 (low) to 10 (high).BLEND: controls the mix of the original to the effected signal, from 1 to 10. TONE BOOST: adds range to the tone control.

Compressor

Now get the Fender™ Cyber-Twin® inspired compressor in a stomp box. Increase your signalgain before it hits other effects and amplifier, or use it elsewhere in your pedalboard chain tocreate dramatic "attack" effects.

[fig 4.33]

TYPE: sets the overall level of compression, from "Low" to "Even Higher".

Phaser

A Classic analog Phase shift effect as heard on countless recordings since the 1970s. The ratecontrol knob alternately illuminates blue and red at the same rate as the phase shifting.

[fig 4.34]

RATE KNOB: controls the rate at which the phase shift occurs. The rate control knob alternatelyilluminates blue and red at the same rate as the phase shifting.

INTENSITY: this knob adjusts the intensity of the phasing effect.FREQUENCY: this knob adjusts what frequencies are affected by the phasing action.

Pitch Fix

Pitch Fix is powerful pitch correction effect with a straightforward and easy-to-use interface. Youcan save time in the by fixing intonation errors on the fly. Experimenting with creative and radicalcombinations of its settings can create amazing results. Pitch Fix quantizes (tunes) the pitch ofthe incoming signal. Use this effect to make your singing more in tune or as a hard – quantizedpitch effect for modern pop productions. You can select the musical key in which to moreaccurately correct the pitch for a specific song, or you can select “Chromatic” to correct the pitchin a more general way with all 12 notes as an available option. If you are not sure of the key ofyour song, choose the Chromatic option.

[fig 4.35]

Correction Strip: the correction is displayed from the note detected to show the amount ofcorrection / quantization applied by the effect.

MODE:

Soft: Slow retune. This setting makes the correction slowly which makes it less noticeable.Retune speed is 0.8 seconds.Medium: Classic Retune. This setting is the best compromise between pitch correction andnatural sound.Retune speed is 150 milliseconds.Hard: Typical retune "effect". This setting produce the typical hard pitch correction FX usedon many modern R&B vocals.

Retunes speed is 10 milliseconds.

SCALE:Choose from Chromatic, Major, Minor, Dorian, Phrygian, Lydian or Mixolydian scales.KEY:Select the key from C, C#, D, D#, E, F, F#, G, G#, A, A#, B.

Note that songs are generally performed in a specific “key” and use a particular “scale”. In orderfor the Pitch Fix effect to correct your tuning in the best possible way, always be sure to set theSCALE and KEY parameters to match the scale and key of the song you are singing. Please seethe section entitled “About Musical Scales and Keys” at the end of the Favorites and Presetschapter of this manual for more information on the musical theory behind the SCALE and KEYparameters.

Choir

Pitch Fix is powerful pitch correction effect with a straightforward and easy-to-use interface. Youcan save time in the by fixing intonation errors on the fly. Experimenting with creative and radicalcombinations of its settings can create amazing results. Pitch Fix quantizes (tunes) the pitch ofthe incoming signal. Use this effect to make your singing more in tune or as a hard – quantizedpitch effect for modern pop productions. You can select the musical key in which to moreaccurately correct the pitch for a specific song, or you can select “Chromatic” to correct the pitchin a more general way with all 12 notes as an available option. If you are not sure of the key ofyour song, choose the Chromatic option.

[fig 4.36]

SELECT: chooses the intervals of harmonization to add using the up / down arrows. Select voice1, 2 or 3 and then tap the arrows to move the shift interval up or down for each voice. You mayalso choose unison (“Uni”) for a “doubling” effect effect to create the sound of two voices singingthe same note together. The intervals are expressed as degrees of harmonization from the

source note you sing and will be matched to the scale you choose. For example, 3rdˆ means thatthe Choir effect will generate a 3rd above the input signal. 4thˇ means that the Choir effect willgenerate a 4th below the input signal. So with the above settings, if the KEY is set to C and theSCALE is set to Major, if you sing a C note, the Choir effect will generate an E above your noteand a G below it. If you sing an A note, the Choir effect will generate a C above your note and anE below it. If you sing a D note, the Choir effect will generate an F note above your note and an Abelow it. Please see the section entitled “About Music Keys and Scales” at the end of theFavorites and Presets chapter of this manual for more information.VOLUME: controls the volume of the individual voices (1, 2 or 3) of the harmonizer.PAN: controls the panning of the individual voices of the harmonizer.DRY / WET: controls the type of scale for the overall effect so that the intervals generated in theSELECT parameter match the key of the song you are performing. Choose from Chromatic,Major, Minor, Dorian, Phrygian, Lydian or Mixolydian scales.SCALE: adusts the mix of the unprocessed and processed signalKEY: controls the key for overall effect. Select the key from C, C#, D, D#, E, F, F#, G, G#, A, A#,B.

Note that songs are generally performed in a specific “key” and use a particular “scale”. In orderfor the Pitch Fix effect to correct your tuning in the best possible way, always be sure to set theSCALE and KEY parameters to match the scale and key of the song you are singing. Please seethe section entitled “About Musical Scales and Keys” at the end of the Favorites and Presetschapter of this manual for more information on the musical theory behind the SCALE and KEYparameters.

Double

The Double adds the effect of two voices singing together from a single source. This effect letsyou quickly recreate studio doubled sounds during a single live performance. You can thickenyour voice, make it more intimate or create detuned effects by adjusting the various controls.

[fig 4.37]

MODE:

Group: Activates all the three interval voices at the same timeLower: Adds an octave down intervalUnison: Adds an interval detuned by - 0.5 centsHigher:Adds an octave up interval

VOLUME: level of the doubled signalPAN: adjusts spatial position of the doubled signalDRY / WET: adjusts the mix of unprocessed and processed signalDELAY: delays the doubled signal from 0ms to 50ms

Morph

The Morph effect independently changes the format and / or the pitch of the incoming signalusing an X-Y axis. Formant shifting changes the tonal quality of the voice from subtle deepeningto radical gender bending without changing the pitch. Pitch shifting changes the actual pitch ofincoming signal to allow you to extend your range higher or lower. Morph is an inspiring tool thatgives you the opportunity to explore unique vocal sounds. Modify your voice in a subtle, realisticway or take it beyond the limits of the reality.

[fig 4.38]

TARGET CIRCLE: touch and drag to adjust both the format and pitchX: select X to adjust only the formant with the blue slider on the rightY: select Y to adjust only the pitch with the blue slider on the right

De-Esser

The De-Esser effect removes sibilance from vocals by employing a narrow band compressortuned to specific frequencies in which sibilance appears. You can remove unwanted sibilancefrom your voice to add extra polish to your performances and recordings. The De-Esser canalso be used to reduce string noise from an acoustic guitar, breath noise from flutes or to 'smooth'a mix.

[fig 4.39]

DE-ESSING STRIP: displays the amount of attenuation of sibilant frequenciesMODE: a continuous controller from 0% Soft (-5dB Threshold), to 50% Medium (-22dBThreshold), to 100% Hard (-50dB Threshold).TYPE: toggles the center frequency of the effect between Male (5 kHz) and Female (7 KHz)OUTPUT: boosts the signal to compensate for volume loss from the de-essing effect

Wharmonator

Based on DigiTech Whammy™

note: This model is available for iRig HD users only

This effect is modeled after one of the most extreme effects of all time. From classic shred to themost aggressive modern metal, this effect is an essential part of any extreme guitar rig.

[fig 4.40]

BEND - HARM: sets the Wharmonator operating mode.Bend mode only gives the pitched signal,useful to create great bending effects. Harm mode mode gives both original and pitched signalmixed together, useful to create harmonies. HARM knob: sets the harmonic interval range you can span with the action of the pedal.BEND knob: sets the bending range you can span with the action of the pedal.MAIN PEDAL: this directly controls the Wah effect, from 0 to 10.OFF/ON/TILT: sets the mode of the Wah effect, Off, On, or Tilt. Choose Tilt to control theWharmonator with the accelerometer! When your device is positioned horizontally theWharmonator will reach its maximum value.�

X-Flanger

Based on MXR® Flanger 117

note: This model is available for iRig HD users only

This effect is modeled after one of the best and most musical modulation effects ever. A classicassociation with an iconic ‘80s guitarist made prices erupts and flooded the market with reissues.Still, no flanger is more recognizable, making this perfect for hard-rock and metal tone.

[fig 4.41]

MANUAL: sets the timbre of the flanging effect.WIDTH: sets the amount of modulation the LFO will apply to the flanging effect. If Width is zero,you’ll get a “static” flanging effect.SPEED: controls the amount of high tones on the sound.REGEN: sets the amount of feedback the internal flanger effect will have

Highway Drive

This pedal was voiced to match the British sound and character. It can be used to impart thatsonic signature over different kinds of amplifiers. When set for lower gain and higher output level,it becomes a very effective booster to "punish" the front end of an amplifier harder, allowing avery wide range of sonic textures, from a small breakup to a pronounced bark.

[fig 4.42]

Controls:

Crunch: controls the amount of distortion.Level: sets the output level of the pedal.Tone: controls the high end amount of the distortion; turning clockwise yields more high end.

Echo Trip

This analog echo pedal was designed to have a very distinct feel so as to blend nicely with therest of the Orange package. Its very effective tone control can progressively reduce the high endof the repeats for a very "vintage" flavor. However, when set wide open the delay trails will bewarm and enveloping.

[fig 4.43]

Controls:

Time: sets the time from 0 to 1000 ms.Level: sets the balance between the delay effect and the dry signal.Feedback: controls the amount of delay's regeneration.Tone: controls the amount of high end in the delayed signal.

The Shaker

This tremolo pedal sports a set of very powerful features: the "Shape" control allows to vary thewaveform of the modulation continuously from pure sine wave (soft) to triangle, to square (hard).The "Depth" control can reach a pretty steep level of modulation, from a mild tremolo to acomplete intermittent cut. Combining these two controls makes for a very flexible tremolo pedal,capable of subtle pulsing or sharp chopping and everything in between.

[fig 4.44]

Controls:

Rate: sets the speed of the tremolo effect.Depth: controls the amount of the modulation.Shape: varies the waveform of the modulation; turning the knob clockwise progressivelychanges the waveform form sine to squared.

Noise Filter

This Stomp allows you to reduce any unwanted background noise that is coming from the inputor from the instrument. Extremely useful on high gain rock and metal sounds where the inputnoise can become too high in certain cases.Use it by inserting it in the first position of your stompboxes chain. Avoid positioning it afterdistortion effects.

[fig 4.45]

Controls:

Amount: sents the depth of the noise reduction effect.

AmpAMP

To access the Amp module, tap the AMP button located in the top selection bar. Here, as with theFXs, you can go through all the available amps and cabinets by sliding the list and then tappingon the name of the amp or cabinet.The scroll selection bar of the amplifiers is on the top and the one for the cabinets at the bottom.You can insert the Cabinets also by tapping on the cab picture icon. Tapping on the microphonepicture will change the mic model.When you first open an amp you just see a part of its controls. To see the others, slide on theknobs from one side of the amp to the other. When sliding the amp knobs a little scroll bar willappear, to show you your position in the Amp Control Selection panel.Also in the amp section you can modify the value of the amp parameters in two different ways:1) touching the parameter knob and dragging up/down.2) selecting the knob by tapping on it and dragging on the Parameter Value bar on the right of theamp.To return to the default settings just double-tap on the knobs.

And now let's have a quick tour of all the models in the AMP section.

Clean

Amp: CleanBased on Fender® blackface Deluxe Reverb®This classic American amp has been used on countless recordings due to its pure tone, greatReverb and Tremolo, and amazing versatility.

[fig 5.1]

VOLUME: adjusts the output level of the power amp, from 1 to 10.BASS: adjusts the bass frequencies of the amp's EQ stage, from 1 to 10.MID: adjusts the mid frequencies of the amp's EQ stage, from 1 to 10.TREBLE: adjusts the high frequencies of the amp's EQ stage, from 1 to 10.PRESENCE: boosts the high frequencies of the EQ stage, from 1 to 10.REVERB: controls the amount of Reverb, from 1 to 10.RATE: controls the speed of the Tremolo effect, from 1 to 10.DEPTH: adjusts the depth of the Tremolo effect, from 1 to 10.

Cab: 1x12"Based on Fender® blackface Deluxe Reverb® Cabinet

Crunch

Amp: CrunchBased on Vox® AC30™This legendary British amp from the 60's can go from clean to crunchy, and has been at thefoundation of modern rock.

[fig 5.2]

VOLUME: adjusts the output level of the power amp stage, from 1 to 10.BASS: boosts and cuts the bass frequencies of the amp's EQ stage, from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp's EQ stage, from 1 to 10.TONE: sets the overall brightness of the amp. When set to Max the amp is bright, when set to Minthe amp is mellower.REVERB: sets the level of reverb added to the guitar amp sound, from 1 to 10.

Cab: 2x12"Based on Vox® AC30™ Cabinet

Lead

Amp: LeadBased on Marshall® JCM800This classic British guitar amp is the go to amp for a variety of rock and heavy rock guitar sounds.

[fig 5.3]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.BASS: boosts and cuts the bass frequencies of the amp's EQ stage, from 1 to 10.MID: boosts and cuts the mid frequencies of the amp's EQ stage, from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp's EQ stage, from 1 to 10.PRESENCE: boosts the high frequencies of the EQ stage, from 1 to 10.REVERB: boosts the high frequencies of the EQ stage, from 1 to 10.VOLUME: adjusts the output level of the power amp stage, from 1 to 10.

Cab: 4x12"ABased on Marshall® 4x12" Cabinet with "Greenback" speakers

Metal

Amp: MetalBased on Mesa/Boogie® Triple Rectifier® (Lead Channel)An amp that can deliver from hard, driven rock tones to high-gain thrash, and aggressive metalstyles. This is the signature tone for modern nu metal and crossover styles.

[fig 5.4]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.BASS: boosts and cuts the bass frequencies of the amp's EQ stage, from 1 to 10.MID: boosts and cuts the mid frequencies of the amp's EQ stage, from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp's EQ stage, from 1 to 10.PRESENCE: boosts the high frequencies of the EQ stage, from 1 to 10.REVERB: sets the level of reverb added to the guitar amp sound, from 1 to 10.VOLUME: adjusts the output level of the power amp stage, from 1 to 10.

Cab: 4x12"BBased on Mesa/Boogie® 4x12" Rectifier® Cabinet

Bass

Amp: BassBased on Ampeg® SVT classic bass headThis is the bass head that is a trademark for the rock bass sound.

[fig 5.5]

GAIN: controls the gain of the head preamp, from 0 to 10. BASS: boosts and cuts the low frequencies of the amp's EQ stage, from 0 to 10.MID: boosts and cuts middle frequencies of the amp's EQ stage, from 0 to 10.FREQUENCY: selects the center frequency for the Midrange control. TREBLE: boosts and cuts high frequencies of the amp's EQ stage, from 0 to 10.VOLUME: controls the volume of the power amp stage, from 0 to 10.

Cab: 1x15"Based on Ampeg B15R™ 1x15" Cabinet

Soldano SLO-100

Officially Certified Soldano SLO-100 ModelThe Soldano SLO-100 (Super Lead Overdrive) is true icon of high-gain tube distortion tone. Thedesign has remained constant for over 20 years, and it is a hallmark of quality and design. It isoften regarded as the finest guitar amp in the world. With the SLO-100 you have separate preampand master volume controls along with three bands of equalization and a presence control. TheSLO-100 uses the finest military grade components and custom designed transformers to put theindustry’s finest high-gain guitar tone right in your hands.

[fig 5.6]

Controls:NORMAL PREAMP: adjusts the input gain of the Normal channel preamp stage from 1 to 11.OVERDRIVE PREAMP: adjusts the input gain of the Overdrive channel preamp stage from 1 to10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage from 1 to 11.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage from 1 to 11.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage from 1 to 11.NORMAL MASTER: adjusts the final output level of the Normal channel to the power amp stagefrom 1 to 11.OVERDRIVE MASTER: adjusts the final output level of the Overdrive channel to the power ampstage from 1 to 11.PRESENCE: boosts high frequencies for both preamp channels.BRIGHT-NORMAL: the Bright Switch offers sparkling highs to the Normal channel adding to itsversatility.CRUNCH-CLEAN: when set to clean, the gain is cut, providing full, clean, undistorted warmth,which is incredibly responsive and alive. When switched to crunch, the Normal channelresponds with higher gain and a tough, metal edged crunch.DRIVE-NORMAL: switches between the overdrive and normal channels.

Cab: 4x12"BBased on Mesa/Boogie® 4x12” Rectifier® Cabinet

AMPEG B-15R

Officially Certified Ampeg® B-15R® Portaflex “Flip Top” ModelThis is the 1960’s classic bass amplifier, enhanced and improved for the actual musical scenario.This all-tube model limited production features the Ampeg “classic” tube preamp combined with aselectable tube 60W/100W power amplifier. This option gives you the most sought-after vintagebass sound ever. In addition, if you want to get that unmistakable 60s tone; match it with the1x15”B cabinet.

[fig 5.7]

Controls:GAIN: controls the gain of the B-15R preamp from 1 to 10.BASS: boost and cuts the low frequencies of the amp’s EQ stage from 1 to 10.MID: boost and cuts the mid frequencies of the amp’s EQ stage from 1 to 10.FREQUENCY: selects the frequency band controlled by MID knob. Intervention center-frequencies are: 200, 400, 900, 1.5k or 2.5kHz.TREBLE: boost and cuts the high frequencies of the amp’s EQ stage from 1 to 10.MASTER: controls the volume of the power amp stage.ULTRA HI/LO: these two switches control the timbre shaping of the B-15R preamp.60W / 100W SWITCH: sets the power of the power amp stage. The virtual tubes visuallyrepresent the master value.

Cab: 1x15”BOfficially Certified Ampeg® B-15R® Portaflex “Flip Top” Cab Model

JH Gold

This amp is modeled on the Classic British 100 watt amp Jimi Hendrix is generally associatedwith. Jimi Hendrix often used multiple amp heads (up to 6) looping them together to get morepower.

[fig 5.8]

Controls:NORMAL / HIGH TREBLE SWITCH: Selects NORMAL or HIGH TREBLE Channel.PRESENCE: boost the high frequencies of the EQ stage, from 0 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 0 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage, from 0 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 0 to 10.LOUDNESS 1 - HIGH TREBLE: adjusts the input gain of the HIGH TREBLE Channel. Use thissetting to drive the preamp stage, from 0 to 10.LOUDNESS 2 - NORMAL: adjusts the input gain of the NORMAL Channel. Use this setting todrive the preamp stage, from 1 to 10.

JH Dual

Jimi Hendrix acquired this 100 watt amp in 1968 and used it in 1968-1969 with the Experiencetour, together with an assortment of other amps. The amp sported a built-in spring reverb unit andtremolo.

[fig 5.9]

Controls:BRIGHT SWITCH: Enables the BRIGHT Channel.VOLUME: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage,from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 1 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage, from 1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 1 to 10.REVERB: sets the level of spring reverb added to the guitar amp sound, from 1 to 10.SPEED: sets the speed of the Tremolo effect.INTENSITY: sets the intensity of the Tremolo effect.

JCM Slash

Officially Certified Slash-Marshall® JCM SLASH 2555SLThe Marshall JCM Slash was designed to the specs of Slash's original 1987 Marshall SilverJubilee 2555 amplifier. It was the first amplifier built by Marshall as a signature model.

[fig 5.10]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from0 to 10.BASS: boosts and cuts the bass frequencies of the amp's EQ stage, from 0 to 10.MID: boosts and cuts the mid frequencies of the amp's EQ stage, from 0 to 10.TREBLE: boosts and cuts the high frequencies of the amp's EQ stage, from 0 to 10.PRESENCE: boosts the high frequencies of the EQ stage, from 0 to 10.LEAD MASTER: adjusts the output level of the Lead Channel, from 0 to 10.MASTER: adjusts the overall output level of the power amp stage, from 0 to 10.LEAD CH, SWITCH: enables the Lead Channel.

Cab: 4x12"SBased on Marshall 1960BV 4x12" with Vintage 30 drivers.

AFD 100

Officially Certified Slash-Marshall® AFD100The most aggressive amp head used by Slash. A dual mode amplifier that revisits the legendarytones of one of the most important rock albums of the last three decades: "Appetite forDestruction".

[fig 5.11]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from0 to 10.BASS: boosts and cuts the bass frequencies of the amp's EQ stage, from 0 to 10.MID: boosts and cuts the mid frequencies of the amp's EQ stage, from 0 to 10.TREBLE: boosts and cuts the high frequencies of the amp's EQ stage, from 0 to 10.PRESENCE: boosts the high frequencies of the EQ stage, from 0 to 10.MASTER: adjusts the overall output level of the power amp stage, from 0 to 10.LEAD CH, SWITCH: enables the Lead Channel

Cab: 4x12"SBased on Marshall 1960BV 4x12" with Vintage 30 drivers.

’65 Twin

Amp: ’65 TwinBased on Fender™ ’65 Twin Reverb®One of the most distinctive amps of all time. It delivers a shimmering, pure clean tone that isperfect for any style of music, yet it will bark when turned up to arena volume.

[fig 5.12]

BRIGHT: provides a high-frequency presence boost.VOLUME: adjusts the output level of the power amp, from 1 to 10.TREBLE: adjusts the high frequencies of the amp’s EQ stage, from 1 to 10.MIDDLE: adjusts the mid frequencies of the amp’s EQ stage, from 1 to 10.BASS: adjusts the bass frequencies of the amp’s EQ stage, from 1 to 10.REVERB: controls the amount of Reverb, from 1 to 10.SPEED: controls the speed of the Vibrato effect, from 1 to 10.INTENSITY: controls the intensity of the Vibrato effect, from 1 to 10.

Cab: 2x12"ABased on Fender™ ’65 Twin Reverb® Cabinet

’59 Bassman

Amp: ’59 BassmanBased on Fender™ ’59 Bassman®Originally conceived in the 1950s to amplify the newly invented Fender™ Precision Bass®guitar, it was quickly adopted by guitarists who found that it was able to provide shimmeringclean tones and a cranked up "“crunch" tone that lent itself perfectly to Rock and Roll.

[fig 5.13]

PRESENCE: boosts the high frequencies of the EQ stage, from 1 to 12.MIDDLE: adjusts the mid frequencies of the amp’s EQ stage, from 1 to 12.BASS: adjusts the bass frequencies of the amp’s EQ stage, from 1 to 12.TREBLE: adjusts the high frequencies of the amp’s EQ stage, from 1 to 12.VOLUME: adjusts the output level of the Bassman®’s power amp stage, from 1 to 12.

Cab: 4x10"Based on Fender™ ’59 Bassman® Cabinet

Super-Sonic

Amp: Super-SonicBased on Fender™ Super-Sonic™A marriage of classic Fender™ tone and modern versatility, perfect for everything from vintageclean tones to 70’s-style Classic Rock crunch to modern Metal and Punk.

[fig 5.14]

GAIN 1: adjusts the input gain of the first set of preamp stages, from 0 to 10.GAIN 2: adjusts the input gain of the second set of preamp stages, from 0 to 10.TREBLE: adjusts the high frequencies of the amp’s EQ stage, from 0 to 10.BASS: adjusts the bass frequencies of the amp’s EQ stage, from 0 to 10.MIDDLE: adjusts the mid frequencies of the amp’s EQ stage, from 0 to 10.VOLUME: adjusts the output level of the power amp stage, from 0 to 10.REVERB: controls the amount of Reverb, from 0 to 10.

Cab: 2x12"BBased on Fender™ Super-Sonic™ Cabinet

Deluxe Reverb

Amp: Deluxe ReverbBased on Fender™ ’65 Deluxe Reverb®A true classic that delivers classic Country and Rock tones, from Nashville to Liverpool. TheDeluxe Reverb® has a bright, punchy attack that is perfect for finger-picking, Garage-Rock...justabout anything.

[fig 5.15]

VOLUME: adjusts the output level of the power amp stage, from 1 to 10.TREBLE: adjusts the high frequencies of the amp’s EQ stage, from 1 to 10.BASS: adjusts the bass frequencies of the amp’s EQ stage, from 1 to 10.REVERB: controls the amount of Reverb, from 1 to 10.SPEED: controls the speed of the Vibrato effect, from 1 to 10.INTENSITY: controls the intensity of the Vibrato effect, from 1 to 10.

Cab: 1x12" ABased on Fender™ Deluxe Reverb® Cabinet

Pro Junior

Amp: Pro JuniorBased on Fender™ Pro Junior™The Pro Junior™, with its single volume and tone controls, is a unique marriage of classicFender™ tone at low volumes and angry bite when cranked. This amp is excellent at achievingtouch-sensitive overdriven studio tones.

[fig 5.16]

TONE: shifts the tonal balance from low to high frequencies, from 1 (low) to 12 (high). VOLUME: adjusts the output level of the Pro Junior’s power amp stage, from 1 to 12.

Cab: 1x10"Based on Fender™ Pro Junior™ Cabinet

Metal 150

based on: Peavey® 5150™ head

note: This model is available for iRig HD users only

Engineered to the exacting demands of some of the greatest guitarists of all time, this ampquickly became a favorite of tone purists and gain heads alike. Capable of some of the cleanest –or the heaviest – tones of all time.

[fig 5.17]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 1 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage, from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 1 to 10.BOTTOM: use this knob to enhance the speaker bottom end resonance.VOLUME: adjusts the output level of the power amp stage, from 1 to 10.

Metal W

Based on Randall® Warhead 300™

note: This model is available for iRig HD users only

Designed by some of the hardest rockers of the ‘90s, this amp was built for pure metal mayhem.There may be no heavier, more aggressive amp in the world.

[fig 5.18]

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 1 to 10.MID-LEVEL: boosts and cuts the mid frequencies of the amp’s EQ stage, from 1 to 10.MID-FREQ.: selects the center frequency for the mid range control.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 1 to 10.VOLUME: adjusts the output level of the power amp stage, from 1 to 10.GRAPHIC EQ SLIDERS: sets the gain for each graphic EQ band from -15 to +15dB.

Rockerverb 50

Rockerverb is, to say the least, “dirty”, but it is by no means a one trick pony. Start at full gain andand then pull back to experience a variety of classic Orange tones. Whether you’re looking formetal, fusion, blues, rock or even country, the Rockerverb delivers!

[fig 5.19]

Controls:

REVERB: sets the level of spring reverb added to the guitar amp sound from 1 to 10.VOLUME: adjusts the output level of the power amp stage from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage from 1 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage from 1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage from 1 to 10.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage from1 to 10.

Tiny Terror

The UK-manufactured point-to-point, all hand wired, Tiny Terror Hand Wired Edition offers a stepup from the already legendary Tiny Terror. A wider frequency response gives this amp more biteand punch. The Orange Tiny Terror is a compact classic!

[fig 5.20]

Controls:

VOLUME: adjusts the output level of the power amp stage from 1 to 10.TONE: emphasizes bass frequencies when turned to the left and high frequencies when turnedto right. This is amp’s EQ stage.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage from1 to 10.OUTPUT: switches the power amp output between 15W and 7W.

AD-30

With a tight, springy and fast character, the AD 30 has its own original vintage sound. The AD 30is the best candidate to be the new world standard for 30-watt Class A valve amplifiers.

[fig 5.21]

Controls:

GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage from1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage from 1 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage from 1 to 10.MASTER: adjusts the output level of the power amp stage from 1 to 10.

Thunderverb 200

This powerful amplifier sports two clean/crunch lead channels, each with three stages of gain.Channel A has the same 3-band EQ as the lead channel used on the Rockerverb series.Channel B has a new shape control that scoops the mids and increases the bass and treblewhen turned up. Use this scoop knob to dial in everything from vintage rock to modern blues,hard rock to metal. Nothing can match the bone crushing, bottom-end punch of this big stage tonehead. Even when used quietly, you know you are in command of some serious power! TheThunderverb 200 is the new standard for versatility in a guitar amplifier. The Extended TonalRange enables this revolutionary amplifier to also be used as a bass head.

[fig 5.22]

Global Controls:

ATTENUATOR: attenuates the general output level. This control allows to make use of thepower amp distortion. Attenuate the general output, then increase the volume to saturate thepower amp stage.REVERB: sets the level of spring reverb added to the guitar amp sound, from 1 to 10.

Controls for Channel A:

VOLUME: adjusts the output level of the preamp stage, from 1 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 1 to 10.MIDDLE: boosts and cuts the mid frequencies of the amp’s EQ stage, from 1 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 1 to 10.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.

Controls for Channel B:

VOLUME: adjusts the output level of the preamp stage, from 1 to 10.SHAPE: scoops the mids and increases the bass and high when turned up.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from1 to 10.

AD 200

The AD 200 is quite simply one of the purest bass tube amplifiers ever produced. No bells andwhistles, just the shortest signal path from your guitar to your speaker. Vintage-inspired, but full ofmodern tones, the AD200B has a creamy, dynamic low-end with a focused midrange crunch.Simple to use, this amp has only full EQ, master volume, and gain controls.

[fig 5.23]

Controls:

VOLUME: adjusts the overall output level of the power amp stage, from 0 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 0 to 10.MID: boosts and cuts the mid frequencies of the amp’s EQ stage, from 0 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 0 to 10.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from0 to 10.

OR 50

In 1972 Orange launched an amp which came to define the Orange sound; years later it wasdubbed the ‘Pics Only’ due the use of pictures and the absence of any text. Although not areissue, the OR50H owes more than a nod to this vintage legend in its cosmetics, tone and eventhe construction techniques adopted.Featuring a traditional single channel with a three stagegain section, the real weapon in the OR50¢s arsenal is the HF Drive control. This is two controlsin one! As you turn the control clockwise you will hear the power amp presence increase whilstadding an extra dimension of power amp gain.This is truly one of the most versatile singlechannel amps ever created.

[fig 5.24]

Controls:

HF DRIVE: increase the power amp presence whilst adding an extra dimension of power ampgain, from 0 to 10.VOLUME: adjusts the overall output level of the power amp stage, from 0 to 10.TREBLE: boosts and cuts the high frequencies of the amp’s EQ stage, from 0 to 10.MID: boosts and cuts the mid frequencies of the amp’s EQ stage, from 0 to 10.BASS: boosts and cuts the bass frequencies of the amp’s EQ stage, from 0 to 10.GAIN: adjusts the input gain of the preamp stage. Use this setting to drive the preamp stage, from0 to 10.

Dynamic Mic

Based on Shure® SM57™ dynamic microphone

[fig 5 Mic-1]

Condenser Mic

Based on Neumann® U-87™ condenser microphone

[fig 5 Mic-2]

Loop DrummerLoop Drummer's tempo and transport are directly controlled by the recorder in AmpliTube,allowing the customizable, high-quality drum tracks to play along with your project in perfectsync.

Loop Drummer can be expanded with additional high-quality drum loops, organized by style,groove and pattern. These loops cover all the main musical styles, and are available as in-apppurchases.

Browse patterns

Browse and set the style by tapping the arrows.

[fig 6.1]

Browse and set a groove by tapping the arrows.

[fig 6.2]

Preview a pattern by tapping on a section of the ring.

[fig 6.3]

The drum in the center shows the current selected pattern or the active beat in the sequence.

[fig 6.4]

The Preview button lets you preview the selected pattern.

[fig 6.5]

The Remix button lets you generate a drum sequence based on the current musical style.

[fig 6.6]

The List button lets you switch from Ring View to Classic List View.

[fig 6.7]

The BPM button lets you set the tempo by tapping, or tapping and holding to enter a new tempovalue.

[fig 6.8]

Sequencing patterns

Tap and drag patterns from the ring to the sequence row to start creating the drum track.

[fig 6.9]

Slide on the row to navigate the sequence, and tap on a pattern to trigger it.

[fig 6.10]

To remove a pattern from the sequence, drag the pattern out of the row.

[fig 6.11]

To duplicate / repeat a pattern, double tap on it. To move a pattern, tap-hold it, and when it

becomes transparent, you can drag it to another position in the sequence.

[fig 6.12]

Use the Play button to initiate playback of the sequence and check song position.

[fig 6.13]

Use the Cymbal button to set a crash to hit on the first beat of the selected pattern. To identify it, acymbal icon will show on the pattern slot.

[fig 6.14]

To set a loop, tap on the loop button and tap on the Play button to set the whole sequence as aloop. To set a custom loop, tap on loop button and set a pattern by tapping it as a loop start point,and tap on another pattern to set the loop end point. A red selection on the timeline will highlightthe loop length.

[fig 6.15]

Mix

The Loop Drummer module had its own audio channel, which is routed to the master section.

[fig 6.16]

Activating the Mix Mode, it's possible to set the level of the drum track by sliding along the ring.

[fig 6.17]

The Volume button allows switching the above-mentioned control from Volume to Reverb inorder to set the amount of drum signal sent to the reverb effect available in the master section.

[fig 6.18]

The Solo button allows you to listen to the drum track by itself.

[fig 6.19]

The Mute button allows you to mute the drum track.

[fig 6.20]

The Export button allows you to copy the drum track to the iOS clipboard in order to copy it to theRecorder or to another iOS music app that supports clipboard copy and paste. It also allows youto export audio file to the filesharing app folder, in order to retrieve the audio files from a desktopcomputer.

[fig 6.21]

Recording and MasteringRecording and Mastering

[fig 7.1]

The 4-track recorder gives you the chance to lay down your musical ideas into 4-tracksrecordings. Recording sessions can be organized and saved into Projects that can be recalled atwill. You can record instruments through the iRig interface or vocals through the built-in mic orcombined headset, then mix it all and master the final result. The punch-in recording function willlet you make corrections to part of your recordings. With bouncing you will be able to free tracksand record more parts. But let's see every feature in detail.

Note: AmpliTube by default allows you to record on one track and does not include themastering section. All the features included in this chapter will be available after purchasing theRecorder from the ADD GEAR section.

Creating a new project

Tap on the orange '+' button to create a new project. A window will appear to let you choose aname for your project.

[fig 7.2]

The chosen project name will be shown on the label of the tape cassette in the recorder window.If you want to change the name of the project tap on the cassette label and the rename windowwill appear.

Recording a track in AmpliTube is very easy.1. Tap on the record button and you will notice that the recording process has begun as the tapecassette will start running and the Arm button will turn its light status from blinking to static.2. Stop the recorder by clicking on the green play button.

To arm and record on another track:1. Tap on the MIXER button and tap the ARM button.2. Tap Record button to record on your new track.

Repeat the process for every track that you want to record. Just tap and hold for at least 3seconds the arm button to delete a single track.All new audio material added to the project will be automatically saved by AmpliTube, in order toavoid accidental loss of recording material.

Tap on the Play button to listen to your recorded material. You can also scroll within yourrecording by sliding on the cassette tape. Scroll less by sliding on the cassette wheels, more bysliding on the cassette label. The current position will always be visible on the white label.Tap the Back button once to move the cassette back to the last point where you started playingfrom, tap it twice to start from the beginning of the recording. This function is very useful anytime

from, tap it twice to start from the beginning of the recording. This function is very useful anytimeyou want to relisten to a specific section of your recording or replace a part using punch-in.

Punch-in Recording

Make small corrections to your tracks with punch-in recording. Slide on the white bar thatincludes the time indication to choose where you will begin to listen to your recorded material.Tap on play to listen to your recording and when you reach the point that you want to recordagain tap the rec button; from now on the recorder will write everything coming from the input; bytapping on the rec button again the recording process will stop and you will hear the previouslyrecorded material.

BPM and Metronome

[fig 7.3]

The metronome lets you set the tempo (BPM, or "Beats Per Minute") for your song and recordwhile monitoring the metronome click.To set the tempo, tap the BPM button at the preferred speed or press and hold to enter the value.The metronome can be set to work only visually (no audio click) by pressing and holding themetronome button.

Loop

[fig 7.4]

To repeat part of your song, set Start and End points for the loop.Tap the IN button to set the start position and OUT to set the end point of your loop.Tap stylized loop button to enable or disable the loop.Note that when looping is enabled, all recording functions are disabled.

Copy / Paste

[fig 7.5]

To copy a single AmpliTube Recorder track to another track - or to another iOS audio application- tap MIXER button and select your source track by tapping the track arm button, then tap theCOPY button.To paste audio content copied from an AmpliTube Recorder track - or from another iOS audioapplication - to another one of your Recorder tracks, select the destination track by tapping thetrack arm button, then tap the PASTE button.

Bouncing

When all the tracks are full and you need to record more instruments you can free some space byusing the Bounce function. Tap on the Bounce button (bottom-right of the window), choose'Bounce' and all the 4 tracks will be merged and put on the first track. You now have three moreempty tracks to record instruments in. Important: remember that the bounce will apply to the merged track all the effects and mixersettings, but not the Eq and Compressor settings in the MASTER section.

[fig 7.6]

Mixing

Tap on the MIXER button to start the mix of your project.From the bottom of the mixer strip you have the arm/select button, mute/solo buttons. The Mutebutton mutes the track, while Solo allows you to listen just to that single track. Tap the Arm buttonto activate the track input monitoring (the button will start blinking). While recording the red light ofthe Arm button will change its status from blinking to static. Keep the Arm button pressed for morethan 3 seconds to delete the audio content of the track. When a track is arm is also the selectedtrack for any editing operation such as COPY/PASTE.Volume and Pan controls allow to set the volume of each track and change its position in thestereo field. The Reverb knob shows the level of the reverb effect sends. The knob allow to set the amount ofthe track signal that will be processed by the reverb effect included in the Master section.

There is also an FX button to enable or disable the entire real-time effects chain (FXs, AMP,CAB).

Be careful, as you can't undo this operation: Once the effects are applied to the track, you won'tbe able to return to the unprocessed version anymore.Above each track is a Led Meter showing the tracks' volume level. Double-tapping the knobs orslider will restore to their default position.

[fig 7.7]

Mastering your Recordings

[fig 7.8]

Tap on the MASTER button to reach the brand new Master section of AmpliTube, the final stagewhere all your recordings will be processed before exporting.Here you will be able to give the final shape to your multitrack recordings making smallcorrections to the ambience, the global tone and the dynamic range.Tap on the big rectangular buttons to enable and disable any of the three processors and modifythe parameters by sliding on the knobs.

The Project List

Tap the Show Projects List button on the right side of the tape cassette label to show thecomplete list of your recording sessions.

[fig 7.9]

Tap on the LOAD button to recall a project and reload all its tracks.The Play button will allow you to pre-listen to the content of the project. You can also export yourrecording as Wav file via File Sharing, e-mail or add it to the AmpliTube SONG section.

[fig 7.10]

The DELETE and DUPLICATE buttons let you erase and copy your projects.

Exporting your Recordings

Once your project is ready, you can export your recording in 5 different ways:

a) Using File Sharing as a WAV file.b) Via E-mail as m4a file.c) Add it to the Song section of AmpliTube.d) Upload to your FTP repository.e) Upload to your SoundCloud account.

a)File Sharing

File Sharing allows you to transfer your recording directly to iTunes in your computer. Aftertapping on File Sharing your recording will be put in a file sharing folder on your mobile deviceand you will be asked to connect to iTunes.

[fig 7.11]

Connect your device to your computer using the 30-pin to USB Apple cable and open iTunes.Wait until your device is detected, then click on its icon. Now go to the top of iTunes window andclick on Apps; you will see two main tables: Sync Apps and File Sharing. Choose the AmpliTubeApp under File Sharing; the exported recording will appear in the right window called 'AmpliTubeDocuments', see below.

[fig 7.12]

From there you can select your recording and click 'Save to...' to put it anywhere on yourcomputer, or drag it wherever you prefer.

b)E-mail

You can also send your recording via e-mail. Just tap on E-mail in the export method selectionpop-up menu and a new email message will be created, like the one below.

[fig 7.13]

Insert the recipient in the 'To:' field and tap the 'Send' button to complete the email recordingtransfer.

c)Song

Tap on Song to transfer your recording to the SONG section of AmpliTube (see chapter 'Songs'in this manual), and use it as backing track with the Speedtrainer.Your recording will be processed and the message below will appear, informing that your SONGsection now includes your mix.

[fig 7.14]

If you now tap on SONG in the top stripe of the AmpliTube interface, you will see your mix addedto your current songs list.

[fig 7.15]

d)FTP Upload

[fig 7.16]

Choose the FTP Upload option to export your currently selected Project mix via FTP (FileTransfer Protocol).To upload, you need to set your FTP login information in the Setup Menu.To upload your Project mix to SoundCloud, tap FTP Upload, and then wait for the upload tocomplete.

e)SoundCloud

[fig 7.17]

SoundCloud is an online audio distribution platform which allows musicians to collaborate anddistribute their music.Visit www.soundcloud.com for more information.To upload, you need to set your SoundCloud login information in the Setup Menu.To upload your Project mix to SoundCloud, tap SoundCloud, and then wait for the upload tocomplete.

AmpliTube STUDIOThe STUDIO editing suite turns AmpliTube in a full-fledged Digital Audio Workstation.

[fig 8.1]

The Studio is accessed by touching the STUDIO button in the upper control bar, and providesaccess to a slew of editing tools to help you achieve audio perfection. When first opened, theStudio view is split into two regions on the screen: the Channel Strip on the left, and theWaveform Display Timeline Grid on the right. From this view, you have access to all of the signalchain, effects, recording and mixing functions, plus a waveform editor.

Track Controls

The Channel Strip on the left houses the controls you need to adjust and tweak the sound on aselected individual track. You can touch any waveform or empty-space display on the right toaccess the individual controls for that track on the left.

[fig 8.2]

These include the REVERB knob, which controls how much of the track’s signal goes to themaster reverb; the PAN control for placing the track in the stereo field; the MAIN FADER for finetuning the volume level; Solo, Mute and FX buttons to activate the AmpliTube signal chain; andthe ARM button to select the track where you are going to record.

Transport and Global Controls

You can record audio material directly to a track in the Studio view using the PLAY , RECORD ,REWIND and METRONOME controls at the bottom of the screen.

The Metronome lets you set the tempo (BPM, or Beats Per Minute ) for your song, and recordwhile monitoring the metronome click. To set the tempo, tap the BPM button at the preferredspeed or press and hold to enter the value.�The metronome can be set to work only visually (no audio click) by pressing and holding themetronome button.

[fig 8.3]

The OVERVIEW button enables the navigation window, allowing a global overview on theproject.There’s also a GRID button that turns grid-snapping on and off, plus UNDO and REDOcommands.With Grid-Snapping enabled, the playhead and any song data you’re editing will snap to theGrid. The Grid thickness follows the Zoom status of the project.

You can zoom in and out by pinching in or out with two fingers on the Waveform Display.

The Waveform Display Section

At the core of the Studio module is the Waveform Display section, and it’s where most of youraudio editing will be done.

[fig 8.4]

From this section, you can select audio material by touching on the waveform display, thenperform multiple types of edits: cut, copy, copy track, paste, delete, delete the track, normalize thevolume or split at the playhead. Move audio ahead in the timeline or reposition it simply bytouching and holding on the waveform, then dragging around on the screen.

[fig 8.5]

Access to the editing commands is provided by first tapping the waveform you want to edit toselect it, then tapping it again to access the menu. These functions provide all the basic tools youneed for working with audio regions.

Cut:Tap CUT, and the clip will be deleted and loaded in your clipboard, to be pasted in another Trackand/or position

CopyTap COPY, and the clip will be copied in your clipboard, to be pasted in another Track and/orposition

Copy TrackTap COPY TRACK, and all the audio material in the track will be copied in your clipboard, to bepasted in another track

DeleteTap DELETE, and the selected clip will be deleted

Delete TrackTap DELETE TRACK, and the audio material in the track will be deleted

NormalizeTap NORMALIZE, and the selected clip will be normalized

SplitSet the playhead in the desired split position, then tap SPLIT to split the selected clip.

PasteSet the playhead in the desired position, tap on an empty space of the target track and TapPaste.The audio material in your clipboard will be pasted from the playhead position.

Delete TrackTap DELETE TRACK to delete all the clips in the selected track

Fade & Crop

Creating a fade is as simple as selecting the region you want to fade, then dragging the trianglein the top-left corner of the clip to the right to create a fade-in. The farther from the beginning of

the region you drag the triangle, the longer the fade-in becomes. Creating a fade-out is done thesame way, only go to the upper-right corner of the audio region and drag the triangle to the left.

[fig 8.6]

Cropping an audio region is done in a similar fashion: grab the triangle at the bottom of the region(either left or right, depending upon where you want it cropped), and move it either direction forcropping.

Loop Drummer Track

Just south of the Navigation bar is the Loop Drummer Track. If you’ve programmed a drum trackusing the built-in Loop Drummer feature, it shows up in this track. You can edit your drumsequence in this track by touching and dragging the drum parts around. Touch and drag out apart from the Track to delete it. A double-tap on a drum part will duplicate it to the right of theoriginal, making it easy to add an awesome, professionally recorded rhythm track.

[fig 8.7]

Getting Around

Navigation in Studio is done with multi-touch and simple finger gestures. You can zoom in andout on a Region by pinching in or out with two fingers on the screen. To get more screen realestate, you can hide the Track control section by swiping to the left on the black handle.

[fig 8.8]

At the top of the screen, the Time Bar is divided into bars, beats and divisions so you have areference point in the composition. As you zoom in (by pinching out with two fingers), you’llnotice more gridlines showing up. These are handy for precisely aligning audio material to theright beat.

Punch In/Out

Drag your finger from right to left in the navigation bar and you create a red Punch In-Out sectionin the bar. Adjust the start and end points with the triangle handles, then activate the punch in-outregion with a double-tap. You can de-activate it by double-tapping again.

Loop

You can define loop start and end points by dragging a finger from left to right. You’ll notice agreen area shows up when you do this. Drag the left triangle to the beginning of your desiredloop, and the right triangle to the end. Once defined, double tap on the green area to activate it,then hit PLAY on the transport to begin playback of the loop. You can de-activate the loop regionby double-tapping again.

[fig 8.9]

SongsSongs

Songs importing is now available via File Transfer, Wi-Fi or from the iPod music library. You canhear the sound of your guitar or bass processed with FXs and amps together with the songs,allowing you to practice, learn or just have fun! You can play and pause your song and also loopthe entire song or just a section of it.

AmpliTube now also has a handy "Voice Cancel" feature that eliminates the vocal from existingsongs. This allows you to remove the existing vocal and sing along with the track yourselfinstead! Just tap the NO VOICE button to activate the Voice Cancel function.

[fig 9.1]

How to import your song

Check first that the audio file that you are importing is in one of the following formats: wav, aiff,m4a, mp3 (44,1 kHz, 16 bit). Then import your song tapping on the ADD SONG button andchoosing one of the available options.

[fig 9.2]

Follow the instructions below to import using one of the three different methods at your disposal:

Wi-Fi import

1. After tapping on Wi-Fi follow the instructions on the screen (fig 9.3) to create a connectionbetween your iPhone and your computer. You'll see on your browser the Song Transfer page

[fig 9.3]

[fig 9.4]

2. Browse your computer to choose the song to add, then tap on START TRANSFER. Aprogress bar will appear in the 'Ready to add SONGS' window to show you the state of the songtransfer process

[fig 9.5]

3. Tap on DONE, back in the Songs List page.Important!: Tap on "Done" only after the transfer process has been completed.

File Sharing import

1. Tap on File Sharing in the import method selection pop-up menu.2. The instructions included in the panel will help you connecting your device to iTunes. Tap onDone when the device is connected and you have finished reading all the instructions.

[fig 9.6]

3. Now go to the App section of iTunes (the same we described in the Recorder chapter) anddrag the file you want to import in the AmpliTube Documents window. After some seconds yourdevice will start syncing and your song will appear in the songs list.

[fig 9.7]

Connect your device directly to iTunes and drag your audio files in the AmpliTube Documentswindow to avoid tapping on ADD SONG.

iPod library import(iOS 4.1 required)

1. Tap on iPod Library to access your song collection within your iPhone/iPod/iPad.2. A window like the one below will appear. Browse the library using the buttons on the bottomand tap on '+' to add the songs to AmpliTube's song list.

[fig 9.8]

3. Tap on Done when you have finished selecting all the songs you want to import. Theextracting process will start.

[fig 9.9]

All the songs you have selected will appear in the AmpliTube songs list.

Playing your songs

Tap on PLAY to play/pause your song (note that AmpliTube will need to expand your songs thefirst time you play them; see fig. 7.11).

[fig 9.10]

You can also loop the entire song by tapping on LOOP or just a section of it by choosing the startand end of the loop with the A and B buttons. The slider under the PLAY button allows you tochoose the starting point, while the VOLUME one is the volume control of your imported songs.A display on the right of the play button will always show you your position in the song.There is no limit on the number of songs that you can import. If you want to erase a song, justselect it on the list and tap on the DELETE button at the bottom of the interface.

AmpliTube includes also a SPEEDTRAINER. Move the SPEEDTRAINER slider to change thespeed of a song without affecting its pitch. Slow down or speed up your songs for learningpurposes or just for fun.

[fig 9.11]

The TO REC button at the bottom of the interface lets you copy the currently selected song to onetrack of the recorder, so you can record new parts on it. The figure below shows the trackselection menu that lets you choose where to put your song. A message will appear to inform youthat AmpliTube has finished copying the song to the recorder.

Creating a direct wireless connection between your iPhone and yourcomputer

If you experience problems creating the network between your iPhone/iPod/iPad and yourcomputer, this can be due to a firewall that is stopping the connection request to youriPhone/iPod/iPad from the computer.If your computer has a net adapter you can overcome this problem by establishing a directconnection.To connect your iPhone/iPod/iPad directly to your computer follow these steps: MAC:1) Turn your AirPort On2) Choose 'Create Network' from the 'Network Preferences' drop down menu and give a name tothe network you've just created3) Tap the Settings button on your iPhone/iPod/iPad, then on 'Wi-Fi' and choose your newNetworkPC:1) Check that you have a Wi-Fi adapter and that it is enabled2) Create a new 'ad-hoc' Network and give it a name (the 'ad hoc' connection can also be called'computer-to-computer')

3) Tap the Settings button on your iPhone/iPod/iPad, then on 'Wi-Fi' and choose your newNetwork

Add GearAdd Gear

Tapping on the STORE button in the Global Menu, takes you to the AmpliTube Store.

[fig 10.0]

Select a category, Scroll through the list to read the name, description and price of the availablemodels.When you find a model that you like just tap on it and a panel will appear to confirm the purchase.Insert here your iTunes Store password, confirm, and the selected model will be immediately partof your rig! After your purchase the new model will disappear from the ADD GEAR section and appear in theFX or Amp section.

[fig 10.1]

[fig 10.2]

MIDIMIDI

MIDI control lets you assign AmpliTube parameters to MIDI controllers so you can remotelycontrol any Stomps or Amps with any kind of hardware or software that generates MIDIContinuous Controllers.Also, MIDI Program Changes are directly assigned to the FAVORITES presets from 1 to 128.

AmpliTube for iPad responds to MIDI Continuous Controller and Program Changes messagesonly. MIDI Note Numbers, Aftertouch, Pitch Bend and other types of messages are notrecognized or supported.

In order to receive MIDI Continuous Controller or Program Change messages, you need a 30-PinMIDI interface plugged to your device such as iRig MIDI.

Assing a parameter

[fig 11.1]

To assign a Continuous Controller to an AmpliTube parameter, tap and hold the knob or switch

on an Amp or a Stomp. A message will then tell you that the application is waiting for a valid MIDIContinuous Controller message from your attached MIDI Device.Move the controller on your MIDI device. The message will be dismissed, and the selected parameter will turn yellow to indicate that it isnow set to receive MIDI Continuous Controller messages.

Midi Assign Panel

[fig 11.2]

To view all the parameters that are assigned to a MIDI Continuous Controllers, tap the MIDIbutton on the bottom bar. The MIDI ASSIGN panel will appear and allow you to select aparameter, then edit the Continuous Controller assignment or delete unused or wrongassignments.To save the current assignments, just save your current preset or assign it to a favorite.

Favorites

[fig 11.3]

Favorites are directly connected to MIDI Program Change numbers from 1 to 128. For example, ifyou send MIDI Program Change 9 from your MIDI Controller, the 9th Favorite will load).

A Favorite is loaded only if it contains a preset.

Global Assignments

[fig 11.4]

A few global commands - valid for all presets - can be assigned to MIDI Continuous Controllersin the Setup Panel:

Preset UPPreset DOWNTuner

You can also set the Global MIDI Receive Channel in the Setup panel to determine on whichchannel AmpliTube will respond to incoming MIDI commands.

PresetPreset

AmpliTube has a powerful memory system that enables you to store your chain settings in twoways: as a FAVORITE or as a PRESET. Both the Favorites and the Presets store the entirechain.Favorites and Presets store the identical information; The only difference is how you accessthem.

FAVORITES are accessed by the four Favorite buttons at the bottom of the app, A, B, C and D.To load a Favorite, simply press the A, B, C or D button. To save a Favorite, simply hold theFavorite location of your choice (A, B, C or D) for a few seconds until the location flashes toindicate that your Favorite has been saved. There are 128 Favorites splits in 32 scrollable banks.

You can even save your Presets as Favorites for faster access. Simply load the Preset of yourchoice, then hold your desired Favorite button to save it to that location.

Note that the Favorite locations (A, B, C and D) will appear in yellow if data is stored there. Theywill appear in white if the location is empty.

[fig 12.1]

PRESETS are accessed by tapping the PRESET button at the bottom left of the app. Presets are

organized into CATEGORIES. Think of Categories as folders that contain collections of Presets.Tap the PRESET button to display the Categories window containing the list of Categories. Ifthere are more than 6 Categories, you can scroll through the list by simply dragging the windowup and down.

[fig 12.2]

To add a new Category, tap the + button in the upper right part of the app, and a dialog box willappear where you can name your new Category. Let's say you want to create a new Category forto contain several Lead Amp Presets set to different lead tone sounds. Tap the + button, thenenter the name of the Category. In this case, let's call the Category "Lead".

[fig 12.3]

Press Done once you have typed in the name, and the new Category will then appear in theCategory list.

[fig 12.4]

To delete a Category, tap the EDIT button in the upper right part of the app, and a red DEL buttonwill appear to the right of each Category. Press the DEL button next to the Category you want todelete to remove the Category.

[fig 12.5]

To rename a Category, tap the EDIT button in the upper right of the app, then tap the name of theCategory you want to rename. A window will appear allowing you to rename the Category. Typethe new name, then press Done when you are finished, and your new name will be saved.

[fig 12.6]

To open a Category to get to the Presets inside, simply tap the Category name, and the Presetswill appear. Think of this as opening a folder. As with Categories, if there are more than 6 Presetsin a Category, you can scroll up and down through list by dragging the window.

[fig 12.7]

You can rename and delete Presets by pressing the EDIT button in the upper right part of the appin the same way that you edit Categories. Similarly, you can add new Presets in the same way bypressing the + button in the upper right part of the app.

UltraTunerUltraTuner™

Tap the UltraTuner button inside the Tool section to buy or access UltraTuner™.

[fig 13.1]

UltraTuner™ utilizes a highly responsive patented tuner engine that makes it the most accurateinstrument tuner and calibration tool available and is precise to a 1/100th of a cent — far beyondhuman perception of pitch. This fast response makes tuning a mechanical instrument like guitaror bass a breeze. UltraTuner’s precision also makes it the perfect app tuner for calibratingelectronic instruments like vintage synths. It can also be a useful tool for luthiers and guitar techs,helping them to perfectly set up an instrument.

UltraTuner™ offers two basic modes of operation: Stage and Studio.

Stage Mode

[fig 13.2]

When in Stage mode, UltraTuner™ offers a unique, simple interface that’s very easy to see inlow-light conditions. It features a graduated flat and sharp display to indicate degrees from pitch.The letter in the center shows the detected note. When the note is in tune the central, large LEDturns green. UltraTuner™ utilizes the entire device screen for tuning, so it is easily visible from adistance on stage.Tap MUTE to silence the guitar or bass signal while tuning (a very useful feature for liveperformance).

Studio Mode

[fig 13.3]

To access the Studio mode tap the the STUDIO button in the UltraTuner™ bottom bar.

[fig 13.4]

In studio mode, UltraTuner™ provides a wave visualization that gives qualitative feedback of thepitch deviation as a simple right/left motion of the real waveform of your instrument. A flat note willmove the waveform to the left, while a sharp note will move it to the right. A dead-center-pitchednote is represented by a still waveform. Additionally, by simply tapping on the main studiodisplay, it’s possible to switch to the pitch-tracking visualisation.

[fig 13.5]

The pitch-tracking visualisation allows players to monitor pitch over time. This is especiallyuseful in the studio for monitoring pitch of non-chromatic instruments like vocals, violin and brassetc., on recordings over time, and very useful for vocal and instrument pitch training.

The engine of UltraTuner™ allows it to detect the “beating effect,” which often happens on guitarswith single-coil pickups. Such pickups have a strong magnetic pull that interferes with the stringvibration, generating a parasitic frequency that mixes with the string’s natural frequency andcreates a warbling effect, also known as "stratitis" among guitar techs.

If you are going to tune a stringed instrument like a guitar, we strongly recommend youexclusively play the string to be tuned and stop all the others, because they too can introducebeating effects.

Settings

To access the Settings tap the the SETTINGS button in the UltraTuner™ bottom bar.

[fig 13.6]

Settings page:

[fig 13.7]

Sensitivity

[fig 13.8]

If you are going to tune acoustic instruments through the built-in microphone of your device, youwill probably need to set a proper input sensitivity.

Check the incoming amount of signal and increase or decrease sensitivity in order to keep thesignal peaks around the yellow LED area.

"A" Calibration

[fig 13.9]

The reference note A4 is traditionally set to 440 Hz, but is possible to set it to any otherfrequency. Just tap on the value to edit it.

Temperament type

[fig 13.10]

Western fretted instruments like guitar and bass usually follow Equal temperament. Otherinstruments require different temperaments. UltraTuner™ offers the following types:

EqualPythagoreanJust Major1/4 Comma Mean ToneKirnberger IIIWerckmeister IIIYoungKellner

Temperament root key

[fig 13.11]

In equal temperament no root key is necessary. For any other temperament (“Just Major” isshown here) you should choose a root key.

Tap on the Root Key value to edit it.

Transposition

[fig 13.12]

Transposition offsets the detected note by a given amount of semitones.

Audiobus supportAmpliTube is Audiobus compatible. Audiobus is a an app (developed by A Tasty Pixel incooperation with Audanika) that allows to connect the audio of up to 3 apps, opening upcountless new sonic possibilities.Audiobus lets send audio out of one app, filter it through the next one in the chain, and receive itin the third. The possible combinations are endless. AmpliTube is a an excellent choice for any of the threeslots in the Audiobus chain, thanks to its versatile feature set that includes amp-and-effectsmodeling, an integrated drum module and a multitrack recorder.

[fig 14.1]

[fig 14.2]

[fig 14.3]

There are currently over 60 apps supporting Audiobus from premium music app manufacturerslike Korg®, Steinberg®, Moog®, Propellerhead® and many others, covering the widest range ofmusic applications: from synths and instruments to multitrack recorders and studios, from realtime effects to loopers and much more. For a complete list please visit http://audiob.us/apps

To enable this feature and have AmpliTube work with other compatible Audiobus apps, you mustinstall the Audiobus app (which must be purchased separately on the App Store™) on youiPhone, iPad, or iPod touch.

AccountAccount

Tap on the ACCOUNT button in the global Menu to register AmpliTube and unlock the free FX. AUser Registration pop-up message will appear. Choose 'Existing account' if you have alreadyan IK Multimedia Account; choose 'Create new account' if you have never registered an IKMultimedia product. Note: This does not refer to your iTunes account.

[fig 15.1]

Existing account

Insert your Username and Password of your User Area account on IK Multimedia's site, and tapon Register. This will unlock the free FX included in your AmpliTube app.If you have lost your password tap on 'Forgot password ?', submit your email address, and anew password will be sent to your email account.

[fig 15.2]

Create new account

If you don't have a User Area account tap on Create new account to create a new one. Youcan access the New Account page from the initial User Registration pop-up message orfrom the Existing account page.After entering the New Account page, fill in your details (First name, Last name, Email,Country and Phone) and tap on Register to create your IK Multimedia account. If you needfurther explanations about the registration process just tap on the '?' button.

[fig 15.3]