xp and scrum practices

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Naresh's XP and Scrum practice overview presentation.

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Licensed Under Creative Commons by Naresh Jain

Agile Paradigm

Software cannot just be Engineered

It’s a craft!

2

Licensed Under Creative Commons by Naresh Jain

Agile Umbrella

Agile

XP

Pragmatic

DSDM

Crystal Lean

Adaptive

Scrum

FDD

3

Licensed Under Creative Commons by Naresh Jain

XP Values

Communication

Feedback

Simplicity

Courage

Respect

4

Licensed Under Creative Commons by Naresh Jain

Project 1 year

Releases 3 months

A typical XP Project

5

Licensed Under Creative Commons by Naresh Jain

Project 1 year

Iterations 2 weeks

Releases 3 months

A typical XP Project

5

Licensed Under Creative Commons by Naresh Jain

Project 1 year

Iterations 2 weeks

Days 1 day

Releases 3 months

A typical XP Project

5

Licensed Under Creative Commons by Naresh Jain

Project 1 year

Iterations 2 weeks

Days 1 day

Tasks 2 hrs

Releases 3 months

A typical XP Project

5

Licensed Under Creative Commons by Naresh Jain

Project 1 year

Iterations 2 weeks

Days 1 day

Tasks 2 hrs

Test-Code-Refactor Cycles 15 min

Releases 3 months

A typical XP Project

5

Licensed Under Creative Commons by Naresh Jain

Stories are fundamental unit of activity

As a ____, I want to be able to ____ so that

____

Initial Story List

Might have an initial estimate (perhaps for

both analysis and development), and an expression of technical

and business confidence that this is real and achievable

6

Licensed Under Creative Commons by Naresh Jain

Stories are fundamental unit of activity

As a ____, I want to be able to ____ so that

____

Initial Story List

Might have an initial estimate (perhaps for

both analysis and development), and an expression of technical

and business confidence that this is real and achievable

Release planning

6

Licensed Under Creative Commons by Naresh Jain

Stories are fundamental unit of activity

As a ____, I want to be able to ____ so that

____

Initial Story List

Might have an initial estimate (perhaps for

both analysis and development), and an expression of technical

and business confidence that this is real and achievable

As a ____, I want to be able to ____ so that

____

I will know this is done when _______

Release Story List

More detailed estimate, and a

specific acceptance test – low confidence

stories might be “spiked” or prototyped

Release planning

6

Licensed Under Creative Commons by Naresh Jain

Stories are fundamental unit of activity

As a ____, I want to be able to ____ so that

____

Initial Story List

Might have an initial estimate (perhaps for

both analysis and development), and an expression of technical

and business confidence that this is real and achievable

As a ____, I want to be able to ____ so that

____

I will know this is done when _______

Release Story List

More detailed estimate, and a

specific acceptance test – low confidence

stories might be “spiked” or prototyped

Release planning Iteration planning

6

Licensed Under Creative Commons by Naresh Jain

Stories are fundamental unit of activity

As a ____, I want to be able to ____ so that

____

Initial Story List

Might have an initial estimate (perhaps for

both analysis and development), and an expression of technical

and business confidence that this is real and achievable

As a ____, I want to be able to ____ so that

____

I will know this is done when _______

Release Story List

More detailed estimate, and a

specific acceptance test – low confidence

stories might be “spiked” or prototyped

As a ____, I want to be able to ____ so that

____

I will know this is done when _______

To do this I must:

1) _____2) _____

Iteration Story List

Possible automation of the acceptance

test

Development team breaks out the detail

of work needed to pass test

Release planning Iteration planning

6

Licensed Under Creative Commons by Naresh Jain

Planning

PlanningGame

SmallReleases

Stories

XP Practices

7

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Designing

Refactoring

SimpleDesign

Metaphor

XP Practices

7

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Coding

OnsiteCustomerContinuous

IntegrationPair

Programming

XP Practices

7

Licensed Under Creative Commons by Naresh Jain

TestingAcceptance

Tests

Test First

Automation

XP Practices

7

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SustainablePace

CollectiveOwnership Coding

Standards

InformativeWorkspace

Team

XP Practices

7

Licensed Under Creative Commons by Naresh Jain

XPPractices

PlanningGame

OnsiteCustomer

SustainablePace

ContinuousIntegration

CollectiveOwnership

PairProgramming

Refactoring

AcceptanceTests

Test First

IncrementalDesign

Metaphor

SmallReleases

CodingStandards

Stories

InformativeWorkspace

Automation

XP Practices

8

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XP - Concluding Thoughts

Very good at accommodating change

Has really strong Engineering practices

Greatly improves Quality

Eliminates a lot of waste from the process

Very heavy focus on KISS and YAGNI

Automation is the key

Brings back the power into the developer’s hand

9

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Controlled Chaos

Scrum emphasizes on project management

De-emphasis command-and-control management approach

There is a strong emphasis on monitoring (features delivered) and adjusting according to the results

The aim is to find a balance between allowing the business to change their mind and the development team to be able to get work done on a stable scope

11

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Scrum ValuesCommitment. Be willing to commit to a goal. Scrum provides people all the authority they need to meet their commitments

Focus. Do your job. Focus all of your efforts and skills on doing the work that you have committed to doing. Don’t worry about anything else

Openness. Scrum keeps everything about a project visible to everyone

Respect. Individuals are shaped by their background and their experience. It is important to respect the different people who comprise a team.

Courage. Have the courage to commit, to act, to be open and to expect respect

12

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Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

Scrum Teams

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

Scrum Teams

Daily Scrum Meetings

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

Scrum Teams

Daily Scrum Meetings

Sprint Planning Meetings

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

Scrum Teams

Daily Scrum Meetings

Sprint Planning Meetings

Sprint Review

14

Licensed Under Creative Commons by Naresh Jain

Scrum Terminologies

Sprint

Scrum Master

Product and Sprint Backlog

Product Owner

Scrum Teams

Daily Scrum Meetings

Sprint Planning Meetings

Sprint Review

14

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