what is ia?

Post on 29-Jun-2015

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An introduction to IA - Information Architecture Where does IA come from, what are the benefits of using it, and how can it be applied to day to day agency work? Understanding that Information Architecture is a part of the User Centred Design process and how IA can become an integral part of digital work when it is applied correctly.

TRANSCRIPT

What is IA?

Overview

IA = Information Architecture

The reasons to use it.

When to use it.

How to apply it in your job.

Is this you?

Or is this you?

Information Architecture

The organisation and flow of content on a website.

How information works on a page.How information works on a site.

How information works on the web.

How information is organised and structured.

Information Architecture

Organising lots of content.

Can tell a lot from an inbox.

Or a filing system.

Information Architecture

It’s not just about making something functional.

It’s about understanding how people will feel when they use it.

How will they move through the information.

How can we provide them with what is important?

What makes up IA

Content

User

Context

IA

The typical tools

Information Architecture focusses on structure.

Site mapProcess flowsWireframes

Module libraryUser Interface design

Information Architecture

It often starts out as quick sketches

Information Architecture

What if it’s more than a few pages of work?

Or if we need to show it to someone new to the project?

How do we keep a track of all of these pages?

We start from the top.

With a site map.

Information Architecture

Two common

Information Architecture

Two common

Information Architecture

There’s a set way to make a site map

Information Architecture

Two common formats

Information Architecture

Site maps are the result of sketching

Information Architecture

Doesn’t matter how you sketch it

Information Architecture

How you document it is important

Site maps

Site maps

Allows us to see:● the big picture● taxonomy (classification)● page relationships● the user journey● required content / modules

Information Architecture

Unsure how to structure a website? Try card sorting

Site maps

Large site maps are often supported by a card sorting exercise to understand the taxonomy and classification of information

Site maps

Why use a site map?

● Keep track of the content.● Helps define the navigation.● Understand how many page

templates we need to build.● Can show where new content

can integrate. ● Can stagger a build and release it

in stages.● Gets client sign off and locks the

scale of the site.

After the site map

Understanding how the pages will flow together.

Describing these pages.

Boxes and arrows and grey for a reason.

We’re not designing here, we are still understanding.

Process flows

Technical map of key processes

Wireframes

Just like blueprints for a house

Wireframes

Or any pre-build schematics

Wireframes

Saves cost on final build to tweak sooner rather than later

Wireframes

Boxes and arrows and grey for a reason.Focus is on page layout and information structuring.

Wireframes are not designs

Wireframes

It’s about sketching ideas and working an idea up

Wireframes

Trying out different routes

Wireframes

Concepting quickly and getting feedback

Wireframes

It’s a blueprint for the web

Wireframes

That can explain functionality and more

Wireframes

Wireframes

via Wireframe Showcase

Wireframes

via Wireframe Showcase

Wireframes

via Wireframe Showcase

Wireframes

via Wireframe Showcase

Wireframes

via Wireframe Showcase

Wireframes

via Wireframe Showcase

Wireframes

Why use wireframes?

● Key user & business needs.● Understand the limitations.● Gets the core page requirements

across to creative and technical team members (information hierarchy).

● Understand the flow of pages.● Rapid prototyping and iteration. ● Document what each page does.

Module library

Reusing a lot of modules on different pages?

Allows us to:● tick off site map pages● scope page templates quickly● describe functionality● get closer to wireframes

User Interface design

In summary

Information Architecture is all about structure and organisation.

Things categorised and organised neatly.

Taxonomy = classification.

Getting the big picture on how users will find what they need.

Understanding how people will flow between pages.

Getting things ready for design and build.

Where IA is headed?

Gone are the days of huge printed wireframe documents.

Yes, you’ll probably still print out a site map, but not for wireframes.

New breed of IA - one who can rapid prototype.

Speed / working Lean becomes key.

The current need in the industry is for people who understand the fundamentals of IA but can also rapidly produce working prototypes that

can be tested and quickly worked up ready for build.

Further readingA List Apart article on Paper Prototyping (an old but still highly relevant article)http://alistapart.com/article/paperprototyping

50 Sketch resources (huge list of links, worth a cruise)http://www.inspireux.com/2010/06/28/50-sketching-resources-for-user-experience-designers/

A great collection of wireframes (useful for when developing your own style)http://www.pinterest.com/breanne1/beautiful-wireframes-ia-ux/

POP (prototyping on paper app)https://popapp.in/

Solid online wireframing tool (can make clickable prototypes quick, easy, free, )http://uxpin.com/

Omnigraffle (Mac only, classic wireframe / document creation tool)http://www.omnigroup.com/omnigraffle

Invision (great focus on collaborative feedback when wireframing)http://www.invisionapp.com/

Macaw (really new, wireframe and it codes itself)http://macaw.co/

Questions

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