thomas j. howard pt.3 open design

Post on 12-May-2015

1.340 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Design and Product Development Guest Lecture at Tallinn European Innovation Academy Thomas J. Howard www.thomasjhoward.com thow@mek.dtu.dk

Unless otherwise stated, this material is under a Creative Commons 3.0 Attribution–Share-Alike licence and can be freely modified, used and redistributed but only under the same licence and if including the following statement:

“Original material by Thomas J. Howard, The Technical University of Denmark”

2013 Original material by Thomas J. Howard, The Technical University of Denmark 2

Agenda Split into four sections each of roughly 40min (including exercises)

and a small break between each section Sections covered: 18:00 - Integrated Product Development 18:30 - Product/Service-Systems (PSS) 19:00 - Open Design 19:30 - Protovation

2013 Original material by Thomas J. Howard, The Technical University of Denmark 3

What is Open Design?

2013 Original material by Thomas J. Howard, The Technical University of Denmark 4

Open Design: The Oxford English Dictionary

“Box of quotation slips” by Owen McKnight, CC BY-SA 2.0

http://www.manhattanrarebooks-literature.com/oed.htm

The Oxford English Dictionary – 1st Edition

2013 Original material by Thomas J. Howard, The Technical University of Denmark 5

What is Open Design?

Crowdsourcing Open Source Design

2013 Original material by Thomas J. Howard, The Technical University of Denmark 6

What is Crowdsourcing?

2013 Original material by Thomas J. Howard, The Technical University of Denmark 7

Types of Crowdsourcing

Crowd Funding (22% of sites)

Crowd Labour (8% of sites)

Crowd Innovation (10% of sites)

Distributed Knowledge (37% of sites)

Crowd Creativity (14% of sites) (Aesthetics & Branding)

Tools (9% of sites)

2013 Original material by Thomas J. Howard, The Technical University of Denmark 8

Crowdsourcing

How would we use it?

2013 Original material by Thomas J. Howard, The Technical University of Denmark 9

Crowdfunding

Tech Art

Social

2013 Original material by Thomas J. Howard, The Technical University of Denmark 10

Funding

2013 Original material by Thomas J. Howard, The Technical University of Denmark 11

Funding

2013 Original material by Thomas J. Howard, The Technical University of Denmark 12

Funding

2013 Original material by Thomas J. Howard, The Technical University of Denmark 13

Innovation

Divergent/

Problem Solving

Convergent / Solution Evaluation

Push & Pull

Social Challenges

2013 Original material by Thomas J. Howard, The Technical University of Denmark 14

Innovation

2013 Original material by Thomas J. Howard, The Technical University of Denmark 15

Innovation

2013 Original material by Thomas J. Howard, The Technical University of Denmark 16

Labour

•Debugging •Advertising and testimonials •Proofreading •Web-design •Graphic enhancement •Website testing •Surveys •Data entry

2013 Original material by Thomas J. Howard, The Technical University of Denmark 17

2013 Original material by Thomas J. Howard, The Technical University of Denmark 18

Aesthetics & Branding

•Fashion

•Sounds

•Artwork

•Logos

•Graphic Design

•Photography and Images

Competition Driven

2013 Original material by Thomas J. Howard, The Technical University of Denmark 19

Aesthetics & Branding

2013 Original material by Thomas J. Howard, The Technical University of Denmark 20

Anything left for us to do?

2013 Original material by Thomas J. Howard, The Technical University of Denmark 21

Crowdsourcing is now a mature field, use it and master it.

2013 Original material by Thomas J. Howard, The Technical University of Denmark 22

Open Source Design

2013 Original material by Thomas J. Howard, The Technical University of Denmark 23

Open Source to Open Design

Design Blueprints Source Code

2013 Original material by Thomas J. Howard, The Technical University of Denmark 24 24

DEFINITIONS

OSP OSS

OPEN SOURCE DEVELOPMENT

Open Source Products Open Source Software

Tangible Intangible

2013 Original material by Thomas J. Howard, The Technical University of Denmark 25

Why Open Design?

To fund R&D rather than legal fees for patent disputes.

To maximise the value of the product to the crowd and allow them to develop design derivatives

To focus less on blocking the development of others and instead to gain from being visible and influential.

2013 Original material by Thomas J. Howard, The Technical University of Denmark 26

How Open are we to be? Choosing the correct licences will be crucial:

Attribution - CC BYThis license lets others distribute, remix, tweak, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered. Recommended for maximum dissemination and use of licensed materials.

Attribution-ShareAlike - CC BY-SAAs CC BY except all new works based on yours will carry the same license, so any derivatives will also allow commercial use. This is the license used by Wikipedia, and is recommended for materials that would benefit from incorporating content from Wikipedia and similarly licensed projects.

Attribution-NoDerivs - CC BY-NDThis license allows for redistribution, commercial and non-commercial, as long as it is passed along unchanged and in whole, with credit to you.

Attribution-NonCommercial - CC BY-NCThis license lets others remix, tweak, and build upon your work non-commercially, and although their new works must also acknowledge you and be non-commercial, they don’t have to license their derivative works on the same terms.

Attribution-NonCommercial-ShareAlike - CC BY-NC-SAThis license lets others remix, tweak, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms.

Attribution-NonCommercial-NoDerivs - CC BY-NC-NDThis license is the most restrictive of our six main licenses, only allowing others to download your works and share them with others as long as they credit you, but they can’t change them in any way or use them commercially.

http://creativecommons.org/licenses/

2013 Original material by Thomas J. Howard, The Technical University of Denmark 27

Open Design

An emerging paradigm... a gift to the people and society...

2013 Original material by Thomas J. Howard, The Technical University of Denmark 28

Open Design Empowers People and Drives Innovation

2013 Original material by Thomas J. Howard, The Technical University of Denmark 29

Flying Open Sourcers

2013 Original material by Thomas J. Howard, The Technical University of Denmark 30

Flying Open Sourcers

2013 Original material by Thomas J. Howard, The Technical University of Denmark 31

The Open Design Library

2013 Original material by Thomas J. Howard, The Technical University of Denmark 32

FREE BEER 1.0

2013 Original material by Thomas J. Howard, The Technical University of Denmark 33

FREE BEER cont... FREE BEER 2.5 (Right) FREE BEER 4.0 (Below)

2013 Original material by Thomas J. Howard, The Technical University of Denmark 34

Open Design (Open Hardware)

An emerging paradigm... a gift to the people and society...

...but can you really make money from giving things away for free?

2013 Original material by Thomas J. Howard, The Technical University of Denmark 35

2013 Original material by Thomas J. Howard, The Technical University of Denmark 36

The old mindset of product development

Andreasen and Hein [1987]

2013 Original material by Thomas J. Howard, The Technical University of Denmark 37

Open Design – A New IPD Consideration

Howard [2012]

2013 Original material by Thomas J. Howard, The Technical University of Denmark 38

OSD Archetypal Business Model

Community

Intellectual resources., Brand (Platform)

Network, Accessibility, Knowledge Sharing, Cost reduction

Self-service, Communities, Co-creation

Internet, Web-site/ platform

Participants, End-users, -For Profit -Personal gain, -Social good

2013 Original material by Thomas J. Howard, The Technical University of Denmark 39

Benefits of Open Source Design • Rapid and cheap publicity • Multiuser development & Expert customers • Increased product varieties • Competition killer • Suboptimal is forgivable

Revenue from Open Source Design • Sale of expertise • Spin-off products • Straight production • Advertising & Front of shelf model • Value from the use phase • Use and user data

2013 Original material by Thomas J. Howard, The Technical University of Denmark 40

BOB WALDIE, OpenGear

Right now, being open is no longer an added value. Either you are open or you are out! The internet has changed the game, we’re be coming self-producers with access to information and possibility to learn whatever, whenever, wherever. David Cuartielles (Arduino), California, 2012

2013 Original material by Thomas J. Howard, The Technical University of Denmark 41

2013 Original material by Thomas J. Howard, The Technical University of Denmark 42

2013 Original material by Thomas J. Howard, The Technical University of Denmark 43

Questions

?

top related