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Technology in Teaching and Learning

Dr. Kristin PalmerDirector of Online Learning

University of VirginiaOctober 2016

Brief HistoryStudents are Online

MOOCsMobile

Learning AnalyticsGamificationWearables

How can technology

enhance learning?

Do you remember that one

teacher that changed your

life?

1950s Correspondence1960s PBS

1970s Computers 1980s Videoconferencing

1990s “LMS”2000s Online at Scale

2010s Flipped, Gamification, Simulation (VR)2020s Personalized, Adaptive, Always On

K-12 students must take online class to graduate

All students online all the time

We experiment with MOOCs3.5+ million learners

revenuebite sized, online, clear goals

students discover UVA

Zhdan found UVA and is now full time student at Darden

How can we use mobile devices to make it easier

for students to be at UVA?

How do we use data we collect to help students and faculty?

How can we use simulations, virtual reality and gamification?

Wearable Devices $34 billion and 200+ million by 2020

What will this look like at UVA? In education?

Thank You!

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