superpowers - empowering narrative making in others

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SUPERPOWERS

IMAGE: OPEN BIONICS

6TH GRADE...

2 DAYS...

3 HOURS/day...

ALL MATERIALS & IDEAS WELCOME

DESIGNING SUPERHEROES!

IMAGE: IBTIMES

IMAGE BY ADAM FOSTER

DIY

PHYSICAL COMPUTING

DESIGN THINKING

HCD

INTRO TO:

Care-based Learning

Constructionism

Embodied Cognition

Goal-based Scenarios

Narrative Intelligence

IMAGE: TED

A narrative models not only a

world but the minds seeking to

give it its meanings.

AND JEROME BRUNER...

SOURCE: BRUNER, 2002, p. 27

IMAGE: WIKIPEDIA

The diversity of outcomes is an

indicator of success.

AND MITCHEL RESNICK!SOURCE: RESNICK &

SILVERMAN, 2005, p. 118

DAY 1 DAY 21. Introduction & Overview: presentation of the

topic and of some examples of people that have superpowers or super-abilities.

2. Collective Oral Brainstorm: facilitator instigates students to think about other superpowers and super-abilities that can come with what is usually referred to as a disability.

3. Group Ideation: Facilitator gives students “persona” sheets, presenting individuals with specific conditions, whom students are turning to superheroes.

4. Storyboarding: groups select some of their best, most incredible ideas and start to storyboard a superhero character in the comics format.

5. Lo-Fi Prototyping: students use varied materials to give physical appearance to the super-abilities and superheroes they created. Prototype at this stage is non-functional. Facilitators help them.

6. Introduction to Makey Makey & Scratch: students see concrete examples of Makey Makey and Scratch projects. The idea is to make them realize how much they can build by themselves through these simple kits.

7. Functional Prototyping: students, helped by facilitators, begin to add electricity, movement and action to what they created and prototyped.

8. Presentation: post-mortem and presentation. People with disabilities in the audience.

SAMPLE RESULT

THE PIANO-ARM!

FOR PROSTHETIC HAND-USERS

CHECK THE VIDEO!

THANKS, AMANDA!

IDEATING

… AND SKETCHING, OF COURSE!

STORYBOARDING...

LOW-FI PROTOTYPING

FUNCTIONAL PROTOTYPE

Bruner, J. S. (2002). Making stories: Law, literature, life. New York: Farrar, Straus, and Giroux.

Resnick, M., & Silverman, B. (2005). Some reflections on designing construction kits for kids. In Proceedings of the 2005 conference

on Interaction design and children (pp. 117-122). ACM.

REFERENCES

IMAGE: SRI LESTARI

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