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Integrating User Experience Research into Industrial Design Education

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STEVE VISSERProfessor of Industrial Design

CHERYL ZHENYU QIANAssistant Professor of Interaction DesignDepartment of Art and Design

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Outline

• A challengephysical interaction vs. digital interaction

• The problem setGap between design and cognitive scienceGap between design and evaluationGap between design and information technology

• A solutionCase study: GE healthcare project

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Physical Interaction inProduct Design

4© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

5© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

6© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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9© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

An urgent need to considerdigital interaction

10© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

User Interaction Experience00

interface + navigation

11© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Interface

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A boundary across which two independent systems meet and act on or communicate with each other.

12© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Interface00

What is the industrial designer’s responsibility?

Physical interface itself

or

Integration of digital & physical interface

13© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Interface Evolution00

first UIs WIMP more dynamic, tangible & natural14© 2011 Cheryl Zhenyu Qian & Steve Visser,

Purdue University

User Interface00

Engineering-centered

user-centered

15© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

A Humanized InterfaceLessons learned so far:• Don’t replace humans • Don’t replicate humans• Reflect human behavior.

Three qualities of the human interface (Christopher Fahey, IXDA 2010)– Sentience– Intimacy– Personality

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16© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Navigation00

17© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Lost in the navigation01

18© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Lost in the navigation01

19© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Lost in the navigation01

20© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

To integrate physical and digital interaction in education, there are gaps

21© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Gap between design and cognitive science

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22© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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23© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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How your eyes cheat you

24© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

How your mental model fails

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25© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Cognition Models00

• Human information processing• Embodied cognition• Distributed cognition• Internal & external cognition…• More to explore

26© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Gap between design and evaluation methods

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27© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

design

implementationevaluation

Cost of not evaluating

Costs of …• Fixing• Customer, Technical and Web Support• Upgrades/patches• Training• Lost competitive advantage• Damage to company reputation

28© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

What methods are there?• Laboratory tests

requires human subjects that act as end users

– Experimental methodologies• highly controlled observations and measurements to

answer very specific questions i.e., hypothesis testing

– Usability testing• mostly qualitative, less controlled observations of users

performing tasks

29© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

What methods are there?• Interface inspection

done by interface professionals, no end users necessary

– Usability heuristics• several experts analyze an

interface against a handful of principles

– Walkthroughs• experts and others analyze an

interface by considering what a user would have to do a step at a time while performing their task

30© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

What methods are there?• Field studies

requires established end users in their work context

– Ethnography• field worker immerses themselves in a

culture to understand what that culture is doing

– Contextual inquiry• interview methodology that gains

knowledge of what people do in their real-world context

31© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

What methods are there?

• Self reportingrequires established or potential end users

– interviews– questionnaires– surveys

32© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Gap between design and information technology

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33© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Planned Curriculum01

34© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

1st year Fall Semester: •Introduction to Interaction Design•MFA program orientation •Theory in Art Seminar •Problems in Industrial Design I

1st year Spring Semester: •Cognition for Interaction Design •Design History I •Advanced Web Authoring •Elective course

2nd year Fall Semester: •Problems in Industrial Design II •Design History II •Elective course

2nd year Spring Semester: •Information Visualization Design•Research Methods•Directed Project Research

3rd year Fall Semester:•Robot and Culture•MFA Project Research in Design•MFA thesis

3rd year Spring Semester:•Interaction Design Evaluation•MFA Project Research in Design•MFA graduate exhibition•MFA thesis

Planned Curriculum01

35© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

1st year Fall Semester: •Introduction to Interaction Design•MFA program orientation •Theory in Art Seminar •Problems in Industrial Design I

1st year Spring Semester: •Cognition for Interaction Design •Design History I •Advanced Web Authoring •Elective course

2nd year Fall Semester: •Problems in Industrial Design II •Design History II •Elective course

2nd year Spring Semester: •Information Visualization Design•Research Methods•Directed Project Research

3rd year Fall Semester:•Robot and Culture•MFA Project Research in Design•MFA thesis

3rd year Spring Semester:•Interaction Design Evaluation•MFA Project Research in Design•MFA graduate exhibition•MFA thesis

GE Healthcare Home Monitor

for patients of Multiple Sclerosis, Parkinson's, Arthritis, Cerebral Palsy

36© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Existing Product Usability Tests00

37© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Identified Problems00

38© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Diseases Research00

39© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Empathic Research00

40© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Identified Many ProblemsFor example, for CP• Impossible to make universal product creation since no two CP patients are exactly the same.• If wake up during the midnight, it is very hard to adjust position and fall back to sleep• Lack of resources to organize series of training• Lack of adequate information resources for patients who are over age of 18.• Expensive products and treatments• Eager to regain some form of freedom: from human aides, of movement, of social interaction.

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The design goal changed from monitoring to improving the chronic conditions and life quality

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Concept Progression00

Each team illustrate 12 design concepts42© 2011 Cheryl Zhenyu Qian & Steve Visser,

Purdue University

Review Concepts00

96 design concepts generated from 8 teams

43© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Physical Prototypes00

44© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Digital Prototypes00

45© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Design Evaluation00

46© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Design Outcome00

47© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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53© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Arthritis Problem

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The solution.

Fits comfortably in hand

Design Outcome of Enable

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© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Track how long you have been inactiveDesign Outcome for Arthritis

60© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Review the process

61© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

• Design research to identify problems

• Brainstorming to generate alternatives

• Create digital and physical prototypes

• Cognitive consideration to enforce designs

• Evaluation to ensure quality

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62© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

63© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

Now, our students are working on a Whirlpool project

“How the washer and dryer teach you to do laundry properly?”

64© 2011 Cheryl Zhenyu Qian & Steve Visser, Purdue University

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