prototyping in sl by cooper macbeth

Post on 01-Jul-2015

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Our first demonstration of the capabilities of Second Life. The good old days! :-)

TRANSCRIPT

Using Second Life For Application Prototyping And

Testing

D. Cooper Patterson

Aka

Cooper Macbeth

You don’t know what you don’t know.

Prototyping is the tool for discovering what

you don’t know.

April 2009 Flash version

Current 2d & 3d version

ItOnlyTakes1 develops visualization tools. I will be discussing: What was done

before SL? Why the move to SL? What were the initial issues regarding this

move? What were the good and bad unexpected results of using SL? How

was preparation for using SL optimized? What were the results of using SL?

What are the future plans for using SL?

Educators, programmers, and product developers in and out of Second Life.

The audience will see a real-life need for utilizing SL for practical applications

that are to be used inside and outside of Second Life. The audience will glean

some pros and cons to consider.

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