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Power Teaching’s Mind SoccerA K-12 Review Anything Game!
Chris BiffleChairperson, Philosophy and Religious Studies
Crafton Hills CollegeYucaipa, CA
92399CBiffle@AOL.com
Copyright noticeThis booklet may be reproduced for the use by individual instructors. However, no part of this booklet may be sold or offered for sale without the written permission of the author.
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 2
AcknowledgementPower Teaching’s Mind Soccer is the work of many
educators. The core idea for the game comes from Fred Jones, one of the founders of classroom management research and theory. Additional features of Power Teaching’s Mind Soccer were suggested after testing by a team of marvelous Power Teachers: Jackie Pedersen, Angela Macias, Sara Reeves, Chris Rekstad, Jay Vanderfin, Jeff Battle. My thanks to the all.
For additional information contactChris BifflePower Teachers of AmericaCrafton Hills CollegeYucaipa, California92399
CBiffle@AOL.com
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 3
Contents
Introduction 5
How To Play Mind Soccer 9
Mind Soccer Signs 18
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 4
Introduction
Since 1999, over 5,000 K-12 educators representing well
over a quarter of a million students have attended free Power
Teaching conferences. Educators have downloaded tens of
thousands of pages of free teaching materials from Power
Teaching websites. Our videos on YouTube and Teachertube
receive over 1,500 hits per day. Power Teaching is one of the
fastest growing education reform movements in the United
States.
If you are unfamiliar with Power Teaching, please explore
the following resources.
1. For a very simple, hands on guide, begin with our
newest videos “Intro to Power Teaching Lessons 1-8.” Then
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 5
explore the in-class videos, starting with the ones that have the
most views!
www.youtube.com/chrisbiffle
or at
http://www.teachertube.com/uprofile.php?UID=32259
2. Next read the introduction to Power Teaching articles on a
website set up by Jeff Battle in North Carolina
classroompower.com
Pay special attention to Jeff’s description of the “Big Six”
3. For answers to Power Teaching questions, post messages on
our forum involving hundreds of K-12 Power Teachers from
across the United States:
http://forums.atozteacherstuff.com/forumdisplay.php?f=114
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 6
4. 100’s of pages of free downloads describing Power
Teaching’s classroom management, reading and math strategies
are available at:
http://homepage.mac.com/chrisbiffle/Menu38.html
5. You can see Jeff Battle, one of our middle school
specialists, in a segment presented on ABC television
http://www.wlos.com/shared/newsroom/learning/wlos_vid_204.
shtml
(wait a few seconds for the video to load)
6. More about our organization can be found at:
www.powerteachers.org
7. A model Power Teacher training site is available at
http://www.quia.com/pages/hemet.html:
Power Teaching’s Mind Soccer copyright 2009, Chris Biffle 7
8. A wealth of material on Power Teaching is also available on
the Internet. Google “Power Teaching” (in quotes!)
In this booklet you’ll find a description of Mind Soccer, a
hilarious new in-class K-12 game, inspired by Fred Jones, a
noted classroom management expert, but souped up with
special Power Teaching features. You can use Mind Soccer to
review any course material at any level, Your students will
love the game so intensely, that you can use it as a reward for
good behavior, especially as associated with our Scoreboard
(see resources above.)
Let me make this point again. Your class will love Mind
Soccer so passionately, madly, intensely, that they will work
extremely hard simply to earn the right to ... review course
material!.
Please go get a large hanky and weep tears of joy.
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How To Play Mind Soccer
Purpose: Like soccer, Mind Soccer is played between two
teams. The purpose of the game is to score goals. Goals are
scored by quickly answering questions posed by the referee.
Rules: There is only one rule in Mind Soccer. Keep The
Referee Happy. You’re the Referee.
Equipment: A blackboard, an eraser and a set of at least 40
short answer, often one word, review questions that you have
created. You will be reading questions from this list.
The Set Up: Draw a horizontal line, about six feet long, near
the bottom of your blackboard. Mark off the line in 11
equidistant vertical marks. The horizontal line stands for a
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soccer field; each end of the line is a soccer goal; the vertical
marks divide the field into units (like a football field). Place an
eraser under the vertical mark in the middle of the field. The
eraser is the soccer ball.
Time Keeping: Play the Mind Soccer near the end of class.
Make all homework and other announcements before you start
play. Then, the instant the bell rings, the game is over. This
will frequently result in breathless, heart stopping games.
How To Play
1. Divide the class into two teams. We’ll use boys against girls,
but it could be right side of the class against left side, etc.
2. Each team chooses the other team’s captain (this is usually
quicker than having each team choose its own captain.)
3. To start the game, the captains stand face to face at the front
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of the room. You pose one of your review questions and, just as
in “Family Feud”, the captains slap their hands down on a desk
as quickly as possible if they know the answer. The captain
who is quickest, gets the chance to answer. If the captain is
right, his/her team gets the ball. Otherwise, the opposing team’s
captain gets the ball.
4. Assume the girls’ team wins control. Picking one player at a
time, ask review questions to the girls’ team. If the player’s
answer is correct, loud, fast and with an energetic gesture, that
counts as a “strong kick.” Advance the ball, the eraser, almost a
full hash mark down the field toward the boys’ goal. If the
answer is correct but too quiet or slow or doesn’t have an
energetic gesture, that is a “weak kick.” Advance the ball a
short distance toward the boys’ goal. If the girls’ answer is
wrong, shout “Turnover!” and now the boys’ team gets a
chance to play. If you like a rowdy classroom, encourage teams
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to cheer when the ball is going their direction and groan when it
isn’t. Thus, every time the ball moves, you’ll have cheering and
groaning.
5. Add any of the following rules to increase excitement:
Steal! Whenever you, the Referee, want to reverse the direction
of the game, shout “Steal!” This means the other team has
suddenly gotten control of the ball. Of course, you will shout
“Steal!” whenever you want to generate an intense amount of
excitement ... like when one team is very close to the goal and
just about to score.
Foul! Whenever one team or the other misbehaves in the
slightest, complains about the ref’s call, anything, you shout
“Foul!” As the Ref, you then have three choices. You can
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award control of the ball to the opposing team; you can move
the ball up or down the field, penalizing one team or the other;
or, most exciting, you can declare a Penalty Kick. (Encourage
teams to cheer or groan as appropriate.)
Penalty Kick! Move the ball to the first hash mark in front of
the opposition’s goal. The attacking team chooses a kicker,
usually the team captain. The defending team chooses a goalie,
usually the team captain. Goalie and kicker face off in front of
the room, like the initial kickoff. You state a question; the
player who slaps a hand down first gets first try at the question.
If the goalie is first and correct, the penalty kick is blocked. If
the goalie is wrong, the penalty kick scores. If the captain is
first and correct, the penalty kick scores. If the captain is first
and wrong, the penalty kick is blocked. If a goal is scored, the
scoring team shouts “Gooooooaaaaalll!!!” like Andres Cantor,
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the famous Mexican announcer.
Free Ball!: Often in soccer, neither team is in control of the
ball. When you shout “Free Ball!”, you introduce an especially
powerful and exciting learning opportunity. Pick a very general
area that your class has studied, for example “Science” or “the
last three novels we read.” Tell the teams the topic, for
example, “Science” and say, “I am thinking of a word that we
covered. What is it?” Students on both teams shout words at
you ... thus reviewing a huge study area! When a student says
the word you’re thinking, his or her team gets control of the
ball. Say, “You won the Free Ball!” Then start giving
questions to individual players on the winning team.
Shoot out!!: When you have extra class time and want to
create a hyper-intense game, let a game end in a tie and declare
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a shoot out. Let each team select five players and a goalie.
Then, the goalie from one team stands in the front of the room
and faces, in turn, one of the five members from the other team.
Just as in the kick off and the penalty kick, you pose questions.
The player who slaps a hand down first gets first try at the
question. If the goalie is first and correct, the kick is blocked. If
the goalie is wrong, the kick scores. If the opposing team
member is first and correct, the kick scores. If the opposing
team member is first and wrong, the penalty kick is blocked.
Each team gets five tries. High score wins. And, of course,
whenever a goal is scored, the scoring team shouts
“Gooooooaaaaalll!!!”
Your strategy: First of all, understand that the game is fixed.
With your clever use of the rules you can move the ball up and
down the field whenever and wherever you want; by selecting
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your questions carefully, you completely determine the action
and final score. Make the game as exciting as you wish by
shouting Steal!, Penalty Kick!, Free Ball! Rarely let one team
get more than one goal ahead of the other. Many soccer games
end in ties. In the case of a tie, use the Shoot Out (described
below) to add extra excitement. Give the weakest players
easier questions; stronger players get harder questions. If, like
many Power Teachers, you believe in the importance of
physical gestures that enhance learning, award answers that
have a particularly appropriate, descriptive gesture a “very
strong kick.” Use your cunning skills as referee to make Mind
Soccer hysterically exciting for both teams.
Secondly, you will need an enormous number of review
questions to play Mind Soccer; thus, it is important to have a
list so you can keep the game moving along quickly. Use any
question, addition, subtraction, division, multiplication, state
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capitals, key concepts from social studies, history, science,
names of characters in stories, anything. But remember:
employ the rules cleverly to keep the ball moving up and down
the field.
Play for only a minute or two every few days. Make your
class work hard to earn the right to play Mind Soccer. If you
use our game infrequently and briefly, Mind Soccer will be a
tremendous motivator for positive in-class behavior.
Think about that. Your class is working as hard as possible
to earn the right to review course material! That, as we say in
Power Teaching, is Teacher Heaven.
In the following appendix, you’ll find soccer signs created
by middle school instructor Jackie Pedersen. Post the signs in
front of your room, to keep your students focused on their goal
of winning the opportunity to play Mind Soccer.
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Mind Soccer Signs
Chris Biffle
Jackie Pedersen
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