maximizing every clear and re-defend opportunity john sung head coach winthrop university

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Earning Possessions

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Maximizing Every Clear and Re-Defend Opportunity

John SungHead Coach

Winthrop University

Earning Possessions• Draw Controls• Ground Balls• Saves• Cause Turnover • Clears• Re-Defend (Ride)

Earning Possessions

EXTRA Possessions

Money Ball• Draws: Win 60%• Free positions: Score on 50%, stop 60%• Save % of 40 or higher• Shooting % for 60 or higher• Take 20+ shots, allow 20 or fewer shots• Score on 50% of penalties,

– kill 70% of penalties against• Clear at 70% or better, ride at 30% or better• Have more caused turnovers than opponent• Have more GBs than opponent• Have less penalties than opponent• Score first in each half• Score 12 or more goals, allow 8 or fewer goals.

Clear/Re-Defend Stats• American East- Champion 91% Clear and 21% Ride efficiency / Runner up 88% clear

and 28% Ride efficiency • A10- Champion 90% clear and 30% Ride efficiency / Runner up 80% clear and 16%

Ride efficiency • ACC-Champion 88% clear and 20% Ride efficiency / Runner up 84% clear and 18%

Ride efficiency • Big East-Champion 87% clear and 20% Ride efficiency / Runner up 81% clear and

22% Ride efficiency • Big Ten- Champion 91% clear and 24% Ride efficiency / Runner up 86% clear and

22% Ride efficiency • Big South-Champion 92% clear and 24% Ride efficiency / Runner up 81% clear and

21% Ride efficiency

Clear/Re-Defend Stats• CAA-Champion 86% clear and 23% Ride efficiency / Runner up 77% clear and 19%

Ride efficiency • IVY-Champion 87% clear and 19% Ride efficiency / Runner up 85% clear and 19%

Ride efficiency • MAAC-Champion 84% clear and 20% Ride efficiency / Runner up 79% clear and

22% Ride efficiency • MPSF-Champion 93% clear and 22% Ride efficiency / Runner up 86% clear and 33%

Ride efficiency • NE-10-Champion 77% clear and 23% Ride efficiency / Runner up 75% clear and 30%

Ride efficiency • Patriot-Champion 86% clear and 20% Ride efficiency / Runner up 85% clear and

33% Ride efficiency

Building a Successful System• Both the Clear and the Re-Defend takes all players on

the field to be on the same page.• Both rely on the scheme more so then the individual

talent of the player• Keep it simple

Rules for Clearing• Break the Field into thirds• Avoid the forward pass in the same third• Stay as symmetrical as possible.– Diamonds and Triangles

• Space is your friend • Carry the ball as far as you can

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3

2

Clearing Drills• Long passing• Skeleton Drill-Pattern• Super Star• Clearing Gate• Alley Clearing

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1

3

Skeleton

Super Star

G G

Clearing Gate

Alley Clearing

Clear Setup• Set up in a 2 - 3 – 2 • Attack is in Box or a Diamond• Best player that plays defense on top of the 12• Next two best players on both the low wings• Middle Tier will have weaker players• Top tier will be the midfielders

Set Clears• Have 1 or 2 set clears to get you out of a jam• STACKS• BOMB

G

Stacks

G

Bomb

Re-Defend (RIDE)• Pick a system that will be best suited for your

team• Get the most out of each player• Define your success

HOW DO YOU CATCH A CHICKEN

Drills• Sideline Trap– Force Inside – Force Outside

• Sideline double drill• Ladders

G

Side Trap

G

Ladder Approach

Man To Man vs. Zone Ride• Man to Man– Easier to Match up• Ball Side vs. Goal Side

• Zone Ride– Takes all 12 players to work– Playing more to the space

G G

Man To Man Ball side

G G

Man To Man Goal side

G G

Man To Man Ball Side

G

4- 3 Zone Ride

G

TRAP Ride

Sungj@Winthrop.edu803-448-7729

@WULAXCOACH@WinthropLax

John SungHead Coach

Winthrop University

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