marcin treder - the user experience design process. the story of multiplayer product design process...

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I had a great honor to speak to 400 designers on Cascade SF event (#uxnight) hosted by Twitter and Intuit (May 2014). Going through personal story of my career, I described a collaborative design process that leads to the creation of great products. UX design process described in my talks is used every day by UXPin - The UX Design App (http://uxpin.com). Thanks!

TRANSCRIPT

THE DESIGN PROCESS& The Value of Collaboration

MARCIN TREDER, CEO OF UXPIN, @marcintreder @uxpin

@marcintreder#UXNight

+thanks

UX Designer WHO’S THAT?!

Philosopher & PsychologistFounder & CEO UXPin

@marcintreder

WARNINGOne shameless slide of self-promotion ahead

GOOGLE DOCS UX DESIGNforDesign Process in a Cloud!

www.uxpin.com

GDANSK, POLAND MOUNTAIN VIEW&

PERSONAL STORY

http://www.flickr.com/photos/41109263@N00/3804697464/

PERSONAL STORY

http://www.flickr.com/photos/41109263@N00/3804697464/

& A little bit of science

ROCKY ROAD

http://www.flickr.com/photos/45861308@N03/6038834250/

JANUARY, 2009, GDANSK, POLANDIt all started…

ENGINEER-DRIVEN ORGANIZATION

Author: Michal Jaskolski

from Startup to IPO

http://www.flickr.com/photos/46679858@N08/5147520629

THE ONLY DESIGNER IN THE VILLAGE

http://www.flickr.com/photos/19516393@N00/4808637640/

DESIGN UNDER SIEGE

http://www.flickr.com/photos/19516393@N00/4808637640/

RIGHTEOUS BATTLE

http://www.flickr.com/photos/83346641@N00/4378606832/

ULTIMATE FAILURE

REJECTION FIGHT MORE REJECTIONEgo multiplier* *

BAD PRODUCT

COLLABORATIVE DESIGN PROCESSThe very first steps…

MAY, 2011, GDANSK, POLAND

TIME TO WORK TOGETHER

http://www.flickr.com/photos/30781609@N03/5355919491/

CO-ANALYSIS OF PROBLEMS

http://www.flickr.com/photos/80122196@N00/4499404/

CO-ARCHITECTURE PLANNING

http://www.flickr.com/photos/10588069@N00/491411288/

CO-TESTING

http://www.flickr.com/photos/86672335@N00/4642293042

DESIGN WORKSHOPS

VICTORY IS OURS

RESULT?

XX% CONVERSION RATE GROWTH

5 PEOPLE UX DESIGN TEAM

&

THIS IS HOW FIRST UXPIN PRODUCT WAS CREATED

THIS IS HOW FIRST UXPIN PRODUCT WAS CREATEDDON NORMAN UXPIN NOTEPAD&

MAKE THE PROCESS RIGHT or STARVE

http://www.flickr.com/photos/99047728@N00/3715424202/

THE PROCESS

NEATLY ORGANIZED LIFE…good for Alcatraz prisoners only?

The ability to collaborate, manage the increasing complexity of design problems, to design "in context" to their target audiences (…) transforms designers from "makers of things" to "design strategists".

/David Holston The Strategic Designer: Tools and techniques for managing the design process

PLAN EXECUTE

http://www.flickr.com/photos/32224133@N07/6924015872/

DESIGN = SOLVING PROBLEMS

If you can't describe what you are doing as a process, you don't know what you're doing.

“/W. E. Deming

GET YOURSELF ORGANIZED

https://www.flickr.com/photos/fosterphotography17/6422877499/in/photostream/

& transparent

2. DOCUMENT1. THINK 3. BUILD 4. SHIP

Repeat until goals are met.

DESIGN PROCESS AT UXPIN

1. THINK

GET ALL THESE IDEAS ALIGNEDhttp://www.flickr.com/photos/73491156@N00/467858863/

THE ALL MIGHTY C-P-S HYPOTHESIS

CUSTOMER PROBLEM SOLUTION

CUSTOMERS DATA BASEANALYTICS CUST DEV CS DATA

CUSTOMER

USABILITY TESTINGCS DATA CUST DEV

PROBLEM

Silverback 2.0

USABILITY TESTINGBENCHMARK DESIGN TRENDS

SOLUTION

ui-patterns.com pinterest.com patterntap.com

STYLE GUIDES

FREE EBOOKS

uxpin.com/knowledge.html

full of design patterns

FEED YOUR TEAM & STAKEHOLDERSC-P-S is tasty!

http://www.flickr.com/photos/16698683@N00/8602670593/

COMPANY WIDE DESIGN SESSIONSSketching sessions based on Qualitative & Quantitative data

2. DOCUMENT

FLEXIBLE FIDELITY & STYLE

FLEXIBLE FIDELITY & STYLE

FIND VISUAL LANGUAGEfor each project

3. BUILD

WE LIKE UNICORNS

DESIGNERS - ACTIVE MAKERS

DON’T WAVE GOODBYEuntil objectives are met

http://www.flickr.com/photos/66633717@N02/9070147074/

4. SHIP

Q&A IS THE RESPONSIBILITY OF THE COMPANY

http://www.flickr.com/photos/41346951@N05/12636730123/

TEST THE DAMN THING

http://www.flickr.com/photos/41346951@N05/12636730123/

http://www.flickr.com/photos/33091263@N04/3731298055/

ITERATE&

COLLABORATION

WHY SO COLLABORATIVE?

http://www.flickr.com/photos/48284784@N00/5728180282/

DECEMBER 17, 1903, NORTH CAROLINA

WRIGHT BROTHERS

…nearly everything that was done in our lives has been the result of conversations, suggestions and discussions between us.

“/Wilbur Wright

MAY, 1926, OXFORD, ENGLAND

The Lord of the Rings and The Chronicles of Narnia were not solo works, authored by lone geniuses; they unfold in a collaborative circle"

/Keith Sawyer

NO COLLABORATION, NO LORD OF THE RINGS?

http://www.flickr.com/photos/48600090482@N01/22584430/

GROUP OF BRAINS MOTIVATION ORGANISATION INNOVATION

Rigorous creation of collaborative environment decreases the error rate by 75%, increases productivity by 10% and makes products much more innovative.

/HBR, On Collaboration

BUT…HOW TO COLLABORATE?

1. EMBRACE YOUR ROLE

YOU’RE PART OF THE PRODUCT TEAM

http://www.flickr.com/photos/73491156@N00/2750626364/

Being contributor means no relinquishing control, but finding it through the power of collaboration

“/Dan Brown

DESIGN BY COMMITTEE DIES HERE

http://www.flickr.com/photos/29487767@N02/3435382547/

2. PLAY BY THE BOOK

RESPECT, HUMILITY, EMPATHY

http://www.flickr.com/photos/28765303@N08/2910891216/

3. ACCEPT THE CONFLICT

IT IS UNAVOIDABLE

http://www.flickr.com/photos/16181185@N00/297573590/

CONFLICT BREAKTHROUGH

4. FOLLOW THE PROCESS

WE FAIL, WHENEVER WE’RE NOT FOLLOWING THE PROCESS.

BUT WHEN WE DO…

INNOVATION

INNOVATION

THANK YOU!

marcin@uxpin.com @marcintreder

MARCIN@UXPIN.COM @MARCINTREDER

2 MONTH OF UXPIN for FREECode: Cascade14

at UXPin.com/Promo.html

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