lesson 19: simulation instructional educational games

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Bicol UniversityCollege of Agriculture and Forestry

Lesson 19 : Simulation Instructional/Educational

GamesPrepared by :

Daisy M. AndayaIII-BAT-ATE2

Bachelor in Agricultural Technology Major in Agricultural Technology Education

Making learning fun requires Some form of active learning,there is a huge interest with incorporating gaming into teachers lesson to engage students in active learning.

Utilizing games and simulation can enhance real life skills • and learning can be made fun.

As Teachers, should be aware of the different

backgrounds of learners,then introduce/incorporate

the games appropriately into th e lesson,then when

they address the different background learners have

more success with gaming in an online environment.

• Instructional simulation,also called an Educational Simulation,is a simulation of some type of reality(system or environment) but which also includes instructional elements that help a learner explore,navigate or obtain more information about the system that cannot generally be acquired from mere experimentation.

Students today have grown up with technology and have it as an

integrated part of their lives.Since there are many different form of technology today's students use this to choose th learning style

that best suits their needa.

3 main instructional elements that can adjust to meet the needs of learners:

Content Process Product

• Simulation and gaming can be done with board games,computer assisted board games,or fully

computerized environments.

Therefore,simulations accelerate and compress time to offer a foresight of a

•hazy future.They are experimental,experiencial,and rigorous.

3 Types of Educational Gaming

•Games that are not digital

•Games that are digital but that are not collaborative

According to Dukes(in the context of learning)they also have educational benefits:

1.They increase student motivation.2.They facilitate the affective aspect of learning.

3.They enhance interpersonal relation.4.They promote interpersonal reward structures for

learning.5.They tend to produce improved communication and discussion within the classroom.

CollaborativeDigital

Games

Playing educational games also help us and children with focus, self-esteem

and memory.

•www.teachinglearning.com•www.educTech.com

References:

Thank you!

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