itcs 4/5010 cuda programming, unc-charlotte, b. wilkinson, feb 4, 2013 streamsx

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Page-Locked M emory and CUDA Streams. These notes introduce the use of multiple CUDA streams to overlap memory transfers with kernel computations. First need to introduce paged-locked memory as streams need page-locked memory - PowerPoint PPT Presentation

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1ITCS 4/5010 CUDA Programming, UNC-Charlotte, B. Wilkinson, Feb 4, 2013Streams.pptx

Page-Locked Memory and CUDA Streams

These notes introduce the use of multiple CUDA streams to overlap memory transfers with kernel computations.

First need to introduce paged-locked memory as streams need page-locked memory

These materials come from Chapter 10 of “CUDA by Example” by Jason Sanders and Edwards Kandrot.

2

Page-locked host memory(also called “pinned host” memory)

Page-locked memory is not paged in and out main memory by the OS through paging but will remain resident.

Allows:

• Concurrent host/device memory transfers with kernel operations (Compute capability 2.x)

• Host memory can be mapped to device address space (Compute capability > 1.0)

• Memory bandwidth is higher• Uses real addresses rather than virtual addresses• Does not need to intermediate copy buffering

3

Questions

What is paging?

What are real and virtual addresses?

A process is stored as one or more distributed pages

One process (application)

4

Paging and virtual memoryrecap

Main memory

Hard drive (disk)

PageReal address– the actual physical address of the location

Virtual address – the address , allocated to a process by the paging/virtual memory mechanism to allow the pages to reside anywhere, allocated to a process

Real-virtual address translation done by a look up table, partly in hardware (translation look aside buffer, TLB) for recently used pages and partly in software

Page - a block of memory using with virtual memoryPages are transferred to and from disk to make space

Paging

RA = 0,VA = 45 say

RA = 2,VA = 46 say

More information in an undergraduate Computer Architecture and Operating system courses

5

Note on using page-locked memory

Using page-locked memory will reduce memory available to the OS for paging and so need to be careful in allocating it

6

Allocating page locked memory

cudaMallocHost ( void ** ptr, size_t size ) Allocates page-locked host memory that is accessible to device.

cudaHostAlloc (void ** ptr, size_t size, unsigned int flags)

Allocates page-locked host memory that is accessible to device – seems to have more options

Notes: “The driver tracks the virtual memory ranges allocated with this function and automatically accelerates calls to functions such as cudaMemcpy () Since the memory can be accessed directly by the device, it can be read or written with much higher bandwidth than pageable memory obtained with functions such as malloc().” http://www.clear.rice.edu/comp422/resources/cuda/html/group__CUDART__MEMORY_g9f93d9600f4504e0d637ceb43c91ebad.html

7

Freeing page locked memory

cudaFreeHost (void * ptr) “Frees the memory space pointed to by ptr, which must have been returned by a previous call to cudaMallocHost() or cudaHostAlloc().”

Parameters:

ptr - Pointer to memory to free

http://www.clear.rice.edu/comp422/resources/cuda/html/group__CUDART__MEMORY_gedaeb2708ad3f74d5b417ee1874ec84a.html#gedaeb2708ad3f74d5b417ee1874ec84a

8

//Pinned memory test written by Barry Wilkinson, UNC-Charlotte. Feb 10, 2011.

#include <stdio.h>#include <cuda.h>#include <stdlib.h>

#define SIZE (10*1024*1024) // number of bytes in arrays 10 MBytes

int main(int argc, char *argv[]) {

int i; // loop counterint *a;int *dev_a;

cudaEvent_t start, stop; // using cuda events to measure timecudaEventCreate(&start); // create eventscudaEventCreate(&stop);

float elapsed_time_ms1, elapsed_time_ms3;

/* --------------------ENTER INPUT PARAMETERS AND DATA -----------------------*/

cudaMalloc((void**)&dev_a, SIZE); // allocate memory on device

/* ---------------- COPY USING PINNED MEMORY -------------------- */

cudaHostAlloc((void**)&a, SIZE ,cudaHostAllocDefault); // allocate page-locked memory on host

cudaEventRecord(start, 0);

for(i = 0; i < 100; i++) { // make transfer 100 times

cudaMemcpy(dev_a, a , SIZE ,cudaMemcpyHostToDevice); //copy to device

cudaMemcpy(a,dev_a, SIZE ,cudaMemcpyDeviceToHost); //copy back to host}

cudaEventRecord(stop, 0); // instrument code to measure end time

cudaEventSynchronize(stop);cudaEventElapsedTime(&elapsed_time_ms1, start, stop );

printf("Time to copy %d bytes of data 100 times on GPU, pinned memory: %f ms\n", SIZE, elapsed_time_ms1); // exec. time

Test of Pinned Memory

CPU memory

GPU memory

No address translation needed (no paging)

Should have used cudaFreeHost() here! Pointer a re-used on next slide

9

/* ---------------- COPY USING REGULAR MEMORY-------------------- */

a = (int*) malloc(SIZE); // allocate regular memory on host

cudaEventRecord(start, 0);

for(i = 0; i < 100; i++) {

cudaMemcpy(dev_a, a , SIZE ,cudaMemcpyHostToDevice); //copy to device

cudaMemcpy(a,dev_a, SIZE ,cudaMemcpyDeviceToHost); //copy back to host}

cudaEventRecord(stop, 0); // instrument code to measue end time

cudaEventSynchronize(stop);cudaEventElapsedTime(&elapsed_time_ms3, start, stop );

printf("Time to copy %d bytes of data 100 times on GPU: %f ms\n", SIZE, elapsed_time_ms3); // exec. time

/*--------------------------SPEEDUP ---------------------------------*/

printf("Speedup of using pinned memory = %f\n", (float) elapsed_time_ms3 / (float) elapsed_time_ms1);

/* -------------- clean up ---------------------------------------*/

free(a);cudaFree(dev_a);cudaEventDestroy(start);cudaEventDestroy(stop);

return 0;}

10

My code

11

Coit-grid06./bandwidthTest Starting... 

Running on...

 Device 0: Tesla C2050 Quick Mode

 Host to Device Bandwidth, 1 Device(s), Paged memory   Transfer Size (Bytes)        Bandwidth(MB/s)   33554432                     1026.7

 Device to Host Bandwidth, 1 Device(s), Paged memory   Transfer Size (Bytes)        Bandwidth(MB/s)   33554432                     1108.1

 Device to Device Bandwidth, 1 Device(s)   Transfer Size (Bytes)        Bandwidth(MB/s)   33554432                     84097.6

[bandwidthTest] - Test results:PASSED

Press <Enter> to Quit...-----------------------------------------------------------

Using NVIDIA bandwidthTestCoit-grid07bandwidthTest Starting...

Running on...

Device 0: Tesla C2050 Quick Mode

Host to Device Bandwidth, 1 Device(s), Paged memory Transfer Size (Bytes) Bandwidth(MB/s) 33554432 4773.7

Device to Host Bandwidth, 1 Device(s), Paged memory Transfer Size (Bytes) Bandwidth(MB/s) 33554432 4060.4

Device to Device Bandwidth, 1 Device(s) Transfer Size (Bytes) Bandwidth(MB/s) 33554432 84254.9

[bandwidthTest] - Test results:PASSED

Press <Enter> to Quit...-----------------------------------------------------------

12

CUDA Streams

A CUDA Stream is a sequence of operations (commands) that are executed in order.

Multiple CUDA streams can be created and executed together and interleaved although the “program order” is always maintained within each stream.

Streams provide a mechanism to overlap memory transfer and computations operations in different stream for increased performance if sufficient resources are available.

13

Creating a stream

Done by creating a stream object and associated it with a series of CUDA commands that then becomes the stream. CUDA commands have a stream pointer as an argument:

cudaStream_t stream1;cudaStreamCreate(&stream1);

cudaMemcpyAsync(…, stream1);MyKernel<<< grid, block, stream1>>>(…);cudaMemcpyAsync(… , stream1);

Cannot use regular cudaMemcpy with streams. Need asynchronous commands for concurrent operation see next

Stream stream1

14

cudaMemcpyAsync( …, stream)

Asynchronous version of cudaMemcpy that copies date to/from host and the device

May return before copy complete

A stream argument specified.

Needs “page-locked” memory

15

#define SIZE (N*20)…int main(void) { int *a, *b, *c; int *dev_a, *dev_b, *dev_c;

cudaMalloc( (void**)&dev_a, N * sizeof(int) ); cudaMalloc( (void**)&dev_b, N * sizeof(int) ); cudaMalloc( (void**)&dev_c, N * sizeof(int) );

cudaHostAlloc((void**)&a,SIZE*sizeof(int),cudaHostAllocDefault); // paged-locked cudaHostAlloc((void**)&b,SIZE*sizeof(int),cudaHostAllocDefault); cudaHostAlloc((void**)&c,SIZE*sizeof(int),cudaHostAllocDefault);

for(int i=0;i<SIZE;i++) { // load dataa[i] = rand();b[i] = rand();

}

for(int i=0;I < SIZE;i+= N { // loop over data in chunks

cudaMemcpyAsync(dev_a,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream); cudaMemcpyAsync(dev_b,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream); kernel<<<N/256,256,0,stream>>>(dev_a,dev-b,dev_c); cudaMemcpyAsync(c+1,dev_c,N*sizeof(int),cudaMemcpyDeviceToHost,stream); } cudaStreamSynchronise(stream); // wait for stream to finish return 0;}

Code ExamplePage 194-95 CUDA by Example, without error

detection macrosOne stream

16

Multiple streams

Assuming device can support it (can check in code if needed), create two streams with:

cudaStream_t stream1, stream2;

cudaStreamCreate(&stream1);

cudaStreamCreate(&stream2);

and then duplicate stream code for each stream

17

int *dev_a1, *dev_b1, *dev_c1; // stream 1 mem ptrsint *dev_a2, *dev_b2, *dev_c2; // stream 2 mem ptrs//stream 1cudaMalloc( (void**)&dev_a1, N * sizeof(int) );cudaMalloc( (void**)&dev_b1, N * sizeof(int) );cudaMalloc( (void**)&dev_c1, N * sizeof(int) );//stream 2cudaMalloc( (void**)&dev_a2, N * sizeof(int) );cudaMalloc( (void**)&dev_b2, N * sizeof(int) );cudaMalloc( (void**)&dev_c2, N * sizeof(int) );…for(int i=0;I < SIZE;i+= N*2 { // loop over data in chunks// stream 1 cudaMemcpyAsync(dev_a1,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream1); cudaMemcpyAsync(dev_b1,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream1); kernel<<<N/256,256,0,stream1>>>(dev_a,dev-b,dev_c); cudaMemcpyAsync(c+1,dev_c1,N*sizeof(int),cudaMemcpyDeviceToHost,stream1);//stream 2 cudaMemcpyAsync(dev_a2,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream2); cudaMemcpyAsync(dev_b2,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream2); kernel<<<N/256,256,0,stream2>>>(dev_a,dev-b,dev_c); cudaMemcpyAsync(c+1,dev_c2,N*sizeof(int),cudaMemcpyDeviceToHost,stream2);}cudaStreamSynchronise(stream1); // wait for stream to finishcudaStreamSynchronise(stream2); // wait for stream to finish

First attempt described in book

concatenate statements of each

stream

18

Simply concatenating statements does not work well because of the way the GPU schedules work

Page 206 CUDA by Example,

19

Page 207 CUDA by Example,

20

Page 208 CUDA by Example

21

for(int i=0;I < SIZE;i+= N*2 { // loop over data in chunks// interleave stream 1 and stream 2 cudaMemcpyAsync(dev_a1,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream1); cudaMemcpyAsync(dev_a2,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream2); cudaMemcpyAsync(dev_b1,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream1); cudaMemcpyAsync(dev_b2,a+i,N*sizeof(int),cudaMemcpyHostToDevice,stream2);

kernel<<<N/256,256,0,stream1>>>(dev_a,dev-b,dev_c); kernel<<<N/256,256,0,stream2>>>(dev_a,dev-b,dev_c);

cudaMemcpyAsync(c+1,dev_c1,N*sizeof(int),cudaMemcpyDeviceToHost,stream1); cudaMemcpyAsync(c+1,dev_c2,N*sizeof(int),cudaMemcpyDeviceToHost,stream2);}

Second attempt described in bookInterleave statements of each stream

22Page 210 CUDA by Example

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