how a virtual learning environment can (and should) help learners

Post on 31-Dec-2015

218 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

TRANSCRIPT

How a Virtual Learning Environment Can (and should) Help Learners

Pick a number…

• Between 01 & 10• Multiply by 9• Add 2 digits of new number together• Subtract 5• Assign the corresponding letter to the number

(1=A, 2=B, etc)• Pick a country that begins with that letter

(A=Argentina, etc)• Think of an animal that begins with the 2nd letter of

the country

The Problem…

• There are no elephants in Denmark!

Teaching Perspective

Jeff D Borden

Learning Today

Agenda

•Where Are We Today?

•What Will It Take To Change?

•How Can Change Actually Happen?

Where Are We Today?

1

Evolution of Generational Learning

Generation M

•Multi-tasker•Media•Multi-Modal•Multi-Nodal•Variance (Differentiation) Makes Reaching Them Possible

Variance (Variety)

Understanding the Individual

•Differentiation: “By definition, differentiation is wary of approaches to teaching and learning that standardize. Standard-issue students are rare, and educational approaches that ignore academic diversity in favor of standardization are likely to be counterproductive in reaching the full range of learners.” – Tomlinson (2006)

Clasped Hands

But We Also Know We Have Problems…

What’s Wrong With Education?

FOR EVERY 100 9TH GRADERS

68 GRADUATE ON TIME

OF THOSE, 40 ENROLL DIRECTLY IN COLLEGE

OF THOSE, 27 ARE STILL ENROLLED THE FOLLOWING YEAR

OF THOSE, 18 EARN AN ASSOCIATES DEGREE WITHIN 3 YEARS OR A B.A. WITHIN 6 YEARS.

82 DON’T MAKE IT!-- National center on education and the economy ncee.org

Are Students Life-Ready?

• 2008 Oxford Survey of “Most Important Employee Skills”

• Employers said employees achieved 15% of these regularly

Technology Can Help: History Pin

Technology Demands Purpose

•“Students know when technology without purpose is being imposed on them.”

Allan Heap, Center for Internet Technology

Welding, Telescopes, Automotive, Microscopes, Cadavers, Architecture Software, Bridge Construction Tools, Etc

But Students Still Demand Technology…

•The average American student’s College / University is ____ miles from where the student lives:•1980: 5m•2006: 50m•2009: 78m•Eduventures, 2009

Disrupting Class

What Will It Take To Change?

2

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research

Brain Research

•Multi-Modal & Multi-Nodal•Impacts on Learning

• Sleep• Caffeine• Culture• Personality• Air Temperature• Hunger

•Visual indexing

REDBLUE

GREENYELLOW

BLUERED

YELLOWGREENBLUE

GREENRED

YELLOW

Active Learning

Basic Individual Teaching Framework

• Tell: Lecture; Readings; Illustrations; Podcasts; Video; Audio; PowerPoint, Digital Stories

• Show: Video; Audio; PowerPoint; Graphics; Stories; Illustrations; Zentation; YouTube

• Do: Simulations; Activities; 3rd Party Websites; Widgets; Games; Social Networks, Groups

• Review: Self – Checks; Journals; Blogs; Summaries; Wikis; Social Networks, Twitter

• Ask: Assessments; Assignments; Polls; Surveys; Widgets; Groups; Peer Reviews, Group Projects

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research2. Cross-curricular courses

Mystery @ MIT

•400 Students•20 Faculty•2 Weekends•Curriculum Integration

• Nursing• Engineering• Chemistry• Journalism• Political Science

Serious Games•A competition (against others or self) with defined rules and goal(s) that signify an ending. The primary objective is to aid in education, teaching, or learning...entertainment is just a nice bonus!

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research2. Cross-curricular courses3. Teach students how to be creative / innovativehttp://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a-smarter-planet-live

(Feb 10, 2010)

Ages In History

Information

• 2008: Internet Data = 27,000 Library of Congress’

• 2009: YouTube Data = 2008 Internet Data (6.1 million videos)

• 2010: Facebook Data = 2009 YouTube Data (5th largest country)

• 2011: Ghost Blogs = 2010 Facebook Data

Creativity

• “We Can Find Creative Solutions To Climate Change” – Hillary Clinton, 2009

• “The oil industry can develop creative solutions to address climate change” –Sir Charles Nicholson (BP Oil)

• Innocentive

• “Can Iococca’s Creativity Save Ford?” –Washington Post, 1964

• “Lean Financial Times Call For Creative Solutions” –NAA.org 2006

• “DOJ Looking For Creative Solutions For 21st Century Crime” –NY Times 2008

• “White House created a Social Innovation fund to help nonprofits and individuals working on creative solutions…” –Time Magazine 2009

Inherited Problems

Creativity

“Chief Executives believe that – more than rigor, management discipline, integrity, or even vision – navigating an increasingly complex world will require creativity.”

80% of employers seeking creative employees cannot find them to hire…

IBM 2010 Global CEO Survey1500 CEO’s from 60 Countries

Creativity

Ken Robinson: Do Schools Kill Creativity?

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research2. Cross-curricular courses3. Teach students how to be creative / innovative4. Teach core, communication, computer, cultural, and

collaboration competencies

Today’s Learning Competencies: T Shapes

• Core Competencies• Literacy, Math, Science, Critical Thinking, Social Sciences,

Reasoning, Pattern Recognition

• Creative Competencies• Innovation, Resourcefulness, Problem Solving / Finding

• Communication / Collaboration Competencies• Linguistic, Technological, Interpersonal, Group, Narrative

• Cultural Competencies• The World Is Flat, Micro-cultures, Macro-cultures

• Computer Competencies• Social, Search, Process

Communication Competence

• Nonverbal Communication: 86%– Haptics– Objectics– Proxemics– Chronemics– Optics– Vocalics– Kinesics

• Facial Mirroring

Mirroring

The Mixxer

Are You Ready For Mobile Learning?

Eventually…• Announcements• Discussions• What’s New• Tests• Surveys• Content• Dropbox

Submissions• Etc

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research2. Cross-curricular courses3. Teach students how to be creative / innovative4. Teach core, communication, computer, cultural, and

collaboration competencies5. Authentic / Practical Assessment

Retention Aids Based On Brain Research

Assessment MethodsThinking critically / making judgments(Developing arguments, reflecting, evaluating, assessing, judging) •Essay •Report •Journal •Letter of Advice to .... (about policy, public health matters .....) •Present a case for an interest group •Prepare a committee briefing paper for a specific meeting •Book review (or article) for a particular journal •Write a newspaper article for a foreign newspaper •Comment on an article's theoretical perspective

Solving problems and developing plans (Identifying problems, posing problems, defining problems, analyzing data, reviewing, designing experiments, planning, applying information) •Problem scenario •Group Project•Work-based problem •Prepare a committee of enquiry report •Draft a research bid to a realistic brief •Analyze a case •Conference paper (or notes for a conference paper plus annotated bibliography)

Assessment MethodsPerforming procedures and demonstrating techniques (Computation, taking readings, using equipment, following laboratory procedures, following protocols, carrying out instructions) •Demonstration •Role Play •Make a video (write script and produce/make a video) •Produce a poster •Lab report •Prepare an illustrated manual on using the equipment, for a particular audience •Observation of real or simulated professional practice •Simulations•Games•Zentation•Facilitate Web Chat

Managing and developing oneself (Working co-operatively, working independently, learning independently, being self-directed, managing time, managing tasks, organizing) •Temporal Case Study•Gaming•Discussion•Journal •Blog•Portfolio •Learning Contract •Group work •Polls•Surveys•Self Check•Wiki•Immersive Gaming

Immersive Environments

Immersive Environments

Immersive Environments

Immersive Environments

Immersive Environments

Assessment MethodsAccessing and managing information(Researching, investigating, interpreting, organizing information, reviewing and paraphrasing information, collecting data, searching and managing information sources, observing and interpreting) •Annotated bibliography •Project •Dissertation •Applied task •Applied problem•Wiki•Case Study•Letter to the Editor

Demonstrating knowledge and understanding (Recalling, describing, reporting, recounting, recognizing, identifying, relating & interrelating) •Written examination •Oral examination •Essay •Report •Comment on the accuracy of a set of records •Devise an encyclopedia entry •Produce an A - Z of ... •Write an answer to a client's question •Short answer questions: True/False/ Multiple Choice Questions

Assessment Methods

Designing, creating, performing (Imagining, visualizing, designing, producing, creating, innovating, performing) •Portfolio •Performance •Presentation •Hypothetical Illustration•Projects •Prezi•Mind Map•Mock / Real Interview•Teacher Others

Communicating (One and two-way communication; communication within a group, verbal, written and non-verbal communication. Arguing, describing, advocating, interviewing, negotiating, presenting; using specific written forms)•Written presentation (essay, report, reflective paper etc.) •Oral presentation •Discussion/debate/role play •Participate in a 'Court of Enquiry' •Presentation to camera •Observation of real or simulated professional practice •GROUP WORK!!!

Teams / Collaboration

•78% vs 7%•Social Learning, Teaching•Prepare Students

From Perry Mason…

To teams of experts

From Dr. Kildare…

To teams of professionals

From Lone Teacher…

To Lone Teacher…

Team Structures

Role TypesLeader

Initiator/ContributorInformation Gatherer /

Recorder / ScribeGatekeeper/Expediter

Follower / ListenerInitiator / ContributorInformation SeekerInformation Giver

Procedural TechnicianEvaluator/CriticOpinion SeekerOpinion Giver

ElaboratorCoordinator

OrientorEnergizer

Encourager Harmonizer

Compromiser Observer/Commentator

AggressorBlockerRecognition SeekerSelf-confessor Disrupter/Playboy or PlaygirlDominatorHelp SeekerSpecial Interest Pleader

Task Based Roles

Social Based Roles

Positive Negative

Crowd Sourcing

•www.edistorm.com•www.betterme.com•www.crocodoc.com•www.thinkfold.com

Smarter Planet Experts Webcast: What needs to change in education?

1. Stop ignoring research2. Cross-curricular courses3. Teach students how to be creative / innovative4. Teach core, communication, computer, cultural, and

collaboration competencies5. Real life, practical assessment6. Personalized Learninghttp://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a-smarter-planet-live

(Feb 10, 2010)

Sir Ken Robinson: RSA Animate

How Can Change Actually Happen?

3

Cloud Computing = Data

Ellen Wagner, Exec Dir, WCET

•“Institutions need to break from data being only about publication and research.”•http://hosted.mediasite.com/mediasite/SilverlightPlayer/Default.aspx?peid=18bf27d129594e9a913c499ad232c1921d

Data Mining - Amazon

•Individuals•Surveys•Purchase History•Wishlist•Often Viewed•--•Purchase Categories•Amounts•Area of the Country

Data Mining – Amazon…You Might Also Like

Data Mining - Education

•Time•Activity•Grades•Outcomes•Completion / Retention Rates•--•Teacher•Learning Assets•Assessments•Courses

77

Data Must Be Actionable

3.1

2.21.8

2.42.8 2.7 2.7

4.2

2.0

3.1

1.5

2.3

6.0

5.2 5.4

4.6 4.6 4.7

5.65.3

4.44.8 4.6

5.2

0

2

4

6

8

10

ACC BUS CIS ECO FIN HUM LEG MAT MKT POL PSY SOC

Avg.= 5.0

Avg. Student Activity/Section at Day 10 (hrs)

Avg.= 2.5

Dropped Students Completed Students

70%

80%

90%

100%

0 2,000 4,000

Avg. SectionCompletionRate = 80%

Department Term Start Enrollments

BUS

Dep

artm

ent C

ompl

etio

n R

ates

: T

erm

Sta

rt to

Ter

m E

nd

I

IIIII

IV

MATH

ENGL

MGMT

ACCT

COMP

OTHER

HRM

ECON

HUMHIST

AVI

MKT

ART

LAWBIO

SCI

Retention Analysis

Actionable

Actionable

85%95%

80%75% 75%

55%50%

85%95% 95%

0%

25%

50%

75%

100%

LO1 LO2 LO3 LO4 LO5 LO6 LO7 LO8 LO9 LO10

Student Mastery by Learning Outcome

Actionable: Digging In

Mastery = 85%

Student Mastery by Learning Outcome

LO6 LO7

0%

25%

50%

75%

100%

Alle

n, V

ance

Arch

ibal

d, P

aul

Arvi

zu,

Joel

Berg

ad,

Andy

Bord

en,

Jeff

Bord

onar

o, S

teve

Cha

dwic

k, S

cot

Cro

wso

n, T

J

Eked

ahl,

Dav

id

Fish

enco

rd,

Mat

t

Gar

ry,

Mau

reen

Hal

e, R

yan

Har

pste

r, M

arc

John

ston

, Am

y

McL

ish,

Ken

dric

k

Pone

se,

Lou

Swit

zer,

Ken

Tonj

es,

Larr

y

Trev

ino,

Kat

ie

Ush

er,

Kris

ten

Taking Surveys: Email or Course Access

Survey Report Results

Survey of Learning Satisfaction

Personalized Learning

Individualized Learning Paths

Learners Are Individuals

Learning Path

http://eteaching.ecollege.com

LoginID: cite2010

Password: cite2010

Be sure to check out:*Each Unit = Different Teaching Methods*Doc Sharing has the Resource “Tools” List & the Javascript Redirect

Course Resource

Thank You!

Jeff D Borden, M.A.Senior Director of Teaching & Learning

jeffb@ecollege.com

top related