guess who? final presentation

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For the class UX Prototyping.

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GUESS WHO?Kangeun LeeKyung Jin Hong

Table of Contents• System Concept Statement• Persona• Sketches• Journey Map• Wireframes• Narrative Storyboard• Panel• Concept Movie

System Concept Statement• What is the system name?• Guess Who?

• Who are the system users?• The system’s target group is college students who live in

the dorms at Yonsei International Campus (YIC). Among them the main target is students who want to meet new friends that share the same hobbies.

System Concept Statement• What will the system do?• Registration• Supported by the Yonsei Residential College, Guess Who?

Is a location-based smartphone app that pairs up YIC stu-dents based on common interests. First, students will download the app and register as users by entering their Yonsei portal ID and password. Then they will take a survey about their basic information (name, gender, age, RC/non-RC, hobbies). After submitting, students will be paired up based on common interests, and they will start a game to try and find out their partner’s identity.

System Concept Statement• What will the system do?• Mission• Each week the user and their partner will be given mis-

sions based on different locations in Songdo, ranging from YIC to Haekyung and the public parks. The user will go around each place taking photos of the places they visit and will send them to their partner. They will also receive photos from their partner that are cut in half and will guess the places in the photos. They can also ask the app map for directional hints to the place. If they visit the correct place, the GPS will send the second half of the photo so the user can see the full picture and the place will be recorded on the map.

System Concept Statement• What will the system do?• Reward• Each time the user finds their partner’s photo before their

partner does, they will receive one point. The player with the most points at the end of the week will be rewarded with a hint about their partner’s identity. Based on these hints, the user will guess their partner’s name. If they guess incorrectly, they can keep playing the game to gather more hints. If they guess correctly, they win the game and receive their partner’s contact as well as a re-ward they can use with their partner, such as movie tick-ets. The user can then contact their partner to set up a date and enjoy their reward together, becoming closer friends as a result.

System Concept Statement• What problems will the system solve?• When students first enter college, most of them become

closest to other students in the same major and have little chances to meet other people. Therefore, it can be hard to find other friends with the same interests that they can hang out with. Guess Who? can provide the chance for students to meet new friends by connecting them through its game. It can also provide a period when students can get to know each other indirectly before actually meeting, which can make the start of the friendship less awkward.

System Concept Statement• What is the design vision and emotional impact goals?• Besides making friends, another goal of Guess Who? is to

create a fun detective-like experience for YIC students. El-ements like physically tracking down places in the part-ner’s photos and guessing their partner’s name can add excitement to the game. Also, the app design is meant to be appealing to college students, especially freshmen who are the majority of YIC students. Bright colors and a mod-ern flat UI design were used for this purpose. Through the design vision and emotional impact, Guess Who? can pro-vide a unique and entertaining way of making friends.

Persona

유재상 (20)

• Freshman, RC student• Hobbies: Watching

movies, finding 맛집 , drinking

• Stays at dormitory during weekends

정예인 (21)

• Sophomore, Non RC• Hobbies: Watching movies,

finding 맛집 , taking photos• Usually stays at dormitory

during weekends (some-times goes home)

Sketches

Sketches

Journey Map

Wireframes• POP clickthrough• Start• https://popapp.in/w/projects/537316d89b00aa166d03e705/embe

dded• Main• https://popapp.in/w/projects/537316df86797f32740ef278/embedd

ed

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes• Final clickthrough

Narrative Storyboard

Exhibition Panel

The End

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