grensesnitt i bevegelse

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Jon Olav Eikenes, stipendiat, Arkitektur- og designhøgskolen i Oslo

Grensesnitt i bevegelse

- nye muligheter og utfordringer

Multi-touch table, studenprosjekt 2006

ABB sommerprosjekt (2006)

Hovedmål: “å gjøre norske teknologi- og tjenesteleverandører bedre i stand til å utvikle nye produkter og tjenester for sosiale nettverk, der brukere deler og anvender audiovisuelt innhold”

design vs. forsking

objekt

aktør

kontekst

prosess

Dorst, Kees (2008) ‘Design research: a revolution-waiting-to-happen’

grensesnitt

Teknologisk utvikling

Kulturell utvikling

Rich Internet Applications

Adobe Flash

ActionScript 3

Adobe Air

Adobe Flex

Ajax

JavaScript

Microsoft Silverlight

streaming

embedding

widgets mashups

RSS

Apple Core Animation

‘Moore's Law’'the long tail

opplevelsesøkonomi

information overloadmobilitet

ubiquitous computing

nisjemarked

digitaliseringverktøy -> underholdning

procumers

breiband

Nye muligheter

Grensesnitt i HCI

person

grensesnitt

datamaskin

Laurel, Brenda (1991) ‘Computers as Theatre’

Grensesnitt som medium

TV

radio

mobiltelefonarPCar

film

• Fokus på kommunikasjon, meining og opplevelse

• Multimodale grensesnitt: blanding av medietypar

• Marshall McLuhan: “the medium is the message”

• Manovich, L. (2001) ‘The Language of New Media’

magasin

aviserplakatar

navigation animation

analyse

‘Spatial manipulation’

‘Temporal navigation’

‘Motional transformation’

Space:

Time:

Motion:

brukervennlighet?

“Moving images have an overpowering effect on the human peripheral vision ... Unconstrained use of multimedia results in user interfaces that confuse users and make it harder for them to understand the information.”

Jakob Nielsen: “Guidelines for Multimedia on the Web”

Eye Candy and Animations

“Although it’s nice to have eye candy, if an effect does not provide a real benefit to the user, it will eventually become irritating. So when you are putting animations into your application, make sure there is a valid user need being met. Eye candy that meets a need will be shown off; eye candy that is simply flash will eventually be ignored or turned off.” (p. 29)

http://www.iallenkelhet.no/brukervennlighet-vs-grafisk-design-%E2%80%93-pa-tide-a-legge-debatten-d%C3%B8d

Brukervennlighet vs. grafisk design

– på tide å legge debatten død?

(Kjell-Morten Bratsberg Thorsen, NetLife Research)

http://www.iallenkelhet.no/brukervennlighet-vs-grafisk-design-%E2%80%93-pa-tide-a-legge-debatten-d%C3%B8d

Jesse James Garrett’s ”Elements of User Experience”

‘research by design’

designprosess

http://www.cinematicinterface.com/

• Draw more maps

• Draw in-between states

• Draw with arrows

• Choreograph with your hands

• Use sound effects

• Watch real world motion

• Create motion studies

• Animate your comps

‘Inject Motion into the Design Process’

Apple patent (2002): “ornamental design for a user interface for computer display”

Solidity• Squash and Stretch• Motion blur• Arrivals and departures

Exaggeration• Anticipation• Follow through• Secondary action• Clear staging

Reinforcement• Slow In and Out• Arcs• Follow through and overlapping action

Timing and motion• Straight ahead action or pose-to-pose action• Appeal

B. Chang and D. Ungar: “Animation: From Cartoons to the User Interface”G.R.S. Weir and S. Heeps: “Getting the Message Across: Ten Principles for Web Animation”

Animate in Flash / After Effects / animert GIF etc.

PowerPoint / Keynote

Eksisterande løysingar / implementering

Verba, David (2007) "Sketching in Code: Using Prototypes to Visualize Interactions". Adaptive Path UXWeek 2007.

Skisse i Processing, av Christer Carlsson, AHO 2008.http://www.carlssondesign.no/ti08/2008/03/19/flipping-tiles/

Skisse i kode

http://www.alistapart.com/articles/sketchingincode

Fordelar • Nye potensiale for kommunikasjon og formidling

• Nye former for interaksjon og navigering

• Bygge og forsterke ‘mentale modellar’

• Vise oversikt og relasjonar

• Nye visuelle uttrykk + wow-effekt

• Underhalde og skape stemning

• Skape flyt

Utfordringar • Tidkrevande og teknisk utfordrande

• Nye interaksjonsmønster

• Ikkje alltid relevant

Vidare arbeid:

‘Social navimation’

Brukarinvolvering

www.navimationresearch.net

Takk!

Jon Olav Eikenes 11.11.08

jonolav.eikenes@gmail.com

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