games engines 1996-2006

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Games Engines 1996-2006. Contents. 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006. 1996. Quake Engine The Quake engine was written for Quake 1996. Back to Contents. 1997. Lithtech 1.0 Lithtech was originally developed for Microsoft to be used in DirectX. - PowerPoint PPT Presentation

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Games Engines1996-2006

Contents 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006

1996

Quake Engine

The Quake engine was written for Quake 1996.

Back to Contents

1997

Lithtech 1.0

Lithtech was originally developed for Microsoft to be used in DirectX.

Back to Contents

1998

Quake II engine

Id Tech 2 developed Quake II to be used in their games.

Unreal engine 1

Unreal engine offered advanced rasterizer software and a hardware-accelerated rendering path.

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1999

Lithtech 1.5 Talon

This version supports advanced animations.

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2000

Quake III

This engine was developed by id software to be used in Quake III Area.

Back to Contents

2001

Lithtech 2.0

This engine has the same of before but this on has better bleeding-edge technology.

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2002

Unreal engine 2

This engine had his core code and it’s rendering engine re-written.

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2003Source engine

This engine was developed by Vale Corporation and was first used in Counter-Strike.

Cry engine

This engine was developed by Crytek was used in first person shooters like Far Cry.

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2004Doom engine 3

This engine was developed by id software and first used in Doom 3

Cry engine 1.3

This is an update for the original Cry engine which stopped random crashing.

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2005

Lithtech Jupiter EX

This engine was developed by Jupiter EX and was used in F.E.A.R and Condemned: Criminal Origins

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2006

Unreal engine 3

This engine is designed for DirectX versions 9-11 for Windows and the Xbox 360. it also it can be used on systems using OpenGL including the PS3, Mac OS X, iOS, Android, Stage 3D for Adobe Flash Player 1, PlayStation Vita and Will U.

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