from oculus to hololens: building virtual & mixed reality apps & games

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Nick LandrySenior Technical Evangelist – Microsoft

nick.landry@microsoft.com

Blog: AgeofMobility.com

@ActiveNick | github.com/ActiveNick

From Oculus to HoloLens:

Building Virtual & Mixed

Reality Apps & Games

Virtual Reality

Fully immersive experience that replaces your physical world

Examples:Oculus Rift, GearVR,The Matrix

Augmented Reality

Overlays digital information about the physical world around you

Example:Google Glass, HUDs,

Terminator (vision)

Mixed Reality

Combines virtual 2D and 3D objects/apps and the physical world

Examples:Microsoft HoloLens,Star Trek Holodeck

Mobile Desktop Standalone

© Microsoft© Oculus

© Samsung

© Volvo, Google Play Store

© Iris VR

© Microsoft

http://VISR-VR.com/Developer

dev.windows.com

dev.microsoft.com/windows/holographic

Typical HoloLens viewing distances

design.windows.com

https://channel9.msdn.com/Events/Build/2015/2-658

strongly discouraged

highly discouraged

if (Windows.System.Profile.AnalyticsInfo.VersionInfo.DeviceFamily == "Windows.Holographic")

{

// Enable or disable features

}

https://blogs.windows.com/buildingapps/2015/09/15/dynamically-detecting-features-with-api-contracts-10-by-10/

https://channel9.msdn.com/events/Build/2015/3-733

https://dev.windows.com/en-us/holographic/voice_input

http://www.AgeofMobility.com/cortana

https://dev.windows.com/en-US/holographic/current_limitations_for_apps_using_apis_from_the_shell

dev.windows.com/holographic

forums.hololens.com

hololens.com

https://channel9.msdn.com/Events/Build/2016/B854

https://channel9.msdn.com/coding4fun/kinect/HoloLens-Dev-Link-Round-up

https://channel9.msdn.com/Blogs/AdamsGarage/Getting-Started-with-the-HoloLens

https://channel9.msdn.com/coding4fun/kinect/Emulating-Real-Space-in-the-HoloLens-Emulator

https://channel9.msdn.com/Tags/hololens

https://mva.microsoft.com/en-US/training-courses/creating-virtual-and-augmented-reality-apps-on-the-windows-platform-16141

https://channel9.msdn.com/Series/Creating-Virtual-and-Augmented-Reality-Applications-on-Windows-Platform-en

http://visr-vr.com/Developer/

http://aka.ms/alpsvr

https://developer.oculus.com/

https://developers.google.com/cardboard/

https://webvr.info/

http://fibrum.com/sdk/

https://github.com/ValveSoftware/openvr

http://www.osvr.org/

https://channel9.msdn.com/blogs/misslivirose

http://unity3d.com/get-unity

http://unity3d.com/learn

https://mva.microsoft.com/en-US/training-courses/building-windows-10-games-with-unity-5-12572

https://channel9.msdn.com/Shows/gamedev

https://channel9.msdn.com/Series/UnityCreativeCoding

https://channel9.msdn.com/coding4fun/kinect/HoloLens-with-Unity

https://channel9.msdn.com/Tags/unity

https://github.com/Microsoft/GalaxyExplorer

https://github.com/misslivirose

http://aka.ms/CardboardVRDemoRepo

https://github.com/ActiveNick

https://github.com/peted70/mva-vrdemo

Thank You!Slides are posted on SlideShare. Demos are on GitHub.

SlideShare: www.slideshare.net/ActiveNick

Blog: www.AgeofMobility.com

Twitter: @ActiveNick

Mobile Apps: www.bigbaldapps.com

LinkedIn: www.linkedin.com/in/activenick

GitHub: github.com/ActiveNick

Email: nick.landry@microsoft.com

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