educational technology 2 presentation for lesson 8

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HIGHER THINKING SKILLSTHROUGH IT-BASED PROJECTS

GROUP IV

Where you learn more?

VS

PREFER TO READ ON SCREEN

TABLETS BOOKS

48% 52%

According to BBCnews.com/education

Constructivist Approach to instruction

Teacher creating the learning environmentTeachers giving students tools and facilitatesTeachers facilitating learnings

RESOURCED-BASE PROJECTS

FANTASTIC4 IT-BASED PROJECTS

SIMPLE CREATION

GUIDED HYPERMEDIA

WEB-BASED PROJECTS

RESOURCED-BASED PROJECTS

Teacher steps out traditional role of being an content expert and information provider.The students find their own facts and information.

GENERAL FLOW OF EVENTSTeachers

determines the topic for the examination

Teachers present the problem to the

class

Students find information on the problem/questions

Students organize their information in

response to the problem

Beyond the textbook and curriculum materials

Particularly to the modern extension of the modern library, the internet

PAST,PRESENT:Learning ApproachTRADITIONAL LEARNING

MODELRESOURCED-BASED LEARNING MODEL

Teacher is expert and information provider

Teacher is a guide and facilitator

Textbook is key source of information

Sources are varied (print, video, internet, etc.)

Focus on facts information is packaged in neat parcels

Focus on learning inquiry/quest/discoveries.

The product is the be-all and end-all of learning

Emphasis on process

Assessments is quantitative Assessments is quantitative and qualitative

SIMPLE CREATIONSStudents assigned to create their own software materials.To supplement the need for relevant and effective materials.Creating is more consonant with planning, making, assembling, designing or Building

CREATIVITY: 3 KINDSOF SKILL

ANZILNGYADistinguishing similarities and differences. Seeing

the project as a problem to be solved.

ANALYZING

SYNZINGSITHE

Making Spontaneous connections among

ideas, thus generating

interesting or new ideas

PROTIMONGSelling of new ideas to

allow the public to test the ideas themselves

SYNTHESIZING

PROMOTING

5 KEY TASKS

ADOPT FLEXIBILIT

Y

ACT

JUDGE IDEAS

BRAINSTORM

DEFINE TASK

Clarify the goal of the completed project to the students.

The students themselves will e allowed to generate their own ideas on the projects. Rather than shoot down ideas, the

teachers encourages idea exchange.

The students themselves make an appraisal for or against any idea. Only when students are completely off track should

the teacher intervene.

The students do their work with the teacher a facilitator.

The students be allowed to shift gears and not follow an action path rigidly.

GUIDEDHYPERMEDIAPROJECTS

Combines the concepts of hypertext and multimedia.Allow rich interaction between the user and the materials.

http://www.slideshare.net>redcrimson07

2 WAYSOF M-P APPROACH

AS AN INSTRUCTIVE TOOL, SUCH AS IN THE PRODUCTION BY STUDENTS OF A POWERPOINT PRESENTATION OF A

SELECTED TOPIC.

AS A COMMUNICATION TOOL, SUCH AS WHEN STUDENTS DO A MULTIMEDIA PRESENTATION (WITH

TEXT,GRAPHS,PHOTOS, AUDIO NARRATION, INTERVIEWS, VIDEO CLIPS, ETS.) TO SIMULATE A TELEVISION NEWS

SHOW

Students can be made to create and post webpages on a given topic.Allows the students a wider audience. They can also linked with other related sites in the internet.

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