digital badges - nercomp gameful learning presentation

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Presentation given at NERCOMP Gameful Learning Professional Development workshop, September 2014. This presentation explored some aspects of applying a gamification framework toa Graduate Instructional Design course, and the initial application of digital badges to this course.

TRANSCRIPT

Digital BadgesThe case of INSDSG 619also available on SlideShare

Apostolos Koutropoulos, MBA, MSIT, MEd, MA

Agenda

Gamification FrameworkFramework & the semester scheduleDigital Badges for INSDSG 619/684

Badges How it worked out Future steps

Ground Rule

Questions? Ask!

No need to wait until the end.

If there is something I will get to at a later point in the presentation I will let you know

Gamification Framework

Onboarding

Early Late

Midgame

Early Late

Endgame Everlasting Epicwinblog

1 2

3 4

Framework applied 619 (retcon)

Week 0Week 1

Welcoming remarks, Initial overview,Introductions, Priming

Week 2Week 3

Review & foundation setting

Week 4~Week 9

Core Design Content

Week 10~Week 12

Teaching, Implementation,Peer Review

Week 13 Wrap-up

Early Onboarding

Late Onboarding

Midgame

Endgame

?

Add/DropEnds

Gamification MechanicsWhat was useful, with little modification

Mechanics used (Level 1)Early Onboarding

Mechanics used (Level 2)Late Onboarding

Mechanics used (Level 3)Early Midgame

Mechanics used (Level 4)Late Midgame

Mechanics used (Level 5)Endgame

Mechanics used (Level 6)Everlasting Experience

BadgesCan someone define a badge?

Why Badges?

1. Very specific recognition

2. Motivation to produce better final projects

Known Badges

LMS Initiate Design Competition

(Discovered) Easter Egg Badges

No Walled Gardens

Left:Discussion InitiatorDiscussion KindlerHelping Hand

Right:Sharing is caringBeyond the courseBug Squasher

Beyond the Basics

(undiscovered) Easter Egg Badges

Some figures: Easter Eggs

14/17 (82%) opted to participate in the experiment

No Walled Gardens 8 57%

Discussion Initiator 2 14%

Discussion Kindler 5 36%

Helping Hand 10 71%

Sharing is Caring 9 64%

Bug Squasher 4 29%

Beyond the Course 11 79%

Some figures: Competition

Badge Activity

Gold 365

Silver 15

Bronze 56

Lessons LearnedWriting testimonials, and providing evidence, for

behavioral badges is tough!Most Easter Eggs revealed after week 6 (late

midgame)Generally speaking: Students who earned badges

liked the recognition – however no significant boost in motivation.

For the most part: knowing that peers would be voting on the final project encouraged student to “up their game” when designing their final project.

Possible Future Directions Rethink current assignments

Start from scratch with most Use badges instead of grades

Improve Midgame experience

Student Sourced Badges

Create an Open Course

Engage alumni mentors

Enhance Level 6 mechanics

Discussion

See Epic Win Blog for Gamification Mechanics

http://www.epicwinblog.net/2013/10/the-35-gamification-mechanics-toolkit.html

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