design workshop at ui/ux summit, esri user conference 2014

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Presentation given during the design workshop at UI/UX Summit, Esri User Conference 2014

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Esri UC 2014 | Technical Workshop |

Workshop on GIS+DesignSneha Khullar & Mark Harrower

Welcome

Dot Voting

Place dots on apps you want to build(can put one or more on a app!)

GIS + Design – IntroductionUser Interface Design and User Experience critical for great

products

We’ll create a fictional product today

Easy, fun, and relevant

PROCESS of working together more important today than the PRODUCT

Your Persona

User, Designer, and Developer

(introduce yourself)

Problem Finding / Needs Assessment

Don’t assume you know what your audience needs

Watch, Listen, Learn

Beginner’s Mind

Redesign pill bottle for the elderly

Photo credit: http://www.thelibertybeacon.com/wp-content/uploads/2013/01/rx_pill_bottles.jpg

Designer: “Do you have any difficult opening your medicine bottle?”

User (elderly, with arthritis): “No problem at all!”

Designer: “Show me.”

Photo credit: http://www.thenakedscientists.com/forum/index.php?topic=42626.0

“No problem at

all!”+ =

STEP 1Needs Assessment

(1) Contextual Inquiry (not today)

(2)One-on-One Interview (5 Minutes)

OUTCOME: Uncover needs, 1-2 sentences

STEP 2Idea Generation

15 min activity

10 min Brainstorming + 5 min Affinity diagramming

OUTCOME: Affinity Diagram

Brainstorming 10 Minutes

photo credit: Andrew Turner (Esri DC)

IDEO’s 7 Rules of Brainstorming

1.Defer judgment.2.Encourage wild ideas.3.Build on the ideas of others.4.Stay focused.5.One conversation at a time.6.Be visual.7.Go for quantity.

Credit: https://openideo.com/blog/seven-tips-on-better-brainstorming

Affinity Diagramming

www.learnyourcompany.com

STEP 2Idea Generation

15 min activity

10 min Brainstorming + 5 min Affinity diagramming

OUTCOME: Affinity Diagram

STEP 3Storyboarding

15 min activity

5 min Create point of view + 10 min Storyboarding

OUTCOME: One storyboard

Point of View

It's your take on a high-level design strategy,

before actually designing a solution.

Storyboarding

STEP 3Storyboarding

15 min activity

5 min Create point of view + 10 min Storyboarding

OUTCOME: One storyboard

STEP 4Wireframes

15 min activity

OUTCOME: One Proposed App Design

Wireframes

http://wireframes.linowski.ca/2009/05/balsamiq-mockups-15/

STEP 4Wireframes

Lots of great tools, but paper works well

Don’t get hung-up on fonts, colors, etc

Think about the experience / flow…try ideas on

STEP 4Wireframes

15 min activity

OUTCOME: One Proposed App Design

Next Steps…

Heuristic Review - see handout

High Fidelity Comps

Rapid Prototypes

Lots and lots and lots of Usability Testing

Thank You

Sneha Khullar skhullar@esri.com

Mark Harrower mharrower@esri.com

EventBrite Email Signup

Esri UC 2014 | Technical Workshop | Workshop on GIS+Design

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