course ideas as representations how students learn

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Course Ideas as Representations

How Students Learn

How

Students

Learn

Cognitive Artifacts

Reflective

Experiential

Learning Communities

Skills Transfer

Learning Communities

Skills Transfer

Effect of refers to the cognitive spin off or residue

the student will take with them after using the

technology.Ex: After using the abacus

the student structures a new way to mentally process the

math problem

Occurs when during the task a person is working with a

technology to complete a task. Ex: Using the abacus to work out

math problems. During the process the student may be able to work through math problems

faster and with increase accuracy.

Students being able to transfer skills "taught" in school and applying them to everyday

challanges.Lauren Resnick's article "Learning

in School and out" puts a perspective on the importance of

helping students transfer concepts from in school to out . And the role

in which schools can take in addressing these issues.

Skill Transfer

Effects with

Effects of

Cognitive Artifacts

Symbols of Learning

Every Good Boy Does Fine

Sin = Opp./HypCos = Adj./HypTan = Opp./Adj.

A Rat In Tom's House May Eat

Tom's Ice Cream

Cognition/ Thinking

Physical

Mental

Creating Reresentations

Mnemonic Techniques

EGBDF

SOHCAHTOA

ARITHMETIC

Experiential Cognition

• Starts with a base knowledge of information that grows

• The Accretion part of learning

• More time is typically spent here

• Automatized do not have to think to do the task

Examples of Experiential Cognition

• Teaching content after several years• Performing an activity you are skilled at/

have had practice with• Driving• Putting an object together several times, or

putting several of the same object together• Spelling, especially commonly used words• Basic skills in content areas arithmetic

skills, spelling, etc.

Reflective Cognition

• Analyzing and thinking about a task

• The Restructuring part of learning

• Less time is typically spent here

• Must use thinking skills to complete the task

Examples of Reflective Cognition

• Teaching

• Learning a new activity

• Following instructions while driving

• Following instructions to put something together

• Spelling (spelling bee competitions)

• Content concepts

Technology in Education

Technology

Effects of Technology

Effects with Technology

Affordances

Constraints

Technology Mediums

Technology Mediums

www.imaginationatwork.com/Imagine?_nolivecache

Effects of Technology

• Cognitive Residue

• More analytical

Effects with Technology

Affordances

C0nstraints

Too Many Choices

&

Too Many

Research

Research

Copyright

Search EnginesCitations

Ethical Research

Ethical Research

• Ethical Considerations:– Do not physically harm your subjects.– Do get consent of your subjects.– Check your individual school districts

policy.– Check your universities policy.

Copyright

• Most pictures and objects on the internet have copyright protection.

• Always look for copyright policy on the site you want to copy from.

• Most writings used in classes have copyright. • Remember when copying:

– Can not affect the financial profitability of the author.– Can copy for educational purposes only.– Can not copy so that you make a profit from the copy.– Be careful of the amount you copy.

Search Engines

• Not everything on the internet is reliable.

• Anyone can post on the internet!

• Use college internet libraries if you have access.

• Look for professional journals when possible.

Citations

• Always give credit to the original author!

• Plagiarism is easy given the technology of the internet.

• Check students work if in doubt by Google searching text in quotations.

• A useful aide for typing citations is www.citationmachine.net

Credits

Andy Evans

Lisa Essenberg

Tom Gallagher

Kimberly Dean

Kelly Dean

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