counter-picking strategy. reaction windows baits/decision trees last week’s recap

Post on 19-Dec-2015

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Zero to Hero Week 9

Counter-Picking Strategy

Reaction Windows Baits/Decision Trees

Last Week’s Recap

Stages

Top Platform

No Top Platform

Platforms

Wide

Medium Narrow

Lengths

High

Medium

Low

Ceiling

Blast Zones (Sides)

Wide

Medium

Narrow

General Character vs. Character

Character Strengths Platforms Top Platform Effective Life Mobility

Picking a Stage

Standard Preferences

Vs. Fox (Campy)

Priority: Yoshi’s, FoDOkay: BattlefieldBad:- Dreamland, Stadium, FD

Vs. Fox (Aggressive)

Priority: Dreamland,

BattlefieldOkay: Stadium, FoDBad:- FD, Yoshi’s

Standard Preferences

Vs. Falco

Priority: Battlefield,

DreamlandOkay- Yoshi’s, FoD, StadiumBad:- Final Destination

Vs. Marth

Priority: Dreamland,

BattlefieldOkay FoD, StadiumBad:- Final Destination, Yoshi’s

Standard Preferences

Vs. Falcon

Priority: FoD, Yoshi’sOkay: Battlefield, Final DBad:- Dreamland, Stadium

Vs. Peach

Priority: BattlefieldOkay: Stadium, Final D,

Yoshi’s, FoDBad:- Dreamland

Standard Preferences

Vs. Sheik

Your Personal PreferencesDon’t like CG? – FoDLike Dash Dance?- Big Stage

Vs. Puff

Okay Dreamland, FoD,

Yoshi’s, Stadium, Battlefield

Bad:- Final D

Remember

Don’t tunnel on character specific counterpicks

Look at your opponent’s skillset? Are they campy? Do they utilize platforms well?

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