coding chinese dragons
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Coding Chinese Dragons
in Processing 3@stevebattle
steve.battle@uwe.ac.uk
This centipede style kite has a large Dragon head with a long train of disks for a tail.
Image courtesy of mosoma on flickr
Workshop goal• The ‘Processing’ language is about coding for the visual arts. In this workshop you will learn how to create an animated Chinese Dragon 'kite'.
Getting started• Download Processing: http://www.processing.org
• Start Processing
• Create a new project: File > New
• Save the project as ‘dragon’: File > Save
Blue Sky
•Tools > •Color selector…
Don’t type this value…
Select a nice blue sky colour, Copy then paste it into
your code
The Dragon’s Head• The image for the Dragon’s head is at: http://stevebattle.github.io/dragon/head.gif
• Save image to “Downloads”
• Go back to Processing and select your code window.
• Sketch > Add File..
• Navigate to ‘head.gif’ in Downloads and Open.
• Confirm you have the image in your project:
• Sketch > Show Sketch Folder
Variables
Draw the head
Assign a value to the variable
Centre the image on the mouse
In Processing an image is a PImage
This is the variable declaration
The for loopfor (INITIALIZE; TEST; INCREMENT) {
... }
initialise loop variable, i
i ‘less than’ n test
increment i
expression
Relations
< less than > greater than<= less than or equals>= greater than or equals != not equals == equals
e.g. i < n
low precedence
high precedence
Expressions
* times
/ divide
% modulo (remainder)
+ add
- subtract
multiplicative operators come first
multiplicative operators come first
multiplicative operators come first
additive operators come second
additive operators come second
e.g. mouseY-25*(n-i)
Use brackets to override precedence
Co-ordinates
x coordinate
y coordinate
y increases as you move down the
window
origin
In Processing it’s called a PVector
An x,y coordinate is called a vector
Arrays
ERROR! p is empty
Declare the array
Initialise the array
store mouse vector in array
get earlier mouse vectors
from array
The Dragon’s Body• The image for the Dragon’s body is at: http://stevebattle.github.io/dragon/body.gif
• Save image to “Downloads”
• Go back to Processing and select your code window.
• Sketch > Add File..
• Navigate to ‘body.gif’ in Downloads and Open.
• Confirm you have the image in your project:
• Sketch > Show Sketch Folder
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