ciid day 2-observational excersize

Post on 12-May-2015

385 Views

Category:

Technology

5 Downloads

Preview:

Click to see full reader

TRANSCRIPT

DESIGN THINKING

Exercise 2

CIID 2013Exploring Biomimetic InterfacesGabriella Levine + Genevieve Hoffman

DESIGN THINKING

EMPATHY

Interview

Dig Deeper

EMPATHY

DEFINE

P.O.V. statement

User [ ____ ] needs a way to [ _____ ]

because [ ___________________ ]

DEFINE

USER NEEDSINSIGHTS

NEEDS should be ACTIONS not nouns

DEFINE

IDEATE

IDEATE

Sketch

Generate alternatives to test

Iterate based on User Feedback

IDEATE

The Rules of Brainstorming: 1. defer judgement2. wild ideas3. build on ideas4. lots of ideas5. be visual6. headline7. one conversation at a time

IDEATE

The Rules of Bodystorming:

Embody your user

IDEATE

Benjamin Faga, Becoming Critter, 2010

Chris Woebken and Kenichi Okada, Animal Superpowers, 2008. Ant Apparatus

Chris Woebken and Kenichi Okada, Animal Superpowers, 2008. Giraffe Device

Natalie Jeremijenko, Communication Technology for Birds,

Natalie Jeremijenko, Fwish Interface.

PROTOTYPE

Build and Test

PROTOTYPE

Utrecht School of the Arts, Playing with Pigs, Pig Chase

1. keep it LOW RES2. create experiences3. act it out4. use props3. iterate quickly4. adapt5. fail often, but fail early

PROTOTYPE

Present to the class your design solution before the end of the day

PROTOTYPE

TEST

Share your solution and get feedback

TEST

5. TEST

What Worked? What Didn't?

Questions New Ideass?

TEST

LET’S TRY IT!

From the perspective of your a non- human user, design a device that improves their methods of communication

or information exchange with others of their own species, other species, or humans.

Build a prototype incorporating a physical and electrical component. It should have a sensory input, a visual or

auditory output, and a feedback mechanism, preferably using Arduino.

CHALLENGE

top related