2013 nxtod

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Northcross IntermediateTeacher Only Day

January 2013

1:1 pitfalls – digitising existing pedagogy

Re-defining the tools of learning

The New Basic Skills – Digital Fluencies

Solution Fluency:Creative thinking and real time problem solvingby defining the problem and designing appropriate solutions.

Information Fluency:a) access digital informationb) effectively assess and interpret digital information

Collaboration Fluency:Teamworking proficiency with virtual and real partners

Creativity Fluency:Adding meaning through design, art, and storytelling

Media Fluency:a) Look at any media and interpret criticallyb) Create and publish original digital products matching appropriate media to intended message

Truthiness, bias and propaganda

http://zapatopi.net/treeoctopus/

Building a 5th wall in your classroom

Audit your own elearning planning

Higher orderThinking

Use and re-use (repurposing) student work

Think big with collaboration – reach out

http://2012thehungergames.wikispaces.com/

Collaborate

Collaborate – Peer review

http://fanfiction.net

Gamification – computational thinking

• 3500 computer science – “big data” vacancies at Redmond today• 150 000 computer science graduates required in US annually – 2020• < 40 000 students enrol in computer science related courses in US

http://nyti.ms/WA4lsm

Need to create collaborative, open ended, problem based scenarios

Gamification – computational thinking

http://www.sandboxgamemaker.com/

Gamification – computational thinking

Working with real data – playing the stock market

Local passion – global consequences

http://neverseconds.blogspot.co.uk/

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