aion 4.0 gunner skills
TRANSCRIPT
Gunner Skills and StigmasIcon Name Description
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Return Return player to Obelisk they are bound to
Bandage Heal Consumes 1 Bandage to heal 178 HP
Aimed Shot 1
Pistol Shot 1
Dual Shot 1
Symbol Barrier 1
Evasion Increase 1 Increases Evasion
Disruption Bomb 1
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Dual Wield 1 -
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Basic Proficiency Clothing
Basic Cloth Armor Proficiency
Basic Leather Armor Proficiency
Basic Handgun Training
Deals 135 magical fire damage to one target within 20m
Deals 224 magical fire damage to one target within 20m
Deals 119 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Rapid Fire
Create a shield to absorb 92 damage for 10 seconds
Deals 330 magical earth damage to a target within 20m, and reduces their fire resist by 100 for 8
seconds
Advanced Leather Armor 1
Advanced Handgun Training 1
Physical Defense increased by 10% when flying.
Herb Treatment 1 Use 1 Lesser Odium Powder to recover 271 HP.
Mana Treatment 1
Divine Energy 1
Lasso Shot 1
Rapid Reload 1
Pistol Shot 2
Aimed Shot 2
Controlled Fire 1
Head Shot 1
Focused Evasion 1
Rapid Fire 1
Dual Shot 2
Retreating Fire 1
Breath of Power 1
Breath of Grace 1
Flying: Physical Defense 1
Use 2 Lesser Odium Powder to recover 109 MP, and another 31 MP every 3 seconds for 9 seconds.
Increase your Magical Attack by 150 and Attack Speed by 15% for 2 minutes.
Deals 305 magical earth damage to a target within 20m, and immobilizes them for 4 seconds.
Ends the cooldown on all skills on the Pistol Shot cooldown pre-emptively
Deals 399 magical fire damage to one target within 20m
Deals 230 magical fire damage to one target within 20m
Deals 139 magical earth damage to one target within 20m. Chain 2 skill, repeatable twice, Head
Shot - Controlled Fire
Deals 359 magical earth damage to one target within 20m, and inflics the Knock Back status.
Dodge the next physical or magical attack within the next 8 seconds.
Deals 123 magical fire damage to one target within 20m. Repeatable twice, Chain 3 skill: Dual Shot -
Rapid FireDeals 211 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Rapid Fire
Deal 156-160 damage to a target within 5m of you, and retreat back 15m
Increase Natural regeneration by 20 and Spirit regeneration by 5 for 5 minutes.
Increase damage dealt by 10%, and chance of abnormal status ailments being inflicted by 5 times
for 30 seconds
Steam Shot 1
Lasso Shot 2
Herb Treatment 2 Use 1 Odium Powder to recover 375 HP.
Mana Treatment 2
Water Blast 1
Pistol Shot 3
Aimed Shot 3
Aimed Blast 1
Fire Bomb 1
Allows you to equip and use cannons
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Breath of Power 2
Controlled Fire 2
Wing Aim 1
Head Shot 2
Deals 483 magical water damage to one target within 20m, and 100% of the damage dealt is also
dealt to the target's MP.
Inflicts 400 magical earth damage to a target within 20m, and immobilizes them for 4 seconds.
Use 2 Lesser Odium Powder to recover 191 MP, and another 39 MP every 3 seconds for 9 seconds.
Deal 379 magical water damage to one target within 20m, and absorb 50% of the damage back as MP. Repeatable twice, Chain 1 Skill: Steam
Shot - Water BlastDeals 512 magical fire damage to one target within
20m
Deals 351 magical fire damage to one target within 20m
deal 502 magical earth damage to one target within 25m. Require Cannon to use.
Deals 558 magical fire damage to one target(s) within 25m. Require Cannon to use.
Basic Cannon Training 1
Advanced Handgun Training 2
Flying Gunner Training 1
Fly speed, magic accuracy and flight status increase by 10% while in the air
Increase Natural regeneration by 35 and Spirit regeneration by 10 for 5 minutes.
Deals 374 magical earth damage to one target within 20m. Chain 2 skill, repeatable twice, Head
Shot - Controlled FireDeal 426 magical wind damage to one target
within 20m, and decrease their flight time by 15 seconds. Requires Handgun to use.
Deals 592 magical earth damage to one target within 20m, and inflics the Knock Back status.
Silent Shot 1
Net Shot 1
Memory Loss 1 Decrease Enmity on one target within 20m.
Rapid Fire 2
Dual Shot 3
Retreating Fire 2
Cannon Blast 1
Evasion Increase 2 Evasion increases.
Mau's Insight 1 Can see a target in Hide 1 for 30 seconds.
Breath of Power 3
Steam Shot 2
Silent Shot 2
Lasso Shot 3
Herb Treatment 3 Use 1 Greater Odium Powder to recover 494 HP.
Mana Treatment 3
Water Blast 2
Deal 381 magical wind damage to one target within 20m, and silence them for 5-6 seconds.
Requires handgun to use.
Immobilizes one targets for up to 9 seconds. Requires Cannon to use.
Deals 239 magical fire damage to one target within 20m. Repeatable twice, Chain 3 skill: Dual Shot -
Rapid FireDeals 303 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Dual Shot
Deal 228-232 damage to a target within 5m of you, and retreat back 15m
Deals 1523 magical water damage to one target within 25m. Requires Cannon to use.
Increase Natural regeneration by 50 and Spirit regeneration by 20 for 5 minutes.
Deals 531 magical water damage to one target within 20m, and 100% of the damage dealt is
absorbed back as MP.Deal 388 magical wind damage to one target
within 20m, and silence them for 5-6 seconds. Requires handgun to use.
Inflicts 411 magical earth damage to a target within 20m, and immobilizes them for 4 seconds.
Use 2 Greater Odium Powder to recover 282 MP, and another 47 MP every 3 seconds for 9 seconds.
Deal 384 magical water damage to one target within 20m, and absorb 50% of the damage back as MP. Repeatable twice, Chain 1 Skill: Steam
Shot - Water Blast
Freezing Shot 1
Disruption Shot 1
Flamethrower 1
Pistol Shot 4
Aimed Shot 4
Aimed Blast 2
Fire Bomb 2
Breath of Power 4
Controlled Fire 3
Wing Aim 2
Head Shot 3
Sealing Shot 1
Remove Shock
Silent Shot 3
Absorbing Shot 1
Deal 570 magical water damge to one target within 25m, and immobilizes them for up to 8 seconds.
Requires cannon to use.Deals 583 magical fire damage to one target within
20m, reduces their fire resistance by 130 and attack speed for 10 seconds. Requires Handgun to
use.Deal 530 magical fire damge to one target(s) within
25m, and decrease their defense by 35 for 10 seconds. Requires Cannon to use.
Deals 608 magical fire damage to one target within 20m
Watery Rapid Fire 1
Deals 326 magical water damage to one target within 20m, and reduces the target's MP by 10%.
Repeatable twice, Chain skill 3: Water Blast - Watery Rapid Fire. Requires Handgun to use.
Deals 416 magical fire damage to one target within 20m
Deals 629 magical earth damage to one target within 25m. Require Cannon to use.
Deals 676 magical fire damage to one target(s) within 25m. Require Cannon to use.
Increase Natural regeneration by 65 and Spirit regeneration by 30 for 5 minutes.
Deals 510 magical earth damage to one target within 20m. Chain 2 skill, repeatable twice, Head
Shot - Controlled FireDeal 440 magical wind damage to one target
within 20m, and decrease their flight time by 15 seconds. Requires Handgun to use.
Deals 762 magical earth damage to one target within 20m, and inflics the Knock Back status.Deal 745 magical water damage to one target
within 20m, and increase their cast time by 100% for 8 seconds. Chain 1 Skill: Steam Shot - Sealing
Shot. Requires Handgun to use.Removes all Stun, Knockback, Stumble, Spin, and Aether's Hold conditions and increases Stun,
Knock Back, Stumble, Spin, and Aether's Hold Resists by 1000 for 7 sec.
Deal 396 magical wind damage to one target within 20m, and silence them for 5-6 seconds.
Requires handgun to use.Deal 519 magical water damage to one target
within 20m, and absorb 100% of the damage as HP, and 50% of the damage as MP from the
target. Requires handgun to use.
Siege Cannon 1
Artillery Shot 1
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Memory Loss 2 Decrease Enmity on one target within 20m.
Rapid Fire 3
Dual Shot 4
Weakening Shot 1
Freezing Shot 2
Evasion Increse 3 Evasion increases.
Flamethrower 2
Cannon Overload 1
Retreating Fire 3
Cannon Blast 2
Breath of Power 5
Rapid Blast 1
Deal 231 magical wind damage to one target within 25m, and an additional 4000 damage dealt to the gate of a fortress. Requires Cannon to use.
Deal 739 magical water damage to one target, and that same damage to up to 6 enemies within 10m
of the first target. Requires Cannon to use.
Advanced Handgun Training 3
Advanced Cannon Training 2
Deals 380 magical fire damage to one target within 20m. Repeatable twice, Chain 3 skill: Dual Shot -
Rapid FireDeals 501 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Rapid FireDeal 727 magical fire damage to one target within
20m, and absorb 20% of the damage as HP. Requires Handgun to use. Chain 3 Skill: Controlled
Fire - Weakening ShotDeal 625 magical water damge to one target within
25m, and immobilizes them for up to 8 seconds. Requires cannon to u625
Deal 583 magical fire damge to one target(s) within 25m, and decrease their defense by 45 for 10
seconds. Requires Cannon to use.
For 2 minutes, have a 20% chance to deal an additional 73 damage whenever you hit a target.
Deal 294-298 damage to a target within 5m of you, and retreat back 15m
Deals 1894 magical water damage to one target within 25m. Requires Cannon to use.
Increase Natural regeneration by 80 and Spirit regeneration by 35 for 5 minutes.
Deal 439 magical earth damage to one target within 20m. Repeatable 5 times. Requires
Handgun to use.
Hip Shot 1
Shell Crack 1
Herb Treatment 4 Use 1 Fine Odium Powder to recover 622 HP.
Mana Treatment 4
Steam Shot 3
Silent Shot 4
Absorbing Shot 2
Lasso Shot 4
Water Blast 3
Freezing Shot 3
Disruption Shot 2
Rapid Blast 2
Seizure Shot 1
Hip Shot 2
Deal 1141 magical earth damage to one target within 20m, and inflicts Bleeding debuff on them for
9 seconds. Requires Handgun to use.
Cannon Bombardment 1
Deal 627 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 757 magical wind damage to one target
within 20m, reduce their magic resist by 100 and the effectiveness of healing on them by 50% for 18
seconds. Requires Cannon to use.
Use 2 Fine Odium Powder to recover 377 MP, and another 53 MP every 3 seconds for 9 seconds.
Deals 572 magical water damage to one target within 20m, and 100% of the damage dealt is
absorbed back as MP.Deal 405 magical wind damage to one target
within 20m, and silence them for 5-6 seconds. Requires handgun to use.
Deal 537 magical water damage to one target within 20m, and absorb 100% of the damage as
HP, and 50% of the damage as MP from the target. Requires handgun to use.
Inflicts 424 magical earth damage to a target within 20m, and immobilizes them for 4 seconds.
Deal 442 magical water damage to one target within 20m, and absorb 50% of the damage back as MP. Repeatable twice, Chain 1 Skill: Steam
Shot - Water BlastDeal 692 magical water damge to one target within
25m, and immobilizes them for up to 8 seconds. Requires cannon to use.
Deals 598 magical fire damage to one target within 20m, reduces their fire resistance by 140 and
attack speed for 10 seconds. Requires Handgun to use.
Deal 449 magical earth damage to one target within 20m. Repeatable 5 times. Requires
Handgun to use.Deal 425 magical water damage to one target
within 20m, and absorb 50% of the damage as HP and MP. Requires Handgun to use. Chain 1 Skill -
Remove Shock - Seizure ShotDeal 1164 magical earth damage to one target
within 20m, and inflicts Bleeding debuff on them for 9 seconds. Requires Handgun to use.
Cannon Bombardment 2
Deal 657 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.
Shell Crack 2
Flamethrower 3
Pistol Shot 5
Aimed Shot 5
Aimed Blast 3
Fire Bomb 3
Breath of Power 6
Controlled Fire 4
Wing Aim 3
Head Shot 4
Sonic Boom 1
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Rapid Blast 3
Deal 794 magical wind damage to one target within 20m, reduce their magic resist by 150 and
the effectiveness of healing on them by 50% for 18 seconds.
Deal 648 magical fire damge to one target(s) within 25m, and decrease their defense by 55 for 10
seconds. Requires Cannon to use.
Deals 701 magical fire damage to one target within 20m
Watery Rapid Fire 2
Deals 661 magical water damage to one target within 20m, and reduces the target's MP by 10%.
Repeatable twice, Chain skill 3: Water Blast - Watery Rapid Fire. Requires Handgun to use.
Deals 442 magical fire damage to one target within 20m
deal 736 magical earth damage to one target within 25m. Require Cannon to use.
Deals 811 magical fire damage to one target(s) within 25m. Require Cannon to use.
Increase Natural regeneration by 90 and Spirit regeneration by 40 for 5 minutes.
Deals 563 magical earth damage to one target within 20m. Chain 2 skill, repeatable twice, Head
Shot - Controlled FireDeal 455 magical wind damage to one target
within 20m, and decrease their flight time by 15 seconds. Requires Handgun to use.
Deals 775 magical earth damage to one target within 20m, and inflics the Knock Back status.
Deal 815 magical wind damage to one target within 25m, and stuns the target for 2 seconds.
Requires Cannon to use.
Cannon Deflection 1
For the next 8 seconds, whenever you are hit by an attack, reflect 132 damage back onto the object
that hit you.
Advanced Handgun Training 4
Advanced Cannon Training 3
Deal 458 magical earth damage to one target within 20m. Repeatable 5 times. Requires
Handgun to use.
Hip Shot 3
Shell Crack 3
Sealing Shot 2
Silent Shot 5
Absorbing Shot 3
Siege Cannon 2
Aether Shell 1
Artillery Shot 2
Memory Loss 3 Decrease Enmity on one target within 20m.
Charge Shot 1
Rapid Fire 4
Dual Shot 5
Weakening Shot 2
Emergency Exit 1
Freezing Shot 4
Deal 1189 magical earth damage to one target within 20m, and inflicts Bleeding debuff on them for
9 seconds. Requires Handgun to use.
Cannon Bombardment 3
Deal 707 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 854 magical wind damage to one target
within 20m, reduce their magic resist by 200 and the effectiveness of healing on them by 50% for 18
seconds.Deal 891 magical water damage to one target within 20m, and increase their cast time by 100% for 8 seconds. Chain 2 Skill: Steam Shot - Sealing
Shot. Requires Handgun to use.Deal 412 magical wind damage to one target
within 20m, and silence them for 5-6 seconds. Requires handgun to use.
Deal 555 magical water damage to one target within 20m, and absorb 100% of the damage as
HP, and 50% of the damage as MP from the target. Requires handgun to use.
Deal 295 magical wind damage to one target within 25m, and an additional 6500 damage dealt to the gate of a fortress. Requires Cannon to use.
Deal 389 magical earth damage to one target within 25m, and force them into the Aether Hold
state. Requires Cannon to use.Deal 941 magical water damage to one target, and that same damage to up to 6 enemies within 10m
of the first target. Requires Cannon to use.
Remove the cooldown on Pistol Shot, Aimed Shot, and Head Shot.
Deals 529 magical fire damage to one target within 20m. Repeatable twice, Chain 3 skill: Dual Shot -
Rapid FireDeals 722 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Rapid FireDeal 862 magical fire damage to one target within
20m, and absorb 20% of the damage as HP. Requires Handgun to use. Chain 3 Skill: Controlled
Fire - Weakening ShotTeleport 21m forward in the direction you are facing, remove all movement speed reduction
debuffs, and increase movement speed by 20% for 10 seconds. Chain Skill: Remove Shock -
Emergecy ExitDeal 865 magical water damge to one target within 25m, and immobilizes them for up to 8 seconds.
Requires cannon to use.
Hell Bullets 1
Sonic Boom 2
Rapid Blast 4
Hip Shot 4
Shell Crack 4
Flamethrower 4
Cannon Overload 2
Mau's Knowledge 1 Increase Magic Accuracy by 300 for 20 seconds.
Retreating Fire 4
Cannon Blast 3
Aether Shell 2
Typhoon Blast 1
Breath of Power 7
Temple Shot 1
Deal 1547 magical fire damage to one target within 20m of you, and knocks them to the ground.
Requires them to be in Aether Hold state.Deal 974 magical wind damage to one target
within 25m, and stuns the target for 2 seconds. Requires Cannon to use.
Cannon Deflection 2
For the next 8 seconds, whenever you are hit by an attack, reflect 158 damage back onto the object
that hit you.Deal 466 magical earth damage to one target
within 20m. Repeatable 5 times. Requires Handgun to use.
Deal 1213 magical earth damage to one target within 20m, and inflicts Bleeding debuff on them for
9 seconds. Requires Handgun to use.
Cannon Bombardment 4
Deal 818 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 991 magical wind damage to one target
within 20m, reduce their magic resist by 250 and the effectiveness of healing on them by 50% for 18
seconds.Deal 806 magical fire damge to one target(s) within
25m, and decrease their defense by 65 for 10 seconds. Requires Cannon to use.
For 2 minutes, have a 20% chance to deal an additional 101 damage whenever you hit a target.
Deal 279-383 damage to a target within 5m of you, and retreat back 15m
Deals 2547 magical water damage to one target within 25m. Requires Cannon to use.
Deal 438 magical earth damage to one target within 25m, and force them into the Aether Hold
state. Requires Cannon to use.Deal 1461 magical wind damage to one target within 25m, and decreases their MP by 8%.
Requires Cannon to use.
Increase Natural regeneration by 100 and Spirit regeneration by 50 for 5 minutes.
Deal 642 magical fire damage to one target within 20m, and stuns them for 3 seconds. Requires
Handgun to use.
Sonic Boom 3
Rapid Blast 5
Hip Shot 5
Shell Crack 5
Ice Shot 1
Steam Shot 4
Herb Treatment 5 Use 1 Premium Odium Powder to recover 755 HP.
Mana Treatment 5
Silent Shot 6
Typhoon Blast 2
Absorbing Shot 4
Aether Shell 3
Lasso Shot 5
Deal 1032 magical wind damage to one target within 25m, and stuns the target for 2 seconds.
Requires Cannon to use.
Cannon Deflection 3
For the next 8 seconds, whenever you are hit by an attack, reflect 169 damage back onto the object
that hit you.Deal 477 magical earth damage to one target
within 20m. Repeatable 5 times. Requires Handgun to use.
Deal 1237 magical earth damage to one target within 20m, and inflicts Bleeding debuff on them for
9 seconds. Requires Handgun to use.
Cannon Bombardment 5
Deal 878 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 1062 magical wind damage to one target
within 20m, reduce their magic resist by 300 and the effectiveness of healing on them by 50% for 18
seconds.Deal 1373 magical water damage to one target
within 25m. Requires Cannon to use.
Deals 596 magical water damage to one target within 20m, and 100% of the damage dealt is
absorbed back as MP.
Use 2 Premium Odium Powder to recover 475 MP, and another 65 MP every 3 seconds for 9 seconds.
Deal 420 magical wind damage to one target within 20m, and silence them for 5-6 seconds.
Requires handgun to use.Deal 1624 magical wind damage to one target within 25m, and decreases their MP by 8%.
Requires Cannon to use.Deal 573 magical water damage to one target
within 20m, and absorb 100% of the damage as HP, and 50% of the damage as MP from the
target. Requires handgun to use.Deal 487 magical earth damage to one target
within 25m, and force them into the Aether Hold state. Requires Cannon to use.
Inflicts 435 magical earth damage to a target within 20m, and immobilizes them for 4 seconds.
Rapid Fire Posture 1
Increase attack speed by 10%. Active state, use this skill again to exit the state.
Temple Shot 2
Water Blast 4
Gut Shot 1
Freezing Shot 5
Sonic Boom 4
Disruption Shot 3
Rapid Blast 6
Seizure Shot 2
Hip Shot 6
Shell Crack 6
Incinerating Blast 1
Flamethrower 5
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Pistol Shot 6
Deal 655 magical fire damage to one target within 20m, and stuns them for 3 seconds. Requires
Handgun to use.Deal 456 magical water damage to one target
within 20m, and absorb 50% of the damage back as MP. Repeatable twice, Chain 1 Skill: Steam
Shot - Water BlastDeal 799 magical wind damage to one target
within 20m. Requires Handgun to use.
Deal 976 magical water damge to one target within 25m, and immobilizes them for up to 8 seconds.
Requires cannon to use.Deal 1097 magical wind damage to one target within 25m, and stuns the target for 2 seconds.
Requires Cannon to use.
Cannon Deflection 4
For the next 8 seconds, whenever you are hit by an attack, reflect 179 damage back onto the object
that hit you.Deals 611 magical fire damage to one target within
20m, reduces their fire resistance by 150 and attack speed for 10 seconds. Requires Handgun to
use.Deal 486 magical earth damage to one target
within 20m. Repeatable 5 times. Requires Handgun to use.
Deal 533 magical water damage to one target within 20m, and absorb 50% of the damage as HP and MP. Requires Handgun to use. Chain 1 Skill -
Remove Shock - Seizure ShotDeal 1262 magical earth damage to one target
within 20m, and inflicts Bleeding debuff on them for 9 seconds. Requires Handgun to use.
Cannon Bombardment 6
Deal 627 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 1102 magical wind damage to one target
within 20m, reduce their magic resist by 350 and the effectiveness of healing on them by 50% for 18
seconds.Deal 649 magical fire damage to one target within 25m, the same damage to up to 2 enemies within 10m of the primary target, and reduce their MP by
5%. Requires Cannon to use.Deal 898 magical fire damge to one target(s) within
25m, and decrease their defense by 75 for 10 seconds. Requires Cannon to use.
Advanced Cannon Training 4
Deals 729 magical fire damage to one target within 20m
Aimed Shot 6
Typhoon Blast 3
Aether Shell 4
Aimed Blast 4
Fire Bomb 4
Breath of Power 8
Gattling Gun 1
Controlled Fire 5
Wing Aim 4
Head Shot 5
Temple Shot 3
Sonic Boom 5
Survival Instinct 1
Rapid Blast 7
Watery Rapid Fire 3
Deals 807 magical water damage to one target within 20m, and reduces the target's MP by 10%.
Repeatable twice, Chain skill 3: Water Blast - Watery Rapid Fire. Requires Handgun to use.
Deals 456 magical fire damage to one target within 20m
Deal 1668 magical wind damage to one target within 25m, and decreases their MP by 8%.
Requires Cannon to use.Deal 500 magical earth damage to one target
within 25m, and force them into the Aether Hold state. Requires Cannon to use.
deal 1037 magical earth damage to one target within 25m. Require Cannon to use.
Deals 1077 magical fire damage to one target(s) within 25m. Require Cannon to use.
Increase Natural regeneration by 110 and Spirit regeneration by 55 for 5 minutes.
Deal 937 magical fire damage to one target within 20m. Requires Handgun to use. Chain 4 Skill:
Rapid Fire - Gattling GunDeals 609 magical earth damage to one target
within 20m. Chain 2 skill, repeatable twice, Head Shot - Controlled Fire
Deal 469 magical wind damage to one target within 20m, and decrease their flight time by 15
seconds. Requires Handgun to use.
Deals 788 magical earth damage to one target within 20m, and inflics the Knock Back status.
Deal 669 magical fire damage to one target within 20m, and stuns them for 3 seconds. Requires
Handgun to use.Deal 1166 magical wind damage to one target within 25m, and stuns the target for 2 seconds.
Requires Cannon to use.
Remove up to 2 physical debuffs, and increase movement speed by 30% for 10 seconds.
Cannon Deflection 5
For the next 8 seconds, whenever you are hit by an attack, reflect 189 damage back onto the object
that hit you.Deal 497 magical earth damage to one target
within 20m. Repeatable 5 times. Requires Handgun to use.
Hip Shot 7
Shell Crack 7
Mind's Eye 1
Weakening Shot 3
Sealed Shot 3
Silent Shot 7
Absorbing Shot 5
Siege Cannon 3
Typhoon Blast 4
Aether Shell 5
Artillery Shot 3
Anti-Air Guns 1
Memory Loss 4 Decrease Enmity on one target within 20m.
Rapid Shot 5
Temple Shot 4
Deal 1289 magical earth damage to one target within 20m, and inflicts Bleeding debuff on them for
9 seconds. Requires Handgun to use.
Cannon Bombardment 7
Deal 993 magical fire damage to one target, and the same damage to up to 3 targets within 10m of
the primary target. Requires Cannon to use.Deal 1200 magical wind damage to one target
within 20m, reduce their magic resist by 400 and the effectiveness of healing on them by 50% for 18
seconds.Increase Magic Resist, Stun, Knockback, Stumble, Spin, and Aether's Hold resistance by 500 for the
next 8 seconds.Deal 954 magical fire damage to one target within
20m, and absorb 20% of the damage as HP. Requires Handgun to use. Chain 3 Skill: Controlled
Fire - Weakening ShotDeal 1070 magical water damage to one target within 20m, and increase their cast time by 100% for 8 seconds. Chain 1 Skill: Steam Shot - Sealing
Shot. Requires Handgun to use.Deal 431 magical wind damage to one target
within 20m, and silence them for 5-6 seconds. Requires handgun to use.
Deal 592 magical water damage to one target within 20m, and absorb 100% of the damage as
HP, and 50% of the damage as MP from the target. Requires handgun to use.
Deal 415 magical wind damage to one target within 25m, and an additional 9000 damage dealt to the gate of a fortress. Requires Cannon to use.
Deal 1831 magical wind damage to one target within 25m, and decreases their MP by 8%.
Requires Cannon to use.Deal 548 magical earth damage to one target
within 25m, and force them into the Aether Hold state. Requires Cannon to use.
Deal 1320 magical water damage to one target, and that same damage to up to 6 enemies within 10m of the first target. Requires Cannon to use.Deal 500 magical wind damage to up to 3 targets
within 10m away from each other when they are up to 25m away from you, reduce their flight time by 15 every 3 seconds for 15 seconds, and reduces
flight speed and movement speed by 5%. Requires Cannon to use.
Deals 561 magical fire damage to one target within 20m. Repeatable twice, Chain 3 skill: Dual Shot -
Rapid FireDeal 683 magical fire damage to one target within
20m, and stuns them for 3 seconds. Requires Handgun to use.
Dual Shot 6
Recovery Blast 1
Freezing Shot 6
Hell Bullets 2
Sonic Boom 6
Spirit Bomb 1
Gunner Stigma Tree - Cannon
Deals 760 magical fire damage to one target within 20m, repeatable twice, Chain 1 Skill: Pistol Shot -
Rapid FireDeal 472 magical fire damage to one target within
20m, and absorb 50% of the damage as HP. Repeatable 3 Times. Requires Handgun to use.Deal 1132 magical water damge to one target within 25m, and immobilizes them for up to 8
seconds. Requires cannon to use.Deal 2021 magical fire damage to one target within
20m of you, and knocks them to the ground. Requires them to be in Aether Hold state.
Deal 1275 magical wind damage to one target within 25m, and stuns the target for 2 seconds.
Requires Cannon to use.
Deal 2833 magical water damage to one target within 25m. Requires Cannon to use.
Cannon Deflection 6
For the next 8 seconds, whenever you are hit by an attack, reflect 208 damage back onto the object
that hit you.
Gunner Stigma Tree - Dual Handguns
Gunner Skill Chain - Pistol Shot
Gunner Skill Chain - Head Shot
Gunner Skill Chain - Rapid Blast
Gunner Skill Chain - Recovery Blast
Gunner Skill Chain - Steam Shot
Gunner Skill Chain - Hell's Bullets
Gunner Skills and StigmasLevel Type MP Use Cast Time Cooldown
1 Passive - - -
1 Passive - - -
1 Passive - - -
1 Passive - - -
1 Active - 6 Seconds 20 Minutes
1 Active - 4 Seconds 16 Seconds
1 Active - 0 Seconds 2 Seconds
3 Active 8 MP Instant 16 Seconds
5 Active 14 MP 0 Seconds 1 Second
7 Active 42 MP 0 Seconds 1 Minute
9 Passive - - -
9 Active 50 MP 0 Seconds 24 Seconds
10 Passive - - -
10 Passive - - -
10 Passive - - -
10 Passive - - -
10 Active - 4 seconds 16 seconds
10 Active - 4 seconds 16 seconds
10 Active 2000 DP 0 seconds 3 minutes
10 Active 27 MP 0 seconds 24 seconds
10 Active 75 MP Instant 30 seconds
13 Active 27 MP Instant 16 seconds
13 Active - 0 Seconds 2 Seconds
13 Active 16 MP 0 seconds 1 Second
13 Active 25 MP 0 seconds 24 seconds
16 Active 55 MP Instant 1 minute
16 Active 18 MP 0 seconds 1 Second
16 Active 42 MP 0 Seconds 1 Second
19 Active 31 MP Instant 1 minute
20 Stigma, Active 65 MP 2 seconds 3 minutes
20 Stigma, Active 76 MP 0 seconds 1 minute
22 Active - 0 seconds 24 seconds
22 Active 58 MP 0 seconds 24 seconds
22 Active - 4 seconds 16 seconds
22 Active - 4 seconds 16 seconds
22 Active - 0 seconds 1 second
25 Active 51 MP Instant 16 seconds
25 Active - 0 Seconds 2 Seconds
25 Active 93 MP 0 seconds 8 seconds
25 70 MP 1.2 seconds 4 seconds
25 Passive - - -
25 Passive - - -
25 Passive - - -
25 Stigma, Active 77 MP 2 seconds 3 minutes
25 Active 38 MP 0 seconds 1 Second
25 Active 77 MP 0 seconds 1 minute
25 Active 39 MP 0 seconds 24 seconds
Active, Chargable
28 Stigma, Active 70 MP 0 seconds 18 seconds
28 50 MP 1.2 seconds 30 seconds
28 Active 56 MP 0 seconds 2 minutes
28 Active 42 MP 0 seconds 1 Second
28 Active 75 MP 0 seconds 1 Second
31 Active 61 MP Instant 1 minute
31 Active 2000 DP 0 seconds 1.5 minutes.
31 Passive - - -
31 Active 152 MP Instant 2 minutes
31 Stigma, Active 92 MP 2 seconds 3 minutes
34 Active 8 MP 0 seconds 24 seconds
34 Stigma, Active 82 MP 0 seconds 18 seconds
34 Active 82 MP 0 seconds 24 seconds
34 Active - 4 seconds 16 seconds
34 Active - 4 seconds 16 seconds
34 Active 16 MP 0 seconds 1 second
Active, Chargable
35 Stigma, Active 114 MP 0 seconds 16 seconds
35 Active 86 MP 0 seconds 24 seconds
36 118 MP 1.2 seconds 24 seconds
37 Active 71 MP Instant 16 seconds
37 Active 21 MP 0 seconds 1 second
37 Active - 0 Seconds 2 Seconds
37 Active 128 MP 0 seconds 8 seconds
37 97 MP 1.2 seconds 4 seconds
37 Stigma, Active 106 MP 2 seconds 3 minutes
37 Active 53 MP 0 seconds 1 Second
37 Active 106 MP 0 seconds 1 minute
37 Active 55 MP 0 seconds 24 seconds
40 Active 23 MP 0 seconds 24 seconds
40 Active 81 MP Instant 1 minute
40 Stigma, Active 94 MP 0 seconds 18 seconds
40 Stigma, Active 113 MP 0 seconds 30 seconds
Stigma, Active, Chargable
Active, Chargable
40 76 MP 1.2 seconds 12 seconds
40 4000 DP 1.2 seconds 1 minute
40 Passive - - -
40 Passive - - -
40 Active 75 MP 0 seconds 2 minutes
40 Active 75 MP 0 seconds 1 Second
40 Active 94 MP 0 Seconds 1 Second
40 Active 94 MP 0 seconds 24 seconds
41 Stigma, Active 131 MP 0 seconds 16 seconds
41 Passive - - -
42 131 MP 1.2 seconds 24 seconds
42 Active 78 MP 0 seconds 10 seconds
43 Active 100 MP Instant 1 minute
43 Active 2000 DP 0 seconds 1.5 minutes
43 Stigma, Active 120 MP 2 seconds 3 minutes
45 Stigma, Active 104 MP 0 seconds 1 minute
Active, Chargable
Active, Chargable
Stigma, Active, Chargable
45 Stigma, Active 250 MP 0 seconds 1 minute
45 261 MP 1.2 seconds 30 seconds
45 Stigma, Active 185 MP 0 seconds 30 seconds
46 Active - 4 seconds 16 seconds
46 Active - 4 seconds 16 seconds
46 Active 10 MP 0 seconds 24 seconds
46 Stigma, Active 106 MP 0 seconds 18 seconds
46 Stigma, Active 127 MP 0 seconds 24 seconds
46 Active 105 MP 0 seconds 24 seconds
46 Active 21 MP 0 seconds 1 second
47 Stigma, Active 148 MP 0 seconds 16 seconds
47 Active 110 MP 0 seconds 24 seconds
48 Stigma, Active 110 MP 0 seconds 1 minute
48 Active 145 MP 0 seconds 1 minute
48 Stigma, Active 264 MP 0 seconds 1 minute
48 275 MP 1.2 seconds 30 seconds
Stigma, Active, Chargable
Stigma, Active, Chargable
48 Stigma, Active 195 MP 0 seconds 30 seconds
48 150 MP 1.2 seconds 24 seconds
49 Active 90 MP Instant 16 seconds
49 Active 27 MP 0 seconds 1 second
49 Active - 0 Seconds 2 Seconds
49 Active 167 MP 0 seconds 8 seconds
49 127 MP 1.2 seconds 4 seconds
49 Stigma, Active 134 MP 2 seconds 3 minutes
49 Active 67 MP 0 seconds 1 Second
49 Active 134 MP 0 seconds 1 minute
49 Active 78 MP 0 seconds 24 seconds
50 206 MP 0.5 seconds 40 seconds
50 Stigma, Active 114 MP 0 seconds 30 seconds
50 Passive - - -
50 Passive - - -
51 Stigma, Active 116 MP 0 seconds 1 minute
Stigma, Active, Chargable
Active, Chargable
Stigma, Active, Chargable
51 Stigma, Active 278 MP 0 seconds 1 minute
51 298 MP 1.2 seconds 30 seconds
51 Stigma, Active 212 MP 0 seconds 30 seconds
52 Active 29 MP 0 seconds 24 seconds
52 Stigma, Active 118 MP 0 seconds 18 seconds
52 Stigma, Active 142 MP 0 seconds 24 seconds
52 100 MP 1.2 seconds 12 seconds
52 Stigma, Active 234 MP 0 seconds 2 minutes
52 4000 DP 1.2 seconds 1 minute
52 Active 94 MP 0 seconds 2 minutes
52 Stigma, Active 87 MP Instant 1 minute
52 Active 94 MP 0 seconds 1 Second
52 Active 142 MP 0 Seconds 1 Second
52 Active 118 MP 0 seconds 24 seconds
53 Active 119 MP Instant 3 minutes
53 Stigma, Active 185 MP 0 seconds 16 seconds
Stigma, Active, Chargable
Active, Chargable
Active, Chargable
53 Active 334 MP 0 seconds 1 minute
53 247 MP 0.5 seconds 40 seconds
53 Stigma, Active 120 MP 0 seconds 30 seconds
54 Stigma, Active 122 MP 0 seconds 1 minute
54 Stigma, Active 293 MP 0 seconds 1 minute
54 346 MP 1.2 seconds 30 seconds
54 Stigma, Active 245 MP 0 seconds 30 seconds
54 188 MP 1.2 seconds 24 seconds
54 Active 98 MP 0 seconds 10 seconds
54 Stigma, Active 153 MP Instant 1 minute
55 Active 124 MP Instant 1 minute
55 Active 2000 DP 0 seconds 1.5 minutes
55 Stigma, Active 262 MP 0 seconds 2 minutes
55 344 MP 1.2 seconds 24 seconds
55 Stigma, Active 148 MP 2 seconds 3 minutes
55 Stigma, Active 83 MP 0 seconds 40 seconds
Stigma, Active, Chargable
Stigma, Active, Chargable
Stigma, Active, Chargable
Stigma, Active, Chargable
55 262 MP 0.5 seconds 40 seconds
56 Stigma, Active 126 MP 0 seconds 30 seconds
57 Stigma, Active 128 MP 0 seconds 1 minute
57 Stigma, Active 307 MP 0 seconds 1 minute
57 371 MP 1.2 seconds 30 seconds
57 Stigma, Active 263 MP 0 seconds 30 seconds
57 Active 310 MP 0 seconds 24 seconds
58 Active 26 MP 0 seconds 24 seconds
58 Active - 4 seconds 16 seconds
58 Active - 4 seconds 16 seconds
58 Stigma, Active 130 MP 0 seconds 18 seconds
58 383 MP 1.2 seconds 24 seconds
58 Stigma, Active 156 MP 0 seconds 24 seconds
58 Stigma, Active 292 MP 0 seconds 2 minutes
58 Active 130 MP 0 seconds 24 seconds
58 Stigma, Active - Instant 10 seconds
Stigma, Active, Chargable
Stigma, Active, Chargable
Stigma, Active, Chargable
58 Stigma, Active 88 MP 0 seconds 40 seconds
58 Active 26 MP 0 seconds 1 second
59 Active 158 MP 0 seconds 30 seconds
59 Stigma, Active 209 MP 0 seconds 16 seconds
59 278 MP 0.5 seconds 40 seconds
59 Stigma, Active 132 MP 0 seconds 30 seconds
59 Active 134 MP 0 seconds 24 seconds
60 Stigma, Active 134 MP 0 seconds 1 minute
60 Active 176 MP 0 seconds 1 minute
60 Stigma, Active 322 MP 0 seconds 1 minute
60 384 MP 1.2 seconds 30 seconds
60 Stigma, Active 273 MP 0 seconds 30 seconds
60 165 MP 1.2 seconds 1 minute
60 210 MP 1.2 seconds 24 seconds
60 Passive - - -
61 Active 109 MP Instant 16 seconds
Stigma, Active, Chargable
Stigma, Active, Chargable
Active, Chargable
Stigma, Active, Chargable
61 Active 33 MP 0 seconds 1 second
61 Active - 0 Seconds 2 Seconds
61 392 MP 1.2 seconds 24 seconds
61 Stigma, Active 300 MP 0 seconds 2 minutes
61 Active 236 MP 0 seconds 8 seconds
61 179 MP 1.2 seconds 4 seconds
61 Stigma, Active 163 MP 2 seconds 3 minutes
61 Active 218 MP 0 seconds 1 second
61 Active 82 MP 0 seconds 1 Second
61 Active 163 MP 0 seconds 1 minute
61 Active 95 MP 0 seconds 24 seconds
61 Stigma, Active 93 MP 0 seconds 40 seconds
62 295 MP 0.5 seconds 40 seconds
62 Stigma, Active 298 MP Instant 3 minutes
62 Stigma, Active 138 MP 0 seconds 30 seconds
63 Stigma, Active 140 MP 0 seconds 1 minute
Stigma, Active, Chargable
Active, Chargable
Stigma, Active, Chargable
63 Stigma, Active 336 MP 0 seconds 1 minute
63 419 MP 1.2 seconds 30 seconds
63 Stigma, Active 297 MP 0 seconds 30 seconds
63 Active 196 MP Instant 3 minutes
64 Active 142 MP 0 seconds 24 seconds
64 Active 35 MP 0 seconds 24 seconds
64 Stigma, Active 142 MP 0 seconds 18 seconds
64 Stigma, Active 170 MP 0 seconds 24 seconds
64 141 MP 1.2 seconds 12 seconds
64 431 MP 1.2 seconds 24 seconds
64 Stigma, Active 329 MP 0 seconds 2 minutes
64 4000 DP 1.2 seconds 1 minute
64 448 MP 1.2 seconds 3 minutes
64 Active 114 MP 0 seconds 2 minutes
64 Active 114 MP 0 seconds 1 Second
64 Stigma, Active 97 MP 0 seconds 40 seconds
Stigma, Active, Chargable
Active, Chargable
Stigma, Active, Chargable
Active, Chargable
Active, Chargable
64 Active 170 MP 0 Seconds 1 Second
65 Active 173 MP 0 seconds 1.5 minutes
65 Stigma, Active 242 MP 0 seconds 16 seconds
65 Active 438 MP 0 seconds 1 minute
65 323 MP 0.5 seconds 40 seconds
65 404 MP 1.5 seconds 3 minutes
65 Stigma, Active 144 MP 0 seconds 30 seconds
Gunner Stigma Tree - Cannon
Stigma, Active, Chargable
Stigma, Active, Chargable
Gunner Stigma Tree - Dual Handguns
Gunner Skill Chain - Pistol Shot
Gunner Skill Chain - Head Shot
Gunner Skill Chain - Rapid Blast
Gunner Skill Chain - Recovery Blast
Gunner Skill Chain - Steam Shot
Gunner Skill Chain - Hell's Bullets
```