ai in unreal tournament 2004 csci 682 artificial intelligence in games by jeremiah anderson
Post on 15-Jan-2016
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AI in Unreal Tournament 2004
CSCI 682Artificial Intelligence in Games
By Jeremiah Anderson
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Unreal History
Unreal 1998 Unreal Tournament 1999 Unreal Tournament 2003 2002 Unreal II: The Awakening 2003 Unreal Tournament 2004 2004 Unreal Tournament 3 2007
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Some Games that use the Unreal Engines
Unreal Engine 1 DEUS EX
Unreal Engine 2 Americas Army
Unreal Engine 3 Gears of War
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Why I chose Unreal for my project
Previous experience Excellent suit of tools to use come with the
game Extensive documentation Video Tutorials
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Biggest Resource Used
http://www.3dbuzz.com
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Bot AI Levels Novice Average Experienced Skilled Adept Masterful Inhuman Godlike
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Misconceptions
Going from a “dumb” to “smart” bots required a lot of coding.
Bots moved a lot like robots in the real world. They can learn as they go. They will learn the map as they go and how to
use items
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How it actually is
Bots are stupid Bots will not go anywhere that is not specifically
planed out for them Anything they learn is built into the map long
before you play the game If you want a bot to learn how to use a lift you
have to tell it here is a lift and how to get off of it.
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Paths
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Show Videos
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Show UnrealEd
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Play Map :P