adopting new learning technologies
TRANSCRIPT
PowerPoint Presentation
Workshop:Adopting New Learning TechnologiesDr. David AsirvathamDirector of Information TechnologyUniversity of Malaya
What will be covered?IntroductionContent Development ProcessProcessPreparationLO/OrganisationStoryboardingReviewDigital Content DevelopmentReview/Pilot/Deploy
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What will be covered?New Technologies (Hands-on)LMS (New vs Old)Screen SharingLive Quiz/Poll ToolsVideo Capture/EditingLive Lecture CaptureQuiz & Survey ToolsDiscussion ToolsStoryboarding ToolLecture NotesReferences/Postings
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Introduction4
Classrooms to Digital Learning Space
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F2F Lecture
Digital Learning7
Digital Learning:MOOCe-LearningBlendedFlipped
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Traditional vs MOOC
8Traditional LectureMOOCBlended LearningTraditional vs MOOC
Chalk-and-talk has longruled the classrooms will not be eliminated Less emphasis
Interactive Digital Contentgreater emphasis on Digital Contenton demand learningnetworked LearningMOOC, e-Learning and Blended Approach
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Blended Learning: Content Development10
Blended Learning: The Ingredients and Process11PreparationMOOC PreparationIdentify ProfessorIdentify CourseIdentify potential MarketBusiness ProposalBusiness ObjectivesSupport of Top Mgt.Scope of workBudget
Approval?Content Design and DevelopmentCourse DesignCourse ObjectivesCourse DesignGather MaterialResearch/ReviewContent ProductionAssignments/ProjectsQuizzesReferences/LinksReading Materials
Video ProductionVideo RecordingVideo EditingTranscript Quality ReviewCourse DeploymentRun CourseStart & End DateInstructorsForums, Q&ASurveyAssessmentQuiz/Project/etc.GradingVerificationRecord GradesCertificationMet GoalsDigital CertificateFeeMarketingSocial MediaMOOC ListsWebsitesBudget
Preparation12PreparationMOOC PreparationIdentify ProfessorIdentify CourseIdentify potential MarketBusiness ProposalBusiness ObjectivesSupport of Top Mgt.Scope of workBudget
PreparationPreparation for Blended LearningIdentify the SME (Professors)Which course? Demand? Global Interest?Business Model? Sustainable model?Support from top managementIdentify the Platform (Moodle, Canvas, Coursera, edX, etc.) Time: 100 hours per course (Kolowich, 2013)BudgetAbout US$50K per course
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Fundamental ConceptsMany researchers agree that more research and experimentation about the design of MOOCs (Digital Content) is required [McAuley et al., 2010], [Ostashewski and Reid, 2012]Two existing perspective: xMOOC and cMOOC [Siemens, 2012a]xMOOC: adopt a cognitive-behaviorist lecture and knowledge dissemination pedagogical approach similar to that of traditional face-to-face cMOOCs: follow a more connectivist learning approach, where knowledge is found in the connections between people, and learning is the development and traversal of those connections14
Blended Learning Content:Development of Business and Design ModelsThe increase interest on Digital Content opens up opportunities for exploring new online pedagogies and business models in education (Kolowich, 2012), (Martin, 2012).
Designing and running a Blended Course from scratch involves several issues of logistical, technological, pedagogical and financial nature that educators must face (McAuley et al., 2010).15
MOOC Framework for Blended LearningThe MOOC Canvas is a simple and visual framework for educators that need to design a MOOC from scratch.
The MOOC Canvas is inspired by the ideas and structure of the Business Model Canvas [Osterwalder and Pigneur, 2010], but gathering the main issues of logistical, technological, pedagogical and financial nature that educators need to think of during the design of a MOOC16
MOOC Business Model[Osterwalder and Pigneur, 2010]17
MOOC Canvas Framework (Adapted)[Osterwalder and Pigneur, 2010]A total of 11 issues are addressed:Available Resources Category:Human ResourcesIntellectual resourcesEquipment (hardware and software resourcesPlatformDesign Decisions Category: General Description: Course name, duration and field/areaTarget learnersPedagogical approaches ((knowledge dissemination, connectivism, project-based learning, case-based learning, collaborative learning, active learning, etc.)Learning Outcome, Objectives and competencies pursued with the courseLearning contents that will be deliveredAssessment activities employedComplementary technologies that will support the MOOC18
MOOC Canvas Framework (Alario-Hoyos et al. 2014)19
Human: Who will be involved? Hire them? Experts? Multimedia TeamIntellectual: Resources, Learning Materials, pictures, video, etc. Equipment: Camera, Studio, Computers, etcPlatform: Delivery mode, How you going to deliver it? Video format? Text format?General Desc: Name, Duration, Topics, etcTarget: Who? Which group, professionals?, Pedagogical: Which approach? Connectivism, project-based, case-study, etc..Objectives: Learning Outcomes, Achievements, 19
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Hands-On: Develop a Blended Learning Canvas for your selected Coursehttp://www.bmcanvas.com/https://bmfiddle.comhttp://bmdesigner.com/https://app.leanstack.com
http://goo.gl/forms/5FddIjwKClvWaU9o2
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Reference for Hands-OnBusiness Model TermsMOOC Model TermsDescription1. Key Business PartnersHuman ResourceTeacher, Editor, etc.2. Key ActivitiesIntellectual ResourcesMaterials, images, etc3. Key ResourcesEquipmentVideo camera, Studio, etc.4. ChannelPlatformLMS5. Customer RelationshipGeneral DescriptionTitle, Duration, Topics, etc6. Customer SegmentTarget LearnersLevel, language, etc7. Cost StructurePedagogical ApproachCase-study, project, discussion, etc8. Revenue StreamLearning Outcome/ObjectivesWhat is to be achieved?9. Value PropositionLearning ContentVideo lectures, assignments, assessments, etc.10. (Nil)AssessmentQuiz, Project, etc11. (Nil)Complementary TechnologyFB, Youtube, etc.
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Content Design and Development23Content Design and DevelopmentCourse DesignCourse ObjectivesCourse DesignGather MaterialResearch/ReviewContent ProductionAssignments/ProjectsQuizzesReferences/LinksReading Materials
Video ProductionVideo RecordingVideo EditingTranscript Quality Review
General Design PrinciplesCourse Objectives, Activities and Assessment must have Constructive Alignment (Biggs, 1999)Activities must be purposeful Activities must be linked to contentWorkload must be appropriate 24LearningObjectivesTeaching &LearningActivitiesAssessedOutcome
The constructive alignment model of curriculum design (Biggs, 1999)
Learning Objectives25
Blended Learning Design WorksheetFor Each Learning Objectives (LO)26Learning ObjectivesWays of Assessing the Learning ObjectivesActivities1. Identify specific anatomical features useful for athletic trainersOnline assessment: Image provided and students drag-and-drop to label the partsStudents will watch a video on the anatomical features. 2.3.4.5.
Blended Learning Design Worksheet27
Digital Content DevelopmentDo you know what it takes?Do you know how long it take to develop a MOOC/Blended Course?To design a course may take 6-12 months Cost: US$50K28
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29Content includes: Video lectureActivitiesAssessmentOnline instructionsPeer assessment, etc.
Digital Content
30Digital Content Development:It is a team effort
Process for Digital Content Development31
Digital Content Design and DevelopmentCourse PreparationLearningGoalsOrganisematerialsPrepareScenarios(activities)Prepare proposalfor scenesReview materialsDevelop Digital ContentReview &Refine
Pilot (Test with Students)Questionnaire(Feedback)AnalysisRevise
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Course PreparationUnderstand Blended ModePreview some Blended CoursesIdentify development teamTitle & topics to be coveredPre-requisiteDetermine study duration
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Learning GoalsDetermine target audience (young students, adult, researchers)Determine Learning Goals (What is to be achieved by students?)Divide into topics and sub-topics (Learning Objects - LO)Determine the learning goals for each LOEach LO should be about 3-7 min.
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Organise the materials List LOsDetermine sequence of the LO Prepare materials for each LO:Select tools, pictures, diagrams, powerpoint slides, etc. Assignment, projects, Quiz, etc Review the goals for each LO. Is it achievable?
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Prepare Scenarios Create the storyboard Determine activities for the LO Activities: Problem Solving Case Study Video? Brainstorm - Discussion? Cognitive Reflecting? Coaching Peer feedback?36
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Prepare ScenariosLightAngle of incidence (Animation)
Angle of reflection (Video).Laws of refraction(LO2 Goals)2 min
Laws of reflection(LO1 Goals)3 minRefractive index (Problem Solving)
Critical angle (Experiment).
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Prepare ScenariosStoryboarding
Law of Reflection
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Prepare the specific scenes: Animation or video scenes(Storyboarding)
Prepare the scene on paper Draw sketches of your scene Indicate sequence of animation Prepare narration/script/subtitles Emphasis on important itemsKeep it simple
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Review Materials Review your materials Ensure the learning takes place Is there a better way to achieve the goals? Consider the likely questions that the student might ask - Have you addressed it?Get a committee (or another SME) to review materials
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Develop Digital Content
Create the scene using the various software Select a template/theme (background) Draw graphics/edit pictures/animations multimedia staff Video shooting Studio, Cameraman, Record the narration (VO talent) Video editing (include scene, scripts, etc.) The final format follow platform requirements. Assignments, quiz, projects use platform (e.g. edX)
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Review & Refine Review your digital content Content in context? Is the picture/animation/audio/video in context? Is there a better way to represent the context? Modify if necessary Check the quality of audio, video, picture, etc. Check download time (break up if necessary)
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Pilot Test & FeedbackConduct a pilot test with studentThey need to go through all the materialsProvide a feedback form/survey
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Analyse the feedback Take corrective actions Ready for deployment44Analyse, Revise and Deploy
New Technologies: For Developing Blended Course45
Learning Management System (LMS)46
Platform Moodle (moodlecloud.com)47
Platform TalentLMS.com48
Platform Edmodo.com49
Edmodo.com Apps Manager50
Schoology51
Screen Sharing (Collaboration)52
Mirroring360.com53
TeamViewer Discussions/Meetings54
ShowMyPC55
Live Classroom Quiz/Interactivity56
Socrative.com57
https://www.polleverywhere.com58
Lecture Capture/Editing59
Camtasia Lecture Capture60
https://www.storyboardthat.com
How to remove green screen?Watch this videohttps://www.youtube.com/watch?v=OLbFBfeoJe061
Camtasia in PowerPoint62
Windows Movie Makerhttp://windows.microsoft.com/en-us/windows/movie-maker63
How to create a good video?What you need:Video Camera TripodLighting (at least 2)Mic
Create a mini-StudioGreen ScreenLightsGood MicEditing facilities
https://youtu.be/OLbFBfeoJe0Shoot B-Roll
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swivl.com Swivl Capture65
Advanced Solution: http://www.yuja.com/lecture-capture/66
Quiz/Survey67
Survey Form - Google Form68
http://www.proprofs.com/69
Sample: https://www.proprofs.com/quiz-school/story.php?title=mtu1njq2mwohlk
http://www.proprofs.com/70
https://quizlet.com71
https://www.surveymonkey.com72
Online Discussions/Blogs73
Padlet.com/74
Sample: https://padlet.com/davidasirvatham/blended
Edublogs75
WordPress.com76
Pinterest.com77
Storyboarding78
Storyboarding - https://www.storyboardthat.com
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Notes for Students80
Evernote.com81
Microsoft OneNote82
References/Resources83
https://www.youtube.com/edu
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Google Books85
Google Apps for Education86
Summary: How to Start? Start small (conduct 2 lessons online) You need some expertise (Training/YouTube/Website) Have online activities using the Technology introduced Create a min-Studio in your college (It is not expensive) Start creating your own video lectures Try Flipped Classroom87
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Summary: Focus on Learning Not Technology, but how we learn is important Focus on learning outcomes Technology should be the enabler Technology should make it better, fast and cheaper to learn Do it and improve it
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THANK YOU
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