adaptive go-to-market plan for a business dna search engine: visionaryd software
TRANSCRIPT
A Business DNA Search Engine for
The Internet of Everything: An Adap4ve Go-‐To-‐Market (GTM) Plan
VisionaryD
“Rapidly Improve Business Model Agility”
The 3 Jobs-‐To-‐Get-‐Done (JTGD) of VisionaryD.com A Wikipedia, Google, and LinkedIn for Risky Innova8on Projects (RIP)
#1APEX. Dr. Rod King. [email protected] & hPp://businessmodels.ning.com & hPp://twiPer.com/RodKuhnKing
DOCUMENT SEARCH
COLLABORATE
User-‐generated Content Pla;orm
Search Engine
Business/Social Network
VisionaryD.com (for Projects)
Aspira4ons
Impact Analysis
General Informa4on
Enterprise
Environment
VisionaryD Categories of QuesAons and Inputs for the Business DNA Search Engine
QUESTIONS/ SEARCH
Business (DNA) Model
Supply/ Value Chain
VisionaryD’s Strategic Triangle Seamlessly Integrate 3 Strategic Areas of Focus
VisionaryD Crowdsourced Business DNA Search Engine
Collabora4on &
Knowledge Management
Big Data/Analy4cs/ Visualiza8on
Internet of Things/ Ra8ng of Everything
VisionaryD’s Customer Development & Growth Plan
0
20000
40000
60000
80000
100000
120000
Idea Pretotype Prototype Pilot Full-‐scale
Stage-‐gate Plan for Going to Market: VisionaryD SoQware
Num
ber o
f Customers
(Mon
thly Revenue)
10 100 1,000 10,000
Problem-‐SoluAon Fit
Product-‐Market Fit
Business Model Fit
VisionaryD’s Customer Growth Pyramid Where Customers Come From
Job-‐To-‐Get-‐Done (JTGD): Improve the agility of business models
VisionaryD Crowdsourced Business DNA Search Engine
DIRECT COMPETITORS * Search Engine * Collabora4ve Ideas/Knowledge (Content) Management Pla]orm * Business/Strategic Planning Pla]orm * Bus. Model Library/Management
INDIRECT COMPETITORS * Business Networking Pla]orm * Business Performance Management * Business/Compe44ve Intelligence * Business (Brand/Project) Por]olio Management
NON-‐COMPETITORS/COMPLEMENTORS * Project Planning & Management * Personal Goal Achievement Planning & Management * Business Process Management (Six Sigma Methodology; Lean Thinking) * Customer Experience Mapping/Digital Tagging (RFID; QR Code; etc.) * Social Networking Pla]orm
Exis4ng Industry Leader (Red Ocean)
Size
• Google Search • Wikipedia • LivePlan • CrunchBase • Hoovers; IBBCS
• LinkedIn • Balanced Scorecard
Ins]tute • Discovery Pa^erns
• BaseCamp • MS Project • Evernote • Facebook
Search for/organize/sell business DNA
Opera4onal Job-‐To-‐Get-‐Done (JTGD): Search for/organize/sell business DNA informa]on
Customer Persuasion Ques4on (CPQ) Where Customers Come From
On a scale from 0 (low) to 10 (high), how would you recommend [given tool (product/service)] for [Job To Get Done]?
0 1 2 3 4 5 6 7 8 9 10
Detractor (DissaAsfier/Non-‐customer)
Passive (SaAsfier)
Promoter (Delighter)
#1APEX. Dr. Rod King. [email protected] & hPp://businessmodels.ning.com & hPp://twiPer.com/RodKuhnKing
Example On a scale from 0 (low) to 10 (high), how would you recommend Google Search Engine for searching/geIng/organizing business DNA informa8on?
Low High
Exis4ng DELIGHT (Red Ocean Pull)
Exis4ng PAIN (Red Ocean Push)
Future DELIGHT (Blue Ocean Pull)
Future PAIN (Blue Ocean Push)
#1APEX. Dr. Rod King. [email protected] & hPp://businessmodels.ning.com & hPp://twiPer.com/RodKuhnKing
Job To Get Done (JTGD): Improve business model agility (Search for/organize/sell (business DNA) info)
Customer Persuasion Loop (CPL): Google Search vs. VisionaryD Simply Understand Stories of Why and How Customers (Refuse to) Switch to Innova]ve Products
Google Search VisionaryD
Chasm (ERIC)
ERIC: Eliminate; Reduce; Increase; Create
RED OCEAN TRADE-‐OFF (Value ProposiAon Factors & Curve)
BLUE OCEAN TRADE-‐OFF (Value ProposiAon Factors & Curve)
Non-‐customers (Detractors)
PRODUCER/SUPPLIER SYSTEM (Tool: Product/Service/Process)
JOB-‐TO-‐GET-‐DONE (JTGD)
CUSTOMER/USER (Role/Demander)
-‐: PAIN (Cost/Constraint/Risk)
+: DELIGHT (Benefit/Revenue)
VisionaryD’s Job-‐To-‐Get-‐Done (JTGD) Canvas Freemium, Mul]-‐sided Business Model
VALUE (Trade-‐off)
q Get/Search/Organize/ Sell Business DNA Info
u Get More Exposure/ Prospects
VisionaryD Crowdsourced
Business DNA Search Engine
(A collaboraAon pla^orm or one-‐stop website for 24x7 DNA info on any
business or organizaAon on the planet)
PRODU
CT
(Solu]
on)
OUTCOME
q Bus. Model Agility
u Simpler, Faster, and Cheaper Processes
Ø (Mul]-‐]ered) Monthly Subscrip]ons q % from Sale of Business Model Plans u Revenue from Ads
q Product Innova4on Team/ Planner/Strategist/Collaborator
q Seller/Buyer of Business DNA Plans (Dashboards/“Cockpits”)
• Staff/Administra]ve/Legal Cost • Equipment/IT Infrastructure Cost • Facility Cost
u Adver4ser
MAR
KET
(Problem
/Trade-‐off
)
ROD University
SHARED VALUE (Happiness; Profit)
Ø Observer Ø Orienter Ø Decider Ø Executor
Persona: Bus. Info Manager
Visual Market Segmenta4on
Business Directories
Tradi4onal Business Planning/
Strategic Management
Business Networking Pla]orm
Collabora4ve Ideas/ Knowledge (Content)
Management
Business/Compe44ve Intelligence
(-‐): PAIN: Discovery/Response Time; Complexity
(+): DE
LIGHT
: Informa8
on Relevan
ce
Low (1)
High (10)
Low (1)
High (10)
Search Engines
9 MARKET SEGMENTS for Business DNA Search: Time vs. Relevance
Big Urgent Market Problem (BUMP): Long delays in effecAvely sensing and responding to changes/opportuniAes/threats Job To Get Done (Market/Goal): Improve business model agility (Search for/organize/sell business DNA informaAon)
Business Model Database/Libraries
Lean Startup (Por]olio) Management
Business Model Database/Libraries
Business Directories
Tradi4onal Business Planning/
Strategic Management
Business Networking Pla]orm
Business/Compe44ve Intelligence
9 MARKET SEGMENTS for Business DNA Search: Time vs. Relevance
(-‐): PAIN: Discovery/Response Time; Complexity
(+): DE
LIGHT
: Informa8
on Relevan
ce
Low (1)
High (10)
Low (1)
High (10)
Search Engines Lean Startup (Por]olio) Management
Collabora4ve Ideas/ Knowledge (Content)
Management
Big Urgent Market Problem (BUMP): Long delays in effecAvely sensing and responding to changes/opportuniAes/threats Job To Get Done (Market/Goal): Improve business model agility (Search for/organize/sell business DNA informaAon)
Business Model Database/Libraries
Business Directories
Tradi4onal Business Planning/
Strategic Management
Business Networking Pla]orm
Business/Compe44ve Intelligence
9 MARKET SEGMENTS for Business DNA Search: Time vs. Relevance
(-‐): PAIN: Discovery/Response Time; Complexity
(+): DE
LIGHT
: Informa8
on Relevan
ce
Low (1)
High (10)
Low (1)
High (10)
Search Engines
Crowdsourced Business DNA Search Engine
Lean Startup (Por]olio) Management
Collabora4ve Ideas/ Knowledge (Content)
Management
Big Urgent Market Problem (BUMP): Long delays in effecAvely sensing and responding to changes/opportuniAes/threats Job To Get Done (Market/Goal): Improve business model agility (Search for/organize/sell business DNA informaAon)
Business Model Database/Libraries
Business Directories
Tradi4onal Business Planning/
Strategic Management
Business Networking Pla]orm
Business/Compe44ve Intelligence
(-‐): PAIN: Discovery/Response Time; Complexity
(+): DE
LIGHT
: Informa8
on Relevan
ce
Low (1)
High (10)
Low (1)
High (10)
Search Engines
(28 million small businesses in USA: 2013)
(300 million members worldwide: 2013)
(474 million search results for “business model”)
(500,000 startups in USA: 2013)
Crowdsourced Business DNA Search Engine
Lean Startup (Por]olio) Management
Collabora4ve Ideas/ Knowledge (Content)
Management
9 MARKET SEGMENTS for Business DNA Search: Time vs. Relevance
Big Urgent Market Problem (BUMP): Long delays in effecAvely sensing and responding to changes/opportuniAes/threats Job To Get Done (Market/Goal): Improve business model agility (Search for/organize/sell business DNA informaAon)
Business Model Database/Libraries
Business Directories
Tradi4onal Business Planning/
Strategic Management
Business Networking Pla]orm
Business/Compe44ve Intelligence
9 MARKET SEGMENTS for Business DNA Search (Annual Revenue/Membership in 2013)
(-‐): PAIN: Discovery/Response Time; Complexity
(+): DE
LIGHT
: Informa8
on Relevan
ce
Low (1)
High (10)
Low (1)
High (10)
Search Engines Lean Startup (Por]olio) Management
$50.56b
$1.52b
(474 million search results for “business model”)
(28 million small businesses in USA: 2013)
(300 million members worldwide: 2013)
(500,000 startups in USA: 2013)
Crowdsourced Business DNA Search Engine
$4.68b
Collabora4ve Ideas/ Knowledge (Content)
Management
Big Urgent Market Problem (BUMP): Long delays in effecAvely sensing and responding to changes/opportuniAes/threats Job To Get Done (Market/Goal): Improve business model agility (Search for/organize/sell business DNA informaAon)
Decider 2
* Plan/Prepare * Ideate/Confirm
Executor * Build (Prototype) * Experiment/Act
Observer * Sense/Measure * Analyze/Monitor
Orienter * Learn/Define * Empathize/POV
Decider 1
* Strategize/Model * Explore/Locate
Business Model Agility (BMA) Loop Fractal OODE Loop for Effec8vely Understanding, Influencing, and Improving Business Model Agility
JOB TO GET DONE (Task)
q Actor(s) q Tool(s) q Bus. Model q Ecosystem
EXTERNAL REALITY
VisionaryD A Crowdsourced Business InformaAon Search Engine for Business Model Agility Improvement (BMAI)
Evolu4on of VisonaryD Soqware CISCO’s Strategic Areas of Focus
Phase 1: Crowdsourced Business Informa]on Search Engine
Phase 2: Business Model Agility Improvement
Phase 3: Customer Experience Web
Internet of Things/Everything
ü ü ü
Big Data/Analy]cs(/Visualiza]on)
ü ü ü
Security
Developer Pla;orms & Tools
Enterprise Mobility
Collabora]on & Knowledge Management
ü ü ü
Cisco’s Business Model
Appendix
Key Partners/
Strategic alliances with companies or subsidiaries including: q Accenture Ltd q AT&T Inc. q Cap Gemini S.A. q Citrix Systems,
Inc. q EMC Corpora-‐
]on
Key Ac4vi4es q Collabora]ve
(Team) Decision-‐ Making q M & A q Disrup]ve
Innova]on q R & D q Design; Manuf. q Patents; IP; etc.
Value Proposi4on
“Tomorrow starts
here”
“Fast IT”
Products
Services
Financing
Customer Rela4onships
q Online q Face-‐to-‐face
Customer/ User q Enterprise q Service provider q Commercial
sector q Public sector
Key Resources
q Staff q Equipment q IT Infrastructure q Facili]es q Brand/Culture
Channels
q Online q Direct Sales
Force q Retail stores
(big box)
Pain (Cost Structure)
Tangible: * Cost of Sales for Products * Cost of Sales for Services * Opera]ng Expenses
Delight (Revenue Streams)
Tangible: Sale of * Computer networking hardware * Computer networking soQware * Computer networking services
Cisco’s Business Model Canvas How Cisco Creates, Delivers, and Captures Value
Computer Networking