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Copyright and Contents PBE Games on the Web http://www.pbegames.com/ DriveThruRPG RPGNow Black Sage Mine A Ready to Fill Map Created by Mark A. Thomas Published by PBE Games © 2014 PBE Games, licensed for private use only Some artwork copyright William McAusland used with permission Product ID: MA2071 Black Sage Mine is a single-level map depicting an abandoned mine with two entrances, suitable for use in fantasy, western, or modern role-playing games. The mine is sparsely decorated with natural debris and a few permanent constructed features, leaving plenty of space for the GM's own additions. This map pack contains: • Player and GM maps (with / without grid), and two distressed player-handout maps in virtual tabletop format: JPG, 75px per five-foot square. • Player and GM maps (with / without grid), and two distressed player-handout maps in reference format: PDF, four five-foot squares per inch. • Map notes and a brief history of Black Sage Mine. Note that these maps are primarily designed for the virtual tabletop and GM reference. They are not well- suited for battlemat printing. Sample Preview Sample Preview

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Copyright and Contents

PBE Games on the Webhttp://www.pbegames.com/

DriveThruRPG RPGNow

Black Sage MineA Ready to Fill Map

Created by Mark A. ThomasPublished by PBE Games

© 2014 PBE Games, licensed for private use onlySome artwork copyright William McAusland

used with permissionProduct ID: MA2071

Black Sage Mine is a single-level map depicting anabandoned mine with two entrances, suitable for use infantasy, western, or modern role-playing games. The mineis sparsely decorated with natural debris and a fewpermanent constructed features, leaving plenty of spacefor the GM's own additions. This map pack contains:• Player and GM maps (with / without grid), and twodistressed player-handout maps in virtual tabletopformat: JPG, 75px per five-foot square.

• Player and GM maps (with / without grid), and twodistressed player-handout maps in reference format:PDF, four five-foot squares per inch.

• Map notes and a brief history of Black Sage Mine.Note that these maps are primarily designed for thevirtual tabletop and GM reference. They are not well-suited for battlemat printing.

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The Digging of Black Sage Mine

The Digging of Black Sage MineBlack Sage Mine takes its name from the dark-leaved plantsfound all over the dry hills that surround the site. Themineshafts—there were originally two separate claims on themine—were hand-dug by the site's first owners: Jonah Nelsonand Issac Coulton. Neither would relinquish or share his claimwith the other, so they worked alone, racing to find the richsilver veins they were sure the site contained.Neither man profited from the Black Sage. Nelson drank andgambled his way to an early grave, losing his claim in a cardgame; Coulton succumbed to pneumonia. The gambler who wonNelson's claim sold it to local strongman Gus Lennox. He, in turn,'convinced' the county magistrate to lose the Coulton claim,formed the Black Sage Mining Company, hired a dozen minersto work the claim, and then went back to running his interestsin the nearby town of Stony Creek.Lennox lost money on his mining investment. Shortly after workrestarted, the miners struck a series of unstable naturalcaverns. Test tunnels beyond these caves produced a smallamount of copper and lead, but no silver was ever found.Meanwhile Lennox faced other problems. His strongarmbusiness tactics had earned him quite a few enemies and drawnthe law's attention. With his empire crumbling around him,Lennox took what cash he could and ran, leaving the mine andhis other business interests in disarray. His final fate remains amystery.Stony Creek barely survived Lennox's departure. He was,unsavory tactics aside, a major player in local business. TheBlack Sage Mine was one of the first ventures to fail: theunpaid miners abandoned the site, and investigators followingLennox's money trail rediscovered Coulton's lost claim. Theownership of the entire site was called into question, a situationthat persists to this day, not that anyone really cares. With noappreciable wealth recovered from its depths, the abandonedmine is little more than a footnote in local history and a coupleholes in a sage-covered hillside.

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Map Notes

Map NotesThe following notes provide detail on various features ofBlack Sage Mine. Room numbers can be found on theappropriate GM's version of the map.General - The many wooden beams that line the mine tunnelsare solid but old. Removing or disturbing these supports cancause cave-ins or ceiling collapse.Rooms 2 & 3 - The water in these two rooms is clear, buttainted with lead and copper. Drinking from these pools wouldbe a very bad idea. The improvised bridge across the pools isunstable at best.Room 5 - Once used as a storage area, only a pile of dried-outplanks remains.Room 6 - A quirk of tunnel layout affects the acoustics in thischamber. Anyone within can clearly hear any noise in Rooms 4or 5.Room 7 - This small space originally held the paymaster's safe.The chamber is hidden behind a cunningly-constructed stonepanel that conceals the entry.Room 8 - This was once the overseer's office.Room 9 - This natural cave was excavated and expanded tocreate a more useful space. It served as a break area andgathering place for the miners.

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Player Map: Gridded

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GM Map: No Grid

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Player Map: Handout Two

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