a good life: designing for health and well-being

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A GOOD LIFE DESIGNING FOR HEALTH AND WELL-BEING March 28, 2014

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Designing for health and well-being.

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Page 1: A Good Life: Designing for Health and Well-Being

A GOOD LIFEDESIGNING FOR HEALTH AND WELL-BEING

March 28, 2014

Page 2: A Good Life: Designing for Health and Well-Being

LIFE

Page 3: A Good Life: Designing for Health and Well-Being

LIFE

Page 4: A Good Life: Designing for Health and Well-Being

LIFE

Page 5: A Good Life: Designing for Health and Well-Being

LIFE

Page 6: A Good Life: Designing for Health and Well-Being

LIFE

Page 7: A Good Life: Designing for Health and Well-Being

LIFE

Page 8: A Good Life: Designing for Health and Well-Being

LIFE

Page 9: A Good Life: Designing for Health and Well-Being

Ngorongoro Crater

Page 10: A Good Life: Designing for Health and Well-Being

solving problems

survival mode outdoors

unstable conditions

constant motion together

Page 11: A Good Life: Designing for Health and Well-Being

human evolution timeline

LARGE BRAINBIPEDAL TOOLS FIRE CROPS

7 6 5 4 3 2 1 NOW8 MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

MILLION YEARS AGO

HOMO SAPIENS

Page 12: A Good Life: Designing for Health and Well-Being

human population timeline

7 billion

0

10,000 years ago NOW

wor

ld p

opul

atio

n

5 billion

4 billion

3 billion

2 billion

1 billion

3,000 years ago

6 billion

Page 13: A Good Life: Designing for Health and Well-Being

Hunter-Gatherer Age

Page 14: A Good Life: Designing for Health and Well-Being

Agrarian Age

Page 15: A Good Life: Designing for Health and Well-Being

Industrial Age

Page 16: A Good Life: Designing for Health and Well-Being

Information Age

Page 17: A Good Life: Designing for Health and Well-Being

Abundance Age

Page 18: A Good Life: Designing for Health and Well-Being

Abundance Age

Page 19: A Good Life: Designing for Health and Well-Being

“ Measure your life; it just does not have room for so much.”

Seneca, 1st century AD

Page 20: A Good Life: Designing for Health and Well-Being
Page 21: A Good Life: Designing for Health and Well-Being

joy meaning empowerment

vitalitypeace & balance

love & connection

Page 22: A Good Life: Designing for Health and Well-Being

joy

sadness

meaning

apathy

empowerment

not in control

vitality

lack of energy

peace & balance

fear

love & connection

unlovable

Page 23: A Good Life: Designing for Health and Well-Being

HEALTH

Page 24: A Good Life: Designing for Health and Well-Being

HEALTHa state of complete

physical, mental and social well-being and not merely the absence of disease or

infirmityWORLD HEALTH ORGANIZATION

Page 25: A Good Life: Designing for Health and Well-Being

foundations of healthMENTAL

PHYSICAL SOCIAL

Page 26: A Good Life: Designing for Health and Well-Being

WELL-BEING

Page 27: A Good Life: Designing for Health and Well-Being

WELL‑BEINGjudging life in a positive way and feeling good

Page 28: A Good Life: Designing for Health and Well-Being

foundations of well-beingMENTAL

PHYSICAL SOCIAL

SPIRITUAL ECONOMIC

ENVIRONMENTAL

Page 29: A Good Life: Designing for Health and Well-Being

determinants of health

HEALTHCARE

GENETICS

ENVIRONMENTLIFESTYLE

Page 30: A Good Life: Designing for Health and Well-Being

LIFESTYLE/ BEHAVIOR CHOICE SOCIAL NETWORK

ENVIRONMENT GENETICS

Page 31: A Good Life: Designing for Health and Well-Being

LIFESTYLE/ BEHAVIOR CHOICE SOCIAL NETWORK

ENVIRONMENT GENETICS

ME US

HISTORYPLACE

Page 32: A Good Life: Designing for Health and Well-Being

“ The only way to keep your health is to eat what you don’t want, drink what you don’t like, and do what you’d rather not.”

Mark Twain

Page 33: A Good Life: Designing for Health and Well-Being

WORK

Page 34: A Good Life: Designing for Health and Well-Being

WORKa job or activity

that you do regularly, especially in order to

earn money

Page 35: A Good Life: Designing for Health and Well-Being

40-hour work week

WORK8.8 hours

SLEEP7.7 hours

LEISURE2.6 hours

OTHER1.6 hours

CARE GIVING1.2 hours

EATING 1.1 hours

CHORES 1.0 hour

Page 36: A Good Life: Designing for Health and Well-Being

employees working 50 or more hours per week

WOMEN MEN

low income mid income professional low income mid income professional

1977-1979 2006-2008 1977-1979 2006-2008

4% 4% 3%

8% 6%

14%16%

9%

21%23%

34%38%

Page 37: A Good Life: Designing for Health and Well-Being

employees working 50 or more hours per week

WOMEN MEN

professional professional

1977-1979 2006-2008 1977-1979 2006-2008

6%

14%

low income mid income low income mid income

4% 4% 3%

8%

16%

9%

21%23%

34%38%

Page 38: A Good Life: Designing for Health and Well-Being

40-hour work week

WORK8.8 hours

SLEEP7.7 hours

LEISURE2.6 hours

OTHER1.6 hours

CARE GIVING1.2 hours

EATING 1.1 hours

CHORES 1.0 hour

Page 39: A Good Life: Designing for Health and Well-Being

50-hour work week

WORK10.8 hours

SLEEP6.3 hours

LEISURE2.2 hours

OTHER1.3 hours

CARE GIVING1.0 hours

EATING 0.9 hours

CHORES 0.8 hour

Page 40: A Good Life: Designing for Health and Well-Being

60-hour work week

WORK12.8 hours

SLEEP5.3 hours

LEISURE1.8 hours

OTHER1.1 hours

CARE GIVING0.8 hours

EATING 0.8 hours

CHORES 0.7 hour

Page 41: A Good Life: Designing for Health and Well-Being

employment arrangements between couples

70%

10%

20%

30%

40%

50%

60%

0%

1960 1970 1980 1990 2000 2010

% o

f mar

ried

cou

ples

with

chi

ldre

n un

der

18

FATHER & MOTHER EMPLOYED

FATHER EMPLOYED

MOTHER EMPLOYED

Page 42: A Good Life: Designing for Health and Well-Being
Page 43: A Good Life: Designing for Health and Well-Being

FRAGMENTATIONBUSY-NESS

Page 44: A Good Life: Designing for Health and Well-Being

“ Workplaces think the best workers are the ones that come in early, that leave late, that are available 24/7, and our workplaces are becoming even more and more demanding.”

Brigid Schulte, author of Overwhelmed

Page 45: A Good Life: Designing for Health and Well-Being

WORKLIFE

balanced

Page 46: A Good Life: Designing for Health and Well-Being
Page 47: A Good Life: Designing for Health and Well-Being
Page 48: A Good Life: Designing for Health and Well-Being

employment arrangements between couples

70%

10%

20%

30%

40%

50%

60%

0%

1960 1970 1980 1990 2000 2010

% o

f mar

ried

cou

ples

with

chi

ldre

n un

der

18

FATHER & MOTHER EMPLOYED

FATHER EMPLOYED

MOTHER EMPLOYED

Page 49: A Good Life: Designing for Health and Well-Being

how the past four generations self-identify

born 1928-1945

1. WWII, Great Depression

2. Smarter

3. Honest

4. Work ethic

5. Values/morals

born 1946-1964

1. Work ethic

2. Respectful

3. Values/morals

4. Baby boomers

5. Smarter

born 1965-1980

1. Technology use

2. Work ethic

3. Conservative/traditional

4. Smarter

5. Respectful

born 1980-2000

1. Technology use

2. Music/pop culture

3. Liberal/tolerant

4. Smarter

5. Clothes

SILENT GEN. BABY BOOMERS GENERATION X MILLENNIALS

Page 50: A Good Life: Designing for Health and Well-Being

millenials’ priorities

MARRIAGE 30%

PARENTING 52%

HELPING OTHERS 21%

HOME OWNERSHIP 20%

RELIGION 15%

HIGH-PAYING CAREER 10%

FREE TIME 9%

FAME 1%

SOURCE: http://pewsocialtrends.org/files/2010/10/millennials-confident-connected-open-to-change.pdf

Page 51: A Good Life: Designing for Health and Well-Being

WORK

integrated

LIFE

Page 52: A Good Life: Designing for Health and Well-Being

LIVE TO WORK

Page 53: A Good Life: Designing for Health and Well-Being

WORK TO LIVE

Page 54: A Good Life: Designing for Health and Well-Being

HOW DO WE DESIGN FOR HEALTH and WELL-BEING ?

Page 55: A Good Life: Designing for Health and Well-Being

PROVIDE FRESH AIR &

DAYLIGHT

ENABLE MOTION

design factors

REDUCE STRESS

FOSTER CONNECTION

Page 56: A Good Life: Designing for Health and Well-Being

John Medina

Page 57: A Good Life: Designing for Health and Well-Being

Auditory space and control

Page 58: A Good Life: Designing for Health and Well-Being

Color: focus and arousal

Page 59: A Good Life: Designing for Health and Well-Being

Memory and the reminiscence bump

Page 60: A Good Life: Designing for Health and Well-Being

ENABLE MOTION

Page 61: A Good Life: Designing for Health and Well-Being
Page 62: A Good Life: Designing for Health and Well-Being

10,000 steps

Page 63: A Good Life: Designing for Health and Well-Being
Page 64: A Good Life: Designing for Health and Well-Being
Page 65: A Good Life: Designing for Health and Well-Being

AUSTRALIA9,695 steps

SWITZERLAND9,650 steps

JAPAN7,168 steps

U.S.A.5,117 steps

average steps by country

Page 66: A Good Life: Designing for Health and Well-Being

“ Being physically active is one of the best things you can do to maintain good health.”

Steven N. Blair, P.E.D.

Page 67: A Good Life: Designing for Health and Well-Being

Engineering motion out of our lives

Page 68: A Good Life: Designing for Health and Well-Being
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Page 78: A Good Life: Designing for Health and Well-Being

PROPINQUITY

the state of being close to someone or to a place;

proximity

Page 79: A Good Life: Designing for Health and Well-Being

Madison Park, Seattle

10 MIN WALK FROM RETAIL CORE

PARK

SCHOOL

RETAIL CORE

Page 80: A Good Life: Designing for Health and Well-Being

Seattle neighborhoods

SCHOOL

PARK

RETAIL CORE

20 MIN WALK FROM RETAIL CORE

10 MIN WALK FROM RETAIL CORE

Page 81: A Good Life: Designing for Health and Well-Being

Bellevue

10 MIN WALK FROM RETAIL CORE

PARK

RETAIL CORE

Page 82: A Good Life: Designing for Health and Well-Being
Page 83: A Good Life: Designing for Health and Well-Being

The dream ...

Page 84: A Good Life: Designing for Health and Well-Being

... has become a curse

Page 85: A Good Life: Designing for Health and Well-Being

PUPILS DILATE

BREATHING BECOMES SHALLOW

HANDS, ARMS, SHOULDER MUSCLES TIGHTEN

NECK, JAW MUSCLES CLENCH

Page 86: A Good Life: Designing for Health and Well-Being

1 Thornton Place

2 Library & Community Center

3 Hubbard Homestead Park

4 Transit Center/Light Rail Station

5 Northgate Mall

6 Thornton Creek

7 Freeway Bridge

8 Neighborcare

9 Northgate North Retail Center9

8

7

Page 87: A Good Life: Designing for Health and Well-Being
Page 88: A Good Life: Designing for Health and Well-Being

before (2008)

Page 89: A Good Life: Designing for Health and Well-Being

SHANGHAI BUND

Page 90: A Good Life: Designing for Health and Well-Being
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Page 93: A Good Life: Designing for Health and Well-Being
Page 94: A Good Life: Designing for Health and Well-Being
Page 95: A Good Life: Designing for Health and Well-Being

PROVIDE FRESH AIR & DAYLIGHTPROVIDE FRESH AIR & DAYLIGHT

Page 96: A Good Life: Designing for Health and Well-Being
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Lecture Dynamics Information Displays

Conference Rooms

Meeting Rooms

Informal Meeting Spaces

Touchdown Spaces

Light Main Hub

Breezeway

Focus Rooms

Page 108: A Good Life: Designing for Health and Well-Being
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Page 110: A Good Life: Designing for Health and Well-Being

FOSTER CONNECTION

FOSTER CONNECTION

Page 111: A Good Life: Designing for Health and Well-Being
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A day in the life...

MO

ME

NT

08/28/2012 | Bay View | Page 4

Day In The Life

ARRIVAL

EAT-ALONE

WORK- FOCUSTHRESHOLD

WORK-COLLABORATE

EAT-TOGETHER

REST

DEPART

PLAY

10/30/2012 | Bay View | Page 11Campus Activity Mapping

100

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2,400

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Page 125: A Good Life: Designing for Health and Well-Being

A day in the life...

MO

ME

NT

08/28/2012 | Bay View | Page 4

Day In The Life

ARRIVAL

EAT-ALONE

WORK- FOCUSTHRESHOLD

WORK-COLLABORATE

EAT-TOGETHER

REST

DEPART

PLAY

10/30/2012 | Bay View | Page 11Campus Activity Mapping

100

600

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2,400

1,200

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ChiRo adJustmeNtFLY CastiNG

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PLAY piNG poNG

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PLAY aRCade

MEETimpRomptu CoLLaboRatioN

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Page 126: A Good Life: Designing for Health and Well-Being

A day in the life...

Page 127: A Good Life: Designing for Health and Well-Being

LI KA SHING CENTER FOR LEARNING AND KNOWLEDGELI KA SHING CENTER FOR LEARNING AND KNOWLEDGE

Page 128: A Good Life: Designing for Health and Well-Being

A DAY IN THE LIFE

.

1 PM

7PM

The LKSC supports a 24-hour learning environment, while fostering a balanced

student life and an extended research community. On a typical day, students will

benefit from a comfortable learning environment that is designed to encourage

interaction among undergraduates, graduates, faculty and researchers.

8AM

Grand RoundsAttend a lecture by a visiting scholar at the

Department of Medicine Grand Rounds.

B

A

7AM

Wake up EnergizedHit one of the elliptical machines in the student

lounge fitness room to start the day. Make

breakfast in the kitchen. Before heading out, log

on to secured computers to check on the status

of patients you’ve seen on medical rounds.

Lecture DynamicsAttend class in one of the two halls on

the first floor. The lesson is automatically

recorded and can be broadcast on monitors

throughout the building, as well as being

available for review later. An in-class polling

system allows the instructor to interact with

the entire class.

9AM

C

D

AM11

Virtual HospitalGo to the Center for Simulation and Immersive

Learning, where an entire floor of mock

hospital environments train students and

physicians for a variety of medical situations,

from disasters with multiple traumas to heart

surgery. Give injections and hook up an IV

to one of the computerized mannequins. An

instructor controls the mannequin’s responses

from another room and speaks as the patient

through a microphone in the dummy.

ERefueling Grab a sandwich and a latte at the café, and get

ready for the afternoon’s activities. Stop by the

Medical School store to buy Stanford sweatshirts

to send to your parents.

FThe Human Touch Appointment with a “standardized patient,” an

actor who portrays an assortment of conditions,

in one of the 10 exam rooms that comprise the

virtual hospital on the ground floor. Your exam is

recorded and afterwards, an instructor reviews

your work with you in a nearby conference room.

GDinner Theater Attend a dinner-lecture honoring one of your

professors. The conference room has been

transformed into a banquet hall that seats 300

people. Dinner is prepared in the adjacent kitchen.

PM2

PM5

Room with a View Time to study. Use the video facility in the

student lounge to practice a presentation due

later in the week. Consult a librarian through the

LKSC branch of Lane Medical Library for help

on researching a project. Move to a comfortable

chair on the balcony to read while enjoying a

stunning view of the Santa Cruz mountains.

A

H

B G

C

E

D

F

H

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REDUCE STRESS

Page 137: A Good Life: Designing for Health and Well-Being

WHAT IS STRESS?

1. Aroused physiological response

Page 138: A Good Life: Designing for Health and Well-Being

WHAT IS STRESS?

1. Aroused physiological response

2. Stressor must be perceived as adverse

Page 139: A Good Life: Designing for Health and Well-Being

WHAT IS STRESS?

1. Aroused physiological response

2. Stressor must be perceived as adverse

3. Person must not feel in control of the situation

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Unexpected acts of kindness

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WE ARE GETTING A CLEARER PICTURE OF THE IMPACT BUILDINGS HAVE

on the human experience.

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PEOPLE CHANGE DESIGN