a case study report on legos
TRANSCRIPT
Presented by:153 – Bharati Kumari Karna155 - Pratap Thapa156 - Rajendra Bahadur Thapa158 - Ramesh Shrestha163 - Sudan Kayastha
Why Basbari Leather Shoes Company collapsed amidst high demand ?
What have they done right to come back to the market again?
Spare a thought !
Lego Bricks
Lego Movies
Lego Games and Video Games
Lego Amusement Parks
Lego Mindstorm
Lego Mindstorm
• Sophisticated Technic-based kit with programmable brick, various sensors, actuators and simple user Programming language.
• Robotic Invention system(RIS) -1998
• Mindstorm-NXT-2004
Sensors
Intelligent Brick
Connector
Programming Interface
Lego Mindstorm -NXT
Servo motor
Amazing Lego Facts
•19 Billion Bricks every year•2.16 million Lego elements every hour•36,000 per minute•Only 18 out of 1 million bricks produced is defective
•62 Lego bricks for every one of the world’s 6 billion inhabitants•Childrens spend 5 billion hours a year playing with Lego Bricks•More than 400 million people have played with Lego Bricks•More than 400 billion Lego bricks have been produced since 1949•7 Lego sets are sold by retailers every second around the world•The Lego bricks sold in one year would circle the world 5 times
The Humble Beginning
Founded in1932
Carpenter Ole Kirk
Christiansen
Named Lego in 1934- Leg and Godt meaning
play well
Started Selling Wooden Toys
To save its carpentry
business from bankruptcy
Denmark
Wooden Pull toys, piggy
banks, cars and trucks
Insight #1: You don’t need to run first to win the race
• Lego is not the first one to invent self-locking bricks.
• Ole Kirk was inspired by the Kiddicraft Self-Locking building Brick(UK)
• But Kirk improved upon the design and patented it in 1958.
• He made tube and stud coupling which is more precise.
The Plastic Saga
• 1940
• Plastic toys that could be taken apart and re-assembled.
• 1953 – first Lego bricks that we see today
• Were not initially very successful, partly due to poor perceptions amongst consumers and retailers of plastic toys.
Acrylonitrile ButadieneStyrene(ABS) Plastic madeLego Car
Insight #2: People resist change
• High Inertia is shown by customers in the introductory phase of a product.
• High marketing and advertisement efforts are necessary in the beginning
Lego World Records
• World’s tallest Lego tower – 94.3 ft ( 28.7 m) with 465,000 bricks
• World’s Longest Lego Construction – 5,179.8 ft(1.58 km) with 2.9 million bricks
• World’s Largest Lego Image - 870.15 sq. ft (80.84 sq. m) with 1.2 million bricks
World’s Largest Lego image
Convergence and Divergence
Creativity
Youth
User Innovation
Interlocking Bricks
Video Games
Movies
Board Games
Toys
Clothing
Competitions
Parks
MindStorm
Designs
Marketing
For girlsFor
technocrats
11,000 contractors (more than
Boeing)
2-246-915 million possibilities
Standardization
The Peak and Decline
• 1995 – the year of highest profit
• Three quarters of UK households owned LEGO
• 97% awareness in the world
• 50 years of unbroken sales growth
• 1998 – First Loss
• 2004 – Galidor Line -$240 million loss
• Design Running Wild
• Could not compete in cost with Megabloks
• Too much dependent on external ties
• Deviating from core competency
Insight #3: Focus on your core competency
• Do not get bewildered from your core competency
• Stick to what you do best, even at the difficult times
• Always prefer Simplicity over Complexity
The Uprising
• 2004- Fears of Mattel Company taking over Lego began to arise.
• Tradition of family management ended
• $178 million injected into business
• 3500 of the 8000 employees lost their jobs
• Unique pieces brought down to 7000 from 12,400
• User as Innovator approach
• LEGO Digital Designer -Digital models of all the bricks
• LEGO factory.com – Online mass customization
• MindStorm NXT – 2006-The Disruptive Technology
• Right to hack – Not all the smart people work for us
• Lego Universe – The future stage?
Insight #4: User Driven Innovation
• Innovation platform for users
• Digital Version of Lego
• Right to hack
• User Competitions
• Lead users involved in the design and development process
Enablers and Drivers
Enablers and Drivers – Lego Bricks
Drivers Enablers Outcome
Enablers and Drivers – Theme Parks
Drivers Enablers Outcome
Enablers and Drivers – Manufacturing
Drivers Enablers Outcome
Enablers and Drivers – User Innovation
Drivers Enablers Outcome
Technological Trajectory
19
32 19
40
19
52
19
53
19
95
19
98
20
02
20
06
20
07
20
11
-40
-20
0
20
40
60
80
100
120
1920 1940 1960 1980 2000 2020
Sales
Profit
Years
% o
f sa
les
and
pro
fits
Insight #5: Success and Failure are two sides of same coin
• Sales growth is not permanent
• Sometimes strategies can go wrong
• User feedback always helps to come back to track
• Stay strong in difficult times and good time will be back.
• Do not panic and leave your core competency in difficult times.
Innovation Suicide
• Sometimes too much innovation deviating from your core competency can prove catastrophic.
• Increasingly Complex product development and design
• Higher Design and Manufacturing Cost
• Highly dependent on external ties
• Designer’s products but Users neglected –Innovate what is needed by customers.
So…….
Why Basbari Leather Shoes Company collapsed amidst high demand ?
What have they done right to come back to the market again?
What you thought ?
Conclusion
• Lego Dacta(Education Production Department) group believes:
– children learn best by doing or making…
– learning should be an enjoyable, as well as an educational experience…
– extensive scientific research into fields such as cognition, psychology, evolutionary psychology, and epistemology support these beliefs…