7 wonders solitaire variant version 1.0

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  • 7/25/2019 7 Wonders Solitaire Variant Version 1.0

    1/1

    7 WONDERS SOLITAIRE VARIANTversion 1.0

    Randomly select three Wonders, pick one for yourself, place the others on your right and left. There will be two AIs in the

    game, Right-Hand Player (RHP) and Left-Hand Player (LHP).

    Otherwise, setup is that for three players. Put RHP and LHPs decks by their player mats. Each Round, add the top card from both RHP andLHP to your hand.

    Then play a card for each city in the following order, depending on the Era:

    o Eras I and III: RHP, YOU, LHP

    o Era II: LHP, YOU, RHP

    Obviously, for your play YOUcan choose among the remaining cards freely

    For RHP and LHP, using the following Priority Chart:

    Era I Era II Era III

    Priority List (try to do #1;if not possible then try #2,

    then #3, and so on)

    If there is ever a choice

    after using Priority List,

    choose card which will

    benefit YOU the most .

    1.

    Resource card costing 1 coin2.

    Yellow card

    3.Other resource card

    From this point choos e cards which

    involve paying Human player the least

    amount in coins

    4.Science Card

    5.Military card (if equal or behind

    Human player)

    6.Next Stage of Won der

    7.Blue Card

    1.

    Any card which can be built for free(resolve ties by going down Priority

    List, ie, build Science before, Military,

    Military before Blue, etc.)

    2.Resource card costing 1 coin

    From this point choose cards which

    involve paying Human player the least

    amount in coins

    3.Science Card

    4.Military Card

    5.Blue Card

    6.Next Stage of Wonder

    7.Yellow Card

    1.

    Any card which can be built for free(resolve ties by going down Priority

    List, ie, build Science before,

    Military, Military before Blue, etc.)

    2.Card which would improve AIs

    victory point most compared to YOU

    at the moment card is played (this

    includes paying player coins for

    needed resources)break ties us ing

    Priorities below (ie build Guild before

    Science, Science before Miltary, etc.

    3.Guild Card

    4.Science Card

    5.Military Card

    6.Blue Card

    7.Next Stage of Wonder

    8.Yellow Card

    At the end of the game, total up the scores and see who won!