5-1 ©2005 prentice hall 5 learning and creativity chapter 5 learning and creativity

33
5-1 ©2005 Prentice Hall Chapter 5 5 Learning Learning and and Creativity Creativity

Post on 21-Dec-2015

215 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-1 ©2005 Prentice Hall

Chapter 55Learning and Learning and

CreativityCreativity

Page 2: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-2 ©2005 Prentice Hall

Chapter Objectives

Describe what learning is and why it is so important for all kinds of jobs and organizations

Understand how to effectively use reinforcement, extinction, and punishment to promote the learning of desired behaviors and curtail ineffective behaviors

Describe the conditions necessary to determine if vicarious learning has taken place

Page 3: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-3 ©2005 Prentice Hall

Chapter Objectives

Appreciate the importance of self control and self efficacy for learning on your own

Describe how learning takes place continuously through creativity, the nature of the creative process, and the determinants of creativity

Understand what it means to be a learning organization

Page 4: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-4 ©2005 Prentice Hall

Opening Case: Continuous Learning at Seagate Technologies

Why is continuous learning a necessity in today’s business environment?

Seagate Technologies Learning from multiple sources

Page 5: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-5 ©2005 Prentice Hall

Learning in Organizations

A relatively permanent change in knowledge or behavior that results from practice or experience– With learning comes change– Change must be relatively permanent– Learning takes place as a result of

practice or through experience

Page 6: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-6 ©2005 Prentice Hall

Operant Conditioning

Learning that takes place when the learner recognizes the connection between a behavior and its consequences– to operate on environment – to behave in certain ways

Page 7: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-7 ©2005 Prentice Hall

Insert Figure 5.1 here

Figure 5.1 Operant Conditioning

Page 8: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

Chapter 4: Learning and Reinforcement

85-8 ©2005 Prentice Hall

Types of Contingencies of Reinforcement

PleasantEvent

UnpleasantEvent

Event is Added Event is Removed

Positivereinforcement

Negativereinforcement

Omission

Punishment

Page 9: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-9 ©2005 Prentice Hall

Reinforcement in Operant Conditioning

The process by which the probably that a desired behavior will occur is increased by applying consequences that depend on the behavior in question– Step 1: identify desired behaviors to be

encouraged– Step 2: decide how to reinforce the

behavior

Page 10: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-10 ©2005 Prentice Hall

Learning Desired Behaviors

NegativeReinforcement

Positive Reinforcement

Page 11: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-11 ©2005 Prentice Hall

Positive Reinforcement

Increases the probability that a behavior will occur by administering positive consequences to employees who perform the behavior

Potential positive reinforcers– Pay– Bonuses– Promotions– Job titles– Verbal praise– Awards

Page 12: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-12 ©2005 Prentice Hall

Negative Reinforcement

Increases the probability that a desired behavior will occur by removing a negative consequence when an employee performs the behavior– connection between a desired

organizational behavior and a consequence

Page 13: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-13 ©2005 Prentice Hall

Reinforcement Schedules

Continuous Partial

Page 14: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-14 ©2005 Prentice Hall

Reinforcement Schedules

Fixed-Interval Schedule Variable-Interval Schedule Fixed-Ratio Schedule Variable-Ratio Schedule

Page 15: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-15 ©2005 Prentice Hall

Learning Complicated Behaviors

Shaping– Reinforcement of successive and closer

approximations to a desired behavior– Gradual acquisition of skills

Page 16: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-16 ©2005 Prentice Hall

Discouraging Undesired Behaviors

PunishmentExtinction

Page 17: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-17 ©2005 Prentice Hall

Negative Reinforcement vs. Punishment

Punishment reduces the probability of an undesired behavior

Negative reinforcement increases the probability of a desired behavior

Punishment involves administering a negative consequence when an undesired behavior occurs

Negative reinforcement entails removing a negative consequence when a desired behavior occurs

Page 18: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-18 ©2005 Prentice Hall

Organizational Behavior Modification

The systematic application of the principles of operant conditioning for teaching and managing organizational behaviors

OB Mod

Page 19: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-19 ©2005 Prentice Hall

The Basic Steps of OB Mod

Identify the behavior to be learned Measure the frequency of the behavior Analyze antecedents and consequences Intervene Evaluate the performance improvement

Page 20: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-20 ©2005 Prentice Hall

Identify important organizational behavior Identify important organizational behavior

Measure the frequency of the behaviorMeasure the frequency of the behavior

Analyze antecedents and consequencesAnalyze antecedents and consequences

InterveneIntervene

Evaluate for performance improvementEvaluate for performance improvement

NoNo YesMaintain

YesMaintain

Problem solved?Problem solved?

Figure 5.2 Steps in OB Mod

Page 21: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-21 ©2005 Prentice Hall

Before this day care center could correct the problem with employee tardiness, it had to gauge how frequently tardiness occurred.

Page 22: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-22 ©2005 Prentice Hall

Social Cognitive Theory

A learning theory that takes into account the fact that thoughts and feelings influence learning

Necessary components include– Vicarious learning– Self-control– Self-efficacy

Page 23: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-23 ©2005 Prentice Hall

Figure 5.3 Social Cognitive Theory

Information

Learner

Self-Efficacy

Control

Vicarious Learning

Behavior

Page 24: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-24 ©2005 Prentice Hall

Vicarious Learning

Learning that occurs when one person (the learner) learns a behavior by watching another person (the model) perform the behavior

Examples– Role playing– Demonstrations– Training films– Shadowing

Page 25: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-25 ©2005 Prentice Hall

Conditions Required for Vicarious Learning

Learner observes the model when the model is performing the behavior

Learner accurately perceives model’s behavior

Learner must remember the behavior Learner must have the skills and abilities to

perform the behavior Learner must see that the model receives

reinforcement for the behavior in question

Page 26: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-26 ©2005 Prentice Hall

Conditions Indicating Use of Self-Control

Low-probability behavior Available self-reinforcers Goals determine self-reinforcement

schedule Reinforcement occurs upon goal

achievement

Page 27: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-27 ©2005 Prentice Hall

Self-Efficacy

A person’s belief about his or her ability to perform a particular behavior successfully– Not the same as self-esteem

Self-efficacy affects learning via – Activities and goals– Effort– Persistence

Page 28: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-28 ©2005 Prentice Hall

Sources of Self-Efficacy

Past performance Vicarious experience Verbal persuasion Individuals’ readings of their internal

physiological states

Page 29: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-29 ©2005 Prentice Hall

Learning By Doing

Experiential Learning Direct involvement in subject matter

– Hands-on training

Page 30: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-30 ©2005 Prentice Hall

Figure 5.4 The Creative Process

Recognition of a

problem or

opportunity

Productionof

creativeideas

Informationgathering

Selectionof

creativeideas

Implementationof

creativeideas

Page 31: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-31 ©2005 Prentice Hall

Figure 5.5 Determinants of Creativity

Page 32: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-32 ©2005 Prentice Hall

The Learning Organization

Organizational Learning

KnowledgeManagement

Page 33: 5-1 ©2005 Prentice Hall 5 Learning and Creativity Chapter 5 Learning and Creativity

5-33 ©2005 Prentice Hall

Central Activities in a Learning Organization

Encouragement of personal mastery or high self-efficacy

Development of complex schemas to understand work activities

Encouragement of learning in groups and teams

Communication of a shared vision for the organization as a whole

Encouragement of systematic thinking