40503_2016_35_moesm1_esm.docx - springer …10.1007... · web viewif it decides to offer a bribe...
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Online Appendix
Appendix A: Additional ResultsFigure A1: Corruption Behavior of the Firms. Results for each round.
A. Extensive Margin B. Intensive Margin
.2.3
.4.5
.6A
vera
ge fr
eque
ncy
of b
ribe
1 2 3 4 5Round
5% monitoring 25% monitoring
01
23
45
6
Ave
rage
brib
e
1 2 3 4 5Round
5% monitoring 25% monitoring
Notes: Created by authors using experimental data. Panel A refers to the percentage of individuals acting as firms who offer a bribe to a public official. Panel B includes only individuals who offer a bribe. The figures of 5% and 25% monitoring refer to the probability of getting caught.
Figure A2: Corruption Behavior by Public Officials. Results for each round.
A. Extensive Margin B. Decision to grant permit
0.1
.2.3
.4.5
.6.7
.8.9
1
Ave
rage
acc
epta
nce
frequ
ency
of a
brib
e
1 2 3 4 5Round
5% monitoring 25% monitoring
.3.3
5.4
.45
.5.5
5
Ave
rage
freq
uenc
y
1 2 3 4 5Round
5% monitoring 25% monitoring
Notes: Created by authors using experimental data. Panel A refers to the percentage of individuals acting as public officials who accept a bribe from a firm. Panel B refers to the percentage of public officials who decide to grant a permit. The figures of 5% and 25% monitoring refer to the probability of getting caught.
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Figure A3: Punishment Points by Treatment Group
-1.5
-1-.5
0.5
11.
52
2.5
33.
54
Ave
rage
pun
ishm
ent u
nits
by
treat
men
t
Leader Counter-punishment
No Corruption 5% monitoring 25% monitoring
Notes: Created by authors using experimental data. Vertical axis shows the average units used as punishment by leaders in all rounds. The figures of 5% and 25% monitoring refer to the probability of getting caught. Leader refers to a public goods game with centralized punishment, while counter-punishment refers to a public goods game with centralized punishment and counter-punishment of leaders allowed. Error bars refer to 95 percent confidence intervals.
Figure A4: Earnings by Treatment Group
05
1015
2025
3035
40A
vera
ge e
arni
ngs
by tr
eatm
ent
Cooperation Leader Counter-punishment
No Corruption 5% monitoring 25% monitoring
Notes: Created by authors using experimental data. Vertical axis shows the average earnings in all rounds. The figures of 5% and 25% monitoring refer to the probability of getting caught. Cooperation refers to the standard public goods game. Leader refers to a public goods game with centralized punishment, and counter-punishment refers to a public goods game with centralized punishment and counter-punishment of leaders allowed. Error bars refer to 95 percent confidence intervals.
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Table A1: Descriptive Statistics of Covariates
Covariates Corruption Treatment N Mean Standard
DeviationControl 36 0.64 0.49
Sex Low Monitoring 64 0.66 0.48 High Monitoring 64 0.67 0.47
Control 36 18.94 1.77Age Low Monitoring 64 18.8 1.85
High Monitoring 64 18.61 1.95Control 30 21.66 13.31
Income Low Monitoring 56 21.1 16.36 High Monitoring 52 17.81 14.31
Control 30 2.25 1.05Father’s education Low Monitoring 64 2.55 1.27
High Monitoring 64 2.27 1.14
Control 30 2.3 0.86Mother’s education Low Monitoring 64 2.34 1.16
High Monitoring 64 2.25 1.19Notes: Created by authors using experimental data. The covariates used are the sex of each participant, age in years at the date of the experiment in years, average household monthly income in thousands of Mexican pesos, and parents' education. Education has a value of 0 for primary or less, 1 for junior high school, 2 for high school, 3 for college, 4 for master's degree, and 5 for doctoral degree. Income data are restricted to exclude 26 observations with extreme values over 100,000 Mexican pesos.
Table A2: Regression Results for Corruption
Pr(Offer Bribe) Avg Bribe Pr(Accept Bribe) Pr(Grant Permit) [1] [2] [3] [4]High Monitoring -0.175 0.188 -0.137 0.012
[0.067] [0.049] [0.035] [0.085]N 320 132 320 320
Notes: Each column shows a regression using robust standard errors clustered by session. Probit regressions are shown in columns 1, 3, and 4 with marginal effects at the mean of the covariates. Tobit regression is shown in column 2 with marginal effects at the mean of the covariates and restricted to individuals who offered a bribe. The coefficient is percentage of maximum bribe allowed. All regressions include the following controls: round, age and age squared, dummy of female, educational levels of father and mother (0 for primary or less, 1 for junior high school, 2 for high school, 3 for college, 4 for master's degree, and 5 for doctoral degree.)
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Table A3: Summary of Results for Cooperation by Treatment Status
Cooperation Treatment Corruption Treatment N Mean Standard Deviation
Control 20 14.26 5.03Standard PG Low Monitoring 24 10.06 5.05
High Monitoring 24 11.71 4.75Control 12 13.58 3.48
Leader PG Low Monitoring 20 13.05 3.38High Monitoring 20 15.93 3.51Control 4 15.43 4.93
Counter-Punishment PG Low Monitoring 20 10.67 3.98High Monitoring 20 13.23 3.91
Notes: Created by authors using experimental data. Cooperation Treatment refers to the type of game played by participants, either a standard public goods game (Standard PG), a public goods game with centralized punishment and without counter-punishment (Leader PG), or a public goods game with centralized punishment and counter-punishment (Counter-Punishment PG). Corruption Treatment refers to the type of corruption game played in the first stage, either Low Monitoring, High Monitoring, or as a Control with no exposure to corruption. N is the number of participants in each scenario. Mean represents average contribution to the public good (in ECU) for all rounds of each scenario. Standard deviation represents the standard deviation of contribution to the public good for all rounds of each scenario.
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Table A4: Regression Results for Cooperation
[1] [2] [3] [4]Low Monitoring -2.628** -2.457** -3.543***
[0.776] [0.708] [0.532]
High Monitoring -0.862 -0.733 -2.078[1.272] [1.163] [1.733]
Leader 1.567** 1.643** -1.268[0.445] [0.434] [0.899]
Counter-punishment -1.117** -0.748* 0.297[0.375] [0.313] [0.976]
Low * Leader 3.285***[0.450]
High * Leader 4.477**[1.537]
Low * Counter-punishment -0.756
[0.691]High * Counter-punishment -1.095
[1.868]
N 820Notes: Each column shows a regression using robust standard errors clustered by session, an OLS regression of the cooperation levels for five rounds in the second stage of the experiment. Low and High Monitoring are dummy variables for groups with their respective levels of monitoring in the corruption game in the first stage. Leader and Counter-punishment represent dummy variables for the treatments in the second stage of the experiment, with Leader including centralized punishment, and Counter-punishment including centralized punishment with the option of counter-punishment of the leader. The last four variables are the interactions for the two treatments in the game. Covariates for the four models are the respective round, participants’ sex, age and age squared, and parents' level of education. Omitted variables in the regression are the control group for the corruption game and the standard public goods game in the second stage.
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Table A5: Regression Results for Punishment
[1] [2] [3] [4]Low Monitoring -0.196 -0.193 -0.472
[0.491] [0.479] [0.668]High Monitoring -0.275 -0.222 -0.523
[0.456] [0.459] [0.465]Counter-punishment -0.515** -0.505** -1.447***
[0.113] [0.120] [0.285]Low * Counter-punishment 1.173*
[0.521]High * Counter-punishment 1.197*
[0.540]N 96 96 96 96
Notes: Each column shows a regression using robust standard errors clustered by session, an OLS regression of the leaders’ punishment levels for four rounds in the second stage of the experiment. Low and High Monitoring are dummy variables for groups with their respective levels of monitoring in the corruption game in the first stage. Counter-punishment is a dummy variable for the treatment in the second stage of the experiment, with centralized punishment and the option of counter-punishment of the leader. The last two variables are the interactions for the two treatments in the game. Covariates for the four models are the respective round, participants’ sex, age and age squared, and parents' educational level. Omitted variables in the regression are the control group for the corruption game and centralized punishment in a public goods game for the second stage.
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Appendix B: InstructionsInstructionsGeneral instruction for the corruption game (the experimenter read the instructions to all
participants)
Welcome, you’re going to be part of a decision-making experiment. The amount you’re going to
receive depends on the decisions you choose, so please follow carefully the next instructions. Each
one of you will be paid in private and in cash at the end of the experiment. To all participants,
besides the gains you earn by playing, you’ll receive a show-up fee of 20 pesos, just for having
assisted today.
All over the experiment you’ll gain experimental currency units (ECU), which will serve to be
converted in pesos at the end of the experiment. Therefore, the more experimental units you gain,
the more money you'll have in the end. Communication is not allowed during the experiment
between the participants, until the end of the session. If anybody has a question, please raise your
hand and one member of the staff will attend you in private. Those participants that break the rules
will be automatically disqualified. The session consist of two different stages, so you must be
careful for each session's instructions.
At the beginning of the experiment, each one of you will receive two envelopes: one contains all the
material needed to complete the experiment (yellow envelope), and the other one will be used to
deliver your decisions and to receive the final results at the end of each period (white envelope). Be
careful to keep safe both envelopes. Both envelopes have been marked with your personal ID
number that you'll use at the end of the session to claim your payoff.
Stage 1 (read out loud by the experimenter to all participants)
Each stage of the experiment will be played by rounds. The first stage will be played by couples,
formed randomly on each round, so no participant will know the identity of his partner, and no
couple will play more than once on this stage.
The stage starts by considering a situation between a firm and a public official and both represent a
couple for the game. The firm is interested on installing a new industrial factory that causes a
damage for the environment and to the public. Additionally, the public official is in charge to give
the no-pollution certificates to all new factories, therefore, he must decide to grant (or not) to this
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new factory. Before the public official have taken his decision, the firm can offer him a bribe to
encourage him to give it the certificate.
There are two important points to remark: first, if a firm offers a bribe and the public official
accepts the bribe, the latter is not forced to grant the certificate to the firm, that is, the public official
can take the bribe and do not deliver the certificate. Second, if the public official accepts the bribe,
there is a chance that the transfer is discovered and both players would be punished.
Now you can open the yellow envelope where it's specified the role you're going to play for the rest
of this stage and read the next instructions.
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Decisions step by step (individual sheet of instructions contained in each yellow envelope)
Step 1. The firm must decide whether to offer or not a bribe to the public official. If it decides to
offer a bribe then the firm pays 2 ECU and the game continues in step 2. If the firm decides not to
offer a bribe then the game continues in step 4.
Step 2. If the firm decides to offer a bribe, then it must choose the amount to offer, that could go
from 1 to 9 (integers) ECU. Next, the period continues at step 3.
Step 3. The public official must decide to accept or rejects the bribe from the firm.
If the public official accepts the bribe, the amount of the bribe is reduced from the firm's
account. This amount is multiplied by three and it's added to the public official's account.
Right away, a random number between 1 and 20 will be selected by the experimenter,
where:
o If the number chosen is 1 then the couple of players will be disqualified and both
lose automatically their earnings of the period,
o If the number chosen is 2, 3, ..., 20, then the game continues in step 4,
If the public official rejects the bribe then the accounts of both players remain equal
(although the firm already paid the 2 ECU for offering the bribe). The game continues in
step 4.
Step 4. The public official must decide whether to grant or not the certificate to the firm.
If the public official don't grant the certificate to the firm, then the accounts of both
players increase by 36 ECU.
If the public official grants the certificate to the firm, the firm's account increases by 56
ECU, while the public official's account increases by 30 ECU.
After step 4 the round is over. You should introduce your answer sheet into the white envelope and
pass it to the experimenters when needed. Next, the experimenters will capture the answers from all
participants, write the outcome for everyone and deliver you the profit from the round. After this, a
new round will start and you'll be matched to a new anonymous partner.
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Payment for the corruption game
(Instructions read out loud by the experimenter after each player has read the last sheet
individually)
At the end of this stage, one round will be randomly selected for all players and everybody will be
paid according to that round's outcome. The exchange rate on this stage is 0.40 pesos by each ECU.
So, if in the selected round you gain 100 ECU you'll receive 40 pesos. You have one minute to
respond in each round.
Decision table and some examples (read and presented by the experimenter to all participants)
To collect the information on each round, the players on the firm's role must write in the selected
answer sheet if they offer (or not) a bribe, and if they offer it, specify the bribe's amount (The firm's
answer sheet is presented to all players).
For those in the public official's role, you should fill in the next table (the corresponding table is
shown). For each possible bribe you must specify whether to accept or not the bribe offered and
whether to grant or not the certificate to the firm. For each decision you choose you'll see the
corresponding profit at the end of the row.
In each round the experimenters will match the decisions for each couple of firms and public
officials and will establish the outcome of the round. In order to check that all instructions are clear
we'll see some examples: (we show an example of the firm's table and another one of the public
official).
Example 1: we suppose the firm decides to not offer a bribe; so, a public official choose to not
grant the certificate in this case. So, the final outcome is that both, the firm and the public official
get 36 ECU each, which equals 14.4 pesos.
Example 2: we assume the firm offers a bribe of 5 ECU. The public official choose to not accept a
bribe of 5 ECU, but decided to grant the certificate for the firm. In the end, the payoff for the firm is
54 ECU while that of the public official equals 30 ECU.
Example 3: we assume now that the firm decides to offer a bribe of 5 ECU. The public official
choose to accept a bribe of 5 ECU. However, the random number selected determines that the
illegal transfer is discovered and both players lose their profits.
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Example 4 : finally, we assume the firm offers a 6 ECU bribe. The public official choose to accept
the bribe (and the transfer is not discovered). Additionally, the public official decided to not grant
the certificate to the firm, which means that the firm's payoff equals 28 ECU and the public
official's payoff is 54 ECU.
Now you can start answering the first round of the game.
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Treatment 1: public good game (instruction read out loud to all participants)
Now we'll randomly form groups of 4 members where no one will know the identity of their
colleagues. Each group will play together for the rest of the experiment. Each member of your
group played the same game as you played before, so each group is randomly formed by firms and
public officials that decided to offer (accept) or not a bribe.
On this part of the experiment each player has an endowment of 20 ECU. You can either assign an
amount of the endowment to your private account or invest a part of it into an investment project.
Each ECU not invested in the project will be automatically saved in your private account. Each
ECU saved in your private account will be added to your round's payoff, and each ECU invested in
the project will be summed with those of your partner’s investments, multiplied by two and divided
equally among all members of your group.
Earnings by your private account (20 ECU minus your investment to the project)
+ Earnings by your investment in the project (0.5 x Sum of all investments in your group)
= Your round's total earnings
Therefore, your earnings by round correspond to the sum of the earnings by investing on the
common project plus the amount saved on your private account.
As we stated before, the identity of your partners will be anonymous and you will play together for
the rest of the experiment. You must write your investment decision to the project in the sheets
contained on the yellow envelope where is marked your group and your member number (you
should write your answer according to your group's member number). So, the steps to follow are
these:
1. You must write in the answer sheet your contribution to the project (the amount not
invested will be saved in your private account), and you should pass your decision to the
experimenters inside the white envelope.
2. After this, the experimenters will capture all participants decisions,
3. Then, your answer sheet will be given back to you with the information of your total
earnings of the round and the investments made by your group's partners.
4. Finally, the round ends and a new round will start.
Next we present to you some examples to illustrate the exercise:
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Example 1: none of the players of your group invest on the project. So, the payoff for each one is
only 20 ECU, from the endowment.
Example 2: all partners of the group invest 20 ECU on the project. Therefore, the sum of all
investments is 80 ECU, multiplied by two and it is divided equally to all partners in the group
which means a final payoff of 40 ECU for each player.
Example 3: we assume your three partners decide to invest all their endowments in the project but
you decided not to invest on it. So, the sum of all investments equals 60 ECU, divided by four
partners gives us 30 ECU of earnings by the investment on the project for each one. Additionally,
you count with 20 ECU saved in your private account, so your total payoff of the round is 50 ECU
while your partners earn 30 ECU each.
Example 4: we assume you decide to invest 10 ECU to the project and your partners decided not to
invest at all. Then, your earnings by investing on the project are 5 ECU because the total investment
of the group is 10 ECU, which is multiplied by two and divided by four gives us 5 ECU for each
player. So, your total gain for the round is 5 ECU (by the project) plus your 10 ECU saved in your
private account equals 15 ECU, while your partners total earnings are 5 ECU by the project's profit
and their 20 ECU saved equals 25 ECU.
Each round you have at most one minute to make your investment decision and then you must pass
your answer to the experimenters. The exchange rate for this stage is 0.16 pesos for each ECU.
Now you can open your yellow envelope and start fill in your answer sheet.
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Treatment 2: public goods game with a leader (instructions read out loud to all participants)
Now we'll randomly form groups of 4 members where no one will know the identity of their
colleagues. Each group will play together for the rest of the experiment. Each member of your
group played the same game as you played before, so each group is randomly formed by firms and
public officials that decided to offer (accept) or not a bribe.
On this part of the experiment each player has an endowment of 20 ECU. You can either assign an
amount of the endowment to your private account or invest a part of it into an investment project.
Each ECU not invested in the project will be automatically saved in your private account. Each
ECU saved in your private account will be added to your round's payoff, and each ECU invested in
the project will be summed with those of your partner’s investments, multiplied by two and divided
equally among all members of your group.
Earnings by your private account (20 ECU minus your investment to the project)
+ Earnings by your investment in the project (0.5 x Sum of all investments in your group)
= Your round's total earnings
Therefore, your earnings by round correspond to the sum of the earnings by investing on the
common project plus the amount saved on your private account.
Additionally we'll randomly pick one player for each group (the player selected as leader has
different answer sheets than the rest of the group's players). This player is allowed to reduce (or not)
the earnings of the other three partners of the group after everybody receives the information of
their earnings of investing on the project.
So, the players not selected must decide how much to invest on the project while the player selected
additionally decides how many ECU reduces the other player's earnings. The latter always must
mark how many ECU to reduce but if he do not want to reduce any unit then he must write zero on
the corresponding space. For each decision you have at most one minute and then you must pass
your answers into the white envelope.
If the player selected decides to reduce the earnings of one player he must pay a cost for doing it.
The number units to reduce for one player goes from zero to 10 at most. It is important to underline
that if the player selected pays one unit for reduce someone's earnings, the latter's earnings will be
reduced by 3 units. Plus, if the earnings of a player are negative by the reductions of the selected
player, the final round's payoff will be zero. It is important to take account of this information for
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both, the player selected who decides the units to reduce and to the other players who will receive a
reduction multiplied by three.
The steps to follow are:
1. Choose how many units to invest on the project (and the amount that goes to the private account);
2. After the experimenters have captured all participant’s decisions, you will know your earnings of
the round and the investments made by your partners;
3. The player selected will decide how many units will reduce to the other players’ earnings.
4. Each player will know the number of units reduced by the selected player and final earnings after
reductions. After this, the round is over and a new one will start.
Next we present an example to illustrate the exercise:
Example: we assume that player one is selected to reduce the earnings of the rest of the group.
Imagine that after the investment decisions are made, each player has earned 30 ECU. Now, we
assume the player selected pays one unit cost to reduce the earnings of each player of the group.
Then, the final payoff for each player, after deductions, equals 27 ECU because player one had 30
ECU minus 3 ECU paid to reduce other players' earnings (one for each player), and the other
players had 30 ECU minus one unit selected by player one (multiplied by three) equals 27 ECU
each. If, instead, the player selected decides to reduce three units to each player, then the final
payoff for the participants is 21 ECU for the player selected (30 ECU minus 9 ECU to reduce to the
other players) and 21 ECU to the others (30 ECU minus 3*3 ECU selected by player one). Or, if the
player selected decides not to reduce the earnings of the rest of the group, so each player conserves
its 30 ECU.
Each round you have at most one minute to make your investment decision and then you must pass
your answer to the experimenters. The exchange rate for this stage is 0.16 pesos for each ECU.
Now you can open your yellow envelope and start fill in your answer sheet.
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Treatment 3: public goods game with punishment to the leader (instructions read out loud to all
participants)
Now we'll randomly form groups of 4 members where no one will know the identity of their
colleagues. Each group will play together for the rest of the experiment. Each member of your
group played the same game as you played before, so each group is randomly formed by firms and
public officials that decided to offer (accept) or not a bribe.
On this part of the experiment each player has an endowment of 20 ECU. You can either assign an
amount of the endowment to your private account or invest a part of it into an investment project.
Each ECU not invested in the project will be automatically saved in your private account. Each
ECU saved in your private account will be added to your round's payoff, and each ECU invested in
the project will be summed with those of your partner’s investments, multiplied by two and divided
equally among all members of your group.
Earnings by your private account (20 ECU minus your investment to the project)
+ Earnings by your investment in the project (0.5 x Sum of all investments in your group)
= Your round's total earnings
Therefore, your earnings by round correspond to the sum of the earnings by investing on the
common project plus the amount saved on your private account.
Additionally we'll randomly pick one player for each group (the player selected as leader has
different answer sheets than the rest of the group's players). This player is allowed to reduce (or not)
the earnings of the other three partners of the group after everybody receives the information of
their earnings of investing on the project.
So, the players not selected must decide how much to invest on the project while the player selected
additionally decides how many ECU reduces the other player's earnings. The latter always must
mark how many ECU to reduce but if he do not want to reduce any unit then he must write zero on
the corresponding space. For each decision you have at most one minute and then you must pass
your answers into the white envelope.
If the player selected decides to reduce the earnings of one player he must pay a cost for doing it.
The number units to reduce for one player goes from zero to 10 at most. It is important to underline
that if the player selected pays one unit for reduce someone's earnings, the latter's earnings will be
reduced by 3 units. Plus, if the earnings of a player are negative by the reductions of the selected
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player, the final round's payoff will be zero. It is important to take account of this information for
both, the player selected who decides the units to reduce and to the other players who will receive a
reduction multiplied by three.
Additionally, once each player has chosen the amount to invest to the project and knows the number
of units reduced by the player selected to his earnings, the players affected by the reductions of the
player selected would be able to respond. This means that players affected by the player selected
can now reduce the earnings of the player selected. To do this, the player must pay 3 units of his
earnings to reduce one unit of the player selected earnings. After this extra step, each player will
know his final earnings.
So, the steps to follow are:
1. Choose how many units to invest on the project (and the amount that goes to the private
account);
2. After the experimenters have captured all participant’s decisions, you will know your
earnings of the round and the investments made by your partners;
3. The player selected will decide how many units will reduce to the other players’ earnings.
4. Each player will know the number of units reduced by the selected player and final earnings
after reductions.
5. Those players affected by a reduction of the selected player on step 3 are able to reduce the
earnings of the latter. To do this, they must pay a cost of 3 ECU for one ECU of reduction
to the selected player.
6. The selected player will know the number of units reduced to his earnings and his final
payoff. The other players will know too their final payoffs. This round ends and a new
round will start.
To understand better the exercise, let’s make an example:
Example: we assume that after the common investments to the project each player earns 30 ECU.
Now, if the selected player reduces one ECU to each partner of his group, their earnings would be
27 ECU each because the selected player spends 3 units by reducing one unit per partner and each
partner loses 3 units by the reduction of the selected player. Now, if player 2 decides to reduce 2
units to the player selected earnings, while player 3 decides not to reduce the selected player
earnings and player 4 chooses to reduce 3 units to the player selected earnings. Then, the final
payoffs for the group are:
Player 1 (selected): 27 ECU - (5 ECU reduced by the other players) = 22 ECU
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Player 2: 27 ECU - (2 ECU reduced to player 1 * 3 of the cost = 6 ECU) = 21 ECU
Player 3: 27 ECU - (0 ECU reduced to player 1) = 27 ECU
Player 4: 27 ECU - (3 ECU reduced to player 1 * 3 of the cost = 9 ECU) = 18 ECU
Each round you have at most one minute to make your investment decision and then you must pass
your answer to the experimenters. The exchange rate for this stage is 0.16 pesos for each ECU.
Now you can open your yellow envelope and start fill in your answer sheet.
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Appendix C: Tables for Answer SheetsTable C1 Answer table, public official
ID number: __________________
Bribe Accept the bribe?
Grants the certificate?
Firm payoff
Public official payoff
1Yes No 33 39
Yes 53 33
No No 34 36Yes 54 30
2Yes No 32 42
Yes 52 36
No No 34 36Yes 54 30
3Yes No 31 45
Yes 51 39
No No 34 36Yes 54 30
4Yes No 30 48
Yes 50 42
No No 34 36Yes 54 30
5Yes No 29 51
Yes 49 45
No No 34 36Yes 54 30
6Yes No 28 54
Yes 48 48
No No 34 36Yes 54 30
7Yes No 27 57
Yes 47 51
No No 34 36Yes 54 30
8Yes No 26 60
Yes 46 54
No No 34 36Yes 54 30
9Yes No 25 63
Yes 45 57
No No 34 36Yes 54 30
If the firm does not offer a bribe
No 36 36Yes 56 30
Table C2 Answer table, firm
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ID number: _____________________________
Your decision Public Official choices
Earnings
Your payoff
Public Official payoff
You offer a bribe {1,2, …,
9}
Accept the
bribe
The bribe is discovered - 0 0
The bribe isn't discovered
It grants you the certificate 54 - t 30 + (3 x t)It doesn't grant you the
certificate 34 - t 36 + (3 x t)
Don't accept
the bribe
- It grants you the certificate 54 30
- It doesn't grant you the certificate 34 36
You don't offer a
bribe {0}
- - It grants you the certificate 56 30
- - It doesn't grant you the certificate 36 36
t represents the bribe offered
Knowing this, do you offer a bribe? ______________________________ ECU
Write down the number of ECU you want to offer, between 0 and 9 (integer).
Does the public official accepted the bribe? _____________
Does the public official grant you the certificate? ____________
Table C3 Answer sheet, public goods game
ID number:
Partner 1 investment: ECU
Partner 2 investment: ECU
Partner 3 investment: ECU
Partner 4 investment: ECU
Private account earnings:
ECU
Public project earnings: ECU
Round's total earnings: ECU
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Table C4 Answer sheet, public goods game with leader
ID number: ID number:
Partner 1 investment: ECU Partner 1 investment:
ECU
Partner 2 investment: ECU Partner 2 investment:
ECU
Partner 3 investment: ECU Partner 3 investment:
ECU
Partner 4 investment: ECU Partner 4 investment:
ECU
Private account earnings: ECU Private account earnings:
ECU
Public project earnings: ECU Public project earnings:
ECU
Preliminary earnings: ECU Preliminary earnings:
ECU
Earnings reduction: ECU Partner 1 reduction:
ECU
Round's total earnings: ECU Partner 2 reduction:
ECU
Partner 3 reduction: ECU
Partner 4 reduction: ECU
Round's total earnings: ECU
Table C5 Answer sheet, public goods game with punishment to the leader
ID number: ID number:
Partner 1 investment: ECU Partner 1 investment: ECUPartner 2 investment: ECU Partner 2 investment: ECUPartner 3 investment: ECU Partner 3 investment: ECUPartner 4 investment: ECU Partner 4 investment: ECU
Private account earnings: ECU Private account earnings: ECUPublic project earnings: ECU Public project earnings: ECUPreliminary total earnings: ECU Preliminary total earnings: ECU
Earnings reduction: ECU Partner 1 reduction: ECU
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Earnings minus reductions: ECU Partner 2 reduction: ECUPartner 3 reduction: ECU
Reduction to selected player: ECU Partner 4 reduction: ECURound’s total earnings: ECU
Earnings minus reductions: ECU
Reductions received: ECURound’s total earnings: ECU
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