3d geological modeling with sketches and annotations

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  • 7/27/2019 3D Geological Modeling with Sketches and Annotations

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    3D GEOLOGICAL MODELING W/ SKETCHES AND ANNOTATIONSRONAN MENDONCA AMORIM1, EMILIO VITAL BRAZIL1, DANIEL PATEL2, FARAMARZ SAMAVATI1, MARIO COSTA SOUSA1

    1UNIVERSITY OF CALGARY 2CMR / UNIVERSITY OF BERGEN E-Mail: [email protected] Web: http://ires.cpsc.ucalgary.ca/

    CONTEXT: 3D GEO MODELING GOALS & METHODOLOGY

    RESULTS

    Constructing 3D digital geological models is a fundamental

    task in O/G E&P. They serve as input to subsequent stages

    in E&P cycles, including flow simulations.

    Quality interpretation and representation of geo structures is

    critical, in particular at early stages of E&P cycle.

    3D rock structural and contact descriptions are typicallyinterpreted and represented as 2D aerial and cross-section

    maps, containing a rich standardized set of symbols.

    3D digital geo models built by users (modelers) based on

    these 2D maps + interpretations, and on available data; a

    complex task due to geological heterogeneities, limited data

    availability, and multiple geological interpretation scenarios.

    A critical stage in the existing 3D geo modeling workflow is

    moving geo interpretations (usually 2D) into a digital 3D

    geological model.

    Specific case: (semi-) automatic horizon extraction from

    seismic volume data, in current 3D reservoir modeling

    workflow (little or no user-intervention)

    Drawbacks in (semi-) automatic methods in current

    modeling workflow: (a) data uncertainty and noise; (b) lack

    of tools (with a natural interface) to allow direct user

    interpretation, intervention, and data manipulation.

    Manual intervention is a fundamental requirement for

    creating good geological models [7], given the highly expert-

    based interpretive nature of this task.

    We present preliminary results of our sketch-based tool allowing the user to sketch directly on an existing 3D seismic volumetric model. This first prototype has already been

    implemented and published [10]. Preliminary evaluation regarding the practical use of our prototype is very encouraging. Domain expert users who are working in collaboration in

    this project expect improved turnaround times in seismic interpretation and subsequent geological model construction.

    From interpretation Directly to 3D Geological Model

    We propose a sketch-based approach [8] to narrow the gap between

    the interpretation and modeling tasks as well as to allow the modeling

    of geological heterogeneities in a more natural manner. Our main goal

    is to mimic how domain experts interpret geological structures andallow the creation of models directly from the interpretation task,

    therefore avoiding the drawbacks of a separate modeling stage.

    Standard Symbols The proposed sketch-based interface will be based on standard

    annotations of 2D geological maps and on

    geologists' interpretation sketches. The 2D

    sketching interface will allow the user to freely

    draw conceptual geological structures on the

    screen to capture his/her direct interpretation.

    Coordinated Sketching Views. In our system we

    intend to allow sketching on different views including

    geological maps, cross-sections, and directly on the

    3D. These multiple views will be coordinate in such a

    way that modifications in one of them are reflected in

    the others.

    Geological Rules as Constraints. In order tocreate geologically correct 3D models, some

    geological rules of formation and deformation

    must be considered..

    Examples of such rules are presented in

    the figure below [9].

    To create accurate geological models, one

    must consider the existence of geological

    rules to prevent geologically impossible

    shapes, e.g., self-intersecting horizons.

    Such rules will be responsible in the

    proposed work for constraining directly the

    input sketch when on map-view or cross-

    section, or by means of methods such

    collision detection, when on 3D sketch

    mode. Such approach will allow to keep

    the model consistent from the beginningreducing the need of posterior adjustments

    when creating the simulation model.

    Deforming a region of interest in three sketches: (a) user sketches a region of interest (red) over the

    horizon surface; (b) a green sketch specifies a free-form cross-sectional cut in the seismic volume;

    (c) a blue sketch defines the geometric deformation path of the underlying horizon surface.

    Changing the topology of the horizon by painting holes on top of its surface

    After adjusting the geometry and features of an automatically extracted horizon

    (a), the user creates a new horizon by sketching across four seismic slices the

    sketch is constrained by possible horizon profiles (black curves). A third horizon is

    generated as a convex sum of the two existing ones (e).

    [1]A.L. Coe et al. [2010] Geological Field Techniques . Wiley-Blackwell[2] Image from Dynamic Graphics, Inc.

    [3] R.A. Chadwick et al. [2009] Review of Monitoring Issues and Technologies associated with

    the Long-Term Underground Storage of Carbon Dioxide . Geological Society of London

    [4] Image from the Government of South Australia

    [5] D. Patel et al. [2010] Seismic Volume Visualization for Horizon Extraction . PacificVis 10[6] C. Engelsma, D. Hale [2010] Painting Seismic Images in 3D. SEG Tech. Program

    [7] C. Gold [1980] Geological Mapping by Computer, p171. John Wiley & Sons.

    [8] L. Olsen et al. [2009] Sketch-Based Modeling: A Survey.Computer & Graphics. 33(1): 85-103

    [9]Adapted from: G. Caumon et al. [2009] Surface-based 3D Modeling of Geological Structures . Mathematical Geosciences

    [10] R. Amorim et al. [2012] Sketch Modeling of Seismic Horizons from Uncertainty . SBIM 12