2019 winter & spring€¦ · in a creative makerspace environment where they complete hands-on...

27
TM 2019 WINTER & SPRING STEAM PROGRAMS 21 W. Second Street, Suite 300 Hinsdale, IL 60521 630-819-8926

Upload: others

Post on 13-Jul-2020

0 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

TM

2019 WINTER & SPRING

STEAM PROGRAMS

21 W. Second Street, Suite 300Hinsdale, IL 60521630-819-8926

Page 2: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

"Education is the most powerful weapon which you can use to change the world"- Nelson Mandela

TABLE OF CONTENTS

Our Approach...............................................1Schedule Overview.......................................3Courses Grade 1-2.............................................4-7 Grade 3-5.............................................8-11 Grade 6-8.............................................12-15 Specialty Courses................................. 16 Open Labs............................................17-18TinkRworks Curriculum................................ 20Tracks Makerspace.........................................21 Software..............................................21 Robotics.............................................. 22-23 Digital Media.......................................24

Page 3: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

TinkRworks prepares students to achieve success in a 21st century world! Students work in a creative makerspace environment where they complete hands-on projects thatreinforce what they are learning in school. They develop enhanced problem solving and critical reasoning skills by using their minds and hands to create beautiful solutions toproblems challenging the world today.

OUR APPROACHTinkRworks is creating the next generation of innovators and problem-solvers by deliver-ing exceptional STEAM (Science, Technology, Engineering, Arts and Mathematics) experi-ences to children.

1

TinkRworks Offerings

+

=

School Teachings

21st Century Industry Preparedness

Page 4: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

SCHEDULE & COURSE LISTINGS

Page 5: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

To facilitate course selection, we have segmented the schedule by grade levels: • 1st & 2nd grade courses: pp. 4 - 7 • 3rd - 5th grader courses: pp. 8 - 11 • 6th - 9th grade courses: pp. 12 - 15

This section provides in-depth details of the various courses offered this semester along with the scheduling (term length, dates, times) and pricing.

For parents of students in 10th grade and above, please contact us directly as we run both private and semi-private projects focused around high-school portfolio development.

Course pricing & discounts Pricing for each course is provided alongside each course description. Unless stated differently, course pricing is as follows:

• 6-week courses: $299 • 12-week courses: $539

Pricing reflects only base pricing and does not include optional Open Lab sessions. Sibling discounts are available and are 10% off for each sibling concurrently enrolled.

SCHEDULE OVERVIEW

3

Page 6: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

JAN FEB MAR APR

WED

4:15

SAT

10:30

Junior LEGO Robotics I(Jan 16 - Feb 20)

Junior LEGO Robotics III

(Apr 17 - May 22)

Electric Pets (Apr 13 - May 18)

Junior LEGO Robotics II(Feb 27 - Apr 10)

Electric Pets(Feb 23 - Apr 6)

Intro to TinkRing(Feb 12 - May 7)

4

COURSES: GRADES 1-2

TUE

4:15

Continued to next term

Page 7: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COURSES: GRADES 1-2

JUNIOR LEGO ROBOTICS I Robotics TrackWednesdays, 4:15pm – 5:30pm; January 16th – Feb 20th

Junior Lego Robotics I is our exciting beginner course for students to learn all about the basics of creating robots using Lego Mindstorms technology! Students will first learn the fundamentals of robotics and the various parts used in making a robot. They will then bring their bots to life by programming them to move and sense their environment to complete fun challenges. This course is an engaging introduction to the world of robotics for youngsters!

Prerequisites: None.

JUNIOR LEGO ROBOTICS IIRobotics TrackWednesdays, 4:15pm – 5:30pm; February 27th – April 10th (no class Mar. 27th)

In this second Junior Mindstorms Robotics course, students will hone and expand the skills they learned in Junior Lego Robotics I. They will continue to build on fundamentals of robotics as they incorporate more sensors onto their robots that sense light and color. Students will take on challenges such as programming their robots to perform certain tricks when they identify a color, or even be "ninja bots" that only move when the lights are turned off! This class is a great way for students to expand their Lego programming skills while having fun.

Prerequisites: Junior Lego robotics I or consent of instructor

6 weeks Price: $299

6 weeks Price: $299

5

Page 8: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COURSES: GRADES 1-2

JUNIOR LEGO ROBOTICS I IIRobotics TrackWednesdays, 4:15pm – 5:30pm ; April 17th – May 22nd

In the third course in the Jr. Lego Robotics progression, students will enhance their understanding of robotics even further as they build more sophisticated robots that incorporate new sensors. Students will be introduced to the ultrasonic sensor that measures distance, and they will use it to avoid obstacles, and even make music! At the end of the course, students will use all of skills that they have acquired throughout all three Jr. Lego classes to modify their bots and complete fun group challenges that will put their knowledge to the test!

Prerequisites: Jr. Lego Robotics II or consent of instructor

6 weeks Price: $299

6

Page 9: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

INTRO TO TINKRING Makerspace TrackTuesdays, 4:15pm- 5:30pm; February 12th - May 7th (no class Mar. 26th)

ELECTRIC PETMakerspace TrackSaturdays, 10:30am – 11:45am; Feb 23 - Apr 6 (no class Mar. 23rd); Apr 13 - May 18

This class is the perfect introduction for students who want to enter the world of Making! Students will get to design and build their very own dioramas of any scene they can imagine. The class will begin with immersing the students into the world of 3D design, where they will learn the fundamentals of drawing and measuring 3D objects. They will then discover how to create their sketched ideas on CAD (Computer aided Design) software so that their designs can be made real with 3D printers. Once they get the hang of it, students will get to design any pieces they want to go into their dioramas, such as furniture for a bedroom, or buildings for a city skyline! After designing and 3D printing all the pieces, students will really kick their designs up a notch by adding LED lights and other electronic components to their creations! They will learn how to wire up and code their LEDs to be whatever colors they choose. Finally, once the dioramas are painted and customized for character, the students get to take their creations home! Definitely a unique offering not be missed!

Prerequisites: None.

In this exciting new project, students will meet their brand-new stuffed animal friend and will get to bring it to life with electronics! The new pet owners will add cool electronics to their animals and will learn how to program the components using our TinkRworks coding app. Students will learn how to program their animal to make sounds from roaring to snoring, and will learn about light color mixing to program a light up pet collar to be any colors they want. They will even get to design and laser cut a personalized name tag for their pet! Best of all, the students will take their animals home to show their family and friends!

Prerequisites: None.

12 weeks Price: $539

6 weeks Price: $299

7

Page 10: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

JAN FEB MAR APR

MON

5:30

TUE

6:45

WED

4:15

5:30

THU

4:15

FRI

SAT

10:30

App Dev II(Feb 11 - May 13)

LEGO Robotics II(Jan 15 - Apr 9)

App Dev I(Feb 20 - May 15)

LEGO Robotics I(Feb 21 - May 16)

Maker Robotics I: Build A Bot(Jan 30 - Apr 24)

LEGO Robotics I(Jan 19 - Apr 13)

8

COURSES: GRADES 3-5 Continued to next term

Page 11: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COURSES: GRADES 3-5

LEGO ROBOTICS I Robotics TrackSaturdays, 1:30pm – 2:45pm; January 19th – April 13th (no class Mar. 30th)Thursday, 4:15pm- 5:30pm; February 21st – May 16th (no class Mar. 28th)

This class is perfect for older students who seek a strong foundation for entry into the Lego Mindstorms platform. Students will learn robotic nomenclature and build their first set of bots. In the process, they will learn the fundamentals of structural elements (beams, axles, pins) and electrical components of the robots (sensors, “the brick,” motors). Once their builds are complete, students will learn how to bring their bots to life by programming them to complete various challenges, developing solid understandings of core robotic-design and coding elements, all the while improving logic and analytical capabilities. Welcome to the exciting world of LEGO Mindstorms Robotics!

Prerequisites: None.

LEGO ROBOTICS II Robotics TrackTuesdays, 6:45pm – 8:00pm; January 15th – April 9th (no class Mar. 26th)

Building upon the foundational learnings of Lego Robotics I, this project allows TinkRers to tackle more complex challenges by building robots that incorporate multiple simultaneous sensors to accurately sense the environment and react to it. Advanced building techniques will be taught that will allow them to design and build reliable robots suitable across a variety of different courses and terrains. A large portion of this project will also be around developing enhanced coding techniques, where TinkRers will learn and implement concepts such as nested conditional statements, variables, and sophisticated logic statements. A wonderful follow-up course for TinkRers interested in continuing their Lego Mindstorms adventure!

Prerequisites: Lego Robotics I

12 weeks Price: $539

12 weeks Price: $539

9

Page 12: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COURSES: GRADES 3-5

MAKER ROBOTICS I: BUILD A BOT Robotics TrackWednesdays, 5:30pm – 6:45pm; January 30th – April 24th (no class Mar. 27th)

This class is a dream come true for students who have always wished to design and build their very own robots! Students will use Computer Aided Design (CAD) programs to design their own robotic chassis, and they will learn how to incorporate motors, sensors, and other electronics onto their chassis to bring their robot to life. After learning about each of these electrical components, students will spend time coding their robots to perform movements, sense their environment, and delight their humans with light and sound displays. They will also teach their robots to perform navigation tasks such as avoiding obstacles. The best part is, the students can take their robots home at the end to continue the fun!

Prerequisites: None.

12 weeks Price: $539

10

Page 13: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

APP DEV I: TABLET APPS Software TrackWednesdays, 4:15pm – 5:30pm ; February 20th – May 15th (no class Mar. 27th)

Has your child ever wished they could make their own tablet app? App Dev I will guide students through the fundamentals of application development! During the first part of the project, students will be introduced to the components within a tablet computer by building different applications using Thunkable, an Android visual development environment that allows students to program using visual drag-and-drop blocks to stitch together logic. During the second part of the course, students will work with instructors to create an app of their own based on ideas that they come up with during class. Best of all, the students will be able to use this app on their own tablets at home even when class is over!

Prerequisites: None.

12 weeks Price: $539

APP DEV II: TABLET APPS Software TrackMondays, 5:30pm – 6:45pm; February 11th – May 13th (no class Feb. 18th, Mar. 25th)

App Dev II builds on what students learned in App Dev I and allows TinkRers the opportunity to develop apps for Android and iOS devices (e.g. Kindle Fire). This project will reinforce the fundamentals of application development for tablet computers and introduce new capabilities such as HTML and JavaScript that that will allow TinkRers to develop richer applications such as interactive 3D worlds.

Prerequisites: App Dev I

12 weeks Price: $539

11

Page 14: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

JAN FEB MAR APR

MON

5:30

TUE

5:30

WED

5:30

THU

5:30

FRI

SAT

1:30

Maker Bot III: PiBot(Feb 11 - May 13)

Computer Science I(Feb 26 - Apr 9)

Computer Science II(Jan 30 -Mar 6)

Computer Science II(Jan 31 - Mar 7)

Computer Science I(Feb 28 - Apr 11)

Game of Drones II(Feb 16 - May 4)

12

COURSES: GRADES 6-8 Continued to next term

Page 15: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COMPUTER SCIENCE I: Software Track Tuesdays, 5:30pm – 6:45pm and Thursdays, 5:30pm – 6:45pm February 26th – April 11th (no class Mar. 26th, Mar. 28th)

This project leverages the Python programming language to enhance students’ understanding of foundational computer science concepts such as variables, conditionals, and loops. While writing their own algorithms to solve problems, students will explore code reusability, lists, and other data structures to build more sophisticated and efficient programs. Students will learn how to program from the ground up by building applications such as text adventure games or simple stock trading applications in Python. This project will not only be a lot of fun, but it will build a solid foundation for writing Python code, which can be used on many TinkRworks electronics projects!

Prerequisites: None.

COURSES: GRADES 6-8

6 weeks, runs twicea week. Price: $539

13

Page 16: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

COMPUTER SCIENCE II: Software Track Wednesdays, 5:30pm – 6:45pm and Thursdays, 5:30pm – 6:45pm January 30th – March 7th

This project builds upon and deepens the skills developed during Computer Science I. During this course, students will apply their understanding of algorithms to a new set of problems that will require them to implement solutions using advanced programming techniques, including the design and use of data structures that will allow students to build apps such as simple games and messaging apps.

Prerequisites: Computer Science I

6 weeks, runs twicea week. Price: $539

14

Page 17: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

GAME OF DRONES II: Robotics Track; Pathway: Maker Robotics—Air Pathway Saturdays, 1:30pm – 2:45pm; February 16th – May 4th

MAKER BOT III: PiBOTRobotics Track Mondays, 5:30pm – 6:45pm; February 11th – May 13th (no class Feb. 18th, Mar. 25th)

In this follow-up class to the highly popular Game of Drones, students will take their fundamental learnings about drones and take things to the next level as they build and program mini drones with superior flight capabilities. In this class, students will learn about the different electronic elements needed to power a brushed-motor drone and will spend time integrating these electronic components together as they learn how not only how to build a drone, but program it to match their piloting skills. In addition to fabricating their own drone frames, students will be able to solder their own programmable flight-controller boards, brushed motors, and mini receivers and integrate them onto their frames! Once completed, they will program their drones using to Betaflight, the de facto firmware used to power advanced drones. Students will also be provided with a remote-controlled (RC) transmitter that will not only control the drone they will make, but can be used to control any future RC project they can envision. For those who loved Game of Drones, this course is for you! Prerequisites: Game of Drones or consent of instructor

During the first two courses of the Maker Robotics pathway, students developed fundamental understandings of robot design, electronics and coding of a robotics platform based on the Arduino micro controller. In Maker Robotics III, students will switch computing platforms and adopt a Raspberry Pi microcomputer to add more advanced functionality to their robots. By using this platform, they will transition from a visual programming interface to text-based programming in Python. This will enable students to leverage all of Python’s advantages to develop advanced robotic sensing capabilities.

Prerequisites: Maker Robotics II; experience with Python, or constructor consent

12 weeks Price: $799

12 weeks Price: $539

15

Page 18: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

BIG CITY: ADVANCED MAKERSPACE (GRADE 5-8)Makerspace Track Mondays, 4:15pm – 5:30pmJanuary 14th – April 22nd (no class Jan. 21st, Feb. 18th, Mar. 25th)

In this project, students will leverage the full capabilities of the Makerspace to collaboratively produce a scaled version of a city, complete with buildings, roadways, people and, of course city noise and lights. Students will choose a city to emulate, and will work collaboratively to design their structures using Computer Aided Design (CAD) programs. Once designed, the students will fabricate their structures using Makerspace toolsets, such as 3D printers, the laser cutter, and the vinyl cutter, and traditional tools like hammers and screwdrivers. They then will add various electronic components such as MP3 (sound) generators, LEDs, motors for movement, and light-sensitive sensors that can activate electronics, depending on the time of day. By the end, the students will have created a mini, working replica of a major city, and will get to show off their beautiful creation as a group as well as take home their individual components!

Prerequisites: None.

SPECIALTY COURSES

12 weeks Price: $1079

MO

N

4:15

- 5:

30

Big City: Advanced Makerspace(Jan 14 - Apr 22)

16

Page 19: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

THEMED OPEN LABS & PRICING For students in 5th grade and above, Tin-kRworks offers a highly unique experience known as Open Lab. During these sessions, students use our Center and all of its resourc-es—including toolsets, space, and of course our instructors—to explore topics and bring to life ideas that they have. We have virtually no limits on what they are allowed to create and we support them in every way as they make their way through exploration, design, fabrication/building, electronics integration, coding, testing, and customizing and beauti-fying their creations.

Over the past year, students of various age ranges have created beautiful pieces of elec-tronic artwork, catapults, heart rate monitors, laser trip wires, pillows and clothes with

embedded LEDs, 3D-printed phone cases, video games combined with laser-cut consoles, and much more!

OPEN LABS

17

Open Lab sessions commence on Saturday, January 19th and are available in the Winter & Spring semester at the following times:

• Saturdays 12:00 pm – 1:30 pm• Saturdays 1:30 pm – 3:00 pm

In addition to the above times, Open Lab can also be scheduled with specific instructors on agreed-upon dates/times. Please feel free to call us to talk more about this option.

Page 20: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

Open Lab sessions can be purchased in packages or monthly as follows:

• 6 session Open Lab pack: $259• 12 session Open Lab pack: $459• Monthly subscription, unlimited use * : $379 per month

* Available to 8th graders and above; also available by instructor consent

18

Page 21: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

TINKRWORKS CURRICULUM & TRACKS

Page 22: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

CURRICULUMTinkRworks’ STEAM curriculum is organized across four broad tracks: Makerspace, Software, Robotics, and Digital Media. Each track consists of multiple pathways, each of which consists of a sequenced set of courses.

MAKERSPACE TRACK

ROBOTICS TRACK

SOFTWARE TRACK

DIGITAL MEDIA TRACK

1. Junior Maker Pathway2. Intermediate Maker Pathway3. Advanced Maker Pathway

1. Lego Robotics Pathway2. Maker Robotics: Land Pathway3. Maker Robotics: Air Pathway4. Maker Robotics: Water Pathway5. Competitive Robotics Pathway

1. App Dev Pathway2. Computer Science Pathway3. Web Dev Pathway4. Game Development Pathway

1. Visual Effects Pathway2. Graphic Design Pathway

+

+

+

++< <

20

Page 23: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

MAKERSPACE TRACK

SOFTWARE TRACK

APP DEV PATHWAY

App Dev I App Dev II App Dev III

1. Thunkable2. HTML3. Virtual Reality

1. HTML2. JavaScript3. Virtual Reality4. Augmented Reality

1. JavaScript2. React3. React Native4. Databases

COMPUTER SCIENCE PATHWAY

CS I CS II CS III

1. Python2. TinkRcode

1. Python2. HTML3. JavaScript

1. Python2. HTML3. JavaScript4. C/C++

WEB DEVELOPMENT PATHWAY

Web Dev I Web Dev II Web Dev III

1. HTML2. CSS

1. HTML2. CSS3. JavaScript

1. Cloud Fundamentals2. Backend Development

GAME DEVELOPMENT PATHWAY

Game Dev I Web Dev II

1. 2D Games2. Fundamentals

1. 3D Games

✴✴

✴✴

21

JUNIOR MAKER INTERMEDIATE MAKER ADVANCED MAKER

Intro to TinkRing MS I: Big City MS III: The Big Build

Art Electric

MS II: Renewable City

1. 3D Printing2. Computer Aided Design (CAD)3. Wood Working4. LED’s

✴ ✴

Classes offered this season

Classes not offered this season

Page 24: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

ROBOTICS TRACK

ROBOTICS: LEGO MINDSTORMS PATHWAY

Jr. Lego Robotics I Jr. Lego Robotics II Jr. Lego Robotics III

1. Motion Algorithms2. Block-based coding

1. Sensing robots2. Block-based coding

1. Advanced missions (maze solving, wall following)2. Block-based coding

ROBOTICS: COMPETITIVE ROBOTICS PATHWAY

Open Robotics: FLL Competitive Robotics: FLL

1. Design2. EV3 coding3.Relaxed competition4. Open enrollment

1. Advanced design2. Advanced EV3 coding3. Highly competitive4. Invitation only

ROBOTICS: MAKER ROBOTICS – LAND PATHWAY

Jr. Lego Robotics IV

1. Capstone2. Block-based coding

Lego Robotics I

Maker Robotics I

Lego Robotics II

Maker Robotics II

Lego Robotics III

Maker Robotics III

Lego Robotics IV

Maker Robotics IV

1. Motion Algorithms2. Block-based coding

1. Design & Fabrication2. Arduino3. Block-based coding4. Movement, lights &sounds

1. Sensing robots2. Block-based coding

1. Design & Fabrication2. Block-based coding3. Sensors

1. Gearing2. Attachments3. Block-based coding

1. Design & Fabrication2. Arduino & Raspberry Pi3. Python4. Block-based coding5. Movement

1. Passive & activeattachments2. FLL preparation3. Block-based coding

1. Design & Fabrication2. Arduino & Raspberry Pi3. Python3. Block-based coding4. Sensors, image recognition

✴✴

✴ ✴

✴ ✴

22

Classes offered this season

Classes not offered this season

Page 25: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

ROBOTICS TRACK (continued)

ROBOTICS: MAKER ROBOTICS – AIR PATHWAY

Maker Robotics Air I: Introduction to Quadcopters 1. Brushed motors2. Frame design

1. Brushless motors2. Frame design & fabricationadvanced electronics

1. Brushed microdrones 2. First Person View (FPV)3. Firmware programming

ROBOTICS: MAKER ROBOTICS – WATER PATHWAY

Maker Robotics Water I: Intro to surface vessels1. Pre-fabricated hulls2. Component integration3. Manual R/C control

1. Hull design & fabrication2. Advanced electronics3. Autonomous programming

1. Pre-fabricated hulls2. Component integration3. Manual R/C control

1. Brushless motors2. Advanced sensors3. Autonomous flight

1. Brushed motors and gears2. Servo motors 3. Laser-cut frames

1. Carbon frames2. Tuning & control3. Advanced piloting

1. Frame design and fabrication 2. Brushless motors 3. ESC 4. Servo motors

Maker Robotics Air II: Advanced Multi-copters

Maker Robotics Water II: Autonomous surface missions

Maker Robotics Air III: FPV Multi-copters

Maker Robotics Water III: Intro to underwater vessels

Maker Robotics Air IV: Autonomous Quadcopters

Maker Robotics Planes I: Introduction to R/C Planes

Maker Robotics Air V: Racing Quadcopters

Maker Robotics Planes II: Advanced R/C Planes

1. Hull design & fabrication2. Advanced electronics3. Autonomous programming

Maker Robotics Water IV: Autonomous submarines

23

Classes offered this season

Classes not offered this season

Page 26: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

DIGITAL MEDIA TRACK

DIGITAL MEDIA: ADVANCED DIGITAL EFFECTS

GRAPHIC DESIGN PATHWAY

DIGITAL MEDIA: ADVANCED DIGITAL EFFECTS

Director

Digital Illustration

Visual Effects I

Photo Editing

Visual Effects II

Web Design

1. Video Editing2. Green screen

1. Logo design2. Vector graphics

1. Adobe after effects2. Video effects

1. Photoshop

1. Adobe after effects2. Video effects3. 3D Animation

1. Website layout2. Marketing design3. User experience

24

Classes offered this season

Classes not offered this season

Page 27: 2019 WINTER & SPRING€¦ · in a creative makerspace environment where they complete hands-on projects that reinforce what they are learning in school. They develop enhanced problem

www.TinkRworks.comCopyright TinkRworks LLC. All Rights Reserved