2017 03 13 film/vfx careers presentation
TRANSCRIPT
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STEM Career Opportunities in the UK Film Industry
Delivered by
Intofilm.org
Funded by
creativeskillset.org
Yen YauTalent Development Manager
Into Film
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The Bigger Picture
• Creative employment outpaces rest of economy
• The creative economy is one of the few industrial areas where the UK has a credible claim to be world–leading
• Equipping young people with transferable skills, 21st century skills.
• Skills shortageshttp://www.thecreativeindustries.co.uk/uk-creative-overview
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Skills needed by the film industry
• In-demand roles• Production Manager• 1st, 2nd & 3rd ADs• Costume Supervisors• Steadicam• DITs• Digital asset
management• Studio management• Script supervisors• 3D Rigging
• Priority skills• Make-up in HD• Wig application• Period hair• Prosthetics• Sound recording• Editing 3D• Pre-visualisation
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Name the job role
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Connecting to the Curriculum Production accountants to make sure films come
in on budget (maths)
Production designers (art, design, architecture) to define and create every visual aspect of a film
Producers (law, business studies, maths) to develop projects, find the finance and pull the different players together
Script supervisors (English) to ensure that there is continuity in the script
Riggers and carpenters (construction) to build sets
DIT or digital imaging technicians (ICT, computer science, physics/STEM), to back up the camera and sound files, checking for technical errors
Compositors (STEM, art, computer science), to put together all the various layers of computer generated images in visual effects
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design accounted for £131 million of services exported in 201110.
Award Winning VFX (visual effects)
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Elysium, thanks to TriStar Pictures, a contributor to the Skills Investment Fund
• Scientific • Technical• Engineering• Artistic• Maths
= Stunning scenes and effects
VFX is STEAM Driven
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Highly Qualified Workforce 86% are educated to degree level41% hold a creative media related degree37% a post graduate degree
61% of VFX employers report skill shortages including Maths,
Physics, Art & Design
Unfilled jobs asVFX Designers
Technical Artists Technical Directors Software
Developers
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VFX is spreading
Film TelevisionGames VR/AREventsArchitectureScience/Medicine
Image courtesy of Double Negative VFX, © Property of Warner Bros
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Routes InHistorically most of those entering the industry come in as university or private institute graduates but, as it's a young industry compared to the others in the creative industries, new entry routes are emerging.
Creative Skillset Tick that shows that degree courses are industry accredited. Runners don't tend to need any specific qualifications, but basic maths and English skills are recommended, along with a showreel or portfolio of work.
Apprenticeships are also now available.
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Develop Yourself
The Foundry – VFX SoftwarePixologic Sculptris – VFX Software
Blender – 3D AnimationGimp – Design Software
Autodesk – 3D tools, Maya, AutoCAD, 3DS Max
Lightworks – Editing Software
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Physics on Film
http://www.iop.org/publications/iop/2015/page_65434.html
http://nofilmschool.com/2016/04/pixar-director-of-photography-danielle-feinberg
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•Walt Disney ©
Where is the science?
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May 2, 2023
www.principia.org.uk@spacegovuk
Careers in space
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Film and Science
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Robotics, NASA and Film
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Possible careersEngineers - mechanical and electrical, and technicians, to design and build spacecraft and instruments.
IT and software designers, mathematicians – developing software to control and monitor spacecraft, using space data to model complex systems for applications such as weather, navigation and communications
Scientists, researchers and technical specialists - in physics, geology, climatology, biology and many more subjects, designing experiments and using space data to learn more about the Earth, ourselves and the Universe.
In companies using space - from agriculture to resource exploration, disaster monitoring and risk evaluation, environmental protection to telecommunications, using physical sciences, maths and engineering
.
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What skills are important?• Being good at solving problems
• Being able to work well with other people, in teams
• Being able to communicate your ideas to other people
• Being proficient with numbers
• Being able to communicate well and with people from other cultures
• Languages
• Managing money and budgets
Credit: ISIC