20161028 agile-without-a-name

92
Agile without a name Agile Tour Thailand 2016

Upload: staff-agile66

Post on 13-Apr-2017

197 views

Category:

Technology


0 download

TRANSCRIPT

Agile without a name

Agile Tour Thailand 2016

Hi, My name is

PonddGrowth HackerAgile PractitionerBloggerGuest Lecturer

Let me get to know you guys a littleWhat about you?

Newton's 3rd laws of motionWhen one body exerts a force on a second body, the second body simultaneously exerts a force equal in magnitude and opposite in direction on the first body.

Newton's 3rd laws of motionWhen one body exerts a force on a second body, the second body simultaneously exerts a force equal in magnitude and opposite in direction on the first body.

True in objects

Also True in

people

AgileUXDesign SprintTDDBDDDevOpsSixSigmaCMMiETC

Let’s do

First ask yourself Why?

What are you solving for ?

Elevator pitchImagine you are in the same elevator with your CEO.

Explain what is “Agile” to a person next to you.

Well done, ready to save the world?

Design Sprint - Day 0 -

Fellowship of the Bump

Welcome to the sprint!

ParticipantsRole Prep Day 1 byDay 2 Day 3 Day 4 Day 5 Retro

Decider (Cameo) Tiwa

Organizer, Decider O

Organizer, Facilitator Pondd

Facilitator Net

Designer Noon

Product Eak

Engineer Chai

Customer Boong, Mink

Business Boyle

Marketing p’Chai

Visiting business expert p’Aor

Visiting marketing expert Ann

Visiting product expert Phorn

You’re gonnabuild & test a realistic prototypein 5 days.

Now, some quick ground rules:

1. The Facilitator is in charge of the schedule.

2. The Decider makes all tough decisions.

3. No devices in the room.

3. No devices in the room.

(You can use them at breaks. Or step out of the room any time.)

Preview of the sprint:

Nobody knows everything, so you’ll share info.

Ask the experts

Talk to one person at a time and take notes.

Make a map

This will be a simple diagram with around 5-15 steps.

Pick a target

Choose a customer type and a focus on the map.

Group brainstorms don’t work, so you’ll sketch alone.

Sketch

The process goes step-by-step to make it easy.

Your sketches will look like this:

You’ll make fast decisions without groupthink or sales pitches.

Sticky decision

Choose the best sketches with silent review and structured critique.

Turn the winning sketches into a storyboard:

How real is real?

If your product is on ascreen,try tools likeKeynote or PowerPoint and InVision or Marvel.

If it’s aphysical space,modify an existing space.

5 customer interviews are enough to reveal big patterns.

Interview 5 customers, 1:1.

The team watches over video from another room.

At the end of the sprint, you’ll know what to do next.

Okay,let’s do it!

How can we increase Bump?

This is how I saw myself

This is how they see me

If the push back is strong when you push strong Then

Push gently

If the push back is strong when you push strong Then

Push gentlyPush without a name

How ?

Measure

“Is God willing to prevent evil, but not able? Then he is

not Omnipotent.

Is he able, but not willing? Then he is Malevolent.

Is he both able and willing? Then whence cometh Evil?

Is he neither able nor willing? Then why call him God?”

― Riddle of Epicurus (341 BC)

“Is God willing to prevent evil, but not able? Then he is

not Omnipotent.

Is he able, but not willing? Then he is Malevolent.

Is he both able and willing? Then whence cometh Evil?

Is he neither able nor willing? Then why call him God?”

― Riddle of Epicurus (341 BC)

Thor WillingNot

Willing

AbleWhy evil

exist? Evil

Not Able

Not powerful

Why call him god?

WillingNot

Willing

Able

Not Able

Willing Not Willing

Able

Not Able Group A

Willing Not Willing

Able

Not Able Group B Group A

Willing Not Willing

Able Group C

Not Able Group B Group A

Willing Not Willing

Able Group D Group C

Not Able Group B Group A

Willing Not Willing

Able Group D Group C

Not Able Group B Group A

Group A - Not Willing, Not Able

Character- Not performing task- Intimidate by task- Unclear about directions- Procrastinating- Unfinished tasks- Questioning task- Avoidance - Defensive or discomfort

How to communicate- Be specifics- Role definition- One way communication- Leader-made decisions- Close supervision and accountability- Incremental instruction- Keep it simple

Effective- Guiding- Telling- Directing - Instructing

Not Effective- Demanding- Demeaning- Dominating- Attacking

Group B - Willing, Not Able

Character- Anxious or excited- Interested and responsive- Demonstrating- Receptive to input- Attentive- Enthusiastic- New task - no experience

How to communicate- Proving - who, what, how and why- Explaining decisions and allow opportunity for

clarification- Two-way dialogue- Leader-made decisions- Ask questions to clarify- Reinforce small improvements

Effective- Explaining- Selling- Persuading- Clarifying

Not Effective- Manipulating- Preaching- Defending- Rationalizing

Group C - Not Willing, Able

Character- First time “Solo”- Lacks of confidence- Needs feedback and encouragement- Previously demonstrated knowledge and skill- Performance slipping - upset about things on or off

the job

How to communicate- Encourage input- Actively listen- Individual-made decision- Two-way communications and involvement- Support risk taking- Complement work- Praise and build confidence

Effective- Encouraging- Participating- Problem Solving- Involving

Not Effective- Patronizing- Placating- Condescending- Pacifying

Group D - Willing, Able

Character- Consistently performs at high standards- Can operate autonomously - Committed to and enjoys the task- Keep team inform of task progress- Share both good and bad news

How to communicate- Delegating tasks- Big picture- Individual-made decisions- Relatively light supervision- Monitor activity- Reinforce results- Remain accessible

Effective- Observing- Delegating- Monitoring - Tracking

Not Effective- Abandoning- Dumping- Avoiding- Withdrawing

Pick the right tool for the job

Where to start?

First they ignore you, then they laugh at you, then they fight you, then you win.

Extras

Adoption curve roll backwards too

What you said does not matter, What matter is what was heard

Victorious warriors win first and then go to war, while

defeated warriors go to war first and then seek to win.

Agile is like chess, it is simple to learnBut how to play to win is hard

Thank you