11th national competition - ucmas-sa.co.za · the purpose of this competition is to promote the...
TRANSCRIPT
11th National Competition
EVENT HIGHLIGHT
Day / Date: 23rd June 2018 (Competition Day)
Venue: Lehakoe Recreational & Cultural Centre
Cnr Parliament & Moshoeshoe rd
Maseru
Lesotho
1) REGISTRATION FEE & CLOSING DATES FOR REGISTRATION
REGISTRATIONS MUST BE MADE THROUGH THE RESPECTIVE FRANCHISEES
TOGETHER WITH THE APPROPRIATE FEES. ALL REGISTRATIONS MUST REACH UC
SOUTH AFRICA EDUCATIONAL GROUP ON OR BEFORE 14th May 2018.
VISUAL COMPETITION RULES & REGULATIONS
VISUAL COMPETITION
1) OBJECTIVES & COMMITMENTS: THIS COMPETITION SIGNIFIES OUR COMMITMENTS IN:
• PROVIDING THE OPPORTUNITY FOR UCMAS STUDENTS TO COMPETE WITH
EACH OTHER FROM DIFFERENT PARTS OF SOUTHERN AFRICA AND LESOTHO;
• PROVIDING AN ARENA FOR BATTLE OF MINDS FOR EXCEPTIONAL SPEED &
MENTAL PRECISION IN ACCORDANCE WITH COMIC JARS TEACHING DELIVERY;
• AFFIRMING COMPETENCE AND RECOGNIZING THE EXCELLENT ACHIEVEMENTS
OF STUDENTS IN THE LEARNING OF UCMAS PROGRAMME;
• FOSTERING CLOSER RELATIONSHIP BETWEEN UCMAS FRANCHISEES, COURSE
INSTRUCTORS & STUDENTS.
VISUAL COMPETITION
2) CATEGORIES OF COMPETITION A. BASIC (AGE 6 & BELOW)
B. BASIC (AGE 7 & ABOVE) C. ELEMENTARY ‘A’ D. ELEMENTARY ‘B’ E. INTERMEDIATE ‘A’ F. INTERMEDIATE ‘B’ G. HIGHER ‘A’ H. HIGHER ‘B’
I. ADVANCE
J. GRAND LEVEL
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY CATEGORY A - BASIC (AGE 6 & BELOW) ADDITION/ SUBTRACTION (ABACUS) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 3 Rows (3 Digits) - 25 Questions b) 1 Digit 4 Rows (4 Digits) - 25 Questions c) 1 Digit 5 Rows (5 Digits) - 50 Questions
d) 1 Digit 6 Rows (6 Digits) - 100 Questions
CATEGORY B - BASIC (AGE 7 & ABOVE) ADDITION/ SUBTRACTION (ABACUS) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 3 Rows (3 Digits) - 25 Questions b) 1 Digit 4 Rows (4 Digits) - 25 Questions c) 1 Digit 5 Rows (5 Digits) - 50 Questions
d) 1 Digit 6 Rows (6 Digits) - 100 Questions
** IMPORTANT NOTE: CONTESTANTS ARE ONLY ALLOWED TO USE ABACUS IN ANSWERING THE QUESTIONS.
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY C - ELEMENTARY ‘A’ ADDITION/ SUBTRACTION (ABACUS/ M.A.) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 3 Rows (3 Digits) - 25 Questions
b) 1 Digit 4 Rows (4 Digits) - 25 Questions c) 1~2 Digits 5 Rows (6 Digits) - 50 Questions d) 1~2 Digits 6 Rows (7 Digits) - 25 Questions
e) 1~2 Digits 7 Rows (8 Digits) - 25 Questions
f) 1~2 Digits 8 Rows (9 Digits) - 50 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY D - ELEMENTARY ‘B’ ADDITION/ SUBTRACTION (ABACUS/ M.A.) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 5 Rows (5 Digits) - 25 Questions
b) 1~2 Digits 5 Rows (6 Digits) - 25 Questions
c) 2 Digits 4 Rows (8 Digits) - 50 Questions
d) 3 Digits 3 Rows (9 Digits) - 100 Questions
** IMPORTANT NOTE:
CONTESTANTS FOR CATEGORIES C & D WILL HAVE THE ALTERNATIVE TO EITHER USE ABACUS OR MENTAL ARITHMETIC FOR ANSWERING THE QUESTIONS.
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY E - INTERMEDIATE ‘A’ ADDITION/ SUBTRACTION/ MULTIPLICATION (M.A.) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 7~10 Rows (7~10 Digits) - 25 Questions
b) 1~2 Digits 8 Rows (10~12 Digits) - 25 Questions c) 2 Digits 3~4 Rows (6~8 Digits) - 25 Questions
d) 2 Digits 5~6 Rows (10~12 Digits) - 25 Questions
e) 2 Digits x 1 Digit (2 x 1) - 100 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY F - INTERMEDIATE ‘B’ ADDITION/ SUBTRACTION/ MULTIPLICATION/ DIVISION (M.A.)(200 QUESTIONS – 8 MINUTES)
a) 1 Digit 8 Rows (8 Digits) - 25 Questions
b) 1~2 Digits 8 Rows (12~14 Digits) - 25 Questions c) 2 Digits 5 Rows (10 Digits) - 25 Questions d) 2 Digits 6 Rows (12 Digits) - 25 Questions
e) 2 Digits x 1 Digit, 1 Digit x 2 Digits (2 x 1, 1 x 2) - 50 Questions
f) 3 Digits ÷ 1 Digit (3 ÷ 1) - 50 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY G - HIGHER ‘A’ ADDITION/ SUBTRACTION/ MULTIPLICATION/ DIVISION (M.A.) (200 QUESTIONS – 8 MINUTES)
a) 1 Digit 10 Rows (10 Digits) - 25 Questions
b) 2 Digits 6 Rows (12 Digits) - 25 Questions c) 2 Digits 7~8 Rows (14~16 Digits) - 25 Questions d) 2 Digits 9~10 Rows (18~20 Digits) - 25 Questions
e) 3 Digits x 1 Digit (3 x 1), 1 Digit x 3 Digits (1 x 3) - 50 Questions
f) 3 Digits ÷ 1 Digit (3 ÷ 1), 4 Digits ÷ 1 Digit (4 ÷ 1) - 50 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY
CATEGORY H - HIGHER ‘B’ ADDITION/ SUBTRACTION/ MULTIPLICATION/ DIVISION (M.A.) (200 QUESTIONS – 8 MINUTES)
a) 1~2 Digits 8 Rows (11 Digits) - 25 Questions
b) 2 Digits 8 Rows (16 Digits) - 25 Questions c) 2 Digits 9 Rows (18 Digits) - 25 Questions d) 2 Digits 10 Rows (20 Digits) - 25 Questions e) 2 Digits x 2 Digits (2 x 2) - 25 Questions f) 4 Digits x 1 Digit (4 x 1) - 25 Questions
g) 4 Digits ÷ 1 Digit (4 ÷ 1) - 25 Questions
h) 4 Digits ÷ 2 Digit (4 ÷ 2) - 25 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY CATEGORY I - ADVANCE ADDITION/ SUBTRACTION/ MULTIPLICATION/ DIVISION (M.A.) (200 QUESTIONS – 8 MINUTES)
a) 2~3 Digits 10 Rows (25 Digits) (With Decimal) - 25 Questions
b) 3 Digits 10 Rows (30 Digits) (With Decimal) - 25 Questions c) 3~4 Digits 10 Rows (35 Digits) (With Decimal) - 25 Questions d) 4 Digits 10 Rows (40 Digits) (With Decimal) - 25 Questions e) 3 Digits x 2 Digits (3 x 2) - 25 Questions f) 4 Digits x 2 Digits (4 x 2) - 25 Questions
g) 4 Digits ÷ 2 Digits (4 ÷ 2) - 25 Questions
h) 5 Digits ÷ 2 Digits (5 ÷ 2), 5 Digits ÷ 3 Digits (5 ÷ 3) - 25 Questions
VISUAL COMPETITION
3) QUESTION STRUCTURE OF EACH CATEGORY CATEGORY J - GRAND LEVEL ADDITION/ SUBTRACTION/ MULTIPLICATION/ DIVISION (M.A.) (200 QUESTIONS – 8 MINUTES)
a) 3 Digits 10 Rows (30 Digits) (With Decimal) - 25 Questions
b) 3~4 Digits 10 Rows (35 Digits) (With Decimal) - 25 Questions c) 4 Digits 10 Rows (40 Digits) (With Decimal) - 25 Questions d) 5 Digits 10 Rows (50 Digits) (With Decimal) - 25 Questions e) 2 Digits x 3 Digits (2 x 3), 3 Digits x 2 Digits (3 x 2) - 25 Questions f) 4 Digits x 2 Digits (4 x 2), 3 Digits x 3 Digits (3 x 3) - 25 Questions
g) 4 Digits ÷ 2 Digits (4 ÷ 2) - 25 Questions
h) 5 Digits ÷ 2 Digits (5 ÷ 2), 5 Digits ÷ 3 Digits (5 ÷ 3), - 25 Questions 6 Digits ÷ 2 Digits (6 ÷ 2), 6 Digits ÷ 3 Digits (6 ÷3),
6 Digits ÷ 4 Digits (6 ÷ 4)
VISUAL COMPETITION
4) ELIGIBILITY REQUIREMENTS
• ALL THE REGISTRATIONS FOR COMPETITION SHALL COMPLY WITH HIS/ HER CATEGORY OF STUDENTSHIP. HOWEVER, STUDENTS WHO HAVE NOT COMPLETED TWO-THIRD (2/3) OF THEIR EXISTING COURSE LEVEL BY FRIDAY, 23 JUNE 2017 WILL BE ELIGIBLE TO ADMIT ONE LOWER CATEGORY OF COMPETITION.
• AGE CALCULATION: (YEAR 2018 MINUS (-) YEAR OF BIRTH)
• MAXIMUM OF ONE CATEGORY OF COMPETITION TO BE ADMITTED BY ONE INDIVIDUAL.
• ALL PARTICIPATING STUDENTS ARE REQUIRED TO MOVE AT LEAST 2-COURSE LEVEL GAP IN A YEAR.
IMPORTANT NOTE:
ANY CONTESTANT, WHO IS FOUND TO BE ADMITTED INTO OTHER LOWER CATEGORIES OF COMPETITION, SHALL BE IMMEDIATELY DISQUALIFIED FROM THE COMPETITION. FRANCHISEES SHALL BE SOLELY RESPONSIBLE FOR ALL THE INFORMATION SUBMITTED AND REGISTRATIONS MADE. UCMAS SOUTH AFRICA HEAD OFFICE WILL NOT ENTERTAIN NOR BE RESPONSIBLE FOR ANY DISPUTES, COMPLAINTS AND APPEALS ARISING FROM ANY SUCH DISQUALIFICATION.
VISUAL COMPETITION
5) EVALUATION OF PAPERS/ ADJUSTMENT OF MARKS
• EACH ADDITION/SUBTRACTION QUESTION WILL CARRY TEN MARKS WHILE MULTIPLICATION/
DIVISION QUESTIONS WILL CARRY FIVE MARKS EACH.
• IN THE EVENT THERE IS A TIE IN THE OVERALL SCORES FOR EACH CATEGORY, THE JURY WILL RANK THE PARTICIPANTS BASED ON THEIR AGES, GREATEST CAPABILITY OF ADDITION & SUBTRACTION AND ACCURACY RATES. IF A TIE STILL EXISTS, BOTH WILL BE DECLARED AS WINNERS.
VISUAL COMPETITION
6) ALLOCATION OF PRIZES
• TROPHIES OF CERTIFICATES WILL BE AWARDED TO GRAND CHAMPION, 1ST RUNNER-UP, & 2ND
RUNNER-UP FOR EACH CATEGORY. EACH PARTICIPATING STUDENT IS GUARANTEED TO RECEIVE A
PARTICIPATION CERTIFICATE.
VISUAL COMPETITION
7) REGISTRATION PROCEDURES
• THE REGISTRATION FORM WILL BE SENT FORM UC SOUTH AFRICA EDUCATIONAL GROUP TO THE RESPECTIVE FRANCHISEES. ALL THE REGISTRATION FORMS MUST BE FILLED OUT COMPLETELY. AGE INFORMATION REMAINS IMPORTANT AS IT IS ONE OF THE CRITERIA TO BE TAKEN INTO CONSIDERATION IF THERE IS A TIE IN THE OVERALL SCORES.
• UC SOUTH AFRICA EDUCATIONAL GROUP RESERVES THE RIGHTS TO DISQUALIFY ANY CONTESTANTS
WHO’S INFORMATION PROVIDED IS FOUND TO BE FALSE OR INCORRECT, REGARDLESS OF WHETHER IT IS INTENTIONALLY OR UNINTENTIONALLY. NATIONAL FRANCHISEES SHALL BE SOLELY RESPONSIBLE FOR ALL THE INFORMATION SUBMITTED AND UC SOUTH AFRICA EDUCATIONAL GROUP WILL NOT ENTERTAIN NOR BE IN ANYWAY RESPONSIBLE FOR ANY DISPUTES, COMPLAINTS AND APPEALS ARISING FROM ANY SUCH DISQUALIFICATION.
VISUAL COMPETITION
8) MEASUREMENT OF T-SHIRT SIZES
• PLEASE INDICATE THE REQUIRED T-SHIRT SIZE FOR EACH PARTICIPANT IN THE REGISTRATION
FORM. T-SHIRT SIZES ARE AVAILABLE AS FOLLOWS:
T-SHIRT SIZES AGE
S 3-4 Year
M 5-6 Year
L 7-8 Year
XL 9-10 Year
XXL 11-12 Year
3XL 13-14 Year
VISUAL COMPETITION
9) GENERAL RULES
• IT IS COMPULSORY FOR ALL CONTESTANTS TO WEAR PROPER ATTIRES AND CONTESTANTS WHO
ARE COMPETING FOR ABACUS CALCULATING CATEGORIES ARE REMINDED TO BRING ALONG
THEIR ABACUSES & PENCILS.
• COMPETITION ITEMS (T-SHIRTS, HALL TICKETS) WILL BE GIVEN PRIOR TO THE COMPETITION.
• APPROPRIATE ATTIRE IS ALSO MANDATORY FOR ALL UCMAS FRANCHISEES, COURSE INSTRUCTORS, PARENTS & ETC.
• THE ORGANISER RESERVES THE RIGHTS TO DISALLOW ANY CONTESTANTS, PARENTS, SPECTATORS FROM ENTERING INTO THE COMPETITION HALL SHOULD THEY FAIL TO ADHERE TO THE APPROPRIATE DRESS CODE.
VISUAL COMPETITION
10) OTHERS
• UC SOUTH AFRICA EDUCATIONAL GROUP RESERVES THE RIGHTS TO MAKE AMENDMENTS
TO THE RULES & REGULATIONS. FURTHER NOTICE WILL BE ISSUED SHOULD THERE BE ANY
CHANGES ON THIS. PLEASE FEEL FREE TO CONTACT UC SOUTH AFRICA EDUCATIONAL
GROUP HEAD OFFICE FOR ANY FURTHER ENQUIRIES OR CLARIFICATIONS.
VISUAL COMPETITION
LISTENING COMPETITION RULES & REGULATIONS
LISTENING COMPETITION
1) PURPOSE
• THE PURPOSE OF THIS COMPETITION IS TO PROMOTE THE UCMAS MENTAL
ARITHMETIC LISTENING CURVE FOR THE STUDENT BRAIN ENHANCEMENT WHICH
FALLS DIRECTLY IN UCMAS TEACHING DELIVERY OF COMIC JARS
(CONCENTRATION, OBSERVATION, MEMORY POWER, IMAGINATION, CREATIVITY,
JUDGMENT, APPLICATION, REASONING & SELF-CONFIDENCE).
LISTENING COMPETITION
2) CATEGORIES OF COMPETITION A. AGE 7 & BELOW
B. AGE 8 TO 10
C. AGE 11 & ABOVE
3) PRIZES OF EACH CATEGORY A. CHAMPION : TROPHY + CERTIFICATE
B. 1ST RUNNER UP: TROPHY + CERTIFICATE
C. 2ND RUNNER UP: TROPHY + CERTIFICATE
D. MAXIMUM OF 5 FINAL ROUND MERIT WINNERS: CERTIFICATE EACH
i. ALL WINNERS AND COURSE INSTRUCTORS SHALL RECEIVE CERTIFICATES OF RECOGNITION.
ii. ALL PARTICIPANTS SHALL RECEIVE CERTIFICATE OF PARTICIPATIONS.
LISTENING COMPETITION
4) REGISTRATION REQUIREMENTS
• THIS COMPETITION IS OPEN TO STUDENTS WHO PARTICIPATE IN THE VISUAL
COMPETITION.
• CONTESTANTS ARE REQUIRED TO REGISTER THROUGH THEIR RESPECTIVE
UCMAS LEARNING CENTRES.
• CENTRE PRINCIPALS/ COURSE INSTRUCTORS ARE REQUIRED TO BRIEF THEIR
STUDENTS ON THE RULES & REGULATIONS PRIOR TO THE COMPETITION.
LISTENING COMPETITION
5) RULES & REGULATIONS
• THE COMPETITION SHALL BE CONDUCTED IN ENGLISH.
• THE AUDIO RECORDING OF LISTENING CALCULATION COMPETITION WOULD BE PROVIDED TO ALL
NATIONAL FRANCHISEES.
• THE COMPETITION WILL BE DIVIDED INTO KNOCK-OUT PRELIMINARY AND FINAL ROUNDS. A MAXIMUM OF 5 FINALISTS OF EACH CATEGORY SHALL BE QUALIFIED TO PROCEED TO THE FINAL ROUND.
• THE COMPETITION CONSISTS ONLY ADDITION AND SUBTRACTION SUMS.
• IT IS COMPULSORY FOR PARTICIPATING UCMAS STUDENTS TO WEAR PROPER ATTIRES & UCMAS T- SHIRT ON THE DAY OF COMPETITION. STUDENTS SHALL BE REQUIRED TO PRESENT THEIR COMPETITION DOCKETS AND WRIST RIBBONS FOR VERIFICATION PRIOR TO COMMENCEMENT OF THE COMPETITION.
• NO SUBSTITUTION SHALL BE PERMITTED IF THE REGISTERED CONTESTANT IS NOT PRESENCE.
LISTENING COMPETITION
6) FLOWS OF COMPETITION THE COMPETITION COMPRISES FOUR STAGES:
STAGE 1: PRIOR TO THE PRELIMINARY ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE INSTRUCTED TO THE CONTESTANTS.
• WARM-UP QUESTIONS WOULD BE READ OUT TO GIVE A BETTER
UNDERSTANDING TO THE CONTESTANTS.
LISTENING COMPETITION
6) FLOWS OF COMPETITION (CONT...)
STAGE 2: KNOCK-OUT PRELIMINARY ROUND
• THE KNOCK-OUT PRELIMINARY COMPETITION SHALL BEGIN AFTER THE
WARM-UP QUESTIONS ARE GIVEN.
• CONTESTANTS SHALL BE REQUIRED TO WRITE THE ANSWERS ON THE PAPER PROVIDED AND TO RAISE UP THEIR ANSWERS ONCE IT IS BEING TOLD BY THE CHIEF INVIGILATOR.
LISTENING COMPETITION
6) FLOWS OF COMPETITION (CONT...) STAGE 2: KNOCK-OUT PRELIMINARY ROUND
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL MOVE AROUND THE ROW AND THE CONTESTANTS ANSWER, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL;
• THE PRELIMINARY ROUND SHALL COME TO AN END ONCE A MAXIMUM NUMBER OF 5 REMAINING CONTESTANTS HAVE REACHED AND IT SHALL PROCEED IN THE FINAL ROUND;
• THE INVIGILATOR’S DECISION IS FINAL.
LISTENING COMPETITION
6) FLOWS OF COMPETITION (CONT...)
STAGE 3: PRIOR TO START OF FINAL ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH
ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE
INSTRUCTED TO THE CONTESTANTS.
STAGE 4: START OF THE KNOCK-OUT FINAL ROUND
• THE FINAL ROUND OF THE COMPETITION SHALL BEGIN AFTER THE WARM-UP
QUESTIONS ARE GIVEN. CONTESTANTS SHALL BE REQUIRED TO WRITE THEIR
ANSWERS ON THE PAPER SUPPLIED, AND TO RAISE UP THEIR ANSWERS ONCE IS
BEING TOLD BY THE CHIEF INVIGILATOR.
LISTENING COMPETITION
6) FLOWS OF COMPETITION (CONT...) STAGE 4: START OF THE KNOCK-OUT FINAL ROUND (CONT...)
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL CHECK THE CONTESTANTS’ ANSWERS, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL/ STAGE;
• THE FINAL ROUND SHALL COME TO AN END WHEN A FINAL CONTESTANT IS LEFT;
• THE DECISION FOR “KNOCK-OUT” SHALL BE CONDUCTED WITHOUT PREJUDICE AND IS FINAL.
LISTENING COMPETITION
7) INVIGILATION FLOW OVERVIEW • THE INVIGILATOR TO CONTESTANT RATIO IS 1:10;
• CONTESTANTS ARE GIVEN 3 SECONDS TO WRITE THEIR ANSWERS ON THE PAPER SUPPLIED;
• ONCE THE CHIEF INVIGILATOR MENTIONS “SHOW”, CONTESTANTS ARE REQUIRED TO RAISE UP THEIR ANSWERS ABOVE THEIR FOREHEADS AND WAIT FOR FURTHER INSTRUCTION FROM THE INVIGILATORS;
• CONTESTANTS WHO GIVE INCORRECT ANSWERS, WRITING BOARDS ARE BLANKED OR THOSE WHO DO NOT RAISE UP THE ANSWER ON THEIR FOREHEAD (ONCE ‘SHOW’ IS SHOUTED) SHALL BE DEEMED TO HAVE BEEN KNOCKED OUT OF THE COMPETITION. THEY SHALL BE GUIDED TO LEAVE THE COMPETITION HALL/ STAGE.
• THE REMAINING CONTESTANTS SHALL PUT DOWN THEIR ANSWERS ONCE THEY ARE BEING TOLD BY THE INVIGILATORS AND PROCEED WITH THE NEXT QUESTIONS.
LISTENING COMPETITION
7) INVIGILATION FLOW OVERVIEW (CONT...) • THE MARKING FLOW IS ILLUSTRATED AS FOLLOWS:
LISTENING COMPETITION
The Chief Invigilator will read out question and
“That is” will be mentioned
Contestants will have 3 seconds to give their
answers.
Chief invigilator will announce the time as follows “3...2...1 Show!”
Contestants are required to raise their answers with both hands above their
forehead range
Contestants who provide the correct answers.
Contestants who give the incorrect answers.
Contestants who are too slow in showing their answers or those who do not wish to
show their answers.
Contestants who do not show their answers or their
writing boards are left blanked
Contestant shall put down their answers once it is
been told by the invigilators and accordingly rub the answers on the writing
boards in order to continue to the next question.
Invigilators will lead the contestants to leave the competition hall/stage.
8) COMPETITION QUESTION FORMATS
FROM PRELIMINARY TO FINAL ROUNDS
• 1 DIGIT 5 ROWS • 1 DIGIT 10 ROWS • 1 DIGIT 15 ROWS • 1 DIGIT 20 ROWS • 1 DIGIT 30 ROWS • 2 DIGITS 10 ROWS
• 2 DIGITS 20 ROWS • 2 DIGITS 30 ROWS • 3 DIGITS 10 ROWS • 3 DIGITS 20 ROWS • 3 DIGITS 30 ROWS
• 1 DIGIT 100 ROWS
• 3 DIGITS 40 ROWS • 3 DIGITS 50 ROWS • 3 DIGITS 60 ROWS • 4 DIGITS 40 ROWS • 4 DIGITS 45 ROWS
• 4 DIGITS 50 ROWS
LISTENING COMPETITION
STENING COMPETITION
9) OTHER GENERAL RULES • COPYING OR ATTEMPTING TO COPY AND / OR TO OBTAIN ASSISTANCE FROM
ILLEGITIMATE SOURCES DURING THE COMPETITION WILL RESULT IN DISQUALIFICATION.
• CONTESTANTS CAN EITHER USE ABACUS OR MENTAL ARITHMETIC IN ANSWERING THE QUESTIONS;
• CONTESTANTS ARE STRICTLY NOT PERMITTED TO BE IN POSSESSION OF ANY ELECTRONIC DEVICES;
• ALL PRIZES ARE STRICTLY NOT TRANSFERABLE, ASSIGNABLE, EXCHANGEABLE OR REDEEMABLE BY THE CONTESTANTS IN ANY FORM OR MANNER.
• IF AT ANY TIME DURING THE COMPETITION OR AFTER THE COMPETITION, A WINNER IS FOUND NOT COMPLYING WITH ANY OF THE RULES & REGULATIONS, UC SOUTH AFRICA EDUCATIONAL GROUP RESERVES THE RIGHTS TO CANCEL AND/ OR RECOVER THE CLAIMED PRIZE AT ITS SOLE DISCRETION.
LISTENING COMPETITION
FLASH CALCULATION COMPETITION
RULES & REGULATIONS
FLASH CALCULATION COMPETITION
1) PURPOSE
• FLASH CALCULATION AIMS TO DEVELOP STUDENTS’ KEEN SENSE OF NUMBERS
AND THE SKILLS OF CALCULATING FAST. THROUGH THE COMPETITION,
CONTESTANTS WOULD DEMONSTRATE THEIR EXCEPTIONAL MEMORY POWER,
SPEED AND PRECISION IN CALCULATION. CONCENTRATION ABILITY IS ALWAYS
IMPORTANT DURING THE COMPETITION TO GET MEMORIZING ALL THE NUMBERS
FLASHING ON THE SCREEN. PARTICIPATION IN THE COMPETITION WOULD HELP
TO BUILD AND BOOST SELF-CONFIDENCE LEVEL AND ENHANCE THE WHOLE
BRAIN DEVELOPMENT.
FLASH CALCULATION COMPETITION
2) CATEGORIES OF COMPETITION A. AGE 7 & BELOW
B. AGE 8 TO 10
C. AGE 11 & ABOVE
3) PRIZES OF EACH CATEGORY A. CHAMPION : TROPHY + CERTIFICATE
B. 1ST RUNNER UP: TROPHY + CERTIFICATE
C. 2ND RUNNER UP: TROPHY + CERTIFICATE
D. MAXIMUM OF 5 FINAL ROUND MERIT WINNERS: CERTIFICATE EACH
i. ALL WINNERS AND COURSE INSTRUCTORS SHALL RECEIVE CERTIFICATES OF RECOGNITION.
ii. ALL PARTICIPANTS SHALL RECEIVE CERTIFICATE OF PARTICIPATIONS.
FLASH CALCULATION COMPETITION
4) REGISTRATION REQUIREMENTS
• THIS COMPETITION IS OPEN TO STUDENTS WHO PARTICIPATE IN THE VISUAL
COMPETITION.
• CONTESTANTS ARE REQUIRED TO REGISTER THROUGH THEIR RESPECTIVE
UCMAS LEARNING CENTRES.
• CENTRE PRINCIPALS/ COURSE INSTRUCTORS ARE REQUIRED TO BRIEF THEIR
STUDENTS ON THE RULES & REGULATIONS PRIOR TO THE COMPETITION.
FLASH CALCULATION COMPETITION
5) RULES & REGULATIONS
• THE COMPETITION SHALL BE CONDUCTED IN ENGLISH.
• THE COMPETITION WILL BE DIVIDED INTO KNOCK-OUT PRELIMINARY AND FINAL ROUNDS. A MAXIMUM OF 5 FINALISTS OF EACH CATEGORY SHALL BE QUALIFIED TO PROCEED TO THE FINAL ROUND.
• THE COMPETITION CONSISTS ONLY ADDITION AND SUBTRACTION SUMS.
• IT IS COMPULSORY FOR PARTICIPATING UCMAS STUDENTS TO WEAR PROPER ATTIRES & UCMAS T- SHIRTS ON THE DAY OF COMPETITION. STUDENTS SHALL BE REQUIRED TO PRESENT THEIR COMPETITION DOCKETS A FOR VERIFICATION PRIOR TO COMMENCEMENT OF THE COMPETITION.
• NO SUBSTITUTION SHALL BE PERMITTED IF THE REGISTERED CONTESTANT IS NOT PRESENCE.
FLASH CALCULATION COMPETITION
6) FLOWS OF COMPETITION THE COMPETITION COMPRISES FOUR STAGES:
STAGE 1: PRIOR TO THE PRELIMINARY ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE INSTRUCTED TO THE CONTESTANTS.
• WARM-UP QUESTIONS WOULD BE FLASHED ON SCREEN TO GIVE A BETTER
UNDERSTANDING TO THE CONTESTANTS.
FLASH CALCULATION COMPETITION
6) FLOWS OF COMPETITION (CONT...)
STAGE 2: KNOCK-OUT PRELIMINARY ROUND
• THE KNOCK-OUT PRELIMINARY COMPETITION SHALL BEGIN AFTER THE
WARM-UP QUESTIONS ARE GIVEN.
• CONTESTANTS SHALL BE REQUIRED TO WRITE THE ANSWERS ON THE PAPER SUPPLIED AND TO RAISE UP THEIR ANSWERS ONCE IT IS BEING TOLD BY THE CHIEF INVIGILATOR.
FLASH CALCULATION COMPETITION
6) FLOWS OF COMPETITION (CONT...) STAGE 2: KNOCK-OUT PRELIMINARY ROUND
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL MOVE AROUND THE ROW AND THE CONTESTANTS ANSWER, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL;
• THE PRELIMINARY ROUND SHALL COME TO AN END ONCE A MAXIMUM NUMBER OF 5 REMAINING CONTESTANTS HAVE REACHED AND IT SHALL PROCEED IN THE FINAL ROUND;
• THE INVIGILATOR’S DECISION IS FINAL.
FLASH CALCULATION COMPETITION
6) FLOWS OF COMPETITION (CONT...)
STAGE 3: PRIOR TO START OF FINAL ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH
ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE
INSTRUCTED TO THE CONTESTANTS.
STAGE 4: START OF THE KNOCK-OUT FINAL ROUND
• THE FINAL ROUND OF THE COMPETITION SHALL BEGIN AFTER THE WARM-UP
QUESTIONS ARE GIVEN. CONTESTANTS SHALL BE REQUIRED TO WRITE THEIR
ANSWERS ON THE PAPER SUPPLIED, AND TO RAISE UP THEIR ANSWERS ONCE IS
BEING TOLD BY THE CHIEF INVIGILATOR.
FLASH CALCULATION COMPETITION
6) FLOWS OF COMPETITION (CONT...) STAGE 4: START OF THE KNOCK-OUT FINAL ROUND (CONT...)
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL MOVE AROUND THE ROW AND THE CONTESTANTS ANSWER, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL;
• THE FINAL ROUND SHALL COME TO AN END WHEN A FINAL CONTESTANT IS LEFT;
• THE DECISION FOR “KNOCK-OUT” SHALL BE CONDUCTED WITHOUT PREJUDICE AND IS FINAL.
FLASH CALCULATION COMPETITION
7) INVIGILATION FLOW OVERVIEW • THE INVIGILATOR TO CONTESTANT RATIO IS 1:10;
• CONTESTANTS ARE GIVEN 3 SECONDS TO WRITE THEIR ANSWERS ON THE WRITING BOARDS;
• ONCE THE CHIEF INVIGILATOR MENTIONS “SHOW”, CONTESTANTS ARE REQUIRED TO RAISE UP THEIR ANSWERS ABOVE THEIR FOREHEADS AND WAIT FOR FURTHER INSTRUCTION FROM THE INVIGILATORS;
• CONTESTANTS WHO GIVE INCORRECT ANSWERS, WRITING BOARDS ARE BLANKED OR THOSE WHO DO NOT RAISE UP THE ANSWER ON THEIR FOREHEAD (ONCE ‘SHOW’ IS SHOUTED) SHALL BE DEEMED TO HAVE BEEN KNOCKED OUT OF THE COMPETITION. THEY SHALL BE GUIDED TO LEAVE THE COMPETITION HALL;
• THE REMAINING CONTESTANTS SHALL PUT DOWN THEIR ANSWERS ONCE THEY ARE BEING TOLD BY THE INVIGILATORS AND PROCEED WITH THE NEXT QUESTIONS.
FLASH CALCULATION COMPETITION
7) INVIGILATION FLOW OVERVIEW (CONT...)
• THE MARKING FLOW IS ILLUSTRATED AS FOLLOWS:
FLASH CALCULATION COMPETITION
Questions will be flashing on screen and “=” sign will
be shown
Contestants will have 3 seconds to give their
answers.
Chief invigilator will announce the time as follows “3...2...1 Show!”
Contestants are required to raise their answers with both hands above their
forehead range
Contestants who provide the correct answers.
Contestants who give the incorrect answers.
Contestants who are too slow in showing their answers or those who do not wish to
show their answers.
Contestants who do not show their answers or their
writing boards are left blanked
Contestant shall put down their answers once it is
been told by the invigilators and accordingly rub the answers on the writing
boards in order to continue to the next question.
Invigilators will lead the contestants to leave the competition hall/stage.
8) COMPETITION QUESTION FORMATS
FROM PRELIMINARY TO FINAL ROUNDS
• 1 DIGIT 3 ROWS • 1 DIGIT 5 ROWS • 1 DIGIT 10 ROWS • 1 DIGIT 15 ROWS • 1 DIGIT 20 ROWS • 1 DIGIT 25 ROWS • 1 DIGIT 30 ROWS • 2 DIGITS 10 ROWS • 2 DIGITS 15 ROWS • 2 DIGITS 20 ROWS
• 2 DIGITS 30 ROWS
FLASH CALCULATION
COMPETITION
• 3 DIGITS 10 ROWS • 3 DIGITS 15 ROWS • 3 DIGITS 20 ROWS • 3 DIGITS 30 ROWS • 4 DIGITS 10 ROWS • 4 DIGITS 20 ROWS • 4 DIGITS 25 ROWS • 4 DIGITS 30 ROWS • 4 DIGITS 35 ROWS
• 4 DIGITS 40 ROWS
9) OTHER GENERAL RULES • COPYING OR ATTEMPTING TO COPY AND / OR TO OBTAIN ASSISTANCE FROM
ILLEGITIMATE SOURCES DURING THE COMPETITION WILL RESULT IN DISQUALIFICATION.
• CONTESTANTS CAN EITHER USE ABACUS OR MENTAL ARITHMETIC IN ANSWERING THE QUESTIONS;
• CONTESTANTS ARE STRICTLY NOT PERMITTED TO BE IN POSSESSION OF ANY ELECTRONIC DEVICES;
• ALL PRIZES ARE STRICTLY NOT TRANSFERABLE, ASSIGNABLE, EXCHANGEABLE OR REDEEMABLE BY THE CONTESTANTS IN ANY FORM OR MANNER.
• IF AT ANY TIME DURING THE COMPETITION OR AFTER THE COMPETITION, A WINNER IS FOUND NOT COMPLYING WITH ANY OF THE RULES & REGULATIONS, UCMAS INTERNATIONAL HEADQUARTERS RESERVES THE RIGHTS TO CANCEL AND/ OR RECOVER THE CLAIMED PRIZE AT ITS SOLE DISCRETION.
FLASH CALCULATION COMPETITION
FLASH CARD
COMPETITION RULES & REGULATIONS
FLASH CARD COMPETITION
1) PURPOSE
• FLASH CARD AIMS TO DEVELOP STUDENTS’ KEEN SENSE OF NUMBERS AND THE
SKILLS OF OVERALL VISUALISATION FAST. THROUGH THE COMPETITION,
CONTESTANTS WOULD DEMONSTRATE THEIR EXCEPTIONAL MEMORY POWER,
SPEED AND CONCENTRATION ABILITY IS ALWAYS IMPORTANT. PARTICIPATION IN
THE COMPETITION WOULD HELP TO BUILD AND BOOST SELF-CONFIDENCE LEVEL
AND ENHANCE THE WHOLE BRAIN DEVELOPMENT.
FLASH CARD COMPETITION
2) CATEGORIES OF COMPETITION a. AGE 7 & BELOW
b.AGE 8 TO 10
c. AGE 11 & ABOVE
3) PRIZES OF EACH CATEGORY a. CHAMPION : TROPHY + CERTIFICATE
b. 1ST RUNNER UP: TROPHY + CERTIFICATE
c. 2ND RUNNER UP: TROPHY + CERTIFICATE
d. MAXIMUM OF 5 FINAL ROUND MERIT WINNERS: CERTIFICATE EACH
iii. ALL WINNERS AND COURSE INSTRUCTORS SHALL RECEIVE CERTIFICATES OF RECOGNITION.
iv. ALL PARTICIPANTS SHALL RECEIVE CERTIFICATE OF PARTICIPATIONS.
FLASH CARD COMPETITION
4) REGISTRATION REQUIREMENTS
• THIS COMPETITION IS OPEN TO STUDENTS WHO PARTICIPATE IN THE VISUAL
COMPETITION.
• CONTESTANTS ARE REQUIRED TO REGISTER THROUGH THEIR RESPECTIVE
UCMAS LEARNING CENTRES.
• CENTRE PRINCIPALS/ COURSE INSTRUCTORS ARE REQUIRED TO BRIEF THEIR
STUDENTS ON THE RULES & REGULATIONS PRIOR TO THE COMPETITION.
FLASH CARD COMPETITION
5) RULES & REGULATIONS
• THE COMPETITION SHALL BE CONDUCTED IN ENGLISH.
• THE COMPETITION WILL BE DIVIDED INTO KNOCK-OUT PRELIMINARY AND FINAL ROUNDS. A MAXIMUM OF 5 FINALISTS OF EACH CATEGORY SHALL BE QUALIFIED TO PROCEED TO THE FINAL ROUND.
• IT IS COMPULSORY FOR PARTICIPATING UCMAS STUDENTS TO WEAR PROPER ATTIRES & UCMAS T- SHIRTS ON THE DAY OF COMPETITION. STUDENTS SHALL BE REQUIRED TO PRESENT THEIR COMPETITION DOCKETS A FOR VERIFICATION PRIOR TO COMMENCEMENT OF THE COMPETITION.
• NO SUBSTITUTION SHALL BE PERMITTED IF THE REGISTERED CONTESTANT IS NOT PRESENCE.
FLASH CARD COMPETITION
6) FLOWS OF COMPETITION THE COMPETITION COMPRISES FOUR STAGES:
STAGE 1: PRIOR TO THE PRELIMINARY ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE INSTRUCTED TO THE CONTESTANTS.
• WARM-UP QUESTIONS WOULD BE FLASHED ON SCREEN TO GIVE A BETTER
UNDERSTANDING TO THE CONTESTANTS.
FLASH CARD COMPETITION
7) FLOWS OF COMPETITION (CONT...)
STAGE 2: KNOCK-OUT PRELIMINARY ROUND
a. THE KNOCK-OUT PRELIMINARY COMPETITION SHALL BEGIN AFTER THE WARM-UP QUESTIONS ARE GIVEN.
b. CONTESTANTS SHALL BE REQUIRED TO WRITE THE ANSWERS ON THE
PAPER SUPPLIED AND TO RAISE UP THEIR ANSWERS ONCE IT IS BEING TOLD BY THE CHIEF INVIGILATOR.
FLASH CARD COMPETITION
7) FLOWS OF COMPETITION (CONT...) STAGE 2: KNOCK-OUT PRELIMINARY ROUND
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL MOVE AROUND THE ROW AND THE CONTESTANTS ANSWER, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL;
• THE PRELIMINARY ROUND SHALL COME TO AN END ONCE A MAXIMUM NUMBER OF 5 REMAINING CONTESTANTS HAVE REACHED AND IT SHALL PROCEED IN THE FINAL ROUND;
• THE INVIGILATOR’S DECISION IS FINAL.
FLASH CARD COMPETITION
7) FLOWS OF COMPETITION (CONT...)
STAGE 3: PRIOR TO START OF FINAL ROUND
• THERE SHALL BE 3 WARM-UP QUESTIONS PRIOR TO THE START OF EACH
ROUND, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE
INSTRUCTED TO THE CONTESTANTS.
STAGE 4: START OF THE KNOCK-OUT FINAL ROUND
• THE FINAL ROUND OF THE COMPETITION SHALL BEGIN AFTER THE WARM-UP
QUESTIONS ARE GIVEN. CONTESTANTS SHALL BE REQUIRED TO WRITE THEIR
ANSWERS ON THE PAPER SUPPLIED, AND TO RAISE UP THEIR ANSWERS ONCE IS
BEING TOLD BY THE CHIEF INVIGILATOR.
FLASH CARD COMPETITION
7) FLOWS OF COMPETITION (CONT...) STAGE 4: START OF THE KNOCK-OUT FINAL ROUND (CONT...)
THE ANNOUNCEMENTS BY THE CHIEF INVIGILATOR SHALL BE MADE AS FOLLOWS:
• 3, 2, 1…SHOW (STUDENTS MUST RAISE THEIR ANSWERS WITH BOTH HANDS AND THEY ARE PROHIBITED FROM TOUCHING ANY WRITING UTENSILS OR PUT DOWN THEIR ANSWERS TILL BEING TOLD TO DO SO);
• THE INVIGILATORS SHALL MOVE AROUND THE ROW AND THE CONTESTANTS ANSWER, AND CONTESTANTS WHO GIVE THE INCORRECT ANSWERS SHALL BE REQUIRED TO LEAVE THE COMPETITION HALL;
• THE FINAL ROUND SHALL COME TO AN END WHEN A FINAL CONTESTANT IS LEFT;
• THE DECISION FOR “KNOCK-OUT” SHALL BE CONDUCTED WITHOUT PREJUDICE AND IS FINAL.
FLASH CARD COMPETITION
8) INVIGILATION FLOW OVERVIEW • THE INVIGILATOR TO CONTESTANT RATIO IS 1:10;
• CONTESTANTS ARE GIVEN 3 SECONDS TO WRITE THEIR ANSWERS ON THE WRITING BOARDS;
• ONCE THE CHIEF INVIGILATOR MENTIONS “SHOW”, CONTESTANTS ARE REQUIRED TO RAISE UP THEIR ANSWERS ABOVE THEIR FOREHEADS AND WAIT FOR FURTHER INSTRUCTION FROM THE INVIGILATORS;
• CONTESTANTS WHO GIVE INCORRECT ANSWERS, WRITING BOARDS ARE BLANKED OR THOSE WHO DO NOT RAISE UP THE ANSWER ON THEIR FOREHEAD (ONCE ‘SHOW’ IS SHOUTED) SHALL BE DEEMED TO HAVE BEEN KNOCKED OUT OF THE COMPETITION. THEY SHALL BE GUIDED TO LEAVE THE COMPETITION HALL;
• THE REMAINING CONTESTANTS SHALL PUT DOWN THEIR ANSWERS ONCE THEY ARE BEING TOLD BY THE INVIGILATORS AND PROCEED WITH THE NEXT QUESTIONS.
FLASH CARD COMPETITION
8) INVIGILATION FLOW OVERVIEW (CONT..) a. THE MARKING FLOW IS ILLUSTRATED AS FOLLOWS:
FLASH CARD COMPETITION
Questions will be flashing on screen and “=” sign will
be shown
Contestants will have 3 seconds to give their
answers.
Chief invigilator will announce the time as follows “3...2...1 Show!”
Contestants are required to raise their answers with both hands above their
forehead range
Contestants who provide the correct answers.
Contestants who give the incorrect answers.
Contestants who are too slow in showing their answers or those who do not wish to
show their answers.
Contestants who do not show their answers or their
writing boards are left blanked
Contestant shall put down their answers once it is
been told by the invigilators and accordingly rub the answers on the writing
boards in order to continue to the next question.
Invigilators will lead the contestants to leave the competition hall/stage.
9) COMPETITION QUESTION FORMATS
FROM PRELIMINARY TO FINAL ROUNDS
• 1 DIGIT 3 ROWS • 1 DIGIT 5 ROWS • 1 DIGIT 10 ROWS • 1 DIGIT 15 ROWS • 1 DIGIT 20 ROWS • 1 DIGIT 25 ROWS • 1 DIGIT 30 ROWS • 2 DIGITS 10 ROWS • 2 DIGITS 15 ROWS • 2 DIGITS 20 ROWS
• 2 DIGITS 30 ROWS
FLASH CARD
COMPETITION
• 3 DIGITS 10 ROWS • 3 DIGITS 15 ROWS • 3 DIGITS 20 ROWS • 3 DIGITS 30 ROWS • 4 DIGITS 10 ROWS • 4 DIGITS 20 ROWS • 4 DIGITS 25 ROWS • 4 DIGITS 30 ROWS • 4 DIGITS 35 ROWS
• 4 DIGITS 40 ROWS
10) OTHER GENERAL RULES a. COPYING OR ATTEMPTING TO COPY AND / OR TO OBTAIN ASSISTANCE FROM
ILLEGITIMATE SOURCES DURING THE COMPETITION WILL RESULT IN DISQUALIFICATION.
b. CONTESTANTS ARE STRICTLY NOT PERMITTED TO BE IN POSSESSION OF ANY ELECTRONIC DEVICES;
c. ALL PRIZES ARE STRICTLY NOT TRANSFERABLE, ASSIGNABLE, EXCHANGEABLE OR REDEEMABLE BY THE CONTESTANTS IN ANY FORM OR MANNER.
d. IF AT ANY TIME DURING THE COMPETITION OR AFTER THE COMPETITION, A WINNER IS FOUND NOT COMPLYING WITH ANY OF THE RULES & REGULATIONS, UCMAS INTERNATIONAL HEADQUARTERS RESERVES THE RIGHTS TO CANCEL AND/ OR RECOVER THE CLAIMED PRIZE AT ITS SOLE DISCRETION.
FLASH CARD COMPETITION
TAN-TWINGRAM
COMPETITION RULES & REGULATIONS
TAN- TWINGRAM COMPETITION
1) PURPOSE
• TAN- TWINGRAM AIMS TO STRENGTHEN THE APPLICATION OF SELUTIONS TO
PROBLEMS, DEMONSTRATE THE REASONING. PARTICIPATION IN THE
COMPETITION WOULD HELP TO BUILD AND BOOST SELF-CONFIDENCE LEVEL AND
ENHANCE THE WHOLE BRAIN DEVELOPMENT.
TAN- TWINGRAM COMPETITION
2) CATEGORIES OF COMPETITION a. AGE 3 YEARS TO 6 YEARS OLD (TANGRAM)
b.AGE 7 AND ABOVE (TWINGRAM)
3) PRIZES OF EACH CATEGORY a. CHAMPION : TROPHY + CERTIFICATE
vii. ALL WINNERS AND COURSE INSTRUCTORS SHALL RECEIVE CERTIFICATES OF RECOGNITION.
viii. ALL PARTICIPANTS SHALL RECEIVE CERTIFICATE OF PARTICIPATIONS.
TAN- TWINGRAM COMPETITION
4) REGISTRATION REQUIREMENTS
• THIS COMPETITION IS OPEN TO STUDENTS WHO PARTICIPATE IN THE VISUAL
COMPETITION.
• CONTESTANTS ARE REQUIRED TO REGISTER THROUGH THEIR RESPECTIVE
UCMAS LEARNING CENTRES.
• CENTRE PRINCIPALS/ COURSE INSTRUCTORS ARE REQUIRED TO BRIEF THEIR
STUDENTS ON THE RULES & REGULATIONS PRIOR TO THE COMPETITION.
TAN- TWINGRAM COMPETITION
5) RULES & REGULATIONS
• THE COMPETITION SHALL BE CONDUCTED IN ENGLISH.
• THE TIME LIMIT FOR ANSWERING IS 15 MINUTES. STUDENTS HAVE TO COMPLETE PAPERS.
• PARTICIPANTS ARE REQUIRED TO USE ALL 7 PIECES (TANGRAM) OR 14 PIECES (TWINGRAM)
• PARTICIPANTS MUST TRACE PIECES ONTO THE PAPER AS PROOF.
• STUDENTS MUST BRING OWN PENCIL.
• IT IS COMPULSORY FOR PARTICIPATING UCMAS STUDENTS TO WEAR PROPER ATTIRES & UCMAS T- SHIRTS ON THE DAY OF COMPETITION. STUDENTS SHALL BE REQUIRED TO PRESENT THEIR COMPETITION DOCKETS A FOR VERIFICATION PRIOR TO COMMENCEMENT OF THE COMPETITION.
• NO SUBSTITUTION SHALL BE PERMITTED IF THE REGISTERED CONTESTANT IS NOT PRESENCE.
TAN- TWINGRAM COMPETITION
6) FLOWS OF COMPETITION THE COMPETITION COMPRISES ONE STAGES:
STAGE 1:
• THERE SHALL BE 1 EXAMPLE SHOWN ON THE SCREEN PRIOR TO THE START, WHICH GENERAL INSTRUCTIONS AND DO’S & DON’TS SHALL BE INSTRUCTED TO THE CONTESTANTS.
TAN- TWINGRAM COMPETITION
7) INVIGILATION FLOW OVERVIEW a. THE INVIGILATOR TO CONTESTANT RATIO IS 1:10;
b. CONTESTANTS ARE GIVEN 15 MINUTES TO WRITE THEIR PAPAERS;
c. ONCE THE CHIEF INVIGILATOR MENTION “START”, CONTENSTANTS MUST TURN OVER THEIR PAGE AND START.
d. ONCE THE CHIEF INVIGILATOR MENTIONS “STOP”, CONTESTANTS ARE REQUIRED TO P U T D O W N T H E I R M A R K E R S AND WAIT FOR FURTHER INSTRUCTION FROM THE INVIGILATORS;
TAN- TWINGRAM COMPETITION
8) THER GENERAL RULES a. COPYING OR ATTEMPTING TO COPY AND / OR TO OBTAIN ASSISTANCE FROM ILLEGITIMATE
SOURCES DURING THE COMPETITION WILL RESULT IN DISQUALIFICATION.
b. CONTESTANTS ARE STRICTLY NOT PERMITTED TO BE IN POSSESSION OF ANY ELECTRONIC DEVICES;
c. ALL PRIZES ARE STRICTLY NOT TRANSFERABLE, ASSIGNABLE, EXCHANGEABLE OR REDEEMABLE BY THE CONTESTANTS IN ANY FORM OR MANNER.
d. IF AT ANY TIME DURING THE COMPETITION OR AFTER THE COMPETITION, A WINNER IS FOUND NOT COMPLYING WITH ANY OF THE RULES & REGULATIONS, UCMAS INTERNATIONAL HEADQUARTERS RESERVES THE RIGHTS TO CANCEL AND/ OR RECOVER THE CLAIMED PRIZE AT ITS SOLE DISCRETION.
TAN- TWINGRAM COMPETITION