1 im t portaninf ono rmati setup - nintendo of europe gmbh · pdf file1 im t portaninf...
TRANSCRIPT
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Before use, please also read the content of the Health and Safety Information application on
the Wii U Menu. It contains important informationthat will help you enjoy this software.
Please read this manual carefully before using thissoftware. If the software is to be used by youngchildren, the manual should be read andexplained to them by an adult.
This software is designed only for use with theEuropean/Australian version of the Wii U console.
Thank you for selectingNew SUPER MARIO BROS.™ U for Wii U™.
You can change the in-game language bychanging the language setting of your console.You can change the console language in
System Settings.
The in-game language depends on the one thatis set on the console. This title supports eightdifferent languages: English, German, French,Spanish, Italian, Dutch, Portuguese andRussian.
Language Selection
Age Rating Information
www.censorship.govt.nz
OFLC (New Zealand):
www.classification.gov.au
COB (Australia):
www.usk.de
USK (Germany):
www.pegi.info
PEGI (Europe):
For age rating information for this and othersoftware, please consult the relevant website forthe age rating system in your region.
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Pairing Controllers
Open the HOME Menuand selectCONTROLLERSETTINGS ⇒ PAIR.Follow the on-screeninstructions to pair yourcontroller.
♦ Up to five people can play together. This requires oneWii U GamePad and up to four Wii Remotes (soldseparately).
♦ A Wii Remote Plus can be used instead of a WiiRemote.
Wii UGamePad Wii Remote™
The following controllers can be used with thissoftware when they are paired with the console.
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Connect to the internet to use SpotPass™ and Miiverse™.
♦ For information about connecting your Wii U consoleto the internet, refer to the Wii U Quick Start Guideand the Internet section of System Settings.
♦ You can pay to download extra courses. Check theOfficial Nintendo Site for details.
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Parents and guardians can restrict certain featuresof the Wii U console through Parental Controlson the Wii U Menu.The following features can be restricted:
Using Miiverse
Restricts posting to Miiverse orviewing of posts made by otherplayers, in order to protectchildren from inappropriateconversations or abuse from otherplayers.
OnlineInteractionin Games
Restricts the receipt of datathrough SpotPass.
DescriptionName
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Help out your friends with Boost Mode.
Wii U GamePad
♦ Players must use one Wii Remote each.
Take control of a character.
Wii Remote
When two to five people are playing, actionsavailable to you depend on the controller you areusing.
Playing with Friends
Play while watching theTV screen and holdingthe Wii Remotesideways.
Play while watching theGamePad screen.
♦ You can leave the TVswitched off.
This game can be played with the Wii U GamePador the Wii Remote.
Playing Alone
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♦ Throughout this manual, controls will be displayed inthe following order: Wii U GamePad/Wii Remote.
Cancel
Confirm
MenuNavigation
Menus and other sections are controlled byPlayer 1.
Menus and Other Controls
A maximum of five people (one GamePad andfour Wii Remotes) can play simultaneously.
♦ You cannot control any characters in this mode.
Wii RemoteWii U GamePad
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Select which mode toplay.
Anything goes in these modes. As well as Marioand the gang, you can play as your own Mii™.
Play with Mii
: Remaining lives
: Number of courses cleared
: Number of worlds cleared
Set out on an adventure to rescue Princess Peach!
To start a new game select NEW! To continuewhere you left off, select a file with save data.
Story Mode
Challenges(1-2 players)
Pit yourself against avariety of challenges.
♦ Only Boost Modechallenges can have twoplayers.
Boost Rush(1-5 players)
Play sped-up versions ofcourses and beat thefastest time.
Coin Battle(2-5 players)
Compete with friends to seewho can get the mostcoins!
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SpotPass features for this game can be turned onor off. Turn them on to receive updates and Mario-related promotions from Nintendo.
SpotPass
♦ This does not apply to certain areas such asToad Houses.
Boost Mode
You can join in any time while your friends areplaying through a course.
♦ As you progress through story mode, new coursesand challenges will become available.
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You can save at different times depending on thegame mode.
Saving the Game
You can delete save files on the main menu bypressing .
Deleting Save Files
Play with Mii
● Quick Save
Open the menu on the World Map and selectQUICK SAVE to create a temporary save file.
♦ When you restart the game from the point where youleft off, the temporary save file will disappear.
♦ After restarting, select QUICK SAVE again to createanother temporary save file.
♦ After viewing the ending you can save any time fromthe menu on the World Map.
You can save the game whenever you clear aTower or Castle.
Story Mode
ChallengesData is saved automaticallywhen you beat the bestscore.
Boost RushData is saved automaticallywhen you make a new besttime.
Coin BattleYou can only save Coin Editcourses.
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♦ Save files cannot be recovered once they have beendeleted, so please be careful.
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Here you can view the various courses that makeup your adventure. Move Mario to a course andselect it to begin.
Toad House
A boss lies in wait for you at the end ofeach of these.
Tower / Castle
♦ If you cleared a course with Super Guide , will remain lit and you can proceed to the next
course.
: Unavailable course
: Cleared course
(Flashing): Uncleared course
Course
Remaining lives
♦ If you have collected Star Coins andpassed a Checkpoint Flag but notcleared the course, translucent Star Coinswill appear.
: Star Coins collected
: Star Coins not yet collected
Star Coins
World and course names
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♦ Only power-up items obtained on the World Map canbe stored in your inventory.
Press or to displaythe items you have.Select an item to use it.
Items
Press / and move with to look around thewhole map.
Map View
Nabbit
Every now and then during thestory, Nabbit will pop up andescape into a course to hide.Catch him and who knows whatmight happen?
Meet up with Baby Yoshi to have himfollow you into courses.
♦ Baby Yoshi will not enter Towers or Castles.
Baby Yoshi
Play games to win various items and1-Up Mushrooms.
Press to open the menu.
Menu
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Quit the game and return to the main menu.
Main menu
♦ Saving via Quick Save will cause a to appear onthe save file.
♦ "Save" will appear in place of "Quick Save" once thestory ending has been viewed.
Suspend the game and make a temporary save fileof your current progress.
Quick Save
Choose which controller(s) to play with.
Change controller
Change the number of people playing the game.
Number of players
Check the number of Star Coins you havecollected.
Star Coins
♦ It is possible to filter out posts that contain spoilers(any information that might hurt your enjoyment ofthe game).
♦ If you have configured Miiverse restrictions in Parental Controls on the Wii U Menu, then Miiversefeatures will be disabled, even if the Miiverse settingshave been enabled in this software.
Enable/disable posting to Miiverse andadjust settings for viewing posts.
Miiverse settings
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Using the Menu During a Course
You can still bring up the menu, but theoptions are different. In story mode, you canonly select QUIT if you have already clearedthat course.
♦ This will only be displayed while using the Wii UGamePad.
Change the buttons for jumping and dashing.
Button settings7
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Defeat enemies and overcome obstacles as youmake your way to the goal.
Items and Objects
Score
Time remaining
Current coins
will be displayed for Star Coins you'vecollected.
Star Coins
Remaining lives
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♦ You'll come across many other items andcontraptions as you play.
CoinCollect 100 coins to gainan extra life.
SuperStar
Become temporarilyinvincible.
1-UpMushroom
Grab one of these to gainan extra life.
Star Coin
Each course containsthree Star Coins. Collectthem and somethinggood might happen!
POW Block
Hit or throw this to createshockwaves that defeatall grounded enemies on-screen.
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In general, each course has a Checkpoint Flag anda Goal.
♦ If you enter a different course, you will lose yourcheckpoint in the current course.
♦ Touch a Checkpoint Flag for the first time as SmallMario and you will transform into Super Mario.
Touch this to retry from this pointafter losing a life.
Checkpoint Flag
Grab onto the Goal Pole to clear acourse.
The Goal
If Mario loses his last life it's Game Over and youwill restart from your last save with five lives.
Game Over
Mario will lose a life when:・ taking damage as Small or Mini Mario.・ falling into a hole or other hazard.・ the timer reaches zero.
Losing a Life
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Super Guide
If you lose a life on the samecourse five times in a row, a SuperGuide Block will appear. Hit theblock to have Luigi clear thecourse for you.
♦ A Super Guide Block will only appear whenplaying alone.
♦ There may be times when the graphics andmusic go out of sync.
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Adding Players
Add players to your adventure at any pointduring a course by pressing on the Wii UGamePad.
Two to four people canplay on screencooperatively. You'll beable to perform evenmore actions together
and you caneven go into a bubble to avoid enemies.
♦ If all players go into bubbles, then you will bereturned to the World Map without losing a life.
♦ Entering a bubble manually can only be done in storymode.
Press to go into a bubble. Whileinside a bubble you won't take anydamage. To burst out of the bubble,shake the Wii Remote to float closerto other players and touch them.
Going into a Bubble
After losing a life, you can return to the course ina bubble, provided you have at least one liferemaining. The following situations will cause allplayers to return to the World Map:・ all players lose a life at the same time.・ the last player in the course loses a life or
enters a bubble.
Losing a Life
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Use the Wii U GamePad to help out your friends ina variety of different ways.
Touch the GamePad screen to placeup to four Boost Blocks at any giventime.
Placing Boost Blocks
Some enemies will be surprised andstop in their tracks if you touchthem.
Hinder Enemies
Touch lifts or other contraptions totemporarily halt them, or cause othereffects.
Disrupt Mechanisms
Super Boost Mode
If your friends step on ten BoostBlocks then the Boost Star willappear. Touch the star to becometemporarily capable of defeatingenemies and hitting blocks.
♦ To do this, Boost Blocks must be stepped onwhile they display a playing card symbol(like ).
Burst a bubble by touching it.
Bursting Bubbles
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World Map
❶ During certain pointsin story mode, you willsee the screen on theright.
Reasons to Post
● And more...
● Clearing a coursewith grace and style
Share your joy!→
● Repeatedly losinglives on thesame course
Vent yourfrustration!
→
♦ Miiverse features will become available as youprogress through the adventure.
♦ You must have an internet connection and set up theMiiverse software beforehand.
♦ For more information, please start the Miiversesoftware and select USER MENU ⇒ SETTINGS/OTHER ⇒ MANUAL.
You can post your game experiences and sharethem with players connected to Miiverse frommany different countries.
Posting to Miiverse
Viewing Other Players' Posts
❷ Follow the on-screen instructions to post yourfeelings to Miiverse. The post will be displayedon the World Map or when a player loses a lifeduring a course.
Course Screen
❷ Posts from thoseplayers will bedisplayed.
❶ Lose a life in the same place as other playerswho have made a post.
will be displayedwherever there is a post.When playing the gameon the TV screen, thecontents of the post willalso appear on the Wii UGamePad.
When Using the Wii Remote
View posts by pressing to go into mapview.
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・ Release / to throw the item.
Hold itemsHold down and touch anitem
Hold down and touch anitem
Double andTriple Jumps
Jump whiledashing, thenpress againjust as youland
Jump whiledashing, thenpress againjust as youland
GroundPound
Press whilein mid-air
Press whilein mid-air
Spin JumpLightly shakethe Wii Remote
DashHold down while moving
Hold down while moving
・ The longer you hold the button, the higher youjump.
・ Jump while dashing to jump higher and farther.
Jump
Duck
Move
♦ On the GamePad, / , / , / and / share the same functions.
♦ There are various other actions that can beperformed.
Stomp Enemies
Jump on top of enemies to attackthem and press / as you hitthem to jump higher
Wii U GamePad Wii Remote
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Multiplayer Actions
Grab onto afence
Press when infront of thefence
Press when infront of thefence
Grab onto apole
Press infront of apole
Press infront of apole
Grab ontohangingobjects
Jump tograb ontohangingobjects
Jump tograb ontohangingobjects
Wall jump
Jumpagainst awall andpress
Jumpagainst awall andpress
SwimPress under water
Press under water
SlidePress ona slope
Press ona slope
Enter adoorway
Press infront of thedoor
Press infront of thedoor
Enter a pipe
Press inthe directionof theentrance
Press inthe directionof theentrance
Enter a bubble
・ To burst out of the bubble, shake the Wii Remoteto float closer to other players, and touch them.
Wii U GamePad Wii Remote
Synchro Ground Pound
With two or moreplayers, press inmid-air at the sametime
・ Defeats all grounded enemies on screen.
Pick up a friendHold down andshake the Wii Remote
・ Release to launch your friend over a shortdistance.
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Collecting items such as the Super Acorn willtransform Mario into one of several different formsand give him special abilities.
● Being hit by an enemy will make Mario losehis special abilities.
● There might be places you can only reachwith certain power-ups...
♦ Luigi and the Toads are able to transform in the sameway as Mario.
Small Mario
Flying SquirrelMario
Super Mario
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♦ The Flying Squirrel Jump can only be performed oncein mid-air.
GlideHold down in mid-air
Hold down in mid-air
Flying SquirrelJump
Shake the WiiRemote inmid-air
Press inmid-air
Fire Mario
Throw fireballs
Ice Mario
Flying Squirrel Mario
Transform with a SuperAcorn.Glide through the air andcling to walls for a briefmoment.
Transform with a FireFlower.Attack enemies byhurling fireballs.
Transform with anIce Flower.Freeze enemies bythrowing ice balls atthem.
Wii U GamePad Wii Remote
Mini Mario
・ Release / to throw a frozen enemy.
Pick up a frozenenemy
Shake the WiiRemote whileholding down
Press whileholding down
Throw iceballs
♦ Taking damage in this form will make Mariolose a life.
Transform with a MiniMushroom.You can get through tightspaces and dash over waterin this form. You can even runup walls! However, Mario'sattacks will be weak, so youcan only defeat enemies by GroundPounding.
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Find an egg and Yoshi will hatchout of it. To ride on him simply jumpon top.
If Yoshi takes damage he will run away, but if youmanage to catch up with him you can ride on himagain.
Taking Damage
Each time Yoshi eats a Fruit themeter will build up. Once it's full,Yoshi will lay an egg, and an itemwill hatch from it.
Eating Fruits
Dismount YoshiShake the WiiRemote
Flutter JumpHold down in mid-air
Hold down in mid-air
・ Shelled enemies and certain items can bespat out by pressing or .
Flick outtongue(Eat enemies)
Wii U GamePad Wii Remote
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Water? Have No Fear!
Baby Yoshi can even help you swimunderwater. While holding him, press tomove freely in the water. Press or shakethe Wii Remote to do a water spin.
BubbleBaby Yoshi
This Baby Yoshi spitsout bubbles. Anyenemy trapped in abubble will be turnedinto coins or items.
GlowingBaby Yoshi
This Baby Yoshi emitsa bright glow,illuminating thesurroundings andstartling enemies.
BalloonBaby Yoshi ♦ Balloon Baby Yoshi
will deflate after ashort time.
This Baby Yoshi caninflate to let you floatin the air.
Run into certain enemies whileholding Baby Yoshi and he willgobble them up. Pressing /shaking the Wii Remote will makeBaby Yoshi use a special power.
♦ Unlike other Baby Yoshis, Glowing Baby Yoshiappears only if you hit a block in certain courses.
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Choosing a Challenge
Pit yourself against Time Attack and various other
challenges. Achieve the objectives to earn ,
, and medals.
Replay Movies
A replay movie can be saved each time youget a new high score.
♦ One replay movie can be saved for eachchallenge.
♦ There may be times when the graphics andmusic go out of sync.
❷ You can check theobjectives for eachmedal. Select STARTto begin a challenge.
❶ Choose a challengetype with , andselect a challengewith .
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Selecting a Course Pack
How to Play
All players share the remaining lives andcoins collected.
Choose a course packand select START tobegin.
Challenge a series of courses and try to clear themin the shortest time possible. As well as being ableto play with Mario and the gang, you can play withMii characters too.
♦ You can select any Mii you have created using MiiMaker™. For more details please read the Mii Makerelectronic manual from the HOME Menu.
Head for the goal. Collect a Star Coin or a setamount of coins to increase the speed at whichthe screen scrolls.
Shows the cu r rentscreen scroll speed.
Speedometer
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Go head to head to see who can collect the mostcoins. Gather three or four players for a TeamBattle.
Choose RANDOM BATTLE to play in randomlyselected courses.
Choosing a Course
Pick a course with .
Only Coin Courses letyou use Coin Edit toalter the placement ofcoins.
Coin Courses
This will be reset once a Coin Battle session ends.
Number of points
Switch between worlds
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Head to the goal while collecting asmany coins as you can. You won'tknow exactly how many coins eachplayer has until the goal is reached,but a will appear above theplayer in the lead during the course.
How to Play
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How to Edit
Look around the whole course using , or ,and touch the touch screen to place coins. Toucha coin again to remove it.
Create your own Coin Courses by using the Wii UGamePad to place coins wherever you like.
Options
Touch to reset the coinsyou have placed, and to save your creation.
Switch between differentcoin types.
Coin types
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For use with the European/Australian version ofthe Wii U console only.
The use of an unauthorised device or softwarethat enables technical modification of the Wii Uconsole or software may render this gameunplayable. A system update may be requiredto play.Only for private use. Rental is prohibited.
IMPORTANT: This video game is protected bycopyright! The unauthorised copying of thisvideo game and/or distribution of such copiesmay lead to criminal and/or civil liability. Thisvideo game, instruction manual and otherwritten materials accompanying this videogame are protected by intellectual propertylaws.
Trademarks are property of their respective owners. Wii U is a trademark of Nintendo.
© 2012 Nintendo Co., Ltd.
Autodesk and Beast areregistered trademarks ortrademarks of Autodesk,
Inc., and/or its subsidiaries and/or affiliates in theUSA and/or other countries.This software product includes Autodesk® Beast™software, ©2011 Autodesk, Inc. All rightsreserved.
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support.nintendo.com
For technical support and troubleshooting,please refer to the Operations Manual for yourWii U console or visit:
www.nintendo.com
For product information, please visit theNintendo website at:
Support Information