+ ltv workshop 22 10 2012 michaela barnard department of history university of hull...
TRANSCRIPT
+Online Provision the Department of History
Diploma in Maritime History (online)• four year part-time programme• Launched September 2009• 16 students at Level 4 and Level 5
in Development• Certificate in Higher Education (History)• MA in Military History• Material for iTunes U
+
Level 4 (Years 1 & 2)6 x 20-credit modules - 2012/13 provision:
• The Sea-related industries since 1850• Fishing the Limits• The Steam Navy
Level 5 (Years 3 & 4)6 x 20-credit modules - 2012/13 provision:
• Ships & Social Contexts• A Marine Environmental history of the
North Atlantic • The Transatlantic Slave Trade
Programme Structure
+Outcomes and Achievements
There are a variety of well-documented challenges faced by part time learners. Online provision has fostered:
•enhanced recruitment and retention•improved levels of student achievement•positive changes in teaching behaviours
…the Maritime History modules…are particularly worthy of praise. Their feedback is full, specific, helpful and constructive. I take it this is perhaps because it is a distance taught module, but it would be good to see this much quality feedback for other modules whenever possible and when resources allow.
Feedback from the External ExaminerJuly 2012
+Guiding Principles
• building virtual communities (especially a sense of belonging)
• recognising that this provision is not “the same but online”
• offering flexibility in where, when (and how) learning takes place
‘Distance learning is reputedly characterised by clunky online interfaces, isolation and generally conspiring to make students – and staff – miss out on so many of the things that make university life so attractive’. Kit Jones, CAT
The 24-7 Seminar
‘Distance learning doesn't create distances between people, it bridges the distances that already exist and connects diverse people’. Kit Jones, CAT
+Moving Forward
Developments in learning and teaching • changes in the delivery of course
material • more innovative modes of learning and
assessment (e.g. gaming)
Improvements in student choice• collaborative programming• enhancing the flexibility of provision• open access (see Open Access Week @
http://www.openaccessweek.org/)