zabdiel martinez resume 2015

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Zabdiel A. Martinez [email protected] (915) 861-1806 Objective: Seeking entry level Game Art Position Summary of Qualifications: - Dedicated to work hard and complete projects - Experience working with others in a team - Experience with game design tools such as: Maya, Unreal Engine, and Adobe Photoshop - Strong understanding of working fast to meet a deadline Skills: Software - Maya - Adobe Photoshop - Unreal Engine - Z-brush Professional Skills - Team Management - Problem Solving - Time Management - Good Communication Projects: Gnomepocalypse Position: Dorkatorium Games Intern –Artist 3d Modeler 2014 - Created concept art for Gnomes, and Created Gnome Models Soul Tech Position: UAT Studios – Artist 3d modeler 2014 - Created a concept art, 3d weapons, 3d wall assets, - Created Weapon and wall asset individual textures. Heart Attack Position: Team Member –Ui and Modeler 2013 - Created a 2D team logo and 3d Modeled and textured a heart. Education: University of Advancing Technology Tempe, AZ September 2011 – August 2014 Degree: Bachelor’s Game Art and Animation Canutillo High School El Paso, TX August 2007- June 2011 Experience: Harkins Theatres - Was a Team Member at Harkins Theatres, which included ushering auditoriums as well as sales behind register. Game Art and animation Internship with Dorkatorium Games - Worked on Gnomepocalypse game created concept art for gnomes and created 3d models for gnomes. Texas Technology Student Association (TSA) - Aug 2007 – 2011: Participated in Texas TSA which promotes personal growth in leadership, technology, engineering and design fields. Through membership students apply science, technology, engineering and mathematics through curriculum, competition and related studies. Participated in video competition for 4 years and qualified for state level competition every time. Great Exploration in Math and Science (G.E.M.S.) - June 2009 participated in program designed for innovative science and mathematics education. The program engaged students in direct experience and experimentation in mathematics and science introducing essential, standards-based principles and concepts. Texas Pre-freshman Engineering Program (Tex-Prep) - June 2005 and June 2006: participated in program designed for middle and high school students with an interest in engineering, science, technology, and other mathematics-related areas and strengthens their potential for careers in these fields.

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Page 1: Zabdiel Martinez Resume 2015

Zabdiel A. Martinez [email protected] (915) 861-1806

Objective: Seeking entry level Game Art Position

Summary of Qualifications: - Dedicated to work hard and complete projects - Experience working with others in a team - Experience with game design tools such as: Maya, Unreal Engine, and Adobe Photoshop - Strong understanding of working fast to meet a deadline

Skills: Software - Maya - Adobe Photoshop - Unreal Engine - Z-brush

Professional Skills - Team Management

- Problem Solving - Time Management - Good Communication

Projects: Gnomepocalypse Position: Dorkatorium Games Intern –Artist 3d Modeler 2014 - Created concept art for Gnomes, and Created Gnome Models

Soul Tech Position: UAT Studios – Artist 3d modeler 2014 - Created a concept art, 3d weapons, 3d wall assets, - Created Weapon and wall asset individual textures.

Heart Attack Position: Team Member –Ui and Modeler 2013 - Created a 2D team logo and 3d Modeled and textured a heart.

Education: University of Advancing Technology Tempe, AZ September 2011 – August 2014 Degree: Bachelor’s Game Art and Animation Canutillo High School El Paso, TX August 2007- June 2011

Experience: Harkins Theatres - Was a Team Member at Harkins Theatres, which included ushering auditoriums as well as sales behind register. Game Art and animation Internship with Dorkatorium Games - Worked on Gnomepocalypse game created concept art for gnomes and created 3d models for gnomes. Texas Technology Student Association (TSA) - Aug 2007 – 2011: Participated in Texas TSA which promotes personal growth in leadership, technology, engineering and design fields. Through membership students apply science, technology, engineering and mathematics through curriculum, competition and related studies. Participated in video competition for 4 years and qualified for state level competition every time. Great Exploration in Math and Science (G.E.M.S.) - June 2009 participated in program designed for innovative science and mathematics education. The program engaged students in direct experience and experimentation in mathematics and science introducing essential, standards-based principles and concepts. Texas Pre-freshman Engineering Program (Tex-Prep) - June 2005 and June 2006: participated in program designed for middle and high school students with an interest in engineering, science, technology, and other mathematics-related areas and strengthens their potential for careers in these fields.

Page 2: Zabdiel Martinez Resume 2015