your vr experience (oculus presentation, indiecade 2016)

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Create and live your own VR multiplayer games

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Page 1: Your VR Experience (Oculus Presentation, Indiecade 2016)

Create and live

your own

VR multiplayer games

Page 2: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

Easy to use Game Edition Tool to create your own custom multiplayer VR games and enjoy them with your best friends

Page 3: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

My VR dream

Easy to use editor.

I want to play what I want!!!

Page 4: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

My VR dream

Emotionally connected

with their VR creations

First, I want to try itin low end VR devices

Page 5: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

I love it!!!I'm going to buy theBest VR Headset in

the market and convincemy friends to play with me!!

We also love to playour own dreams!!

Let's buy Oculus Rift to live it for real!!

Page 6: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

Made in Unity

Available Now!! It could be available really soon with your support!!

Page 7: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

… from simple graphics for low end devices...

Scalable Tool to create..

Page 8: Your VR Experience (Oculus Presentation, Indiecade 2016)

What is the project "Your VR Experience"?

… from simple graphics for low end devices...

...to incredible graphics thanks to the power of the Best VR Headset on the market!!!

Scalable Tool to create..

Page 9: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market Successfull References(Game Edition Tools)

About the successfull software references of game tool editors being used by thousands of players

I love to build!!

Page 10: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market Successfull References(Multiplayer VR Social Games)

Success references similar to this project available right now in the market

New untapped market, people of all ages are discovering the fun to play together in VR with Oculus Rift

Powered By:

We played it and it's awesome!!!

Page 11: Your VR Experience (Oculus Presentation, Indiecade 2016)

Make LAN VR Party at your place

So, based on the success of Lostroom project, we could bring all the fun to the living room, with the games and

experiences you want to play with your best friends

Wow!! it's as easy as Movie Maker!!!

Page 12: Your VR Experience (Oculus Presentation, Indiecade 2016)

PART 2Realtime Tracking Positioning, they way VR will

be lived to the max!

(++Play Video Now++)

Page 13: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Get players position (x,y,z)

in virtual worldfrom an independent

hardware input source

Page 14: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Get players position (x,y,z)

INPUT SOURCES

Page 15: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Get player position (x,y,z)

INPUT SOURCES

+Sensor powered by:

Page 16: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Page 17: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Page 18: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Page 19: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Page 20: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Page 21: Your VR Experience (Oculus Presentation, Indiecade 2016)

Realtime Tracking Positioning, they way VR will be lived to the max!

Ready for any future realtime tracking technology

Software is independent from hardware

Page 22: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target

Page 23: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Escape Rooms

The Escape Rooms are the hot new business right now in the big cities

Page 24: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Creativity

Escape Rooms with awesome ambience, stories and gadgets to offer a great challenge.

The experience is awesome to be enjoyed with your friends

Page 25: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Real ActorsThey are becoming so profitable that even some of them could hire real actors

Page 26: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Laser Tag/PainballGive the players the option to create their own arenas and characters

Page 27: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Movies / TV ShowsGive the change to visit and relive from inside their favourite movies and shows

Page 28: Your VR Experience (Oculus Presentation, Indiecade 2016)

Market's Target: Machimina directorsCreate and record your own VR movies

Page 29: Your VR Experience (Oculus Presentation, Indiecade 2016)

A New Platform

These are the solid foundations of a totally new platform.

This is the way people will experience VR in the future.

Not by offering a new way to play existing games, but a different way to experience digital creations.

People will have to power in their hands on way or another. They will decide what to want to feel, what they want to live.

This is not about gaming, it's a whole new different thing, a new uncharted world.

Page 30: Your VR Experience (Oculus Presentation, Indiecade 2016)

The Game Edition Tool(EXTRA)

Page 31: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: Easy and FunIt's easy and fun!!!

Create your own games and experiences:

● Escape Rooms● MOBA games● Arcade games● Romantic games● TV show based games● Movie based games● Anything you can imagine...

Play it in your own living roomPlay it in an Arcade Room

Page 32: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: Movie Maker Style

Page 33: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: Timeline We use the UI design seen in Movie Makers Tool Editors and Flash for our creations.

Page 34: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: ScenesScenes of the game that players should complete before accessing to the next scene

Page 35: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: ResourcesUse the resource panel to build the items and furniture you want in your scene

Page 36: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: ActionsAccess to the action's panel to create the interactivity of the scene

Page 37: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: Build and testPress play to test your progress and press tabulator key to switch the control between

all the human players involved in the scene

Press Play,Save Progressand test them

Page 38: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: ReferencesGreat games which use building editors tools successfully

The best reference of building game editors could be “The Sims”

Other references of building games are in Free2Play mobile and social platforms...

Another excellent reference of

building game is “Animal Crossing”

Page 39: Your VR Experience (Oculus Presentation, Indiecade 2016)

Game Edition Tool: FreedomGive the freedom to the users to create the worlds they want

Because life is not always...

… about killing...

… DAMN ZOMBIES!!!

For God Sake Game Industry Stop That!!!