yeg dpm talk - january 16, 2017

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kbarinthesnow kaylabaretta Project Destruction 101

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Page 1: YEG DPM Talk - January 16, 2017

kbarinthesnow

kaylabaretta

Project Destruction 101

Page 2: YEG DPM Talk - January 16, 2017

Job: Rebuild of a current system to make it suck less

1 developer1 designer

3 months300 hours

3 developers1 designer

9 months997 hours

Page 3: YEG DPM Talk - January 16, 2017

So how did this happen?

Page 4: YEG DPM Talk - January 16, 2017

And what did I learn from it?

Page 5: YEG DPM Talk - January 16, 2017

Legacy Systems

Page 6: YEG DPM Talk - January 16, 2017

Don’t touch a legacy system until you see how the people that are using it

everyday actually use it.

Page 7: YEG DPM Talk - January 16, 2017

Scope

Page 8: YEG DPM Talk - January 16, 2017

A bad scope is basically like having no scope at all

Page 9: YEG DPM Talk - January 16, 2017

The questions you don’t ask in setting scope are the ones that will cost your

company lots of money (probably).

Page 10: YEG DPM Talk - January 16, 2017

Estimating

Page 11: YEG DPM Talk - January 16, 2017

If a SME is needed to do the job,they should be estimating the job

Page 12: YEG DPM Talk - January 16, 2017

Project Planning

Page 13: YEG DPM Talk - January 16, 2017

Failing to plan is planning to failSaid by someone much smarter than me

Page 14: YEG DPM Talk - January 16, 2017

Tasks

Page 15: YEG DPM Talk - January 16, 2017

If a task has more than 10 hours in it, it’s probably meaningless

Page 16: YEG DPM Talk - January 16, 2017

Check-ins/ Stand-ups

Page 17: YEG DPM Talk - January 16, 2017

If you’re not checking in, things might not be getting done (or not getting done as fast

as they need to).

Page 18: YEG DPM Talk - January 16, 2017

People/ Resources

Page 19: YEG DPM Talk - January 16, 2017

Fight for the resources you need

Page 20: YEG DPM Talk - January 16, 2017

Project Management Method

Page 21: YEG DPM Talk - January 16, 2017

Waterfall isn’t always the right fit but agile might not be either.

Page 22: YEG DPM Talk - January 16, 2017

Poorly managed projects aren’t enjoyable for anyone on your team

Page 23: YEG DPM Talk - January 16, 2017

You get to decide how fun a job will be

Page 24: YEG DPM Talk - January 16, 2017

So make things good for your team

Page 25: YEG DPM Talk - January 16, 2017

The End