why we chose xamarin?

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Why we chose Xamarin?. Laurent Bugnion Senior Director, Europe, IdentityMine [email protected] LBugnion. http://identitymine.com. b uilding native apps. case study. Porting an XBOX 360 application to Amazon Fire TV XBOX app in XAML/C# Big US network  videos - PowerPoint PPT Presentation

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Page 1: Why we chose Xamarin?
Page 2: Why we chose Xamarin?

Why we chose Xamarin?

Laurent BugnionSenior Director, Europe, [email protected] LBugnion

Page 3: Why we chose Xamarin?

http://identitymine.com

Page 4: Why we chose Xamarin?

building native apps

Page 5: Why we chose Xamarin?

case study

Page 6: Why we chose Xamarin?

Porting an XBOX 360 applicationto Amazon Fire TV

• XBOX app in XAML/C#• Big US network videos• HTTP Live Streaming (HLS)• Video advertisement• Navigation, Dialogs

Page 7: Why we chose Xamarin?

Decision criteria• Quick proof of concept (2 days)• Native Android video player plays HLS

• Plans to build a Windows Universal app (Win8.1/WP8.1)• Reuse of Model and ViewModel layer• Sharing 25 classes• Portable class library• MVVM Light Toolkit

http://www.mvvmlight.net

Page 8: Why we chose Xamarin?

The MVVM Light Toolkit• Libraries, Tools and Guidance for MVVM apps• Available for all XAML frameworks

and Xamarin Android / iOS• Helps to build decoupled applications• Cross platform code• Testability• Design time

Page 9: Why we chose Xamarin?

Resources• Blog

http://blog.galasoft.ch/posts/category/xamarin/

• MVVM Lighthttp://www.mvvmlight.net/http://galasoft.ch/s/psmvvm1

• Amazon Fire TVhttp://blog.xamarin.com/your-xamarin-app-in-the-living-room-with-amazon-fire-tv/http://components.xamarin.com/view/amazonfiretvhttps://developer.amazon.com/public/solutions/devices/fire-tv

Page 10: Why we chose Xamarin?

http://blog.galasoft.chhttp://www.galasoft.ch

http://www.identitymine.com

@LBugnion