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Werewolf: The Forsaken Sheet created by Óskar Eggertsson emeraldsamurai.com World of Darkness and Werewolf: the Forsaken copyright of White Wolf & Onyx Path Name: Player: Chronicle: Pack: Virtue: Vice: Concept: Auspice: Tribe: Lodge: Size Speed Defense Armor Initiative Mod Exp.Total Exp.Spent Mental Aributes Physical Aributes Social Aributes Intelligence Wits Resolve Strength Dexterity Stamina Presence Manipulation Composure Power Finesse Resistance Mental Skills Specialties -3 unskilled Academics Computer Crafts Investigation Medicine Occult Politics Science Physical Skills -1 unskilled Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry Social Skills -1 unskilled Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge 10 9 8 7 6 5 4 3 2 1 Harmony heal -1 -2 -3 Renown Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Auspice: 1 bonus Specialty | Tribe | Renown & Gifts: 1 for auspice, 1 for tribe, 1 of your choice | Merits 7 | Buying the 5 th dot costs double | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult, human-sized Werewolf | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity + 5 | Starting Harmony = 7 | Primal Urge starts at 1 dot | Start with Essence = Harmony Purity Glory Honor Wisdom Cunning Primal Urge Essence Merits willpower

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Page 1: Werewolf: The Forsaken - emeraldsamurai.comemeraldsamurai.com/wp-content/uploads/2017/11/CoD-Werewolf-1e-v… · Werewolf: TheForsaken Sheet created by Óskar Eggertsson emeraldsamurai.com

Werewolf: The Forsaken

Sheet created by Óskar Eggertssonemeraldsamurai.com

World of Darkness and Werewolf: the Forsakencopyright of White Wolf & Onyx Path

Name:

Player:

Chronicle: Pack:

Virtue: Vice:

Concept:

Auspice:

Tribe:

Lodge:

Size Speed

Defense Armor

Initiative Mod

Exp.Total

Exp.Spent

M e n ta l A� r i b u t es P h y s i c a l A� r i b u t es S o c i a l A� r i b u t esIntelligence

Wits

Resolve

Strength

Dexterity

Stamina

Presence

Manipulation

Composure

Power

Finesse

Resistance

M e n ta l Sk i l ls S p e c i a lt i es-3 unskilled

AcademicsComputerCraftsInvestigationMedicineOccultPoliticsScience

P h y s i c a l Sk i l ls-1 unskilled

AthleticsBrawlDriveFirearmsLarcenyStealthSurvivalWeaponry

S o c i a l Sk i l ls-1 unskilled

Animal KenEmpathyExpressionIntimidationPersuasionSocializeStreetwiseSubterfuge

10987654321

H a r m o n y

heal

-1-2-3

R e n o w n

Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Auspice: 1 bonus Specialty | Tribe | Renown & Gifts: 1 for auspice, 1 for tribe, 1 of your choice | Merits 7 | Buying the 5th dot costs double | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult, human-sized Werewolf | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity + 5 | Starting Harmony = 7 | Primal Urge starts at 1 dot | Start with Essence = Harmony

PurityGloryHonorWisdomCunning

P r i m a l U r g e

E s s e n c e

M e r i ts

w i l l p o w e r

Page 2: Werewolf: The Forsaken - emeraldsamurai.comemeraldsamurai.com/wp-content/uploads/2017/11/CoD-Werewolf-1e-v… · Werewolf: TheForsaken Sheet created by Óskar Eggertsson emeraldsamurai.com

Sheet created by Óskar Eggertssonemeraldsamurai.com

World of Darkness and Werewolf: the Forsakencopyright of White Wolf & Onyx Path

Gift / Ritual: Description: Page:G i f ts & R i t es

Attack:Attack:DMG Ranges Clip Str. Size Dur.

C o m b at C o m b at D i c e p o o ls

Notes

Athletics

Brawl

Firearms

Weaponry

Strength Dexterity

Defense:

Total Current

Armor:

Rating vs Firearms

Type: Bulletproof

Fetish: Description:F e � s h es

H i s h u Da l u G a u r u U r s h u l U r h a nHuman Near-Human Wolf-Man Near-Wolf Wolf

Size (+1):Defense:Initiative:Speed (+1):Armor:Perception (+2):

Health:

Stamina (+1):Manipulation (-1):

Strength (+1):

-1 -2 -3

Size:Defense:Initiative:Speed:Armor:Perception:

Health:

-1 -2 -3

Size (+2):Defense:Initiative (+1):Speed (+4):Armor: 1/1Perception (+3):

Health:

Dexterity (+1):Stamina (+2):

Strength (+3):

Size(+1):Defense:Initiative (+2):Speed (+7):Armor:Perception (+3):

Health:

Dexterity (+2):Stamina (+2):

Strength (+2):

Manipulation (-3):

-1 -2 -3

Size(-1):Defense:Initiative (+2):Speed (+5):Armor:Perception (+4):

Health:

Stamina (+1):Dexterity (+2):

-1 -2 -3