warehouse 13 - television tropes & idioms

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Wiki Headlines 13th Jun: We're looking for spec scripts for Trope of the Week: the deets are here. 11th Jun: Did things just get complicated? Check out the new trope of the week! MAIN INDEX NARRATIVE troperville tools toys s new edits forum reviews YKTTW tw to do pm add watch drop watch wa source logged in history edit page di 2 Like YMMV WMG Headscratch Moments: 2 reviews Warehouse 13 Warehouse 13 - Television Tropes & Idioms http://tvtropes.org/pmwiki/pmwiki.php/Main/Warehouse13 1 of 27 19/06/2011 16:35

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Page 1: Warehouse 13 - Television Tropes & Idioms

Wiki Headlines

13th Jun: We're

looking for spec scripts

for Trope of the Week:the deets are here.

11th Jun: Did things

just get complicated?

Check out the newtrope of the week!

MAIN INDEX

NARRATIVE

troperville

tools

toys

search

new edits forum reviews YKTTW tweets

to do pm add watch drop watch watchlist

source logged in history edit page discuss

2Like

YMMV WMG Headscratchers

Moments:

2 reviews

Warehouse 13

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universal

applied phlebotinum

characterization

characters

characters as device

dialogue

motifs

narrative devices

paratext

plots

settings

spectacle

GENRE

action adventure

comedy

commercials

crime and punishment

drama

horror

love

news

professional wrestling

speculative fiction

sports story

war

MEDIA

animation (western)

anime

comic book

fan fics

film

game

literature

music and sound

effects

new media

print media

radio

sequential art

tabletop games

"If a radio

landed in the

hands of

Thomas

Jefferson, do

you know what

Jefferson

would do? He

would just lock

it up, until he

figured out it

wasn't going to

kill him. That's

exactly what

we do here.

We take the

unexplained...

and we safely tuck it away."

Sci-Fi series about Secret Service agents Pete Lattimer and Myka

Bering who hunt down magical artifacts and store them in the

titular warehouse. Essentially, it expands on the warehouse where

they put the Ark of the Covenant in Indiana Jones.

After an ancient artifact turns a museum employee into a

Manchurian Agent that tries to kill the president, the two Secret

Service agents involved get transferred to South Dakota. Their new

job? Find dangerous items and stow them away in the Secret

Government Warehouse to end all Secret Government

Warehouses.

And outside of hunting down the new artifacts, there is always a

dilemma cooking up back at the warehouse where one of the

miscellaneous items is being experimented on, stupidly misused or

otherwise going haywire.

You could say it's SCP Foundation: The Series.

The show has officially been renewed for a third season.

Absurdly Sharp Blade: The Masamune sword is so sharp that

it can cleave rays of light, effectively making its holder

invisible.

A.I. Is a Crapshoot: Hugo One, at least at first. It turns out

that the "AI" is actually the creator himself, or rather the left

side of his brain downloaded into the computer. Without the

other half, the program takes everything too logically.

Affably Evil: H.G. Wells. So much so that, past her

introduction episode, you'd have a hard time believing she

ever was evil.

At least until the season 2 finale "Reset", where it turns out

This series provides examples of:

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television

theater

videogame

webcomics

TOPICAL TROPES

betrayal

censorship

combat

death

family

fate and prophecy

food

holiday

memory

money

morality

politics

religion

school

OTHER CATEGORIES

british telly

the contributors

creator speak

creators

derivative works

did not do the

research

language

laws and formulas

show business

split personality

stock room

trope

truth and lies

truth in television

weirdness isolation

that it was all a ruse to get hands on a trident to bring

about the apocalypse.

Agent Mulder/Agent Scully: Right from their very first mission,

Pete and Myka are told outright that this is the reason for the

Warehouse poaching them to work as a field team. Most of

their predecessors seem to fit the pattern, too. The idea is for

Pete to go with his gut and accept any possibility, while Myka

works on every little detail and puts together evidence

logically.

And I Must Scream: People who are "bronzed" are still

self-aware.

Almighty Janitor: Seems to be the standard operating

procedure for the Regents. At least one of them works as a

cafe waitress.

Amulet Of Dependency: The future-telling coin that affects

your health with each use.

Animate Inanimate Object: A mixture of the three types, but

how some of things are in the Warehouse. Also, the

automatic vacuum cleaner...

Arbitrary Skepticism: Pointed out in 2x01 when Myka has the

nerve to proclaim that there's no such thing as cavorite *

while she and Pete are stuck to the ceiling due to a gadget

made by H.G. Wells.Pete: You're still asking questions?

Myka: I'm still waiting for an answer.

She does it again in "Beyond Our Control."

Artifact Collection Agency: The premise.

Artifacts Of Doom

Specifically, pretty much everything is a Happy Fun Ball.

Dodgeballs that bludgeon people to death, locust-

summoning whistles, hair combs that hypnotize people

into becoming murderers... Warehouse 13 is full of

dangerous crap that looks completely innocent.

Particularly things in the "Dark Vault," which include,

among other things, Sylvia Plath's typewriter (which

destroys your will to live) and the Aztec bloodstone (the

artifact that turned the aforementioned museum worker

in the first episode into a Manchurian Agent). They're so

dangerous that they have to be kept in individual

containment fields with their own backup generators.

Lampshaded in the holiday episode where Claudia makes

everyone personalized t-shirts depicting the artifact that

nearly killed them.

As Long as It Sounds Foreign: In "13.1," the Babel Stones

allow one to understand anyone else holding a Babel Stone

while your own speech sounds like gibberish to anyone

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without a Babel Stone. The gibberish sounds a bit like

playing speech backwards.

Attack Reflector: The Corsican vest, worn by the Corsican

twins who felt each others' pain, does this.

Auction Of Evil: In the season 1 finale; was part of a Batman

Gambit by the Big Bad to enter the warehouse.

Back-to-Back Badasses: Fargo and Claudia in "13.1". With

only one weapon, which they pass back and forth as needed.

Badass BoastPete: Here's what's clear, pal. You tell me I have something you want,

and then you threaten my friends. So you are going down. Game on.

*hangs up* Game on!

The Bad Guy Wins: Season 1. MacPherson escapes

containment, frames Claudia as The Mole, and blows Artie

up. He got better.

Batman Gambit: The Big Bad, in a effort to enter the

warehouse, begins to auction off artifacts to attract the

Agents. He got the artifacts by making Claudia into a Sleeper

Agent. He then leaves clues to bring the agents to him, and

then get captured. After being frozen in Bronze, Claudia

comes back to revive him. Only, in a twist, Claudia is not

brainwashed, but rather, Leena is, disguised as Claudia.

Claudia, thinking she is Brainwashed and Crazy, has now ran

away from the Warehouse, thus framing her. In a final

Magnificent Bastard stroke, MacPherson blows the explosive

bolts in the warehouse entry tunnel, nearly killing Artie.

Turns out the last one is not only wrong, but was a

Batman Gambit in itself. MacPherson gave Artie the

Phoenix artifact so Artie would be brought back to life, so

that while dead Artie would see what MacPherson saw

when he used it: soul-crushing darkness (presumably

what he viewed to be the afterlife). Artie counters that what

he saw was light and hope.

Be Yourself: Artie's advice for Claudia's coffee date. Goes

down about as well as you can expect taking dating advice

from Artie to. This is Claudia we're talking about.

Subverted, since it is Claudia being herself that the guy

likes. They're just both so nervous about it.

Also doesn't help them that Claudia works for a top secret

government operation and he boyfriend is in Witness

Protection.

And she likes onions.

Also played straight in "For the Team," when Myka tells

Claudia that trying to imitate Myka's interrogation style is a

bad tactic. Claudia calls Myka on the pep talk, but does

much better when she goes about it her own way.

Beam-o-War: Between two opposingly-colored Tesla

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stun-guns.

Bechdel Test: Passes. Four regular female characters (Myka,

Claudia, Leena, Ms Fredrick) any combination of which

routinely interact with each other and only rarely is it to

discuss a man. In fact, the female main characters

outnumber the males two to one, three to one if you add

recurring characters.

Interesting subversion in the episode "For The Team,"

which features our two MALE characters talking about

WOMEN.

Beethoven Was An Alien Spy: No. But he was probably a

Warehouse Agent.

and H. G. Wells was/is a woman and a Warehouse Agent.

Berserk Button: Pete was clearly pissed off enough to want to

kill the photographer with the Man Ray camera after what he

did to Myka in the "Age Before Beauty" episode. It's probably

safe to say messing with any member of his team will get you

on Pete's bad side in short order, but hurting Myka in

particular, very bad idea.

It doesn't help that he mentions that the effects of this

particular artifact (turning beautiful women into dying old

ladies) disturbs him more than just about anything else

he's seen.

Bi the Way: H.G. Wells. Her nonchalant coming out doubles

as a Crowning Moment of Funny."I do know a thing or two about the opposite sex. Many of my

lovers were men."

For clarification, H.G. Wells is a woman.

Big Bad: MacPherson in the first season. H.G. Wells in the

second after a Xanatos Gambit to convince the Warehouse

team otherwise.

Big Brother Instinct: Pete towards Claudia.

Based on the DVD Extras, that's what they were going for,

and what they'll continue to do as the show moves on.

Artie outright tries to be a father figure for Claudia in "Age

Before Beauty", so he's cemented his place as Team Dad.

Bigger on the Inside: The titular Warehouse, which was

designed by Edison, Tesla, and Escher.

Big No: Pete has one while trying to resist an artifact.

Bizarrchitecture: The Escher room, appropriately enough.

Blooper: Claudia and Fargo keep switching positions at the

end of the first act of "13.1"; one is in the chair while the other

is leaning over the desk and then back and forth.

Bluff The Impostor: Used by Artie to confirm that Myka is

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actually Alice Liddell.

Bound And Gagged: Well, more chained than bound. And

gagged by a nuclear device with a mouth-localised blast

radius. Happens to Artie, when MacPherson catches him at

the Auction Of Evil in the S1 finale.

Also happens to Pete in the S2 finale (without the nuclear

gag), when Kelly is under the influence of Lizzie Borden's

compact.

Brick Joke: In the second series opener, we finally get to see

what the smell of fudge signifies: invisible mines.

When invited to the warehouse in the first episode, Pete is

told "Pack light. We'll ship what you need and store the

rest." In season two, he complains about his stuff still not

arriving.

Bring My Brown PantsMyka: Are you hit?

Pete: No, but I think my underpants are shot.

Broken Bird: Claudia Donovan from the fourth episode. She

gets better.

Busman's Holiday: "Merge With Caution."

Cassandra Truth: Often with Pete and Myka's Secret Service

cover. Pete also gets this in a bad way when he can't

convince the others that Valda has turned coat and

kidnapped Mrs. Frederick ( for good reason).

Cell Phone: Teslapunk videophones, no less. Invented by

Philo Farnsworth, they only broadcast in black and white, but

they have no dead zones, never seem to need charging (or at

least it's never an issue) and use signals that can't be

intercepted without knowledge of how they work. They also

keep regular cell phones since there's usually only one

Farnsworth between the field agents.

Can't Live Without You: The Warehouse needs to have a

caretaker to link to, which keeps it alive. This may also work

in reverse, but it's not clear. At the very least, the implication

is that Ms. Fredrick, the caretaker of Warehouse 13, has lived

as long as she has thanks to the bond.

Characterization Marches On: Artie loses his computer skills

when Claudia arrives. HG Wells escapes the Bronze Sector,

steals something from the Escher Vault, kills MacPherson,

and leaves us hanging with an ominous mumbling. Over the

season, her characterization switches from another Big Bad

to a Well-Intentioned Extremist trying to bring her daughter

back to life, and then switches back to Big Bad, albeit one

who is genuinely apologetic for having to betray Myka's trust

after earning it to gain access to what she wants.

Charles Atlas Superpower: Literally - his trunks grant the

ability to manipulate the wearer's density.

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As do Bruce Lee's punching bag, Jack Kirby's belt,

Samson's Jaw bone and Babe Ruth's baseball bat.

Chekhov's Gun: Many, many items. Under a dozen or so lines

into one episode, Pete makes a passing remark, "that's a

big-ass generator", before dealing with an artifact with a

weakness to... guess what.

Taken to Beyond The Impossible levels in season 2.

Remember the quick ad spot where Artie, Pete, and Myka

throw a football in the room which looks like M.C. Esher's

"Crazy Stairs" painting? That's an actual room in the

Warehouse, specifically another vault.

In the first episode of the first season, one of the many

questions which Pete and Myka believe to be stupid asks

whether or not the subject has recently smelled fudge. A

season later, it turns out that that's the only way to detect

chameleon bombs.

In "Elements," Myka clues Pete in that she has a possible

lead in mind with the words 'I smell fudge'.

Pete starts using Lewis Carroll's mirror to play ping-pong

several episodes before it becomes plot-relevant.

Chessmaster: Artie has a chessboard he keeps outside his

office and plays against himself for months between moves.

Given how Claudia ignores his objections and makes a move

half-way through the episode, and then at the end makes the

first move of a reset board, she's also on-board for having this

be her role.

Christmas Episode: Aired between seasons 2 and 3, involves

a Badass Santa and a Crowning Moment Of Heartwarming

between Artie and his estranged father.

The Computer Is a Cheating Bastard: Inverted in a game of

Battleship.

Collector Of The Strange: Artie likes to take care of the things

in the Warehouse, not just store them. He has a near

encyclopedic knowledge of every item.

Cool Shades: Most every member of the regular cast has

Cool Shades of some description.

MacPherson even has a special pair he puts on when he

wins.

Conspicuous CG: The CG effects can be really bad at times.

Corrupt Corporate Executive: In "For the Team". The CEO of

a sports drink company is set up to look like the culprit... only

for it to turn out to be the lead scientist in charge of the

formula. The scientist was using a ladle that, when dipped

into the drinks to test the quality, was imbuing it with muscle

enhancement properties at the cost of causing eventual

internal combustion. The scientist had a massive stake in the

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company merger, and so tried to keep the problems under

wraps until he could cash in.

CPR: Clean, Pretty, Reliable

Creepy Child: Alice Liddell. Dear God, Alice Liddell.

Creepy Doll: That doll in the Black Vault when Pete gets a

close look at it...

Crossover: With Eureka and vice-versa. Douglas Fargo makes

an appearance in the Warehouse 13 episode "13.1", while

Claudia appears in the aptly titled "Crossing Over" in Eureka.

At Comic-Con 2010, the casts of both shows held out hope

for a whole cast crossover perhaps in the form of a special

movie.

The casts pitched the idea at Dragon Con's

Eureka/Warehouse 13 panel as well.

Crossover Ship: Clargo (Fargo x Claudia) are a rare

in-universe example.

The Cuckoolander Was Right: Even though Hugo was

missing half of his mind, some of the things he said make

sense.

Curse Cut Short: Graffiti by a grandma. Artie pauses the

security video before the C is finished.

Da Chief: Mrs. Frederic, to some extent anyway.

Dawson Casting: Averted with Alison Scagliotti as Claudia.

Scagliotti is about the same age as Claudia is supposed to

be, at most a year or two older (she was 18 for Season 1).

Deadpan Snarker: Everyone has their moments, but Claudia

and Artie feature their witty charms most frequently.

Death Traps: Back in the old days before alarm systems,

Warehouse security used these instead. It follows a simple

mental, physical, and spiritual pattern. The Durable

Deathtrap is implicitly justified through the use of artifacts.

The floor magically regenerates in one trap once the puzzle is

solved.

Descending Ceiling: The mind portion of the test. The

participants have to complete a triangular peg solitaire

game before the ceiling crushes them. It doesn't help that

the pegs are almost needlessly heavy.

Death Course: The physical challenge. It's a long hallway

with blades coming out of the floor and pits that spew fire.

The wall writings indicate that some ancient form of martial

arts holds the timing to get past. The team instead uses

H.G. Wells' grappling hook to slide over all the death.

Then again, the Regent with them fulfilling the Someone

Has To Die prophecy might have had something to do with

it, too.

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Lotus-Eater Machine: The spiritual portion involves a

Medusa head which, rather than the predictable Taken for

Granite effect, traps those nearby in a happy illusion while

the floor crumbles beneath them. An obvious red light in

the dream hints that it's not real.

Finally, it's implied that these were put in right before the

abandoning of Warehouse 2, so it wasn't by any means

something the agents of Warehouse 2 had to do on a daily

basis. This was just in case it was ever possible to come

back to the Warehouse to try to recover some of the lost

artifacts.

Deliberate Injury Gambit: Artie goads MacPherson, who is

holding a samurai sword, into stabbing him in the chest, and

then holds on to it so that MacPherson will have to run and

abandon the sword, a valuable Artifact. He survives, but is

injured for several episodes.

Does Not Like Men: H.G. Wells thinks all men are pigs, but

it's a little more justified in her case since she lived before

women's rights existed.

Drives Like Crazy: Artie. Claudia marvels at how he got his

license. Also serves as an inversion as it's usually the spunky

younger character that drives like crazy and the conservative

cautious older character that freaks out.

Dropped a Bridge on Him: Daniel Dickinson, Pete and Myka's

former boss, dies rather abruptly about halfway through the

second season after having been absent since about halfway

through the first season.

Dye Hard: Claudia frequently changes her Skunk Stripe to

various unnatural colors.

Embarrassing Middle Name: Double subverted. Myka refuses

to say what it is at first, and finally reveals it to be the rather

nice sounding Ophelia. Pete even says it's nice. And then

asks "Can Ophelia boobies?"

Enemy Mine: Myka and H.G. Wells in "For the Team". Taken

Up to Eleven in "Vendetta"; she's actually a Warehouse agent

now.

Engaging Conversation: Claudia, to Fargo, after they

combine a Eureka-tech laser cutting torch with an Amplifier

Artifact to make a lightsaber and use it to destroy some

Mecha-Mooks.

Everything Trying to Kill You: Everything that's stashed in the

Warehouse seems to be this way. Indeed, things such as old

swords, combs, and creepy paintings might do some weird

things, but then you realize that old typewriters, dodgeballs,

silly string, lusty disco balls, and creepy things in mirrors are

somewhat out for your blood, you know things don't look too

good...

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Evil All Along: H.G. Wells.

Evil Brit: James MacPherson

H.G. Wells.

Evil Counterpart: James MacPherson to Artie. All of Artie's

knowledge, if not more, with none of his morality, and with a

dose of magnificence. H.G. Wells can be considered this to

Myka, even if her scientific leanings are closer to Claudia.

Explosive Overclocking: The artifact in "For the Team" does

this, causing people to rapidly develop muscle mass until

they literally combust from the heat.

Failure Knight: Myka and Artie.

Fake-Out Make-Out: Alice disguised as Myka and Pete. Done

to a lesser extent in "Vendetta", when Pete insists on a cheek

kiss to complete his incredibly awkward ruse to trick someone

following them.

Fan Service:

Done blatantly in "Age Before Beauty" with Myka and

many of the models in the changing room.

Joanne Kelly and Allison Scagliotti are particularly alluring.

Plus, Sarah Allen, who appears in the first-ever episode of

the show.

Pete taking his shirt off in "Mild Mannered."

The locker room scene and Gary in "For the Team."

Wells dressed as Lara Croft.

Fantasy Kitchen Sink: Lampshaded when Claudia states that

Bloody Mary is just an urban legend, and realizes that "of

course it isn't" after getting a look from Artie. Pete sums it up

in the season two premiere: "There's no such thing as no

such thing."

But apparently there are no ghosts, just entities mistaken

for them. Merlin and the Knights of the Round Table also

didn't exist; only Arthur did, but his sword and the grail are

quite real.

Fetish Fuel:

Claudia in Volta's goggles.

Myka at the climax of "Mild Mannered", and again in "Age

Before Beauty."

Myka with Pete's mannerisms in "Merge With Caution."

Helena G. Wells wearing the proper attire for a British

Adventurer Archaeologist.

Femme Fatale: In "Merge With Caution", Mata Hari's

stockings turn a woman into this. She uses them to get

revenge on the insurance company that wouldn't pay for her

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brother's treatment. Unfortunately, it turns men into stalkers

with a crush.

Flight: Daedalus' wings attract wind, giving them lift

disproportionate to their size. Pete acknowledges the

awesomeness of this.

(Just don't fly too close to the sun...)

Foil: Claudia to Artie.

Foreshadowing: Pete's vibes can set this up. As in the S1

finale, when he has a very bad feeling about Artie. Who is

then caught in the explosion at the end of the episode.

Foe Yay: Artie and MacPherson. It really seems like this in

"Mild Mannered" when MacPherson's ghost is haunting Artie

and they reconcile with one another.

Myka and H.G. Wells, until the Foe no longer applies.

Fountain Of Youth: Man Ray's camera has the ability to steal

the youth of one person and give it to another.

Freaky Friday Flip: The artifact in "Merge With Caution"

causes this as a side effect.

Fridge Brilliance: The Minoan Trident is also known as

Poseidon’s Trident. At first it looks like they chose that for the

Atlantis connection, until one remembers the little fact that

Poseidon was also the god of earthquakes.

Full Body Disguise: Harriet Tubman's Thimble.

Gadgeteer Genius: Claudia and H.G. Wells.

Genius Loci: The Warehouse is hinted to be one in the earlier

episodes, and confirmed as such in the second season.

Genki Girl: Claudia.

Genre Savvy: It's a good thing Claudia and Pete had read the

Cask Of Amontillado...

Pete's knowledge of old movies really comes in handy

when an Artifact brings television to life.

Goggles Do Something Unusual: In this case, the goggles

protect your eyes against the purple sparks produced by

dipping something into 'neutralizer'. Volta's goggles complete

his lab coat artifact to produce an ever-expanding magnetic

field. Goggles are also used in the Escher vault to navigate

the otherwise impossible-to-predict paths.

Government Conspiracy: Made more plausible by the scale

and setting: a massive building in the blindspot of the middle

of nowhere (no one suspects South Dakota!) and virtually no

bureaucracy.

Grail In The Garbage: The show's whole premise, more or

less. What's better, the grail actually exists in this universe.

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Grappling-Hook Pistol: H.G. Wells has one, self-built.

Grimmification: The show seems to be fond of this. Cinderella

actually murdered her sisters by turning them into glass,

Alice Liddell was a psychopath trapped in the Looking Glass,

and King Arthur never had a round table or knights and used

a cheap trick to get the sword out of the stone (the Grail does

exist, though). It seems that most fairy tales have some basis

in reality, but the truth is often related to an Artifact of Doom

and hence much darker.

He Is Not My Boyfriend: Claudia's initial reaction to Todd. Or

at least Myka's teasing about him...

Hannibal Lecture: According to Macpherson, he and Pete are

not so different. Turns into Shut Up, Hannibal! when Pete

points out that trying to recruit someone after putting a

nuclear bomb into a friends mouth isn't the best idea.

Happy Fun Ball: As mentioned above, a good 95% of the

artifacts look completely innocent. Even down to their listed

labels. In one episode, someone reads a few off, and they

have powers like "makes doves line up and dance," which

makes the character wonder what they're doing in the

warehouse. Another character quickly informs him that if

they're in the Warehouse, there's a reason for it, usually

having to do with the artifact having an evil streak.

Some of the seemingly innocuously artifacts include a can

of red herrings and the original can of worms (which Leena

warns Pete not to open).

Hey, It's That Guy!: Saul Rubinek as Artie, Eddie McClintock

as Pete, Amanda Waller/Claudette Wyms as Mrs. Fredrick.

Number Six appears in the second episode.

Lt. Col. Sheppard retired from the Air Force and is now a

building developer in NYC.

The Sherriff of Rottingham/Lord John Marbury is

MacPherson.

Jo, Zane, and Henry, the first two appearing in the eighth

episode and the last in the ninth. SyFy seems to be big on

actor sharing.

Which is a little weird, given that the town of Eureka

exists in this 'verse.

Saul Tigh is Myka's dad.

Stacie (or alternatively Lila) is H.G. Wells.

Claudia is Mindy.

Simon Tam and Kaylee have settled down and now own a

coffee shop in Detroit.

Mark Sheppard is one of the Warehouse Regents.

Paula Garcés is the town vet.

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Apparently, she's back from space.

Odo helped design the Warehouse's computer system.

And Quark (or Principal Snyder if you prefer) is the very

curmudgeony Da Chief from the 60's.

Bianca from the live-action series which was produced by

and aired on Syfy is Myka.

And Harry Dresden himself appears in the Christmas

Episode.

Myka's love interest in "Merge with Caution" is also

"Dashing" Cody Rhodes, WWE wrestler.

Adam Monroe / Mr. Sark was suspected of turning women

into glass statues in the '60s, only he's actually innocent

this time.

The Ten Rings guy / Captain Robau is the Warehouse's

hiring manager.

The Bionic Woman is the Warehouse's in-house doctor.

Hoist by His Own Petard: The guy who used Man Ray's

youth-stealing camera becomes the victim of it.

And the person turning women into glass statues in the

60's left behind a beautiful glass corpse.

Hollywood Homely/Hollywood Pudgy: Myka apparently, in an

rather egregious example. Pete even gives her a Beautiful All

Along speech.

Note that this is in the context of the even-more-insane-

than-Hollywood world of high fashion, and the people who

call Myka "ugly" and "fat" are all incredibly bitchy and

impossibly thin models and fashion designers.

Human Popsicle: An interesting variety. People too dangerous

to be left roaming the Earth are cryogenically frozen then

encased in bronze. MacPherson is "bronzed" in the S1 finale.

Of course, that doesn't last too long and it's subverted by The

Mole setting him free. H.G. Wells was also bronzed; again,

freed by The Mole.

Humans Are Bastards: H.G. Wells developed this opinion of

humanity, and sought out the Minoan trident to deal with it.

She had herself bronzed with the hope that things would

have gotten better, but the future is far more disappointing

than she imagined.

I Can See My House From Here: Said by Claudia while

climbing about in the Warehouse. Later made humorously

literal by the revelation that there is an exact copy of the bed

& breakfast they all live at stored in the Warehouse.

NOT an exact copy, don't forget WHY it's in the

Warehouse. It's for a simultaneously awesome and

terrifying reason.

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Idiosyncratic Wipes: Scenes inside the Warehouse often end

with a wipe of a crate slamming shut; scenes out in the field,

with a wipe of a Farnsworth shutting off.

I'd Tell You But Then He'd Have To Kill You: Artie's reply to

someone asking who Mrs. Frederic is, referencing Mrs

Fredrick's bodyguard.

"I Know You're In There Somewhere" Fight: Inverted when

Pete is fighting the Spine of Sarecen. He's actually winning

the fight... but that's exactly why he's doing what he's doing.

Intimidating Revenue Service: Everyone in the town near the

Warehouse hates Pete and Myka because they believe the

Warehouse is an IRS storage facility.

Which is brilliant since the Secret Service used to be

another branch of the Treasury Department.

Syfy's website sums it up wonderfully:For the first time, the Regents chose to find a stealth cover for the

Warehouse and for what is kept there. Searching for the most

innocuous and repulsive occupation that would cause people to shun

the very structure - and finding one unique to American political

ingenuity - word was covertly spread that Warehouse 13 was the

place where all Income Tax Return Forms were stored from every

citizen in the United States. This insured that no one would ever

want to cross its threshold, and its safety has been guaranteed ever

since.

I See Dead People: Artie sees visions of MacPherson after he

is killed by H.G. Wells, which he suspects is a result of the

Phoenix.

Is This A Joke?

Kill Him Already: Oh damn, yes. Pete has MacPherson

cornered in an alley, has his Tesla (strictly a stun

gun/deneuralyzer and not at lethal) trained on him, and...tells

him to surrender, instead of shooting him and cuffing him.

This allows MacPherson to slowly reach for and use an

artifact (that com chatter makes clear they know the dangers

of and that they know he has) to immobilize Pete and KILL

two unlucky cops. Very slightly justified as he may have been

hesitating because of the cops presence, but since they DIED

for their secrecy, I think they'd rather he had fired.

Not to mention the bronzing. They have all those people

there, bronzed, in a room that's too big a risk to even put in

the manual for Warehouse agents. MacPherson already

has a chemical in his blood which will literally vaporize him

should he ever enter the Warehouse. Yet they give him a

necklace to counteract this effect so they can bring him in

and bronze him, when they know that there's been a mole

in the warehouse for how long and they have no idea if

they found everything she did. Sure enough, he's escaped

inside an hour.

Kill It With Ice: In "Vendetta," a remnant of the Titanic can

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cause you to die of hypothermia regardless of the

temperature outside.

Also used as a security lock-down by Hugo 1 in "13.1" to

kill off the agents.

Laser Blade: In the Eureka crossover episode, Claudia and

Fargo make a working lightsaber out of a laser cutter and

Ben Franklin's ring.

Laser-Guided Karma: Claudia makes a remark to this effect

when she winds up cuffed to a rail, after having done the

same thing to an Artifact-whammied Artie:Claudia: Fastest-working karma, ever!

Leaning on the Fourth Wall: In "Beyond Our Control", the

Artifact of the Week projects Hard Light holograms, and it's

gotten its wires crossed with a movie marathon channel. At

the end of the episode, the Mad Scientist gets ready to push

the Big Red Button for the Town Shattering Kaboom when

he's interrupted by a commercial break.Myka: Oh, good, we've got another three minutes.

Pete: Unless someone fast-forwards through the commercials.

Myka: Don't even joke about that!

*goes to commercial break*

Les Yay: HG Wells and Myka, oh so very much. Pete even

comments that it's like having two Mykas around. For bonus

points, HG Wells gets a Batman-style moment and rescues

Myka in order to impress her with her inventiveness. Though

just moving out of the way of the car like normal people

would have been more practical, it wouldn't have been as

impressive or allowed/required Myka to cling to HG and vice

versa.

Lightning Can Do Anything: Electrical surges can jack the

power of most artifacts Up to Eleven, though at least one

could be disabled by a sufficiently powerful shock.

Like Brother and Sister: Most of Pete and Myka's interaction is

like this, and stated outright in the season 2 finale.

Lock Down: Of the Warehouse. Initiated by MacPherson at

the end of the S1 finale. Doesn't last very long, and isn't even

treated all that serious. Happens again in "13.1", initiated by

Hugo One, and is taken much more seriously because it

includes a Kill It With Ice protocol.

Locked Out of the Loop: Artie locks Myka, Pete and Claudia

out of the loop for their own safely (and because it's

Warehouse protocol). Mrs. Frederick unlocks it because she

trusts them.

Ludicrous Gibs: The Artifact in "Merge With Caution" causes

this. If the two people sharing the same space don't unmerge

after a certain period, they blow up in a very gory way.

MacGuffin Delivery Service: MacPherson with Edger Allen

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Poe's pen and notebook.

MacGyvering: Artie improvises an electromagnet out of an

iron while handcuffed inside a closet.Artie: ...and I was doing this stuff while MacGyver was still escaping

from his crib!

Mama Bear: H.G. Wells. When her daughter was murdered,

she invented Mental Time Travel to try and change the past.

She failed, but put up a hell of a fight by her account.

Claudia tells her that losing a daughter must be the worst

pain imaginable. Wells tells her otherwise; what she did to

the people who killed her daughter is the worst pain

imaginable.

Man, I Feel Like a Woman : In "Merge With Caution", Pete

and Myka are hit by a Freaky Friday Flip, so he takes the

opportunity. Genre Savvy Myka immediately calls him on it.Myka: Pete! Get your hands off my breasts!

Pete: (wide-eyed) Myka, how'd you know that?

Myka: Because you're still you and I'm still me, even though we're in

different bodies.

Magnetic Plot Device: The whole point of the show is the

weird stuff that happens around the Warehouse.

The Masquerade Will Kill Your Dating Life: You are allowed

ONE person outside of the Warehouse that you may tell the

secret to.

Mauve Shirt: Valda

Meanwhile In The Future: Justified by...

Mental Time Travel: H.G. Wells' actual time machine does

this; physically traveling through time is impossible, but her

machine can allow one to inhabit the body of someone else in

the past. However, it only works for 22 hours and 19 minutes,

and can't actually change the past (or rather, has already

done so by virtue of its use). Also while Time Traveling your

body is basically comatose for those 22 hours and 19 minutes

justifying above trope.

Minovsky Physics: The purple goo and any derivatives thereof

neutralizes or protects against artifacts. That's it. That's all it

does.

"It doesn't always. Work, that is."

The Mole: In the season finale it's believed that Claudia has

been controlled by MacPherson the whole time. Subverted in

that it's actually Leena, who has disguised herself as Claudia

using Harriet Tubman's thimble, which makes the wearer look

like whoever they want to. Subverted again when it was

revealed that she was being controlled by MacPherson using

an artifact.

Mundane Utility: Pete playing ping-pong against a

doppelganger of himself inside Lewis Carrol's mirror.

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Subverted after they learn the true purpose of the mirror and

deal with it properly.

Artie gets in on the action, at least in a minor way. There's

a self-guiding vacuum (no, not a modern one) in his office.

Claudia loves this. She tries to change a light bulb by

using a magnetic artifact to scale the Warehouse's steel

girders. Subverted when it is revealed that each time the

artifact comes into contact with something metal, the

power doubles, threatening to collapse the entire

Warehouse. Played straight with a snowglobe that

releases quick-freezing snow (she uses it to cool drinks)

and Benjamin Franklin's electricity-amplifying ring (which

she uses to turn her hand into a flashlight).

Musical Assassin: Pretty much any musical instrument,

recording, or studio equipment (like the Studio 54 Disco ball)

in the Warehouse is most likely the tool of such a person.

This was also how the plot worked in Season 1 episode 2.

My God, What Have I Done?: Part of H.G. Wells' backstory.

During her time at the Warehouse, her daughter was

murdered. Seeking some way to bring her back, she began

combing the shelves for an Artifact that would do the trick.

She ended up getting another agent killed, and so asked to

be bronzed. Subverted in the finale, when it's revealed that

was all part of the plan.

Happens to Myka in the finale. When H.G. Wells

embraces her Big Bad role, Myka realizes that Pete has

been having vibes to that effect the entire time, but didn't

say anything because he trusted Myka's judgment.

My Name Is Not Durwood: Bismarck.

Nakama: Artie, Myka, Pete, Claudia, and Leena

Narm: "I'm the Epic Fail!" said by someone while wangsting

about her brother.

Nice Hat: Artie's straw hat in the first episode. Claudia

apparently stole it sometime between seasons two and three.

Nietzsche Wannabe: H.G.Wells; due to losing her daughter,

she thinks the whole world deserves to die, and rants about

how it's gotten worse since she was bronzed.

Of course, the real person she's named after predicted

among other things: tanks, a world war between Germany

and England, and atomic bombs.

Noodle Implements: Most of the questions in the official form

for people who might have come into contact with an artifact.

Noodle Incident: "Next time, if there's an artifact in a zoo, WE

LEAVE IT THERE!"

No Ontological Inertia: Par for the course for Artifacts — once

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they're neutralized, everyone who was affected by them

instantly goes back to normal.

No Transhumanism Allowed: Hugo One wanted the rest of

his/Hugo's original "soul" incorporated into his programming,

and the Warehouse crew thought it would be an extremely

bad idea. Justified, as the real Hugo wasn't rational enough

to understand the situation, and the transfer to Hugo One

would be powered by an artifact. Not to mention the fact that

they couldn't very well have an AI running the Warehouse.

Oubliette: The Bronze Sector, a section of Warehouse where

the worst people in the world, people whose removal from

society had to be absolutely certain, are held. People like

Hitler, Mussolini, and Michael Vick, or rather people who

would have become like them except the Warehouse got to

them first. The best part? It seems as if this is on the low end

of potential punishments. They actually have things that are

worse and that Warehouse agents are better off not knowing

about. Same episode also reveals that the Warehouse

management compile lengthy records on how to kill various

agents.

Odd Couple: Invoked by Artie, who points out that Myka's eye

for detail complements Pete's intuitiveness perfectly.

Also invoked in a previous Warehouse agent pairing,

suggesting that such pairings are more intentional than

happenstance.

Oddly Small Organization: The Warehouse, which contains

arguably the most dangerous items known to mankind, is

directly managed by five people, and that's using a rather

loose definition. Add on the bureaucracy, and the grand total

moves up to about 18. Justified in that the people who run

the place deliberately want as little involvement as possible; if

it were made into a larger organization, it would be taken

apart piece by piece by the government to exploit it.

In the past, it's seen that there's a slightly larger crew,

maybe 10 or so people, but it's unclear how many of them

are just filers and whatnot that were replaced by

computers.

Offscreen Teleportation: Mrs. Frederick is the absolute

freaking master of this trope. She never visibly breaks any

laws of physics; she's just very good at suddenly being in the

same place you are, at the moment you least expect it. Her

exits are usually mundane, but at one point she leaves

through an open doorway and somehow vanishes in the five

seconds it takes Artie to walk over and look through it.Artie: How does she do that?

It seems, as of season 2, that all of the regents can do

this. Mark Sheppard certainly can. Called attention to in

that Taka, a non-regent agent, is shown walking into the

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very same room that Mark Sheppard just teleported into.

Off The Wagon: Several episodes keep drawing attention to

the fact that Pete is a recovering alcoholic by stating it in the

recap opening, but they subvert it by making the characters

simply think he has when the truth is far weirder. Played

somewhat straight in "Merge With Caution," where Pete falls

off the wagon through no fault of his own when he

body-swaps with Myka, who had been drinking at the time.

Oh Crap: This look crosses Claudia's face when H.G. Wells

talks about what she did to the people who killed her

daughter.

Older Than They Look: Mrs. Frederick.

The female H. G. Wells via Human Popsicle effect.

Omnicidal Maniac: H.G. Wells. Sort of. But not really.

The Omniscient Council Of Vagueness: The Regents.

Lampshaded when they ask Artie whether he expected them

to be "Hooded cloaked figures standing in half-light around a

perpetually burning flame?"

"You watch too many movies."

108: How many years the Warehouse's light bulbs last. Truth

in Television, as there are a number of existing light bulbs

from that time period that still work. See the Centennial Light

, which has been running for 109 years thanks to its low

wattage, near-continuous use, and dedicated power supply.

Parental Substitute: Artie is this for Claudia.

Percussive Maintenance: How the team resolves the issue

with the time machine.

Claudia names the trope in "Burnout," when her hologram

projector doesn't cooperate at first.

Pocket Protector: Averted.

Plausible Deniability: Operates under the auspices of the

Secret Service, but frequently clashes with any authorities

they assist.

Plot-Induced Stupidity: The season 2 finale has a nice

subversion. H.G. Wells betrays the team, the kind of thing

Pete's vibes should have picked up on as they have before.

Myka later confronts him about it, and realizes that he did

have such vibes, but didn't voice them because Myka trusted

H.G. Wells.

Product Placement: Myka is made into a 'Twizzlers Girl' in the

second season. Twizzlers is a sponsor of the show by

promotional material in the DVD.

Prongs of Poseidon: The Minoan Trident.

Rapid Aging: "Age Before Beauty."

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Rasputinian Death: Though no one in the series actually

suffers such a death, Artie does debunk the Trope Namer's

death as nonsense. In this universe, Rasputin really did die

on the first attempt, but his followers used an artifact to

project an image of him to others for the additional deaths,

which is why people think it took so much to kill him.

Reality Retcon: Among everything that happened behind the

scenes during history, one glaring example is that H.G. Wells

was/is a woman and warehouse agent.

Reassigned To Antarctica: What Pete and Myka think has

happened in the first episode. Subverted, in that their job now

is awesome.

Revealing Hug: Claudia is rather put-off by the notion that the

people running the Warehouse have some sort of plan for her

future, but Artie assures her that she will always have the

ability to choose her destiny. However, when she hugs him in

gratitude, it's clear Artie knows more about this situation than

he's letting on.

Red Herring: There's a can of them (the original one!) in the

Warehouse. Pete jokes the case must have been hard to

solve.

Red Shirt: Myka becomes concerned in an episode that this is

how Artie may view her and Pete, even naming the trope.

However, she does like wearing red blouses a fair bit,

ironically enough...

Reed Richards Is Useless: Justified, given that the bulk of the

Warehouse's contents aren't understood well enough to use

safely or duplicate. The few that are safe are generally kept

secret in the interest of giving the team an advantage.

Refugee From TV Land: Philo Farnsworth invented a 3D

hologram projector that (unintentionally) creates physical

matter, literally bringing TV to life. Combine this with a

disgruntled postal working stealing it from the unsorted mail

bin after she's forced into retirement and using it to play

through an action movie marathon...

Reinventing The Telephone: Teslapunk video phones, tasers,

golf carts, computers, hologram projectors (oh wait)...

Retired Badass: Rebecca St. Clair, a former Warehouse

agent.

Room Full Of Crazy: Claudia has one when we first

encounter her.

Running GagH.G. Wells is a bad guy!

I/We know!

After two complete seasons, Pete has STILL not read the

Warehouse manual.

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Samus Is a Girl: HG Wells is female. Though given the

obvious tip offs, Genre Savvy viewers had heavy hints.

Sealed Evil In A Can: Alice Liddell, trapped in Lewis Carrol's

mirror.

The entire Bronze Sector, which houses people so evil that

they could have "become the next Hitler." The female H.

G. Wells escaped from here, though she claims not be so

much evil as very depressed at the time.

Also the Sealed Evil In a Can Of Sardines from "Merge

With Caution."

Second Episode Introduction: Claudia doesn't appear in

person until the fourth episode, but the idea is the same.

Secret Government Warehouse

Self Destruct Mechanism: Averted the first time, when the

entire Warehouse was about to blow up. The second time, at

the end of the S1 finale, MacPherson escapes from the

Warehouse and activates the explosive bolts installed in the

Warehouse entrance. Artie is trapped in there and caught up

in the blast. He got better.

Sixth Ranger: Claudia.

Sharing A Body: The artifact in "Merge With Caution" causes

an extreme version of this. The two sharing a body actually

share the same space with both bodies: the dominant

personality manifests their body when speaking.

Shoot the Dog: Myka can't bring herself to electrocute Pete to

destroy a particularly dangerous artifact, so Rebecca does it

for her.

Ship Sinking: Two were potentially sunk in the episode

"Reset":

Pete/Myka via Like Brother and Sister reference in her

'going away' letter.

Pete/Kelly via her getting weirded out at you know, almost

killing Pete.

One could argue a third: Myka/HG Wells via HG being

carted off to an apparent fate worse than bronzing, and

Myka not likely to take being betrayed by HG very kindly in

any case.

Shout-Out: Too many to count in "Mild Mannered" but this

one sticks out because its one of the few not comic book

related ones:Claudia: Allons y!

In "Mild Mannered", one scene at the end has the camera

pans to Charlie Atlas' pants. Careful observation of the

panning sequence will reveal that the Warehouse also

possesses what appears to be Wonder Woman's lasso,

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the Penguin's umbrella, Green Arrow's bow and... Thor's

Hammer.

A component of H.G. Wells' time machine in "Where and

When" appears to be a flux capacitor.

Pete also tells himself to "Get your ass to Mars!" like in

Total Recall and he and Claudia shout out the Wyld

Stallyns with an Air Guitar duet.

During an expedition to Egypt, H.G. Wells dresses up like

Lara Croft. Complete with Lampshade Hanging!Helena: What? This is what the modern British archaeologist

wears, isn't it?

Myka: No, it's what American film producers think the modern

British archaeologist wears.

In "Reset", Captain Robau actually says the words "Prime

Directive".

Soft Glass: Pete attempts to escape a artifact house via

defenestration, and ends up coming back in via the same

method (the house is a recursive space and every exit leads

back in).

Someone Has To Die: Mark Sheppard sacrifices himself to

fulfill this trope in the penultimate episode of season 2.

Special Edition Title: A Christmas/winter themed one for

"Secret Santa".

Spooky Painting: Causes Myka, Pete, and Claudia to be

Locked in a Room.

Stable Time Loop: See You Already Changed The Past.

Rebecca St. Clair and her partner Jack fell in love when they

found themselves kissing in an orchard, with no memory of

the previous day. Fifty years later, Rebecca uses HG Wells'

Time Machine to transfer her consciousness into her past self

so she can share one last kiss (the First Kiss) with Jack. HG

Wells also built the time machine in the first place after

realizing that she did so in the future and used it.

Standard Female Grab Area: Claudia does this to Kelly when

she's taken over by Lizzie Borden's artifact.

The Starscream: H.G. Wells in the season 2 premiere. She

needs to work with MacPherson in order to retrieve some

personal effects, but kills him the first chance she gets. A

rare case where The Starscream succeeds.

In her defense, he was about to reveal the plan to the

Warehouse team.

Start of Darkness: MacPherson's came when he used the

Phoenix to save his lover. By "dying" temporarily, he saw the

afterlife, which from his point of view was nothing but

darkness. He assumed there was nothing after life, and so all

that matters is now. He attempts to expose Artie to this in

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order to make him act the same, but it backfires since Artie

sees light and hope.

The death of H.G. Wells' daughter was this for her. From

then on she saw people for their worst traits, and it quickly

went downhill.

Stealth Hi Bye: Claudia is one of the few people who do this

walking through a perfectly ordinary door. Artie pulls it on

Pete and Myka later. Mrs Fredric and to a lesser extent her

bodyguard manage it on a regular basis.

Steampunk: A lot of the technology the agents use seem to

be this.

Even modern-day technology gets this treatment: Artie's

personal computer (for instance) is very clearly an ordinary

computer decked out steampunk-style, kinda like this ◊.

Not to be picky, but most of the tech is post-Industrial

Revolution and therefore Dieselpunk or perhaps retro-

futuristic. Artifacts may date back farther, but the

Warehouse and its workings are much newer than

Steampunk.

Not necessarily; Artie mentions that the Warehouse is in its

13th iteration and that it 'moves' to whatever world power is

most suited for it. He implies that it's been around far

longer than a few hundred years. Indeed, the show itself

implies that the Warehouse itself may be a sentient artifact

that has simply been upgraded by various inhabitants.

HG Wells mentions that she worked for Warehouse 12

yet shows remarkable aptitude with the current version.

So while the current incarnation is definitely new and

improved, there is definitely some sort of crossover

period that may be less mysterious than it seems to be.

The second Warehouse? The Library Of Alexandria.

Straw Feminist: H.G. Wells, slightly justified due to times she

lived in.

Super Powered Robot Meter Maids: Fargo's MARA repair

drones inexplicably come equipped with net launchers,

flamethrowers, and saw blades.

Sweet Polly Oliver: H.G. Wells, of all people. In this case, the

man known as H.G. Wells is actually her brother, used as a

proxy since she wouldn't be accepted as a scientist in her

time.

Taken for Granite: "Where and When" has a variation using

Cinderella's knife, which turns people into glass. Apparently

those slippers weren't hers, and weren't the only glass things

to be found that day.

Take Up My Sword: When it seems as if Ms. Fredrick is going

to die, and therefore Warehouse 13 would die with her,

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Claudia is nearly made to take her place to keep Warehouse

13 safe. She doesn't have to go through with it, though it's

suggested that sooner or later she will.

Talkative Loon: Hugo Miller from "13.1". At least, the part of

him that's still attached to his body.

Television Geography: The Warehouse is in the middle of

nowhere, but many plot important places are somehow within

close driving distance and getting across the globe in a day

apparently isn't a major issue.

Time is of the essence to unite two artifacts in the episode

"Nevermore", with one agent in Colorado and the other in

Oregon (about 900 miles apart)... however Pete comes

rushing in to Colorado with the artifact seemingly a very

short time after getting it in Oregon.

Tempting Fate: Claudia comments that the backup

containment fields for the Artifacts in the Dark Vault should

hold up long enough to do what they need to do. Notably, the

containment fields fail before she even finishes her sentence.

She does finish the sentence, just not the way she had

originally intended.Claudia: ...to realize my Karma sucks.

Happens again buried when the team needs to infiltrate

Warehouse 2. After passing the first entrance test, they

come across a long hallway. The Regent, Valda,

accompanying them declares that they just might make it

after all. Cue saw blades springing from the floor. Pete

then has the nerve to say "It could be worse." Cue fire.Valda: (deadpan snarking) Thanks for that.

Thirteen Is Unlucky: The Warehouse is currently in its 13th

incarnation, and regularly suffers calamities. This, however, is

probably because of its function, and what led to the

destruction of Warehouses 1-12.

Destruction? Who said that was why they moved? The

warehouse is located in the most powerful country at a

given moment in time. Although when Warehouse 13

opened up in 1898, America wasn't a true superpower at

the time. America earned that status around World War 1

and wasn't the primary superpower until after World War 2.

Well, Warehouse 2 was the Library of Alexandria

And Warehouse 13 opened in 1914 and seeing as the

Regents have great foresight it makes sense.

Warehouse 13 has burned down at least once, though.

In one episode Mrs. Fredrick uses the phrase "I swear on

the ashes of the first 12 Warehouses" for added emphasis.

Though this turns out to not be literal.

Subverted; in this case, Warehouse 13 is the luckiest one

so far. Syfy's website has short histories on all 13

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Warehouses. The others did not have the lovely IRS cover

that this one does.

Warehouse 2 is in Egypt and is discovered in one episode.

In fact, it still contains plenty of artifacts. It was sealed and

abandoned after Rome invaded Egypt.

Through The Eyes Of Madness: Pete in "Around the Bend."

Throw It In: According to Eddie McClintock's Twitter, the

"watching a Browns game" Shout-Out in "Reset" was tossed

in by him.

Trademark Favorite Food: Myka is a Twizzlers girl.

Pete freaking loves pancakes. So much so that he forced a

pancake house to discontinue that peg-in-a-hole game

contest they had every week because he mastered it for

free pancakes.

He's also rather fond of cookies, to the point that in the

pilot when Artie mentions he made some, Pete

immediately opts to go in the Warehouse when he was

just moments before very wary of it.

Try Not To Die: Ms. Frederic to Artie upon giving him

permission to go after MacPherson.

Undercover Model: Myka in "Age Before Beauty."

Under The Mistletoe: The Warehouse has the "original

mistletoe", which causes anyone who wanders beneath it to

kiss the nearest person. Myka is kept from making this

mistake while Pete's under it. Artie, however, is not so lucky

while Claudia's brother is trying to take it down...

UST: Aggressively averted with Pete and Myka, but winked at

with an earlier Warehouse pairing. They were a lot like our

two agents, and actually did fall in love.

To elaborate, Myka was under the effects of an artifact that

forced her to act on her suppressed desires. In most

shows, this would lead to her kissing Pete. She punched

him instead.

The Shipping Goggles say that's just Slap Slap Kiss...

Averted again in the second season when, after much

pestering, Myka tells Pete her middle name. She expects

him to start mocking her for it, but he tells her it's a

beautiful name... then starts mocking it.Pete: Can I Ophelia boobies?

And while Myka is acting in a fashion show. Pete admits

that she's a beautiful woman to boost her confidence.

Then when she tries bring it back to he immediately asks

never to mention it again and plugs his ears.

Also, while it only got a hat-tipping when he first appeared,

there was a hint of it with Todd and Claudia. Continued

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when he shows up in the next episode.

Claudia and Fargo had some pretty obvious chemistry

during their cross-over, which gets somewhat resolved in

the 2nd part in Eureka.

Video Phone: Includes a very Steam Punk version.

Weapon Of Mass Destruction: The Minoan Trident (also

known as Poseidon's Trident), which when stabbed into the

ground three times opens the fault lines below. Among other

things, it's capable of triggering volcanoes, even

supervolcanoes. Doesn't help that it's, y'know, a trident.

In fact, referred to as "The first Weapon Of Mass

Destruction"

We Named The Monkey Jack: Myka names her ferret after

Pete because "they're both cute and annoying".

What Do You Mean, It Wasn't Made on Drugs?: Played with

using Timothy Leary's reading glasses, which cause vivid,

LSD-like hallucinations when worn. They were used to find

MacPherson's hidden auction of Warehouse artifacts in the

first season finale. In "For the Team", Pete uses them to

amuse himself when forced into a temporary desk job at the

Warehouse.

When Things Spin, Science Happens: The Time Machine.

Why Don't Ya Just Shoot Him?: Double Subverted. When

H.G. Wells tries to start another ice age Artie pulls out a gun

and shoots her...but she's got an artifact that transfers the

wound to Artie.

Witness Protection: Claudia's occasional boyfriend Todd.

Xanatos Gambit: Though it's more obviously a Batman

Gambit, MacPherson's plan to get at the Warehouse's

Artifacts has Xanatos elements as well. The way he

engineered his own capture was pure Batman, but how he

dealt with individual artifacts, (i.e., he benefited whether or

not he managed to acquire them) was more Xanatos.

And not only that, but he manages to disguise his real

plan with successful Gambits, in increasingly awesome

acts.

H.G. Wells does this much better, as she had a plan that

took nearly a century to execute and still pulled it off.

Yandere: Lizzie Borden's compact causes its victim (Kelly) to

become this.

You Already Changed The Past: The stipulation to H.G.

Wells' time machine; time can't be changed because by

virtue of using the machine you've already changed it. People

who died in the past can't be saved because you already

failed to do it.

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137313

3

You Got Murder: Bobby's preferred method of revenge,

thanks to Edger Allen Poe's pen. "Words have power..."

You Have Outlived Your Usefulness: MacPherson loves this

trope. Then becomes the victim of it in the second season

after H.G. Wells is through with him. Though a good portion

of it is also that he threatens to reveal the plan.

You Wouldn't Shoot Me: Myka does this to H.G. Wells,

knowing that in the end she wasn't so disillusioned with

humanity that she could kill an innocent in cold blood.

Zeerust: The Farnsworth has many of the abilities of... an

iPhone 4 with better coverage.

It also has its own dedicated frequencies that can't be

bugged, traced, etc. by normal means and thus is more

secure to use than a cellphone, retro tech or not.

Zero Chops: Done with guns/teslas. Claudia and Todd

suspect each other of being a warehouse infiltrator and a

mob agent respectively. When they confront each other about

these suspicions, they spend a good five seconds fumbling

with their pockets in order to draw a weapon on the other.

War Of The Worlds Science Fiction Series Weird Science

Veronica Mars Turn Of The Millennium The West Wing

War Of The Worlds American Series Weeds

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