walkthrough dragon age 2

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ALISTAIR [03.01.00] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Class: Warrior Specialization: Templar Unlock: N/A Alistair is one of the first characters that you will get in your group. He makes for a great tank and starts out with some points in the Weapon and Shield category to reinforce that. He is sensitive but also humorous and loves to joke around. ROMANCE +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Raise your approval to friendly and talk with Alistair about his background as a Templar and his family. Compliment him and make a few moves on him to win him over. He will need to be at the level of adore or higher to get him into your tent. If you are in a relationship with him you can take him to the Pearl in Denerim and have a three-some with Isabela. Female characters only. CRISIS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ If you choose to save Loghain at the Landsmeet then Alistair will leave in disgust. PERSONAL QUEST +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Talk to Alistair at camp and he will talk about going to Denerim soon. Probe him on who he wants to see to find out that he has a sister that lives there. Tell him you'll help to gain the quest [ALISTAIR'S FAMILY]. Head to Denerim and with Alistair in your party and go to Goldanna's House next to Wade's Emporium. Regardless of what you say she will resent him and the quest is complete. He will talk to you outside afterwards, you can either calm him down or choose the option "Everyone is out for themselves. You should learn that." to harden him. MISCELLANEOUS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Alistair may teach the Templar specialization if he warms up to you - You can harden him by choosing the option, "Everyone is out for themselves. You should learn that." during his personal quest. - Poisoning Andraste's Ashes during the Urn of Sacred Ashes will result in a large approval decrease. - He is the illegitimate son of King Maric. Romancing him as a human could lead to you being queen. GIFTS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Alistair's Mother's Amulet and Duncan's Shield will each start a conversation with Alistair. Duncan's Shield becomes an equipable item after you give it to him. You can't acquire the shield until after the Landsmeet.

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Page 1: Walkthrough dragon age 2

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ALISTAIR [03.01.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: TemplarUnlock: N/A

Alistair is one of the first characters that you will get in your group. Hemakes for a great tank and starts out with some points in the Weapon and Shieldcategory to reinforce that. He is sensitive but also humorous and loves to jokearound.

ROMANCE+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Raise your approval to friendly and talk with Alistair about his background asa Templar and his family. Compliment him and make a few moves on him to win himover. He will need to be at the level of adore or higher to get him into yourtent. If you are in a relationship with him you can take him to the Pearl inDenerim and have a three-some with Isabela. Female characters only.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

If you choose to save Loghain at the Landsmeet then Alistair will leave in disgust.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Talk to Alistair at camp and he will talk about going to Denerim soon. Probehim on who he wants to see to find out that he has a sister that lives there.Tell him you'll help to gain the quest [ALISTAIR'S FAMILY]. Head to Denerim andwith Alistair in your party and go to Goldanna's House next to Wade's Emporium.Regardless of what you say she will resent him and the quest is complete. Hewill talk to you outside afterwards, you can either calm him down or choose theoption "Everyone is out for themselves. You should learn that." to harden him.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Alistair may teach the Templar specialization if he warms up to you- You can harden him by choosing the option, "Everyone is out for themselves. You should learn that." during his personal quest.- Poisoning Andraste's Ashes during the Urn of Sacred Ashes will result in a large approval decrease.- He is the illegitimate son of King Maric. Romancing him as a human could lead to you being queen.

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Alistair's Mother's Amulet and Duncan's Shield will each start a conversationwith Alistair. Duncan's Shield becomes an equipable item after you give it tohim. You can't acquire the shield until after the Landsmeet. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Alistair's Mother's Amulet | Castle Redcliffe; Main Floor ||----------------------------|---------------------------------|| Black Runestone | Aeducan Thaig ||----------------------------|---------------------------------|| Duncan's Shield | Denerim; Market Warehouse ||----------------------------|---------------------------------|| Onyx Demon Statuette | East Brecilian Forest |

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|----------------------------|---------------------------------|| Small Carved Statuette | Lothering ||----------------------------|---------------------------------|| Stone Dragon Statuette | Castle Redcliffe; Upper Floor ||----------------------------|---------------------------------|| Stone Warrior Statuette | Haven ||----------------------------|---------------------------------|| White Runestone | Circle Tower; Third Floor ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DOG [03.02.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: NoneUnlock: Complete the Human Noble sidequest or Mabari Hound sidequest in Ostagar

Dog is usually rather good at the beginning of the game. His Overwhelm talentis great for controlling a dangerous enemy. Dog can also fetch random items ineach area. Eventually Dog will get replaced but until then he is helpful.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Dog gets a health boost if you have him clean up your gore.- Brings you random items if you ask him.

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Dog always has max approval rating so you can give the gifts to the othermembers for a slight approval increase. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Beef Bone | Ostagar / Circle Tower ||----------------------------|---------------------------------|| Lamb Bone | Castle Redcliffe; Main Floor ||----------------------------|---------------------------------|| Large Bone | Haven; Village Store ||----------------------------|---------------------------------|| Ox Bone | West Brecilian Forest ||----------------------------|---------------------------------|| Veal Bone | Denerim Alienage; Apartments ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LELIANA [03.03.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: RogueSpecialization: BardUnlock: Stop the ruckus in Dane's Refuge in Lothering and she will join.

Leliana is a lay sister of the Chantry. She has apparently spent most of herlife as a bard in Orlais, a minstrel assassin, and a spy employed by the noblesof Val Royeaux. She makes a great melee rogue with Dual Weapon talents but canalso shell out some damage as an archer.

ROMANCE+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Leliana is a little difficult to start a relationship with. As a male talk

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to her about her time in the cloister in camp and choose the following dialogueoptions:

- "I'd like to talk."- "What was someone like you doing in Lothering?"- "You know, a beautiful charming woman like yourself."- "Those initiates can't have been more lovely than you."- Romance initiated

With an approval rating over 50 as a female character talk to her in camp andshe will say (only once), "I... have I ever told you I really like the way youwear your hair?" Respond with the following dialogue options:

- "My hair? Thank-you."- "Dear Maker!"- "Well we are friends aren't we?"- "And do you enjoy the company of other women?"- "I think I might giggle and maybe look coy?"- Romance initiated

Finish her personal quest with Marjolaine and talk to Leliana. She'll say, "Iknow that look -- you have something on your mind don't you?" Respond with thefollowing dialogue options:

- "We need to talk."- "Are you feeling better?"- "Er, I think I see what you mean."- "She was special to you wasn't she?"- "I'm sorry it ended to badly."- "Everyone changes unfortunately."- "I can only hope to one day be as special as she was to you."- Romance initiated

To get invited into her tent she must be in love with you, that means anapproval rating of 100. Talk to her in camp and continue being nice to her andshe will invite you in for a one-time event.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

If you choose to desecrate the ashes during the Urn of Sacred Ashes quest shewill turn against you unless you pass an extremely hard Intimidation check.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

When she is "Warm" to you speak to her at camp and ask her why someone likeshe would be in Lothering's Chantry. She will talk about being a bard in Orlaisand end the conversation there. Get her approval rating over 25 and talk to herin camp again. Talk to her about the minstrels being spies and then leave camp.Return to camp and Leliana will immediately approach you. She will admit tolying earlier. Your next random encounter should be with some assassins, dowhat you will with the survivor after he gives up the information. You willacquire the quest [LELIANA'S PAST] after she speaks with you.

Head to Denerim and enter the Assassin's Contact for Leliana located justsouth of the entrance. Kill the Guards then enter the next room and speak withMarjolaine. You'll eventually have to kill her, loot her and check the [CHEST]in the side room for some runes and [MARJOLAINE'S RECURVE], one of the bestbows in the game.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Leliana may teach the Bard specialization if she warms up to you- She is religious and usually takes the morally correct path

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GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Andraste's Grace and the Nug will start personal dialogue with her. You can'tget the Nug until Leliana mentions that she finds "those little bunny pigsadorable." Talk to the Idle Dwarf in Orzammar's Dust Town to get one. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Andraste's Grace | Redcliffe Village; Alienage || | West Brecilian Forest ||----------------------------|---------------------------------|| Blue Satin Shoes | Old Tegrin (Random Encounter) ||----------------------------|---------------------------------|| Bronze Symbol of Andraste | Lothering Chantry ||----------------------------|---------------------------------|| Chantry Amulet | Circle Tower; Second Floor ||----------------------------|---------------------------------|| Etched Silver Symbol | Ortan Thaig ||----------------------------|---------------------------------|| Golden Symbol of Andraste | Orzammar; Legnar's Store ||----------------------------|---------------------------------|| Nug | Orzammar; Dust Town ||----------------------------|---------------------------------|| Silver Sword of Mercy | Old Tegrin (Random Encounter) ||----------------------------|---------------------------------|| Steel Symbol of Andraste | Denerim; Genitivi's Home ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LOGHAIN MAC TIR [03.04.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: ChampionUnlock: Spare his life at the Landsmeet

Loghain will most likely function as a tank since Alistair will leave. Hedoesn't talk very much but putting him in your party in terms of combat isn't abad idea at all, he is a war hero after all.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Loghain may teach the Champion specialization if he warms up to you.- Keeping him alive opens up a lot of endings with Anora.

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

In short, Loghain likes maps because he is an analytical soldier. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Ancient Map of the Imperium| Denerim; Wonders of Thedas ||----------------------------|---------------------------------|| Botanist's Map of Thedas | Castle Redcliffe ||----------------------------|---------------------------------|| Current Map of Ferelden | Denerim Alienage; Alarith's ||----------------------------|---------------------------------|| Map of the Anderfels | Denerim; Gorim ||----------------------------|---------------------------------|

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| Map of Occupied Ferelden | Redcliffe Castle ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MORRIGAN [03.05.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: MageSpecialization: ShapeshiftingUnlock: After Ostagar Morrigan automatically joins

Morrigan is very cynical but also a very powerful mage. She starts with spellsin the Entropy school and it's probably a good idea to work her down that schoolfor a few of the stronger spells. She typically is unhappy with helping othersunless it benefits the group making it easy to lose approval rating with her.

ROMANCE+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Morrigan must be at least friendly in order to start a relationship. Talk toher in camp and she'll say (only once), "Tis a curious thing. I do not know howto describe it." Respond with the following dialogue options:

- "What? Is something wrong?"- "Why would I do that?"- "Because I need you here."- "I was hoping to be more than friends"- Romance initiated

Another option to start the romance involves getting the Black Grimoire andgiving it to her. Speak with her at camp and she will say, "I have a thought."Respond with the following dialogue options:

- "Oh? What's on your mind?"- "And? What's in it for me?"- "My tent does get rather cold..."- Romance initiated- This one can also lead to her asking you if you need a reward, you can pass a persuasion check to have her give you a kiss thus starting the romance.

Finally, after killing Flemeth and giving Morrigan Flemeth's Grimoire aconversation will start. Respond as follows:

- "Flemeth is dead, you are free."- "Yes, but I intend to keep it for myself."- "What? That's it? Just a thank you?"- "What was that last bit again?"

To get her into your tent you have be between 50 and 89 approval rating, shewill not sleep with you if she is in love. Male characters only.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Morrigan does not have a crisis situation though dropping her approval lowenough will result in her leaving.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Morrigan's personal quest involves obtaining the Black Grimoire from theCircle Tower. Give it to her to start the quest [FLEMETH'S GRIMOIRE]. Seesection [05.16.20] for more information on the quest.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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- Morrigan may teach the Shapeshifting specialization with high enough approval- She is a loner and sits by herself at camp- Her dialogue is often humorous- She plays an important role at the beginning and ending of the game

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

The Black Grimoire and Flemeth's Grimoire will start a conversation upongiving them to Morrigan. She is into jewelry and things that give her a goodappearance. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Black Grimoire | Circle Tower ||----------------------------|---------------------------------|| Flemeth's Grimoire | Flemeth's Hut ||----------------------------|---------------------------------|| Gold Amulet | Orzammar; Garin ||----------------------------|---------------------------------|| Golden Demon Pendant | Urn of Sacred Ashes room ||----------------------------|---------------------------------|| Golden Mirror | Orzammar; Garin ||----------------------------|---------------------------------|| Golden Rope Necklace | Lothering; Dane's Refuge ||----------------------------|---------------------------------|| Locket | Haven; Store ||----------------------------|---------------------------------|| Silver Brooch | Dalish Camp; Varathorn ||----------------------------|---------------------------------|| Silver Chain | Circle Tower; Second Floor ||----------------------------|---------------------------------|| Silver Medallion | Elven Ruins; Upper Level ||----------------------------|---------------------------------|| Tribal Necklace | Tower of Ishal; Top Floor ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OGHREN [03.06.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: BerserkerUnlock: Entrance to the Deep Roads. He joins to find Branka.

Oghren is part of the Warrior Caste in Orzammar. As a dwarf, Oghren loves tofight Darkspawn. He is typically drunk and is searching for his lost wife, theParagon Branka. The Two-Handed Weapon school is his specialty and he starts witha hefty amount of points in it.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

If you drop Oghren's approval rating to where he wants to leave you are giventhe choices of convincing him to stay or engage him in combat. He will stop thefight before you kill him and you may choose to finish him off, let him go, orthreaten him back in to the group. This scenario can only happen twice.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Speak with him after doing [PARAGON OF HER KIND] at camp and he will mentiona girl named Felsi. Probe him about this girl to gain the quest [OGHREN'S OLDFLAME]. Go to the Spoiled Princess at the Lake Calenhad Docks and speak with

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Felsi. If you go without Oghren you can gain some insight on the situationbetween them. Take Oghren with you and enter the Spoiled Princess. You caneither help him out by making choices that would aid the relationship or youcan make choices that make Oghren seem silly and a drunkard.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Oghren will teach the Berserker specialization if he warms up to you.- He is typically humorous to bring around and he is often loquacious.- If you are a female character you can strike some humorous conversation with him by flirting.

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Oghren is a dwarf and an alcoholic. Feed him the strongest of drinks to gainsome approval. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Alley King's Flagon | Orzammar; Legnar's Store ||----------------------------|---------------------------------|| Chasind Sack Mead | Ruined Temple ||----------------------------|---------------------------------|| Garblog's Backcountry | Random chance that Dog will || Reserve | fetch this item ||----------------------------|---------------------------------|| Golden Scythe 4-90 Black | Lothering ||----------------------------|---------------------------------|| Legacy White Shear | Lower Elven Ruins ||----------------------------|---------------------------------|| Sun Blonde Vint-1 | Circle Tower; Third Floor ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SHALE [03.07.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: ShaleUnlock: Complete the Village of Honnleath DLC and activate Shale

Shale is one of the few remaining golems and was found in the Deep Roads,reactivated, and taken to Honnleath. Shale can function as a tank or a damagedealer depending on which talents and crystals you give Shale. If you match upShale's crystals so the colors are the same Shale will gain a bonus.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shale will leave the party if you side with Branka at the of Paragon of HerKind. If Shale is in your party at the time you choose Branka you will have tofight the golem. If Shale is not in the party then Shale will confront you backat camp where you have to convince the golem to stay.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

See section [06.02.03] for details on Shale's personal quest.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Shale is only attainable via DLC- Shale is often witty in conversation

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- Shale only has 2 equipment slots. One for offense, one for defense

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Shale loves Remarkable Gems. Give the golem a reason to smile by giving itsomething to marvel at. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Remarkable Amethyst | Orzammar; Alimar's Emporium ||----------------------------|---------------------------------|| Remarkable Diamond | Orzammar; Garin's Gem Store ||----------------------------|---------------------------------|| Remarkable Emerald | Orzammar; Figor's Store ||----------------------------|---------------------------------|| Remarkable Garnet | Denerim; Wonders of Thedas ||----------------------------|---------------------------------|| Remarkable Greenstone | Village of Honnleath ||----------------------------|---------------------------------|| Remarkable Malachite | Circle Tower ||----------------------------|---------------------------------|| Remarkable Ruby | Denerim Alienage; Alarith ||----------------------------|---------------------------------|| Remarkable Sapphire | Orzammar; Legnar's Store ||----------------------------|---------------------------------|| Remarkable Topaz | Frostback Mountains; Faryn ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ STEN [03.08.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: WarriorSpecialization: N/AUnlock: Release Sten from his cage in Lothering before it's invaded

Sten is a Qunari soldier sent to investigate the Blight. Unfortunately, hisgroup was ambushed and when he was awoke he panicked and killed the farmers thathad saved him. He waited for the other farmers and surrendered after realizingwhat he had done and was caged in Lothering. Sten makes a great Two-HandedWarrior in combat.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sten will leave the party during the Urn of Sacred Ashes quest if you takehim along and mouth off to him about the Archdemon. You'll have to fight himfor control of the party and winning the bout causes him to leave.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Speak with him at camp and ask about his past. Eventually he will speak ofhis sword, work your way into telling him you will find it for him to obtainthe quest [THE SWORD OF THE BERESAAD]. Head to Lake Calenhad Docks and speakto the Scavenger at the entrance. He eventually tells you that Faryn was hereand the place he is checking out has already been picked clean for items. WithSten in your party head to the Frostback Mountains and speak with Faryn. Hewill quickly admit selling the sword to Dwyn in Redcliffe.

Head to Redcliffe with Sten in your party and talk to Dwyn, the dwarf at theback of the village. Ask for the key and he gives it to you, then open the[CHEST] and loot [STEN'S SWORD]. Gift it to Sten to end the quest and increasehis approval, you also receive [ASALA] which is Sten's two-handed sword.

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MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Sten has a no-nonsense attitude and is only satisfied with killing Darkspawn- Sten will die if you fail to free him from his cage before Lothering is ultimately overrun.

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Sten likes paintings, and thought it might seem awkward, it's an extension ofQunari discipline. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Painting of a Rebel Queen | Old Tegrin; Random Encounter ||----------------------------|---------------------------------|| Portrait of a Goosegirl | Frostback Mountains; Faryn ||----------------------------|---------------------------------|| Silver Framed Still-Life | Castle Redcliffe ||----------------------------|---------------------------------|| Sten's Sword | Redcliffe Village; Dwyn's Home ||----------------------------|---------------------------------|| Totem | Caridin's Cross ||----------------------------|---------------------------------|| Water-stained Portrait | Circle Tower; Second Floor ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WYNNE [03.09.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: MageSpecialization: Spirit HealerUnlock: Side with the mages and complete the Broken Circle quest

Wynne volunteers to go to Ostagar and is one of the few survivors. She seemsto always choose the morally correct path and offers a lot of incite. Wynne ishands down a healer and starts with many points in the Creation school.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wynne will turn on you if destroy the ashes during the Urn of Sacred Ashesquest, if she isn't in the party then she will call you out in camp and leave.If you decide to kill all the mages in the tower Wynne will attack you. Becominga Blood Mage also causes Wynne to fight you.

PERSONAL QUEST+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Speak with her at camp at any time and she will talk about how she needs somerest. Leave and enter camp later, ask her if she is feeling alright today. Thenext random encounter should be against a Darkspawn Leader. Upon winning thebattle and heading out, Wynne will collapse and says she will explain things atcamp. When you enter camp she will immediately confront you about the problem.This will trigger another random encounter where everyone gets badly injured.Wynne will use Vessel of the Spirit to heal everyone.

Defeat the Hurlock Omega and the other Darkspawn. Speak with Wynne at camponce more, this time asking about the Circle. She should mention something ofan Aneirin, her apprentice. This will get you the quest [WYNNE'S REGRET], sohead to the Brecilian Forest with Wynne in your party. You will find Aneirinin the East Brecilian Forest just north of the Mad Hermit Clearing. After some

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dialogue you will gain [ANEIRIN'S TOKEN], an amulet that increases Wynne'sVessel of the Spirit ability, and the quest will end.

MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Wynne gains a special ability through her personal quest- She always makes the admirable choice, so being evil and keeping her on your good side won't happen too often

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Wynne enjoys reading, she is a scholar after all. All-in-all, Wynne just lovescollecting books, scrolls, and things relative to history. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Discovering Dragon's Blood:| || Potions, Tinctures, and | Ruined Temple || Spicy Sauces | ||----------------------------|---------------------------------|| Fancy Scroll | Lower Elven Ruins ||----------------------------|---------------------------------|| Tattered Notebook | Random chance Dog will fetch it ||----------------------------|---------------------------------|| The Guerrins of Ferelden: A| Castle Redcliffe || Genealogical History | ||----------------------------|---------------------------------|| The Rose of Orlais | Circle Tower; Second Floor ||----------------------------|---------------------------------|| The Search for the True | Orzammar; Shaperate || Prophet | ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ZEVRAN [03.10.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Class: RogueSpecialization: AssassinUnlock: Spare his life during the random encounter when he ambushes you

Zevran is an Antivan Crow, a hired assassin. Luckily, he sides with the personthat will contribute most to his lifestyle and that would be you since you canspare his life. He is most effective as a melee rogue with Dual Wielding.

ROMANCE+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Zevran is bisexual and will hit on you regardless of gender. When it comesdown to it you can just flirt with him to start romance basically as soon as youwant. Throw in some sexual innuendo and be a little bossy to get in his tent.The Pearl in Denerim offers you a shot at a three-some with Isabela. You caneven get Leliana to join in if she loves you and is hardened for a four-some.Unfortunately, Zevran will refuse to sleep with you if he falls in love.

CRISIS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

It is possible to kill Zevran before you ever talk to him during your firstencounter. He will leave with poor approval rating but like Oghren can beconvinced to stay in the group, this will only happen twice. With a poor ratingZevran will leave just before the Landsmeet when he meets his friend Taliesin.

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MISCELLANEOUS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

- Zevran will teach the Assassin specialization if he warms up to you- Zevran tells some incredible stories about his life of assassination- He is basically one big flirt and is by no means bashful

GIFTS+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Antivan Leather Boots and the Dalish Gloves will start a specific conversationwith Zevran, they become equippable after giving them to him. ______________________________________________________________|--------------------------------------------------------------|| Gift | Location ||----------------------------|---------------------------------|| Antivan Leather Boots | Haven; Village Store ||----------------------------|---------------------------------|| Dalish Gloves | West Brecilian Forest ||----------------------------|---------------------------------|| Medium Gold Bar | Arl of Denerim's Estate ||----------------------------|---------------------------------|| Medium Silver Bar | Anvil of the Void ||----------------------------|---------------------------------|| Small Gold Bar | Circle Tower; Third Floor ||----------------------------|---------------------------------|| Small Silver Bar | Haven Chantry ||----------------------------|---------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

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WALKTHROUGH

You now have many choices when entering the World Map. Any of them willprogress the story line for the most part, but the guide will assume you havegone to Circle Tower and assisted the Magi first. You gain a healer and manynumerous stat upgrades for free not to mention that Redcliffe calls on theassistance of the Circle Magi as a "good" option. Choose Lake Calenhad Docks.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE:

As you travel Ferelden you may enter The Crater which has a [PILE OF ORE] thathas a [METEOR METAL ORE] in it. This is given to the smith at the Warden's Keep,an area accessible only via DLC.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

___ | | |. | |. |___ |: 1 | |::.. . |ake Calenhad Docks+`-------'--------------------------------------------------------[05.12.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Guild Supplies | Sammael the Deserter || Love Letter | Shady Thug ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 242 Correspondence Interruptus | Careless Accusations || 317 The Mages' Collective | Herbal Magic || 329 Letter of Termination | Notice of Termination || | Places of Power || | Thy Brother's Killer | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

There are three [DEATHROOTS] at the beginning here - left, right, and down theramp. Heading left you can loot two [SACKS], an [ELFROOT], and two [BARRELS]whilst taking out Sammael the Deserter satisfying a quest requirement for[DERELICTION OF DUTY]. Speak with the Mages' Collective Liaison to gain accessto their quests, [PLACES OF POWER], [CARELESS ACCUSATIONS], [NOTICE OFTERMINATION], [THY BROTHER'S KILLER], and [HERBAL MAGIC]. Kester will explainthat you currently cannot cross the lake. Enter the Spoiled Princess and unlockthe [CHEST], if your skill is high enough, to obtain [LOVE LETTER](1).

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~LOVE LETTERS

There is a quest later in the game that requires you to turn in a multitude ofthese items. Don't throw them away! From here on out they will be labeled so youmay go back if you missed any.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _____________________________________________________________________________|=============================================================================|| Innkeeper ||-----------------------------------------------------------------------------|| Fire Trap Plans................................................. 1g 53s 60c || Small Grease Trap Plans......................................... 1g 15s 20c || Mild Choking Powder Trap Plans.................................. 0g 82s 80c || Kaddis of the Siege-Breaker..................................... 3g 85s 20c || Wine............................................................ 0g 00s 18c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Leave the Spoiled Princess and speak to Carroll on the docks. Persuade or

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intimidate him so you can gain access to the Circle Tower.

_______ | _ | |. 1___| |. |___ |: 1 | |::.. . |ircle Tower+`-------'--------------------------------------------------------[05.13.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Apprentice's Amulet | Abomination || Archon Robes | Bewitched Templar || Black Grimoire | Blood Mage || Buckle of the Winds | Charmed Templar || Chantry Amulet | Desire Abomination || Charged Mitts | Desire Demon || Love Letter | Devouring Corpse || Sailor's Charm | Enraged Corpse || Scroll of Banastor x2 | Greater Rage Demon || Shiver | Hunger Abomination || Silver Chain | Keili || Small Gold Bar | Kinnon || Sun Blonde Vint-1 | Lesser Rage Demon || The Rose of Orlais | Petra || Water-Stained Portrait | Possessed Templar || White Runestone | Rage Abomination || | Shambling Corpse || | Skeleton Archer || | Wynne ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 241 The Black Vials | Five Pages, Four Mages || 243 Circles Within Circles | Summoning Sciences || 244 Desire and Need | Watchguard of the Reaching || 245 The Notes of Arl Foreshadow | || 246 Irving's Mistake | || 247 Promises of Pride | || 248 Extracurricular Studies | || 301 Summoning Sciences | || 322 The Scrolls of Banastor | || 324 Five Pages, Four Mages | || 325 Watchguard of the Reaching | || 328 The Spot | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________________________________________________________________________|=============================================================================|| Quartermaster ||-----------------------------------------------------------------------------|| Flaming Coating Recipe.......................................... 5g 32s 80c || Injury Kit Recipe............................................... 4g 46s 40c || Lesser Spirit Balm Recipe....................................... 3g 40s 80c || Fire Bomb Recipe................................................ 1g 11s 60c || Lyrium Potion Recipe............................................ 0g 90s 00c || Incense of Awareness Recipe..................................... 0g 84s 60c || Tome of Arcane Technique....................................... 18g 00s 00c || Liberator's Mace................................................ 2g 61s 60c || Staff of the Magister Lord.................................... 128g 88s 00c || Pocketed Searing Gloves......................................... 2g 28s 00c || Polar Gauntlets................................................. 2g 28s 00c || Reinforced Magus Cowl........................................... 2g 34s 00c || Andruil's Blessing............................................ 106g 02s 00c || Spiral Band..................................................... 0g 82s 80c || Thorn........................................................... 0g 82s 80c || Remarkable Malachite............................................ 1g 44s 00c |

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| Backpack........................................................ 6g 00s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Agree to aid the Magi with their crisis or help the Templars destroy all themages that remain. The Quartermaster sells decent gear if you can afford it.There is a [VASE] in the corner and the door at the opposite end is the goal.In the first room on the right there is a [CHEST], [APPRENTICE'S FOOTLOCKER](which gives you a quest [WATCHGUARD OF THE REACHING] and [CODEX 325: WATCHGUARDOF THE REACHING]), a [PILE OF FILTH], and a [VANITY]. The second room containstwo [APPRENTICE'S FOOTLOCKERS], one of which gives you [CODEX 328: THE SPOT], a[CHEST] and [PILE OF FILTH] can also be found in the room. Head back to theprevious room and check [DENRI'S BED] for a few items.

Through the door at the end of the hall is another cutscene. Choose to aidWynne and she will join the party and be mandatory for the rest of this sectionor kill her and continue onward. There is a [CHEST] in the back corner of theroom, but where you want to go is through the barrier that Wynne has set up.Make your way into the library to find a Desire, Hunger, and Rage Abominationwaiting for you. Loot the [PILE OF BOOKS] in front of you, a [SOLDIER'S CORPSE]and the [TORN BOOK] which yields [CODEX 301: SUMMONING SCIENCES] and the quest[SUMMONING SCIENCES]. Around the corner is another [SOLDIER CORPSE], [PILE OFBOOKS], and an [APPRENTICE NOTE].

The third area of the library holds a few enemies that are best kited back alittle bit. Loot the [PILE OF RAGS] to obtain [CODEX 247: PROMISES OF PRIDE].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SUMMONING SCIENCES

Exercise One - Address the summoning font. - Select the second passage from the Tome of Spirit Personages, second shelf. - Pass open hands through the first summoning flames (select first flames).

The first exercise results in a Spirit Hog which holds gems.

Exercise Two - Address the summoning font. - Recite the Rodercoms Uncommon Calling, first column support shelves. - Place one silver coin at the feet of the statue of Magus Gorvish - Pass open hands through the second summoning flames.

The second exercise results in summoning a Trickster Whim which can be stolenfrom.

Exercise Three - Alert senior magi of lesson commencement (You don't do this) - Address the summoning font. - Recite the second passage of Elvorn's Grande Bestiary, sealed texts, third area. - Trace the chosen sigil on the first area common table. - Place a lock of hair between the pages of the Spiritorum Etherialis, right of the sealed texts. - Perform Callum's Gesture (two fingers) at the statue of Magus Gorvish. - Breathe on the dried hemlock in the Novice Phylactery, second column support shelves. - Pass open hands through the third summoning flames.

The third exercise summons a Fade Rifter which you must battle and defeat. Itwill always dropped [CHARGED MITTS], decent gloves for a mage.

Summoning the Fourth - Repeat all exercises one through three without returning to the summoningfont then pass open hands through the fourth summoning flames in the ApprenticeQuarters.

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While not in the codex, this exercise summons Arl Foreshadow who you cansteal [CODEX 245: THE NOTES OF ARL FORESHADOW] from.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Open the door at the end of the library and defeat the Greater Rage Demon.Loot the [TORN BOOK], [SOLDIER CORPSE], [CHARRED CORPSE], and observe the[MYSTICAL SITE OF POWER] to fulfill a quest requirement for [PLACES OF POWER].Exit through the door at the top of the stairs to enter the second floor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SECOND FLOOR [05.13.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Approach Owain and speak with him to advance the quest line and discover thatBlood Mages are at work; loot the [PILE OF FILTH] and [CHARRED CORPSE]. Theeastern door is the only one you can pass through at the moment. The Senior MageQuarters is sealed off with a barrier, defeat the three Blood Mages to releasethe barrier. You can kill the Blood Mage that begs for her life or kill her,either way a mage named Uldred has gone crazy. Loot the [PILE OF BOOKS] thencheck the rest of the room to find [BEL'S CACHE], a [CHEST], [ANCIENT TEXT] thatyields a [SCROLL OF BANASTOR](1), and another [APPRENTICE NOTE].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~SCROLLS OF BANASTOR

Much like the Love Letters, Scrolls of Banastor are turned in for a quest youwill obtain later in the game. They too will be marked and numbered through outthe guide.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head into the hall and open the first door, defeating the enemies that appear.In this room is a [CHARRED CORPSE], a [CHEST] containing a [LOVE LETTER](2), anda [PILE OF BOOKS]. Make your way to the next room which is filled with ShamblingCorpses. To the right is a [CHEST], turn around to find an [ARMOIRE]. Moreenemies lurk further in the room, dispose of them and check the [VANITY] foranother gift. Search the [CLOSET] to find Godwin hiding inside, he thanks youfor saving him. Head to the third room where two Blood Mages are battling anAbomination. Help them destroy the abomination then kill them, one holds a[CREATIONIST CORD], a decent belt. Acquire the [APPRENTICE NOTE], loot the [PILEOF BOOKS], and the [CHEST].

Continue down the hall into the next room and defeat the enemies. There is an[ARMOIRE] and [SCROLLS] that can be looted. In the adjacent room loot the[SOLDIER CORPSE] and [CHARRED CORPSE] which carry a [CHANTRY AMULET] and [ICEBAND]. Prepare yourself for a tough battle and observe the [TOPPLED STATUE] tosummon a Revenant. Loot it once defeated to obtain [CODEX 241: THE BLACK VIALS].The last room is Irving's office, check the [BOOKCASE] for [CODEX 074: THEFRATERNITY OF ENCHANTERS], [IRVING'S CHEST] which contains a story gift [BLACKGRIMOIRE] (give it to Morrigan to start [FLEMETH'S GRIMOIRE], the [ENCHANTER'SDESK], and the [ENCHANTER'S SCROLL] which yields [CODEX 246: IRVING'S MISTAKE].The [CABINET], [CHEST], and [SCRAP PAPER] are also worth noting in the corner;the scrap paper yields [CODEX 243: CIRCLES WITHIN CIRCLES]. Make your way to thethird floor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIRD FLOOR [05.13.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is a [CHEST] on the other side of the statue. Open the door near thestairs to enter the Great Hall. Check the [ANCIENT TEXTS] to find another[SCROLL OF BANASTOR](2) then the [CHARRED CORPSE] which will spawn a few enemy.An Arcane Horror will enter from the far side, be sure to take it out with yourranged character because it can inflict some damage. Loot the [CHARRED CORPSE]at the far end as well as the [PILE OF BOOKS] and the [APPRENTICE NOTE] whichshould update the quest [WATCHGUARD OF THE REACHING]. Enter the next room wherea [CHARRED CORPSE] and [CHEST] can be looted.

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Open the door to the next room but don't enter it without disarming theLeghold Trap immediately in front of it. Let the Abominations come to you as youcan easily pick them off this way. Looting them should update a codex. Marchfurther into the room to spawn demons that are easily dispatched of. There is a[SOLDIER CORPSE] to be looted in the middle of the room. Check the first room onthe right that has a trap immediately inside the door. Kill the PossessedTemplar and loot the [CLOSET], [TORN PAGE] which yields [CODEX 324: FIVE PAGES,FOUR MAGES], and a [PILE OF BOOKS].

The next room on the right has a [CABINET] and another [TORN PAGE]. The nextroom has many Charmed Templar being controlled by a Desire Demon. There are twomore [TORN PAGES] and an [ARMOIRE] in this room. The final room yields the last[TORN PAGE] and a [CHEST]. You should acquire the quest [FIVE PAGES, FOUR MAGES]which you will complete later. Approach the door leading to the middle area, thegame will auto-save. Enter and defeat the Abomination-led enemies. Be sure toloot everything as the Abomination has a [WHITE RUNESTONE].

Leave this room for now and enter the large room with the statues along theback wall. Observe them in this order; left-most holding a bowl, right-most witha sword pointed upward, middle with a sword pointed downward, and then thestatue in the middle room with the shield. This will update a quest but we'llget to it later. Head to the fourth floor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FOURTH FLOOR [05.13.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is a [PILE OF RUBBLE] to the left which yields [CODEX 248: EXTRA-CURRICULAR STUDIES] and a [CHEST] off to the right. Head around the circle andenter the first door on the left. Here a Desire Demon has a Templar bewitched.Interestingly enough if you choose to let them go Leliana approves. However, ifyou kill the demon the Bewitched Templar drops [TEMPLAR ARMOR] and [CODEX 244:DESIRE AND NEED]. The [BOOK] yields [CODEX 154: THE TEVINTER IMPERIUM], the[VANITY] and [CLOSET] contain a gift. The other room on the left has moreenemies and a Blood Mage, a Leghold Trap sits in the doorway. The Blood Magedrops [ARCHON ROBES], there is a [PILE OF BOOKS], [CHEST], and [CLOSET] to belooted though the chest requires high cunning to unlock.

Enter the middle room to meet a demon that throws you into the fade. You gaina new quest [LOST IN DREAMS].

_______ | _ | |. 1___| |. __) |: | |::.|ade+`---'------------------------------------------------------------[05.14.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Beastman's Dagger | Arcane Horror || Beef Bone | Burning Demon || Cinderfel Gauntlets | Burning Hound || Kaddis of the Lady of the Skies | Burning Templar || Litany of Adralla | Chantry Priest || Mabari War Harness | Crazy Mage || The Libertarian's Cowl | Darkspawn Emissary || Yusaris | Darkspawn Spirit || | Desire Abomination || | Dragonling || | Duncan || | Flaming Darkspawn || | Genlock || | Genlock Alpha || | Greater Rage Demon |

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| | Greater Shade || | Hunger Abomination || | Hurlock || | Hurlock Emissary || | Lesser Rage Demon || | Lesser Shade || | Mage || | Mage Instructor || | Mage Pupil || | Ogre || | Priest || | Rage Demon || | Rhagos || | Servant || | Shade || | Shambling Corpse || | Slavren || | Sloth Abomination || | Stone Golem || | Templar Dreamer || | Uthkiel the Crusher || | Warden || | Wisp Wraith || | Yevena ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 011 Dragon | || 013 Ghoul | || 014 Golem | || 027 Sloth Demon | || 031 Wisp | || 051 Yusaris: The Dragonslayer | || 079 Lyrium | || 089 Beyond the Veil: Spirits and | || Demons | || 092 The Veil | || 198 The Legend of Calenhad: Chapter 2|| 292 Shapeshifting: Burning Man Form | || 293 Shapeshifting: Golem Form | || 294 Fade Shapeshifting | || 295 Shapeshifting: Spirit Form | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PERMANENT STAT INCREASES

You can increase your stats permanently by finding the 21 different items thatdo so. Below is the total number of stat increases for each stat:

Cunning - 5Strength - 4Willpower - 4Dexterity - 4Constitution - 2Magic - 2~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Move forward and speak with Duncan, whom you eventually determine is fake.Defeat him and the two Wardens and use the [LYRIUM] to heal. Then touch the FadePedestal and choose The Raw Fade.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE RAW FADE [05.14.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here you meet Niall who tells you of the trap the Sloth Demon has you in. Go

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through the Fade Portal and defeat the demon. A spirit in the form of a mousegrants you the power to shapeshift into it's form. Turn into a Mouse and use theMouse Hole. Defeat the demon then observe the [DISTURBING STATUE] to obtain[CODEX 089: BEYOND THE VEIL: SPIRITS AND DEMONS]. Proceed through the FadePortal and defeat the enemies as you make your way to another one, it takes youback to Niall. Use the Fade Pedestal and choose The Burning Tower.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE BURNING TOWER [05.14.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

When you enter turn into a Mouse and enter the Mouse Hole. Click the [ESSENCEOF CUNNING] to gain +1 to that stat. Head back through the Mouse Hole and openthe door to the hall, then go to the first room on the right. Defeat the BurningTemplar and move to the next room. Open the door here to find more BurningTemplars. The Massive Door cannot be opened and the other door has fire behindit so use the door at the top of the stairs. Follow the path avoiding the flamesuntil you find a Mouse Hole, use it. Defeat the Templar Dreamer to obtain theBurning Man shapeshift ability. Use the Fade Pedestal and choose Mages Asunder.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MAGES ASUNDER [05.14.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take the northern mouse hole and click the [FONT OF STRENGTH] to gain +1 tothat stat. The [BOOKCASE] contains [CODEX 075: HIERARCHY OF THE CIRCLE]. Returnto the entrance room and exit through the door to the next room. Defeat theMages and move to the next room, observe the [BOOKCASE] to obtain [CODEX 076:HISTORY OF THE CIRCLE]. Defeat the Crazy Mages in the fourth room and open thedoor at the end of the hall. Kill the Servants then turn into the burning man,open the door and pass through the inferno.

Continue to defeat your enemies until you reach the final room with a [BOOK]and some Mage Instructors, the book grants [CODEX 083: THE CARDINAL RULES OFMAGIC]. Proceed up the stairs to a new room where the Cursed Dreamer is underattack. He grants you his power to turn into a Golem with massive strength.Continue up the stairs where more enemies await. The [SCHOOL OF SPIRIT] yields[CODEX 088: THE FOUR SCHOOLS OF MAGIC: SPIRIT] where as the [NOTE] yields [CODEX078: THE HARROWING].

Turn into a Golem and destroy the Massive Door. Defeat the Priests and makeyou way to the north-eastern room where a [SCHOOL OF CREATION] adds [CODEX 085:THE FOUR SCHOOLS MAGIC: CREATION]. The south-western room has an [ESSENCE OFWILLPOWER] which gives +1 to Willpower and a [SCHOOL OF PRIMAL] which gives[CODEX 087: THE FOUR SCHOOLS OF MAGIC: PRIMAL]. In the south-eastern room StoneGolems defend the [FONT OF STRENGTH] yielding +1 to Strength and a [SCHOOL OFENTROPY] granting [CODEX 086: THE FOUR SCHOOLS OF MAGIC: ENTROPY].

Destroy the southernmost door with the Golem form and defeat the ArcaneHorror. Open the door to find a mini-boss named Slavren, a hunger demon. Defeatit and use the Fade Pedestal, choose The Darkspawn Invasion.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE DARKSPAWN INVASION [05.14.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Use the mouse hole and move to the eastern path leading to an [ESSENCE OFCUNNING] which grants +1 to Cunning. Return to the entrance room and enter thehall defeating the attacking Hurlock. Break down the Massive Door at left tofind a [FONT OF STRENGTH] granting +1 to Strength. Follow the path down the halltill you need to use the Burning Man to pass the inferno. Enter the new roomand defeat the Flaming Darkspawn. Continue making your way north until you caneither use the mouse hole or the burning man to progress. Either way grants ameans to an end as the Templar Spirit resides in the northern-most room and isunder attack.

The Templar Spirit grants you the Spirit form which you should immediately use

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and the acquire the [ESSENCE OF WILLPOWER] in the corner. Turn into a Golem anddestroy the Massive Door. The numerous enemies are best taken out with theBurning Man's Fireball, the door at the end of the hall leads to a miniboss,Uthkiel the Crusher. Use the Fade Pedestal and choose The Templar's Nightmare.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE TEMPLAR'S NIGHTMARE [05.14.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Observe the [BOOK] for [CODEX 063: THE RITE OF ANNULMENT] then use the doormoving to the next room. Defeat the Sloth Demons and check out the [BOOKS] toacquire [CODEX 080: MALEFICARUM]. Use the mouse hole and defeat the Wolf, the[ESSENCE OF DEXTERITY] is your reward. Return to the previous room and enterthe last room on the left, defeat the Arcane Horror and use the right mouse holeto be ported to a room with an Ogre. Take it out and enter the second room byusing the Burning Man then use the Mouse Hole. Turn into a Spirit and use theSpirit Door.

Fight your way to another Fade Portal at the end of the hall and then quicklyturn into the Burning Man so you don't die. Pass through the door and defeat theAbominations. In the next room is an Arcane Horror, defeat it and open the doorwhere Vereveel turns into a mouse. Follow her and kill her, then use the[ESSENCE OF CUNNING]. Use the Fade Pedestal and choose Weisshaupt Fortress, it'stime to get all the stat bonuses.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WEISSHAUPT FORTRESS [05.14.06]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Just before the ramp is an [ESSENCE OF WILLPOWER] viewable only by the Spiritform. Grab it and head to Raw Fade once more.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE RAW FADE PART 2 [05.14.07]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Turn Spirit Form and use the Spirit Door. Kill Yevena and observe the [TWISTEDSTRUCTURE] for [CODEX 065: THE BLACK CITY]. Use Spirit Form again and grab the[ESSENCE OF WILLPOWER] then return to the area with Niall. Use the Fade Portalthen Mouse Hole, then another Fade Portal. Use Spirit Form to access a HiddenRoom with an [ESSENCE OF DEXTERITY] guarded by two Wisps. Make your way to theFade Pedestal and choose The Burning Tower.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE BURNING TOWER PART 2 [05.14.08]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head south and then west to a Spirit Door leading to a room with an [ESSENCEOF CONSTITUTION] and an [ESSENCE OF CUNNING]. Return to the previous room anduse the door at the southern end. Destroy the Massive Door to the west to findan [ESSENCE OF MAGIC]. Return to the room you originally started in and destroythe Massive Door and pass through the inferno with the Burning Man. Defeat theswarm of enemies and proceed through the door. Defeat the miniboss Rhagos anduse the [FONT OF STRENGTH] to obtain +1 to Strength. Use the Fade Pedestal andchoose Mages Asunder.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MAGES ASUNDER PART 2 [05.14.09]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take the northern stairs, destroy the Massive Door and enter the third room.Go Spirit Form to find an [ESSENCE OF MAGIC]. Return to the starting point andtake the other stairs. Go all the way south and use Spirit Door to find a SpiritDoor leading to an [ESSENCE OF DEXTERITY]. Use the mouse hole to find more StoneGolems guarding an [ESSENCE OF CUNNING]. Destroy the Massive Door to find an[ESSENCE OF DEXTERITY] and an [ESSENCE OF CONSTITUTION]. Make your way back andhead to the three Nightmares.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE THREE NIGHTMARES [05.14.10]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In each of the three nightmares you must convince your ally that they aretrapped in the Fade. Upon doing so you will fight the demon off and the allywill freed. Once you have freed all of your allies head to the Inner Sanctum.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ INNER SANCTUM [05.14.11]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Approach the Sloth Demon to enter dialogue. The allies you freed join you forthis fight.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Sloth ||-----------------------------------------------------------------------------|| Drops: None ||-----------------------------------------------------------------------------|| Sloth takes the form of an Ogre first. Use your tank to face the Sloth in || the opposite direction of your ranged as it charges and knocks down your || party members. Defeating the Ogre forces a knock back effect and Sloth will || morph into a Rage Demon. This form has a low physical resistance check and || should be able to easily get knocked down from a Shield Bash. Sloth morphs || into a Hunger Demon next which is just as easily dispatched. A Shriek is the|| next form, also easily tanked. The Arcane Horror that Sloth turns into is || the deadliest form as it does an area of effect attack that can prove to be || devastating. Make sure everyone takes a health poultice and your healer || tops everyone off. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CIRCLE OF MAGI PART 2 [05.14.12]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loot Niall's Corpse for the [LITANY OF ADRALLA] and check the [SOLDIER'SCORPSE] nearby. In the other room is a [CABINET], [CHARRED CORPSE] which has[THE LIBERTARIAN'S COWL] in it, a [BOOK] granting [CODEX 198: THE LEGEND OFCALENHAD: CHAPTER 2], and a [PILE OF BOOKS]. In the next room are Dragonling anda [CHEST] with Mabari items inside. Open the door and defeat the abominations inthe hallway. Loot the [PILE OF RAGS] left behind and the [SOLDIER CORPSE]. Goin the first room to find a locked [CHEST]. The second room has a [VASE] and[CHEST] prime for looting, the chest contains the [BEASTMAN'S DAGGER] which isan excellent weapon for a Rogue.

The next room has a [SOLDIER CORPSE] and [CHEST] at the bottom end of it butmoving that way will summon demons. Open the metal door to find a crazed templarnamed Cullen. Agree to defeat Uldred but save what mages you can else Wynnewill leave the party and attack you for wanting to kill possible innocents.Enter the Harrowing Chamber to initiate a cutscene with Uldred. After somedialogue the boss fight commences.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Uldred ||-----------------------------------------------------------------------------|| Drops: Cinderfel Gauntlets ||-----------------------------------------------------------------------------|| Start off by moving between the three abominations and using the Litany of || Adralla. This should stun them and give you plenty of time to kill them. || Have your tank pick up Uldred and move him away from the abominations. Move || one of your ranged near the First Enchanter and the other mages. Use the || Litany of Adralla when the spell to change them is cast (you'll see it). |

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| From here it becomes a process of damaging Uldred, keeping your tank alive, || and stopping the mages from turning. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak with Irving when you are ready to leave. Dialogue follows and afterwardyou may ask Irving for assistance. You can also make Wynne a permanent partymember which is highly suggested. Head the area where you first met Wynne andattempt to open the basement door, this will summon a demon if you touched thestatues on the third floor in the correct order. Shah Wyrd isn't that difficultwith the help of the nearby mages. His defeat ends the quest [WATCHGUARD OF THEREACHING] and he drops a unique Greatsword [YUSARIS] along with multiple gems.Open the World Map and head for Redcliffe Village.

_______ | _ \ |. l / |. _ 1 |: | | |::.|:. |Redcliffe Village+`--- ---'--------------------------------------------------------[05.15.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Andraste's Grace | Walking Corpse || Bevin's Key | || Helm of the Red | || Lloyd's Magic Ring | || Love Letter | || Signet Ring | || The Green Blade | ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 073 The Founding of the Chantry | A Missing Child || 082 Demonic Possession | A Village Under Siege || 108 Thedas Calendar | Brothers and Sons || 127 Lake Calenhad | Caravan Down || 193 Ballad of Ayesleigh | Desperate Haven || 197 The Legend of Calenhad: Chapter 1| Grease the Wheels || 225 Cautionary Tales for the | Lost in the Castle || Adventurous | Skin Deep || 227 Berwick's Letter | The Attack at Nightfall || 234 A Tattered Shopping List | Unintended Consequences || 235 Graffiti in Redcliffe's Tavern | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

On your way to the village a cutscene should occur showing Zevran of theAntivan Crows, an assassin hired by Loghain. You might also run into Beyha Joamwhom you need to kill to complete [FIVE PAGES, FOUR MAGES]. Once you enterRedcliffe you should notice the [DEATHROOT] near the house. Move across thebridge to find Tomas who speaks of monsters attacking in the middle of the nightthrough dawn. He takes you to speak with Bann Teagan who asks for your aid inthe coming battle.

The [PILE OF BOOKS] near the Old Woman yields [CODEX 073: THE FOUNDING OF THECHANTRY]. The [BOOKSHELF] gives [CODEX 082: DEMONIC POSSESSION] and the [BOOK]grants [CODEX 108: THEDAS CALENDAR]. Jetta stands near the book, speak with herto complete [LAST WILL AND TESTAMENT]. On your way out of the Chantry speak withKaitlyn and agree to find her brother, Bevin and start the quest [A MISSINGCHILD]. Leave the Chantry and head all the way up the hill and loot the [WOODENCRATE] and [ANDRASTE'S GRACE]. Enter the Windmill and loot the [CRATE] whichholds a [LOVE LETTER](3) then head back outside and speak with Ser Perth. Heasks that you speak with the Revered Mother Hannah in order to seek help from ahigher power.

Head down the hill across a small bridge and turn left entering the house.

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Dernal Garrison is here, a quest requirement for [SCRAPING THE BARREL]. The[BOOKSHELF] has [CODEX 193: BALLAD OF AYESLEIGH] and in the back room is a[CHEST]. Leave the house and head down the hill to the right where a [DEATHROOT]can be spotted. Make your way around the unfinished boat up the hill to find a[CHEST] and [WOODEN CRATE]. Head over to the Tavern which is to the left of theunfinished boat.

_____________________________________________________________________________|=============================================================================|| Lloyd's Tavern ||-----------------------------------------------------------------------------|| Lesser Injury Kit Recipe........................................ 0g 72s 60c || Health Poultice Recipe.......................................... 0g 72s 60c || Double-Baked Mabari Crunch Recipe............................... 0g 06s 60c || Ale............................................................. 0g 00s 02c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

There is some [GRAFFITI] on the tavern table yielding [CODEX 235: GRAFFITI INREDCLIFFE'S TAVERN]. Speak with the Militia Men in the corner who are upset overnot getting free ale in such a time. Talk to the barkeep who you can convince tomake you co-owner of the bar thus satisfying the militia and allowing all hisgoods to be free or you can persuade him that it's generous to do so for thesame result. If anything you should force him to defend the village so you canobtain a rare item later. Talk to Bella and ask about the Elf in the corner. Youcan also work around a scenario where she agrees to give everyone a kiss if theymake it through the night. Speak with Berwick and convince him to help out themilitia, you also gain [CODEX 227: BERWICK'S LETTER].

Leave the Tavern and head down to the main part of the village; speak withMurdock. He is happy about the free drinks so morale is high, but they lackweapons and could use more men. Go to the Blacksmithy and find a way inside byeither persuading or intimidating Owen. Speak with him and agree to find hisdaughter in exchange for him making repairs, you gain the quest [LOST IN THECASTLE]. Move the [CRATE] in the corner and observe the [HIDDEN TRAPDOOR] whereeither choice lets you loot the average gear inside. Leave the Blacksmithy andhead around the corner to find a [CHEST] and [DEATHROOT] then head into theChantry.

_____________________________________________________________________________|=============================================================================|| Owen ||-----------------------------------------------------------------------------|| Large Shrapnel Trap Plans....................................... 0g 15s 60c || Large Caltrop Trap Plans........................................ 0g 07s 80c ||-----------------------------------------------------------------------------|| Note: If you save his daughter he will have new wares when you return. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak to Revered Mother Hannah and persuade/intimidate her to help you outconcerning Ser Perth. Take the amulets to the knights even though they aren'tmagic they should help the knights' morale. Head to the opposite side of townto Kaitlyn's Home. The [BOOK] inside grants [CODEX 197: THE LEGEND OF CALENHAD:CHAPTER 1]. Head into the room to start a dialogue, convince Bevin to tell youthe secret about his father's sword. Persuade/intimidate him to get the key thenhead to the second floor. Open the [CHEST] to get [THE GREEN BLADE] then use the[BOOKSHELF] for [CODEX 225: CAUTIONARY TALES FOR THE ADVENTUROUS]. Leave thehouse and head right to the General Store.

Check out the [CHEST] that's in the corner and the [NOTE] yields [CODEX 234:A TATTERED SHOPPING LIST]. Observe the [BARREL] then leave the store. Do au-turn to the docks where you can find a [BARREL] and a sign giving [CODEX 127:LAKE CALENHAD]. Continue around the docks to a [WOODEN CRATE] and further westto a [DEATHROOT]. Head north from here then east from the blacksmithy to another[DEATHROOT]. Make your way around the corner from the General Store to Dwyn'sHome. Pick the lock or break it in, then enter the building. Convince Dwyn andhis men to help out by either persuasion, intimidation, or paying him off.

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Speak with Ser Perth concerning the barrels of oil in the General Store. Headto the Chantry once more and speak with Kaitlyn to finish the quest [A MISSINGCHILD]. Head outside and speak with Murdock, tell him you are ready. You gain anew quest [THE ATTACK AT NIGHTFALL] which entails you defending Redcliffe. Theoil will be burned and torch the enemies as they attack, position your tank atthe front and have him pick up everything possible as the enemies will be takenout quickly making healing easy. One of the keys to this battle is that you canheal your allies. Simply hit tab and check on them every time you are micro-manage your characters. Once the top path is secured a militia man will run upand inform you that the town is under siege from the other end.

This part is much harder than the top path, but with Wynne and some GroupHealing coupled with stuns and Taunt you should be able to keep most of themilitia alive which will prove vital as the fight carries on. If you manage tokeep Lloyd alive he will give you [LLOYD'S MAGIC RING], if you save everyone youare rewarded with the [HELM OF THE RED]. A Blackstone Irregular Liaison has setup as well as a Chanter's Board. Now you can acquire the following six quests;[CARAVAN DOWN], [BROTHERS AND SONS], [SKIN DEEP], [DESPERATE HAVEN], [UNINTENDEDCONSEQUENCES], and [GREASE THE WHEELS]. You can either do some of the sidequests now or move on to the Redcliffe Castle.

_______ | _ | | 1___| |____ | |: 1 | |::.. . |ide Questing Part 1+`-------'--------------------------------------------------------[05.16.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Magus War Boots | Adventurer Leader || Robes of the Gifted | Adventuring Mage || Seal of Rat Red | Adventuring Rogue || | Adventuring Warrior || | Genlock || | Genlock Alpha || | Genlock Emissary || | Hurlock || | Hurlock Emissary || | Trickster Whim ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The items you obtain will be broken down between the World Map encounters andthe ones you encounter in Denerim.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE LONG ROAD [05.16.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head over to the Caravan marked on the World Map. On your way Zevran willmost likely ambush you. Defeat him and his men and if you so choose add him asan ally. Be sure to loot everything as one of the [TRAVELERS] has a [LETTER]that adds [CODEX 323: FRIENDS OF RED JENNY] and the quest [FRIENDS OF RED JENNY]which can be turned in at Denerim.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FOREST MEADOW [05.16.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here Darkspawn have taken out the caravan. Kill them to complete the quest.There is a [BROKEN CRATE], [DEATHROOT], and a [CHEST] that can be looted. An

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[ELFROOT] on the way out and off to the Refugees on the World Map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WOODEN GLEN [05.16.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

On your way to the Refugee area you may enter the Wooden Glen where anAdventure Leader waits. Persuade, intimidate, or kill them to complete [CARELESSACCUSATIONS]. Killing them lets you loot the [SEAL OF RAT RED] and [ROBES OF THEGIFTED] however. Loot the [ELFROOT] and two [DEATHROOTS] and be on your way.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ABANDONED MEADOW [05.16.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here the refugees are under attack by Darkspawn. A Hurlock emissary leadsthem on the far end and should be stunned/slept in order to keep as many aliveas possible. Defeating the Darkspawn completes the quest [DESPERATE HAVEN].There are two [ELFROOT] and two [WOODEN CRATES] for looting. Head for Denerim toturn in [FRIENDS OF RED JENNY].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ROADSIDE STOP [05.16.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

On your way to Denerim you might stop here to meet a Trickster Whim. Loot thetwo [DEATHROOT] and three [BLOODY CORPSES]. Kill the creature, that if yourecall summoned in the Circle of Magi's tower, to finish the quest [UNINTENDEDCONSEQUENCES]. The Trickster Whim has [MAGUS WAR BOOTS], decent for a mage.

______ | _ \ |. | \ |. | \ |: 1 / |::.. . /enerim Market District Part 1+`------'--------------------------------------------------------[05.16.06]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Anonymous Letter | Blood Mage || Aodh | Blood Mage Leader || Bedroom Key | Cristof || Contract for Paeden | Gang Leader || Coarse Cut Gauntlets | Howe Crossbowman || Dalish Battery | Howe Thug || Entry Door Key | Howe Thug Leader || Guild Supplies | Layson the Deserter || Letter of Condolence | Mabari || Love Letter x2 | Mercenary || Magister's Shield | Mercenary Archer || Paeden's Orders | Mercenary Captain || Pouch of Gems | Paeden || Ser Nancine's Ornamental Sword | Qunari Mercenary || Silver Bar | Rogue || Silversmith's Key | Ser Landry || | Ser Landry's Second || | Shady Thug || | Shaevra || | Thug || | Thug Minion || | White Falcon Archer || | White Falcon Mercenary || | White Falcon Veteran ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|

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| 038 Aodh | A Gift of Silence || 046 The Magister's Shield | Back Alley Justice || 061 The Aeonar | Blood of Warning || 103 The Anderfels | Correspondence Interruptus || 115 Denerim | Crime Wave || 119 Culture of Ferelden | Fazzil's Request || 123 Politics of Ferelden | Have You Seen Me? || 130 Nevarra | Honor Bound || 151 The Qunari | Loghain's Push || 153 Rivain | Missing in Action || 156 Geography of Thedas | Negotiation Aids || 199 The Legend of Calenhad: Chapter 3| Notices of Death || 204 The History of the Chantry: | Restocking the Guild || Chapter 4 | Solving Problems || 206 Dane and the Werewolf | The Last Request || 209 The Noladar Anthology of Dwarven | The Scrolls of Banastor || Poetry | The Trial of Crows || 311 Blackstone Letter of Condolences | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak with Chanter Rosamund to turn in the quests you've finished then checkthe Chanter's Board to acquire [BACK ALLEY JUSTICE], [MISSING IN ACTION],[FAZZIL'S REQUEST], and [LOGHAIN'S PUSH]. Head to the Mages' Collective Liaisonto turn in [CARELESS ACCUSATIONS]. Check the bag to acquire [BLOOD OF WARNING],[A GIFT OF SILENCE], [HAVE YOU SEEN ME?], and [THE SCROLLS OF BANASTOR]. Headeast and open the [WOODEN CRATE] and speak with the Hooded Courier as a questrequirement. Speak with Sergeant Kylon to acquire [PEARLS BEFORE SWINE].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~N O T E !

If you have a point in Stealing or Stealth a man named Slim Couldry sits justsouth of the Chantry. Ask to know about it all and you gain access to [CRIMEWAVE]. The first is to "Rob the maid in the market", do so by stealthing andstealing from the Lady's Maid. The next is "Acquire Ser Nancine's Sword" bystealthing and stealing from her in the Wonders of Thedas. The final theftquest is "Steal Master Tilver's Key", completed by stealing the [SILVERSMITH'SKEY] from Master Tilver near the Mages' Collective then opening the [CHESTS] inthe middle of the Market.

The first of the break-ins is "The Absent Mistress" in which you can breakinto the far eastern room of the Gnawed Tavern. The second is "A Fistful ofSilver" where you steal as much silver as possible from the Warehouse. Theremaining quests cannot be accessed until later in the game.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Check out the [BOOK] in the middle tent area for [CODEX 209: THE NOLADARANTHOLOGY OF DWARVEN POETRY]. There is also two [CHESTS] for unlocking here.Speak with Fayd the Apprentice to satisfy a quest requirement. Be sure to speakto Master Ignacio as he triggers an event in the near future. To the west is aDoor of a Blood Mage's Relative satisfying a quest requirement along with a[WOODEN CRATE] that is against the building. Running near Ser Landry startsdialogue. You can persuade or intimidate him but if that fails you will have tokill him and do the quest [HONOR BOUND], he drops an [ENGRAVED MACE]. Headaround into the back alley to find a [BARREL]. Approach the Mysterious Door andpresent the box to finish [FRIENDS OF RED JENNY].

The other parts of Denerim are accessed by pretending to make your way out.Observe the Door of a Blood Mage's Relative on your "way out." As you attempt toleave a boy gives you a message and you gain the quest [THE TRIAL OF THE CROWS].Head over to the Gnawed Noble Tavern observing the [BOOK] for [CODEX 130:NEVARRA]. There is a [CHEST] behind the bartender whom gives you the quests[CORRESPONDENCE INTERRUPTUS], [SOLVING PROBLEMS], and [NEGOTIATION AIDS]. Go tothe east side and observe the [BOOK] for [CODEX 199: THE LEGEND OF CALENHAD:CHAPTER 3] then speak with Master Ignacio.

You can unlock the other room in the eastern wing to find a [BOOK] on

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[CODEX 153: RIVAIN]. In the room is a [CABINET], [CHEST], and [VASE] that havedecent items. Head to the western room and check the Blackstone Irregular Boxfor new quests, [NOTICES OF DEATH] and [RESTOCKING THE GUILD]. You might be ableto turn in the latter immediately. Turn the corner and head into the Wonders ofThedas and speak with Sheth the Apprentice satisfying a quest. There are three[BOOKS] and two [SCROLLS] to be read giving [CODEX 115: DENERIM], [CODEX 156:GEOGRAPHY OF THEDAS], [CODEX 204: THE HISTORY OF THE CHANTRY: CHAPTER 4], [CODEX151: THE QUNARI], and [CODEX 061: THE AEONAR]. The Tranquil sells many rareitems if you can afford them. _____________________________________________________________________________|=============================================================================|| Merchant ||-----------------------------------------------------------------------------|| Potent Lyrium Potion Recipe.................................... 11g 17s 50c || Greater Ice Salve Recipe....................................... 10g 57s 50c || Greater Warmth Balm Recipe..................................... 10g 57s 50c || Shock Coating Recipe............................................ 6g 66s 00c || Greater Lyrium Potion Recipe.................................... 5g 82s 00c || Overpowering Lure Trap Plans.................................... 4g 50s 00c || Swift Salve Recipe.............................................. 3g 36s 00c || Shock Bomb Recipe............................................... 1g 39s 50c || Tome of Arcane Technique....................................... 22g 50s 00c || Wintersbreath.................................................. 31g 27s 50c || Torch of Embers................................................. 7g 65s 00c || Lightning Rod................................................... 3g 60s 00c || Lend of the Lion................................................ 2g 85s 00c || Reaper's Vestments............................................. 92g 70s 00c || Tevinter Mage Robes............................................. 6g 15s 00c || Robe of the Witch............................................... 3g 78s 00c || Tevinter Robe................................................... 3g 07s 50c || Hearthstone Pendant............................................. 1g 20s 00c || Archivist's Sash................................................ 0g 67s 50c || Ring of Ages................................................... 78g 30s 00c || Ancient Map of the Imperium..................................... 0g 15s 00c ||-----------------------------------------------------------------------------|| Note: He also sells various runes. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Leave the shop and head to the Warehouse. Open the three [CHESTS] and grab theBody Bag. Head to the dump spot outside the Chantry then move around the cornerto another body bag, dump it as well. Head a bit south to find Sara, deliver theletter to her. At the far eastern end is a Grey Warden Poster, observe it. Go toWade's Emporium and open the [CHEST] to find a [LOVE LETTER](4). Enter the CityMap and choose The Pearl.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE PEARL [05.16.07]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Check out the [BOOK] on the counter for [CODEX 103: THE ANDERFELS] and speakwith the Hooded Courier. In the other room speak with Sanga and ask about ameeting of friends. Some ruffians foolishly attack Isabella in the corner, checkout the [BOOKS] nearby for [CODEX 119: CULTURE OF FERELDEN] and [CODEX 206: DANEAND THE WEREWOLF]. Speak with her and request to be trained as a Duelist. As youplay the game choose the option to catch her hand or steal several good cardsand you will unlock the Duelist Specialization. Speak with the White FalconVeteran next and either persuade, intimidate, or kill the crew to complete[PEARLS BEFORE SWINE]. Killing them will have you miss a unique item shortlythough.

Head to the eastern side of the Pearl to find a [WOODEN CRATE]. In one of therooms is a [CHEST] with a [LOVE LETTER](5) and the final Body Bag. The door onthe right across the hall can be accessed with the code "The griffons will riseagain." Regardless of your actions Howe's Elite will attack you, kill them tofinish the first part of [THE TRIAL OF CROWS]. The door should now be open toaccess the [CHEST] behind the counter in the first area. Exit the Pearl and goto the Dirty Back Alley.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BACK ALLEY [05.16.08]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

On your way there you should run into the White Falcons again. Sergeant Kylonshould be here to aid you and you will automatically turn the quest in as hereturns to the Market District. Cristof drops the unique [AODH], be sure toacquire it from his dead body.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DIRTY BACK ALLEY [05.16.09]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In the Dirty Back Alley is a Gang Leader and his thugs, defeat them and speakwith Tania, give her the letter. At the top of the stairs is another Door of aBlood Mage's Relative. The door to the Quaint Hovel can't be opened now so headto the Dark Alley.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DARK ALLEY [05.16.10]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Another Gang Leader and his thugs await you in the Dark Alley. Defeat them andopen the [WOODEN CRATE] and [CHEST] then observe the last Door of Blood Mage'sRelative. Speak to the Hooded Courier and leave to the Rundown Back Street.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ RUNDOWN BACK STREET [05.16.11]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The last Gang Leader and thugs are here, defeat them to finish the quest.There are two [WOODEN CRATES] and a [CHEST] nearby, be sure to loot Ser Fridenas well to acquire the quest [THE LAST REQUEST]. Speak with the Hooded Courierin the corner then enter the Dirty Hovel.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DIRTY HOVEL [05.16.12]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Layson the Deserter and defeat him and his band of thugs. There isa [CHEST] on the other side of the wall. Head to the Deserted Building on theCity Map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DESERTED BUILDING [05.16.13]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Observed the Concealed Door and proceed down the stairs, there is a trap atthe bottom so be wary. Loot the Entry Door Key from the Blood Mage and check outthe [ARMOR STAND]. Open the metal door and proceed through the building to finda [BARREL]. Kill off the Mercenaries in the next room and disarm the tripwiretrap before heading to the next area. At the top of the stairs open the metaldoor and then the door at left which contains a [CHEST] and [WOODEN CRATE]. Thisshould draw more enemies out from another room, kill them.

In the room to the right are more enemies as well as a [CHEST]. Disarm thePressure Plate and enter the top room which has two [CHESTS]. Continue throughthe eastern door following the hall and disarming the pressure plate. The greaseon the ground can slow you down so avoid it. Take down the barricade and defeatthe enemies and move to the next room where a higher level Blood Mage resides.Loot the [WEAPON STAND] and move to another room with a barricade, grease trap,and higher level Blood Mage.

The next room is empty so unlock the right door and check out the [CABINET]and [CHEST] which contains the [MAGISTER'S SHIELD], a grande amulet. Beyond theother door is the Blood Mage Leader. Retreat to the previous room and pick off

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the melee one at a time then focus on stunning the Blood Mage Leader for an easyvictory. If you couldn't unlock the other door loot the Blood Mage Leader forthe Bedroom Key. Return to the Market District.

______ | _ \ |. | \ |. | \ |: 1 / |::.. . /enerim Market District Part 2+`------'--------------------------------------------------------[05.16.14]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Feldspar Ring | Abomination || Flemeth's Grimoire | Bear || Robes of Possession | Crimson Oars Leader || | Crimson Oars Mercenary || | Flemeth the Shapeshifter || | Kadan-Fe Mercenary || | Loghain Sergeant || | Loghain Soldier || | Wolf ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 327 Renold's Plea | Sign of Safe Passage || | The Crimson Oars | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Talk to Chanter Rosamund to turn in [BACK ALLEY JUSTICE] and then dump thefinal body. Turn in [BLOOD OF WARNING] at the Mages' Collector then speak withSergeant Kylon to acquire [THE CRIMSON OARS]. Head to the Gnawed Noble Tavernand turn in [SOLVING PROBLEMS] to the bartender. You can persuade or kill theCrimson Oars in the west room to finish that quest and speak with Master Ignacioin the eastern room. Check the [CHEST] to update [THE TRIAL OF CROWS]. On yourway out speak with the bartender again and pick up [SIGN OF SAFE PASSAGE].Return to Sergeant Kylon and speak with him twice to gain a little extra gold.It's finally time to leave Denerim, head to the Kadan-Fe Hideout on the WorldMap.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ KADAN-FE HIDEOUT [05.16.15]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Simply defeat the mercenaries and loot the two [CHESTS] at their camp, nothingmore to do here. Head to the Battlefield on the World Map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OUT OF THE WAY [05.16.16]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Going this path should put you here first where an Abomination has killed theman Renold. Kill the Abomination and loot Renold for his journal [CODEX 327:RENOLD'S PLEA]. There is a [FELDSPAR RING] of value on the Abomination and an[ELFROOT] in the corner.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLEFIELD [05.16.17]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Directly in front of you is a [BLOODY CORPSE] and off the left is a [SACK] and[DEATHROOT], looting the corpse updates the quest. Four more [SACKS], a [BLOODYCORPSE], and a [DEATHROOT] are further ahead but a large pack of Wolves attackyou from every end first. As you approach the final [SACK] a bear attacks youwith vigor. Head to the Civil War location on the World Map

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CIVIL WAR [05.16.18]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here Loghain's men are trying to take over some land and the Bannorn will havenothing of it. Defeat Loghain's men and loot the [ELFROOT] to the left. Head toLake Calenhad for a short stop.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LAKE CALENHAD REVISITED [05.16.19]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enter the Spoiled Princess and deliver the letter to Larana. Outside turn in[HAVE YOU SEEN ME?] and go to Flemeth's Hut. Leave and go to Camp, speak withMorrigan to discover the truth about Flemeth then re-enter the hut withoutMorrigan in the party.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FLEMETH'S HUT [05.16.20]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Flemeth to start a dialogue, the ultimate choice is to deny her anyright to live and engage in battle.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Flemeth the Shapeshifter ||-----------------------------------------------------------------------------|| Drops: Flemeth's Key ||-----------------------------------------------------------------------------|| If you have a mage immediately cast Cone of Cold to freeze her up. Keep || everyone at range except for the tank who should flip Flemeth around. Make || sure the others are far back enough to not take tail swipes. Your tank will || want some fire resistance on and use any warmth balms you have to reduce the|| damage he is taking. Paralyze and petrify work and Wynne should have at || least one of those. Keep the tank up and nip away from range to take out || your first dragon. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Enter her hut and loot the [CHEST] containing the [ROBES OF POSSESSION] and[FLEMETH'S GRIMOIRE]. Return to camp and give the Grimoire to Morrigan to finishthe quest. The other side quests can be completed in Redcliffe, some others willbe done as you progress through the main story. Head to Redcliffe to continuethe story.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ REDCLIFFE VILLAGE PART 2 [05.16.21]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Knight-Commander Harrith and turn in both quests to him pending youhave that many Lyrium Potions, if not you can always buy the supplies to make afew more which are readily available at the Circle Tower. Turn in [BROTHERS ANDSONS] and [LOGHAIN'S PUSH] to the Chantry. You can speak with Bella in theTavern and give her 5 gold to send her to Denerim. Irenia in the Chantry is thelast person to serve the Notice of Death to, you can turn the quest in justoutside. Speak with Bann Teagan and enter the Windmill to progress the story.

_______ | _ \ |. l / |. _ 1 |: | | |::.|:. |edcliffe Castle+`--- ---'--------------------------------------------------------[05.17.00]--+|======================================+======================================|

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| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Alistair's Mother's Amulet | Bann Teagan || Chevalier's Mace | Chamberlain || Eamon's Shield | Demon || Kaddis of Hakkon Wintersbreath | Devouring Corpse || Lamb Bone | Enraged Corpse || Love Letter | Greater Shade || Redcliffe Vault Key | Guard || Silver-Framed Still Life | Lesser Rage Demon || Small Silver Ring | Lesser Shade || Steel Bracers | Mabari || Stone Dragon Statuette | Revenant || The Fox's Bow | Shambling Corpse || The Guerrin's of Ferelden: A | Skeleton Archer || Genealogical History | Suit of Armor || Warpaint of the Tempest | ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 064 Apostates | || 084 Blood Magic: The Forbidden School| || 117 History of Ferelden: Chapter 1 | || 121 Geography of Ferelden | || 133 The Orlesian Empire | || 192 Aveline, Knight of Orlais | || 202 The History of the Chantry: | || Chapter 2 | || 212 The First Blight: Chapter 2 | || 222 Journal of the Tranquil | || 300 A Rolled-Up Note | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

You start off in the basement, open the door and kill the corpses. Here youwill meet Jowan, a Blood Mage, someone you might recognize if you are a mage.Ultimately the choice you want to make is to let Jowan go for the time being,this will give you the most story line options in the future though it willdamage your reputation with Leliana a little bit. Venture forth and loot the[PILE OF FILTH], a [NOTE] which is [CODEX 300: A ROLLED-UP NOTE], and a [PILE OFBONES]. Defeat the corpses and be sure to loot them for [CORPSE GALLS]. Proceedto the Main Floor.

Open the door and go across the hall defeating the Shades. Read the [BOOK] for[CODEX 202: THE HISTORY OF THE CHANTRY: CHAPTER 2] then head back to the hall.If you can unlock the armory door there are three [WEAPON STANDS], two [CHESTS],and an [ARMOR STAND] that could be helpful. Pass through the eastern room tofind a horde of corpses. The connecting northern room has a group of Mabariand a [CHARRED CORPSE] and [CHEST] to be looted. As you progress east disarm thetripwire trap. Enter the first room in the hall to find two [CABINETS]. Thesecond room has a few corpses and an [ARMOIRE]. The final room has Valena, thesmith's daughter, and a [WOODEN CRATE] in it.

Take the southern door and defeat more corpses then take the eastern doordoing the same. In the next room are two [WOODEN CRATES] and a path to theBasement Cellar. Two [CHESTS], a [VASE], and a [PILE OF JUNK] are here for thelooting, one of the chests contains a [LOVE LETTER](6) and [STEEL BRACERS]. Headto the Courtyard now where Ser Perth and his men await. If you have a rogue thatcan stealth have him/her do so over to the Gate Lever, else head into battle andsend a ranged to the deed. Ser Perth and his men should burst through andprovide healthy assistance.

The Revenant is what will give you the most trouble, so do your best toneutralize it until the rest of the enemies are taken care of. Loot the two[BARRELS] and then speak with Ser Perth to enter the Main Hall together. Connoris obviously possessed and demands more "fun" in such terms he means a fight.Bann Teagan was being mind controlled and Isolde doesn't know what to do. Jowanwill enter if you let him go as suggested. You are given three choices; 1. You

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can kill Connor 2. Sacrifice Isolde to enter the Fade in attempt to defeat thedemon or 3. Ask the Circle of Magi to aid in the ritual instead of sacrificingIsolde. Choice 3 is best but for now we'll explore the rest of the castle.

In the western room Suits of Armor come to life. The southern door holds manycorpses as well as a [CHEST], [VANITY], and [CABINET]. The Chamberlain holds the[REDCLIFFE VAULT KEY] so be sure to loot him. The western-most room holds a[BOOK] of [CODEX 133: THE ORLESIAN EMPIRE] and a [DESK] with [ALISTAIR'SMOTHER'S AMULET], a key gift for Alistair. In the previous room take the stairsto the second floor. The room to the right yields a [VANITY] and [BOOKSHELF]with a gift for Wynne. Back in the hall a horde of corpses spawns all around.

Go into the eastern door and fight off more corpses then unlock the Vault doorto find three [CHESTS], two [WEAPON STANDS], and an [ARMOR STAND] which containmany unique items like the [CHEVALIER'S MACE], [THE FOX'S BOX], and [EAMON'SSHIELD]. Head back to the original hallway and go through the bottom door. Uponapproaching the southern door you are attacked by more corpses. The room holds a[CHEST] with a gift for Alistair inside. The other room has a [CHEST] and [BOOK]that gives [CODEX 222: JOURNAL OF THE TRANQUIL].

Head past the vault into a room where Connor is. Go into the west room to finda [BOOK] which is [CODEX 192: AVELINE, KNIGHT OF ORLAIS]. Should you try toapproach Arl Eamon the Desire Demon takes over Connor and you are forced to killit along with Connor. This path eliminates the option of unlocking the BloodMage specialization so it is best to turn back after acquiring the book and goto the Circle Tower. Speak with First Enchanter Irving who is concerned andagrees to aid you. Return to Isolde as soon as possible.

You can only send a mage into the Fade, Jowan is rather weak so if you haveMorrigan that is probably your best choice unless of course you are a mage. Runaround and find Arl Eamon then take the Portal. Approach Connor, call the demonout, and defeat it. Take the next portal and repeat the process. Another portaland another useless conversation with Connor leading to another fight. This timewhen you take the portal you meet the Demon head on. If you are a mage and wentin yourself you have the option of bargaining to learn the Blood Mage skill,gain a talent point, or receive pleasure from the Demon. If you want the BloodMage Specialization but also want the good path, get the specialization and savea new file. Reload your old file and it will be unlocked so you can defeat theDemon and still have acquired Blood Mage.

Regardless of your choice Arl Eamon is still sick. Jowan's fate can be decidedif you so choose, but for now leave that to Teagan. Agree to find the Urn ofSacred Ashes and be on your way. Check the [BOOK] on the table for [CODEX 212:THE FIRST BLIGHT: CHAPTER 2] and the [PILE OF BOOKS] for [CODEX 117: HISTORY OFFERELDEN: CHAPTER 1] then head to Redcliffe to turn in [LOST IN THE CASTLE],then proceed to Denerim.

___ ___ | Y | |. | | |. | | |: 1 | |::.. . |rn of Sacred Ashes+`-------'--------------------------------------------------------[05.18.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Antivan Leather Boots | Cultist || Cultist Medallion | Cultist Archer || Genitivi's Research | Cultist Leader || Locket | Cultist Mage || Love Letter | Cultist Reaver || Mage's Eye | Eirik || Ring of Faith | Guard || Small Silver Bar | Shopkeeper || Steel Symbol of Andraste | Weylon ||--------------------------------------|--------------------------------------|

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| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 071 Chantry Hierarchy | || 105 The Avvars | || 116 Dragon Cults | || 203 The History of the Chantry: | || Chapter 3 | || 207 Death of a Templar | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Head to Genitivi's Home across from the Tavern. The [BOOK] on the table is[CODEX 203: THE HISTORY OF THE CHANTRY: CHAPTER 3] and the one in the room is[CODEX 116: DRAGON CULTS]. Speak with Weylon and be persistent, he gets verydefensive and attacks. If you choose not to attack him then listen to his adviceand head to the Lake Calenhad Docks. Speak to the Innkeeper in the SpoiledPrincess to get the scoop then leave. Some Cultists should attack you, loot theLeader for the [CEREMONIAL ARMOR]. Go back and kill Weylon for his treachery.Enter the back room and check the [BOOK] for [CODEX 071: CHANTRY HIERARCHY], the[CHEST] for two important items, and the [CORPSE] which is the body of the realWeylon. Open the World Map and head to the Village of Haven.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VILLAGE OF HAVEN [05.18.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You are approached by a guard as you make you way into town. Ignore him andenter to the left looting the [DEATHROOT]. The east side provides a [BOOK] for[CODEX 207: DEATH OF A TEMPLAR] and another [DEATHROOT]. The Villager Househas two [CHESTS], one of which contains [LOVE LETTER](7). Leave the house andhead west to find an [ELFROOT] and [CHEST] on the docks. You can speak with thechild twice to find out more about Haven, then proceed up the hill grabbing the[ELFROOT] on your way. To the east are two [DEATHROOTS] and to the west is a[BOOK] of [CODEX 105: THE AVVARS] and a [SACK]. There is a [WOODEN CRATE] justoutside the Merchants, loot it and enter the store.

_____________________________________________________________________________|=============================================================================|| Shop Keeper ||-----------------------------------------------------------------------------|| Acidic Coating Recipe........................................... 5g 32s 80c || Lesser Elixir of Grounding Recipe............................... 2g 92s 80c || Acid Flask Recipe............................................... 1g 11s 60c || Lyrium Potion Recipe............................................ 0g 90s 00c || Mild Choking Powder Trap Plans.................................. 0g 82s 80c || Mild Lure Plans................................................. 0g 72s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Pick the [IRON CHEST] for some rare items; [MAGE'S EYE], [ANTIVAN LEATHERBOOTS], and a [LOCKET]. Speak with the Shopkeeper and check his goods, he mightnot have much but you can always dump off your un-needed items. Attempt to enterthe backroom. When the shopkeeper stops you ask what he's hiding then take himout. There are two [CHESTS] and a corpse denoting one of Arl Eamon's men. Leavethe store but be prepared for a fight as a band of cultists strike. Head up thehill looting the [DEATHROOT] and killing more cultist. Two more [DEATHROOT] andan [ELFROOT] are at the top of the hill, loot them and enter the Chantry.

Speak with Eirik but regardless of your choices you are forced to fight. LootEirik for the [CULTIST MEDALLION] and check the left room for an [INSCRIBEDCHEST] with a [SMALL SILVER BAR] inside and a locked [CHEST]. Observe the brickwall on the opposite end to find a [CHEST] behind the bookshelves and BrotherGenitivi. Help Genitivi and tell him Arl Eamon is sick and you need the ashes.Present the medallion you looted off Eirik and take Genitivi with you to themountain side.

_______ | _ \

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|. l / |. _ 1 |: | | |::.|:. |uined Temple+`--- ---'--------------------------------------------------------[05.19.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Ancient Elven Gloves | Ash Wraith || Ancient Encrypted Scrolls | Bronto || Armor of Diligence | Cultist || Belt of the Magister Lords | Cultist Archer || Black Pearl | Cultist Assassin || Chasind Sack Mead | Cultist Mage || Discovering Dragon's Blood: Potions, | Cultist Overseer || Tinctures, and Spicy Sauces | Dragonling || Dragon Scale | Drake || Drake Scale | High Dragon || Faith's Edge | Kolgrim || Golden Demon Pendant | The Guardian || Kolgrim's Horn | || Lifedrinker | || Main Hall Key | || Pinch of Sacred Ash | || Scroll of Banastor x2 | || Sealed Letter | || South-East Chamber Key | || Spellweaver | || Stone Warrior Statuette | || Taper | ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 045 The Life Drinker | A Test of Faith || 124 The Frostback Mountains | Dragon Scale Armor || 132 The Old Gods | Drake Scale Armor || 196 The Holy Brazier | Forgotten Verses || 213 The First Blight: Chapter 3 | || 215 The Maker's First Children | || 221 The Sermons of Divine Renata I | || 319 Unbound | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

After Genitivi opens the door head up and through the passage way to the left.Loot the Adventurer for [CODEX 319: UNBOUND] then enter the room. Kill theCultist and observe the [CABINET] for a [TAPER] and the [BOOKSHELF] for a raregift. Head to the far eastern room to find a [SCROLL PILE] that starts the quest[FORGOTTEN VERSES]. The [BOOK] is [CODEX 132: THE OLD GODS], the [ANCIENT TEXTS]adds another [SCROLL OF BANASTOR](3), and there is a locked [CHEST] around thebookshelves. Return to the main area and head up the stairs, fighting off theattacking Cultist Archers and Reavers. Head through the left door at the top.

Here you meet a Bronto, that while large in appearance, is actually a bigstunnable baby. Continue down the hall and disarm the Tripwire before engagingthe Cultists. The first room yields two [WOODEN CRATES] and an [ANCIENT TEXTS]for [SCROLL OF BANASTOR](4). Down and to the left are more Cultists and a [BOOK]for [CODEX 221: THE SERMONS OF DIVINE RENATA I] and some [DUSTY SCROLLS] thathave a rare gift. Beyond the door is an [ORNATE CHEST] holding the [BLACK PEARL]and more importantly the [SOUTH-EAST CHAMBER KEY]. In the southern quarters youwill find another locked [CHEST], loot it and return the main hall.

Enter the eastern door and loot the [FALLEN KNIGHT] for a rare armor set,[ARMOR OF DILIGENCE]. Return to the south-eastern area where you can now openthe door and find three [CHESTS], one of which contains the [MAIN HALL KEY].Open the middle door at the top of the stairs and prepare for an ambush. Defeatthe attackers and light the brazier to open the next door. This room is loadedwith traps so be sure to dismiss them as you destroy your enemies. In the next

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room you can be sandwiched, but fortunately you can shut the doors and take outone side at a time. Loot the [IRON CHEST] and head down the east path first.

Continue down this path defeating the Cultists until you reach the corner roomwith a [VASE]. At the top of the stairs are three more Cultist with a tripwireplace before them. Turn around and head to the middle area again this time goingthe opposite way. Fight your way to a room where four [CHESTS] reside, the onethat is locked is the only safe one to open as the others spawn Ash Wraiths.Continue until you reach the Wyrmling Lair.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WYRMLING LAIR [05.19.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head through the middle area to meet a Cultist Overseer, kill him and continueyour trek. In the next room dispatch the enemies and check out the [WOODENCRATE] at the back end. Enter the caverns to be ambushed by Dragonling, be sureto disarm the traps. Further up the ramp you should encounter more Cultists anda few Dragonling. Along the eastern wall are two [CHESTS] and a [BOOK] on [CODEX124: THE FROSTBACK MOUNTAINS]. Continue north up another ramp with more Cultistsand more Dragonling. Take the eastern path to be ambushed by Drakes, loot themto start the quest [DRAKE SCALE ARMOR]. The [PILE OF DRAGON FILTH] has the[STONE WARRIOR STATUETTE] rare gift for Alistair.

Return to the previous room and head down the other path this time. As youreach the fork you are ambushed by Cultist Assassins, be sure to stun them. Oncethey are dispatched continue the path north to an open room with Cultists and afew Dragonling. As you approach the top area where the Cultist Overseer was afew Drakes attack. The Cultist Overseer can drop the [SPELLWEAVER], a greatweapon for an Arcane Warrior. Keep on rolling east and kill the Cultists and theDrake. The [DRAGON EGG] grants the [LIFEDRINKER] whilst the [BOOK] gives [CODEX213: THE FIRST BLIGHT: CHAPTER 3].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~N O T E !

If you want to unlock both specializations you might want to make a save filebefore heading down the western path. Here you have a choice to make, and thoughyou can unlock both in one play through it is the "bad" choice.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Return to the fork and choose to go west this time. Follow the path until youreach a room with Cultists waiting with traps abound. There is a single [CHEST]and three [WOODEN CRATES] in this room. Continue along the path until you reacha man named Kolgrim. Here you can make an interesting choice, you can eitheraccept his quest to destroy the ashes to kill Kolgrim for this treachery. Youcan however take a pinch of the ashes first and then defile the urn which willultimately grant the Reaver Specialization and later the Champion Specializationfor saving Arl Eamon.

Regardless of your decision head to the mountaintop. Head to the eastern sideof the mountaintop to find two [CHESTS] and a [BROKEN CHEST]. If you didn't killKolgrim he will quell the High Dragon and you can make your way to the Gauntlet.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE GAUNTLET [05.19.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Around the corner you enter a room with a [VASE], [RUBBLE], and a [BOOK] for[CODEX 215: THE MAKER'S FIRST CHILDREN]. The Guardian has much to say, in theend he leaves the trials of the Gauntlet for you to overcome and the quest [ATEST OF FAITH]. The first room is a room of riddles, below is a list of thepeople giving the riddles and the correct answers. Failing to answer correctlywill summon an Ash Wraith.

--------------------------------------------------------------------------------

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Brona--------------------------------------------------------------------------------Riddle: Echoes from the shadow realm, whispers of things yet to come. Thought's strange sister dwells in the night, is swept away by dawning light. Of what do I speak?

Answer: Dreams

--------------------------------------------------------------------------------Thane Shartan--------------------------------------------------------------------------------Riddle: I'd neither a guest nor a trespasser be; in this place I belong, that belongs also to me. Of what do I speak?

Answer: Home

--------------------------------------------------------------------------------General Maferath--------------------------------------------------------------------------------Riddle: A poison of the soul, passion's cruel counterpart; from love she grows till love lies slain. Of what do I speak?

Answer: Jealousy

--------------------------------------------------------------------------------Archon Hessarian--------------------------------------------------------------------------------Riddle: She wields the broken sword, and separate true kings from tyrants. Of what do I speak?

Answer: Mercy

--------------------------------------------------------------------------------Disciple Cathaire--------------------------------------------------------------------------------Riddle: No man has seen it but all men know it. lighter than air, sharper than any sword. Comes from nothing, but will fell the strongest armies. Of what do I speak?

Answer: Hunger

--------------------------------------------------------------------------------Disciple Havard--------------------------------------------------------------------------------Riddle: The bones of the world stretch towards the sky's embrace. Veiled in white, like a bride greeting her groom. Of what do I speak?

Answer: The mountains

--------------------------------------------------------------------------------Lady Vasilia--------------------------------------------------------------------------------Riddle: An eye for an eye, a tooth for a tooth. The debt of blood must be paid in full. Of what do I speak?

Answer: Vengeance

--------------------------------------------------------------------------------Ealisay--------------------------------------------------------------------------------Riddle: The smallest lark could carry it, while a strong man might not. Of what do I speak?

Answer: A tune

With all the riddles solved the door at the other end unlocks. Here you shouldmeet someone whom you are familiar with, they will give you [REFLECTION]. Turn

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the corner to do battle with is a mimic of your party. The next room is a trickyone and requires you to move your characters individually. Follow the diagramand directions below to pass this test of wit.

L6 R6 Directions: L5 S4 R5 1. Move characters to R1, R2, L3.L4 S3 R4 2. Move one character to S1.L3 S2 R3 3. Move character on R1 to L6. L2 S1 R2 4. Move character on S1 to S2. L1 R1 5. Move character on L3 to R4, then R2 to L1. 6. Move character on S2 to S3. 7. Move character on L6 to R5, then R4 to L5. 8. Cross the bridge.

On the other side of the bridge approach the altar and take your gear off topass through the flames and complete the quest. Loot the Unfortunate Adventurerfor the [BELT OF THE MAGISTER LORDS] and [GOLDEN DEMON PENDANT]. There are two[CHESTS] on the side, one requires high cunning. Now is the time to make yourchoice; take a pinch and defile the ashes, defile the ashes, or just take apinch. If you defile the ashes Leliana and Wynne will turn on you, so if youchoose this path place your Mabari, Morrigan, and Zevran in your group so youdon't lose any party members. The Guardian will attack you regardless of yourgroup make up.

If you defile the ashes Kolgrim will be waiting outside for you. Drink fromthe chalice to unlock the Reaver Specialization. You can then betray him andloot [KOLGRIM'S HORN] which will summon the High Dragon and unique [FAITH'SEDGE] which is a mighty Two-handed battleaxe. Head to the middle of the MountainTop and kill the Drake and Cultists being sure to loot the [DRAKE SCALE]. If youso dare, blow Kolgrim's Horn and fight the High Dragon.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| High Dragon ||-----------------------------------------------------------------------------|| Drops: Maetashear War Axe, Crow Dagger, Antivan Longbow, The Long Sight, || Storm Talons, Qunari Siege Gauntlets, Pure Bitch Braid, Deadhead || Charge, Grandmaster Flame Rune, Dragon Scale ||-----------------------------------------------------------------------------|| This battle will be fought much like Flemeth was. Have your tank pick up || the High Dragon and move all other characters behind her out of range of a || tail swipe. When the tank gets chomped either stun, bash, or freeze the High|| Dragon to force it to release. Hexes work nicely here as well as fire resist|| gear and warmth balms. Winter's Grasp and Cone of Cold work wonders since || they will cause a temporary freeze. You cannot shatter the High Dragon but || a freeze plus Stone Fist combo still does decent damage. Tough it out and || keep everyone topped off by using Health Poultices if need be and keep your || mages chugging Lyrium Potions so they can provide much needed aid. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Looting the Dragon Scale will start a new quest [DRAGON SCALE ARMOR]. Take theshortcut to the west leading back to the Ruined Temple. Speak with Genitivi andshow him the pouch of Ashes. With the ashes in hand return to Redcliffe Castle.Approach Bann Teagan and use the ashes to heal Arl Eamon. Accept his reward toget the Champion Specialization and receive the [REDCLIFFE ELITE SHIELD]. Bemerciful to Jowan to let him live.

Head to Denerim and turn in [FORGOTTEN VERSES] to Sister Justine. In Wade'sEmporium turn in the quests [DRAKE SCALE ARMOR] and [DRAGON SCALE ARMOR]. Turnin the Drake Scales first and pay the 10 and 20 sovereign to have better qualitymade, choose Dragon Scale last and pay the 30 sovereign to receive a superiorquality. Enter Genitivi's abode and speak with him about a reward. The shops nowhave some decent items in them so be sure to take a look. When you are readyhead to the Brecilian Outskirts.

_____________________________________________________________________________

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|=============================================================================|| Cesar ||-----------------------------------------------------------------------------|| Magebane Poison Recipe.......................................... 4g 65s 60c || Soldier's Bane Recipe........................................... 4g 44s 00c || Demonic Poison Recipe........................................... 3g 40s 80c || Concentrated Crow Poison Recipe................................. 2g 73s 60c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________________________________________________________________________|=============================================================================|| Gorim ||-----------------------------------------------------------------------------|| Meteor Sword.................................................... 3g 74s 00c || Chasind Great Maul............................................ 151g 19s 50c || Thorval's Luck................................................. 12g 70s 50c || Camenae's Barbute.............................................. 13g 25s 50c || Rock-Knocker.................................................... 6g 24s 25c || Katriel's Grasp................................................. 4g 62s 00c || Sword Belt...................................................... 0g 66s 00c || Grandmaster Silverite Rune..................................... 10g 45s 00c || Backpack........................................................ 5g 50s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________________________________________________________________________|=============================================================================|| Wade's Armor ||-----------------------------------------------------------------------------|| The Felon's Coat............................................... 88g 95s 25c || Evon the Great's Mail......................................... 107g 64s 00c || Kaddis of the Mountain-Father................................... 5g 03s 11c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE

You can return to Haven and see a graveyard full of comical messages.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_______ | _ \ |. 1 / |. _ \ |: 1 \ |::.. . /recilian Outskirts+`-------'--------------------------------------------------------[05.20.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Ancient Elven Helm | Black Bear || Andraste's Grace | Blight Wolf || Athras's Pendant | Danyla || Black Hand Gauntlets | Denerim Mercenary || Dalish Gloves | Fanged Skeleton || Deygan's Boots | Grand Oak || Deygan's Dal'Thanu | Great Bear || Dreamsever | Greater Rage Demon || Dusk Ring | Greater Shade || Figurine | Hermit || Folded Missive | Hurlock || Grand Oak Acorn | Maleficar || Halla Antlers | Ogre || Halla Horn | Rabid Werewolf || Ironbark | Skeleton Archer || Juggernaut Helm | Skeleton Mage |

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| Juggernaut Plate Boots | Swiftrunner || Juggernaut Plate Gloves | Werewolf || Love Letter | Wild Sylvan || Magister's Cinch | Wolf || Mythal's Blessing | || Oak Branch | || Onyx Demon Statuette | || Ox Bone | || Painted Skyball | || Scarf | || Silver Cord | || Steel Spiked Collar | || The Tale of Iloren | || Varathorn's Armor | || Wolf-Killer | ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 052 Andruil: Goddess of the Hunt | Cammen's Lament || 053 Dirthamen: Keeper of Secrets | Elora's Halla || 054 Elgar'nan: God of Vengeance | Lost to the Curse || 056 Fen'Harel: the Dread Wolf | Rare Ironbark || 057 Ghilan'nain: Mother of the Halla | The Mage's Treasure || 058 June: God of the Craft | Wounded in the Forest || 059 Mythal: the Great Protector | || 060 Sylaise: the Hearthkeeper | || 093 Aravels | || 095 The Long Walk | || 097 Vallaslin: Blood Writing | || 155 Legend of the Juggernaut | || 205 The Tale of Iloren | || 321 By Order of Emer Thorogood | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

After the opening with Zathrian you will notice that you are in the middleof the camp surrounded by numerous things. Start by going west and observing[ANDRUIL] for [CODEX 052: ANDRUIL: GODDESS OF THE HUNT] and [SYLAISE] for [CODEX060: SYLAISE: THE HEARTHKEEPER]. Speak with Varathorn to get the quest [RAREIRONBARK] then check the [PILE OF SCROLLS] for [CODEX 095: THE LONG WALK] and[CODEX 053: DIRTHAMEN: KEEPER OF SECRETS]. Around his shop is a [WOODEN CRATE],[BARREL], and a [CHEST]. Slightly north is a locked [CHEST] containing another[LOVE LETTER](8). South from there is the [ELDEST OF THE SUN] for [CODEX 054:ELGAR'NAN: GOD OF VENGEANCE].

Head out west to the [DEATHROOT] and then back east to find two [ELFROOT].Examine the [COLORED INK] neared Athras for [CODEX 097: VALLASLIN: BLOODWRITING] then speak with Athras. He should give you the quest [LOST TO THECURSE]; check the [WOODEN CRATE] then [GOD OF THE CRAFT] for [CODEX 058: JUNE:GOD OF THE CRAFT]. More to the north you can find Cammen who gives the quest[CAMMEN'S LAMENT], head over and talk with Gheyna. Persuade her twice to finishthe quest and receive [CODEX 205: THE TALE OF ILOREN] and the actual book[THE TALE OF ILOREN].

Head east and observe [FEN'HAREL] for [CODEX 056: FEN'HAREL: THE DREAD WOLF],then loot the two [ELFROOT]. Head back west and loot the [PILE OF SACKS] thengo north from there to find a [CHEST]. Continue west and observe [GHILAN'NAIN]for [CODEX 057: GHILAN'NAIN: MOTHER OF THE HALLA} then speak with Elora. You canlie to her if you have high persuasion and she will kill the Halla and give youthe [HALLA ANTLERS] which you can take to Varathorn and he'll make you a [HALLAHORN] pendant. If your Survival skill is at Improved or higher than you cancomplete the quest [ELORA'S HALLA] by calming the Halla. Around the fence lineare an [ELFROOT] and [DEATHROOT]. If you speak with Lanaya you can gain [CODEX112: ARLATHAN: PART ONE]. When you are ready enter the Brecilian Forest to theeast.

_____________________________________________________________________________|=============================================================================|

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| Varathorn's Goods ||-----------------------------------------------------------------------------|| Acidic Grease Trap Plans....................................... 10g 32s 00c || Greater Spirit Balm Recipe...................................... 9g 66s 00c || Potent Health Poultice Recipe................................... 8g 58s 00c || Greater Nature Salve Recipe..................................... 8g 46s 00c || Soulrot Coating Recipe.......................................... 6g 28s 80c || Large Grease Trap Plans......................................... 5g 37s 60c || Acidic Coating Recipe........................................... 5g 32s 80c || Greater Health Poultice Recipe.................................. 4g 44s 00c || Lesser Spirit Balm Recipe....................................... 3g 40s 80c || Lesser Nature Salve Recipe...................................... 2g 92s 80c || Soulrot Trap Plans.............................................. 2g 01s 60c || Acidic Trap Plans............................................... 1g 53s 60c || Soulrot Bomb Recipe............................................. 1g 47s 60c || Small Grease Trap Plans......................................... 1g 15s 20c || Acid Flask Recipe............................................... 1g 11s 60c || Health Poultice Recipe.......................................... 0g 79s 20c || Tome of Skill and Sundry....................................... 12g 00s 00c || Tome of the Mortal Vessel...................................... 12g 00s 00c || The Dark Moon.................................................. 14g 14s 80c || Armsman's Tensioner............................................. 6g 12s 00c || Backpack........................................................ 6g 00s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WEST BRECILIAN FOREST [05.20.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Grab the [ELFROOT] ahead continue north to find two more. Return to the forkand go east fighting off Blight Wolves and Werewolves for another one. Turnthe corner the Firing Point and equip a bow to use the point. Defeat the DenerimMercenaries and loot them for [CODEX 321: BY ORDER OF EMER THOROGOOD], it shouldalso update the quest. Go beneath the firing point for an [ELFROOT] and a[SKELETON]. Go north and loot the two [DEATHROOT] then look west to find anotherin the open.

Make your way to the north-west corner to find a Great Bear lurking over a[CORPSE]. Behind you is an [ANDRASTE'S GRACE] and to the east you will meetSwiftrunner. Just past the bridge are two [ELFROOT] and some Werewolf that needkilling. Head south to find a [CORPSE] with the [MAGISTER'S CINCH] on it, keepgoing to find Deygan who needs your help. Take his equipment and then take himback to the Dalish Camp to finish the quest [WOUNDED IN THE FOREST]. You receive[DEYGAN'S BOOTS] and [DEYGAN'S DAL'THANU] if you take his equipment.

Head back across the bridged area this time sticking to the path going east.A group of Darkspawn will ambush you here but they are easily dispatched. Takefrom the [FALLEN TREE] the [IRONBARK] needed for your quest. Head north, killingthe Wild Sylvan and looting the [DEATHROOT]. Turn around and head south stayingon the high road to find [RUBBLE] which has two gifts in it. Observe theMystical Site of Power and then take the underpass this time.

Loot the [ELFROOT] on your way and turn left at the fork to find Werewolvesand another [ELFROOT]. Choose the other direction at the fork this time. Off tothe west is an [ELFROOT] but you'll be fighting through more Sylvan on the way.Head past the Landmark Tree to a camp and observe the [BEDROLL], [FIREPIT], and[TENT] to summon a Greater Shade. This route leaves only the person with thehighest Willpower alive, if you leave immediately everyone is alive. The shadeloots for some gold, the [CHEST] has the [DALISH GLOVES] and [DUSK RING] inside,but the [PILES OF BONES] don't hold much.

Speak with the Grand Oak and agree to acquire the acorn that was stolen fromhim. Head to the East Brecilian Forest when you've accomplished everything here.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ EAST BRECILIAN FOREST [05.20.02]

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Amongst the Halla is an [ELFROOT]. Continue east and fight off the Wild Sylvanuntil you come to a crossing with an [ELFROOT]. Take the top left path first anddefeat the Werewolves surrounding Danyla. You can persuade her to give you someinformation but in the end she loses control and has to be killed. Take herscarf to Athras later to complete the quest. Amidst the Halla to the north is a[DEATHROOT]. Return to the circle and take the northern path.

A Great Bear and it's friends will attack you on the way, kill them and takethe [ELFROOT] as your prize. Further along is a [DEATHROOT] and an expansivearea of ruins guarded by two Ogre. There are two piles of [RUBBLE], two [PILESOF BONES], a [DEATHROOT], a locked [CHEST], and a [CHARRED CORPSE] to loot.Prepare yourself and observe the gravestone, disturb the wards for [CODEX 155:LEGEND OF THE JUGGERNAUT] and the quest [THE MAGE'S TREASURE]. A Revenant andsome skeletons appear, kill the skeletons, let your tank keep the Revenant faraway from your other characters so you can kill it from range. It drops the[JUGGERNAUT PLATE BOOTS] amongst other things.

Proceed east to an [ELFROOT] and down the hill into a camp site for anotheralong with a [CHEST]. Out of the [TREE STUMP] emerges a Hermit, the one theGrand Oak spoke about. You can trade him for the acorn, the [ANCIENT ELVEN HELM]and a book for [CODEX 035: ARCHONS OF THE IMPERIUM]. To trade you must have anyof the following:

- The Scarf from Danyla- Athras's Pendant (In turn not having the Scarf)- The Tales of Ilmoren (From Cammen)- Deygan's Boots (By looting his equipment)- Halla Horn (By killing Elora's Halla and giving the horn to Varathorn)- Dusk Ring (Greater Shade Camp in a Chest)- Lanaya's Songbook

Trade for what you want, all three if you can. Just know that you can obtainthe acorn by checking the [TREE STUMP] to pull out the [GRAND OAK ACORN]. Thisprovokes the Hermit, kill him and his summoned minions. If you do trade foreverything then you can just let him be or side with him and kill the Grand Oak.Head south to find more Halla and an [ELFROOT].

Defeat the Sylvan and check the [SKELETON] for [MYTHAL'S BLESSING]. Return tothe Grand Oak to receive your reward, an [OAK BRANCH]. You can now interact withthe Gravestone up the cliff to summon another Revenant which drops another pieceof gear, the [JUGGERNAUT HELM]. Head back to where you fought the first Revenantat in the East Brecilian Forest to find maleficar. Kill them to satisfy thequest [THY BROTHER'S KILLER] then head to the clouded area at the southern end.Here you'll have to fight Swiftrunner but you can't kill him.

Proceed to the ruins where a [PILE OF BONES] and two [CHESTS] lay. Disturb theGravestone for another fight with a Revenant who drops the [JUGGERNAUT PLATEGLOVES]. Follow the road to enter the Ruins.

_______ | _ \ |. l / |. _ 1 |: | | |::.|:. |uins Upper Level+`--- ---'--------------------------------------------------------[05.20.03]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Ancient Elven Armor | Cured Werewolf || Ashen Gloves | Dalish Apprentice || Falon'Din's Reach | Devouring Skeleton || Fancy Scroll | Dragon || Heart of Witherfang | Elf Woman || Juggernaut Plate Armor | Fanged Skeleton |

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| Legacy White Shear | Gatekeeper || Love Letter | Giant Spider || Scroll of Banastor | Greater Shade || Silver Medallion | Hunter || Song Book | Lanaya || Swiftrunner's Shield | Mithra || Tablet | Poisonous Spider || | Rabid Werewolf || | Revenant || | Shade || | Shadow Wolf || | Shambling Skeleton || | Skeleton || | Skeleton Archer || | Swiftrunner || | Varathorn || | Werewolf || | Witherfang || | Zathrian ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 037 Ancient Elven Armor | The Arcane Warrior || 055 Falon'Din: Friend of the Dead, | The Elven Ritual || the Guide | || 096 Uthenera | || 217 In Uthenera | || 233 A Carved Elven Tablet | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head down the steps and loot the [PILE OF BONES]. Approach the wall to thenorth to discover a secret passageway with skeletons inside. The northern secretarea will open up and it contains a [CHEST] with a [LOVE LETTER](9). Down thesteps some Werewolf attack you; loot the [PILE OF FILTH] and [RUBBLE]. Check thesouthern area for another secret door, two [PILE OF BONES] are inside. Open thedoor and turn right to find more [RUBBLE] and then head back up to discoverspiders are here too. Go straight in to the next room to find a [PILE OF BONES],a [COCOON], and a [CHEST]. The northern room has three [COCOONS], two [PILES OFBONES] and another [CHEST]. The southern area is layered with traps, disarm allof them for a hefty increase to experience, but beware the Dragon.

Slay the Dragon then loot the [KNIGHT CORPSE], [DWARF CORPSE], and [SOLDIERCORPSE]. The next part of the room holds two [CHESTS] and a [DRAGON HOARD] thatcomes filled with weapons, gems, and a healthy amount of gold. Proceed to thelower levels.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LOWER RUINS [05.20.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loot the [PILE OF BONES] and begin chasing the spirit to encounter someskeletons. Down the hall you are attacked from both sides, so back up and funnelthem in to make things easier on yourself. The east room has a [PILE OF BONES]while the west one has a [PILE OF BONES] and a [CHEST]. As you turn the cornerdown the hall more spiders attack, take them out. Proceed forward to find theGhostly Boy shouting "Mamae" and regardless of your dialogue choices a swarmof skeletons attack you. Turn to the groups and Cone of Cold them to make it alittle less grueling, back track a bit and funnel them if need be.

Loot the [BROKEN CRATE] and enter the southern room where a [SARCOPHAGUS]holds a [FANCY SCROLL] and [TABLET] for [CODEX 233: A CARVED ELVEN TABLET] andthe quest [THE ELVEN RITUAL]. The northern room holds a [CHARRED CORPSE] and a[CHEST]. Go through the east door and turn north at the fork. In this room dothe following to open the metal door.

1. Take the earthen jug from the fountain.2. Fill the earthen jug with water.

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3. Leave the pool alone.4. Place the filled earthen jug on top of the altar.5. Kneel before the altar and pray.6. Examine the earthen jug on the altar.7. Take a single sip from the water in the jug.8. Take the earthen jug.9. Leave the altar alone.10. Dump the water in the jug back into the pool.

If you mess up at any point then demons are summoned. Messing up again afterthat bears no ill consequences other than the door still being locked. Enterthe room and loot the three [SARCOPHAGUSES]. Engaging with the Shade in dialogueresults in it attacking with two Greater Shades. Loot the [PILE OF BONES] thenthe [ELVEN BURIAL CHAMBER] for the [JUGGERNAUT PLATE ARMOR] and [CODEX 096:UTHENERA] not to mention that should complete your set and finish the quest [THEMAGE'S TREASURE].

Make your way south now and turn into the room where the skeletons are comingfrom to find a [BROKEN CRATE]. Approach the [PHYLACTERY] and touch the gem, tellit you are sorry and didn't mean to frighten it. Request to help it and thenapproach the stone altar with the gem. Accept the memories and place the gem onthe stone altar. This completes [THE ARCANE WARRIOR] quest as well as unlocksthe Arcane Warrior Specialization. Go across the hall to check a [PILE OFBONES] then continue down the path.

At the three way fork quickly duck into the eastern room and kill the enemieshere to give yourself a place to fight. Then loot the [BROKEN CRATE] and [CHEST]and make your way to the southern room looting the [PILE OF SACKS] to the right.Disturb the [GLASS PHYLACTERY] to summon a Revenant; loot it for a codex updateas it was the Fourth Corpse Walker giving you two total. Head back up the stepsand open the door to the left. Draw the enemies attention then shut the door.Kill them as they come through then proceed.

There are several traps in the room just waiting to decimate your party, besure to disarm them for a bundle of experience. Loot the [CHEST], the [KNIGHTCORPSE], and the [ADVENTURER'S CORPSE] for the [ADVENTURER'S JOURNAL], an updatefor [UNBOUND]. Keep going west through the metal door, defeating all enemies inyour path. At the bottom of the steps an Arcane Horror appears, the trick togetting to it is to place your ranged on the right two squares and your meleeon the left two so you are always attacking it and making it move before itcasts. Loot it for some gems and [ASHEN GLOVES] once disposed of.

The southern end holds two [SARCOPHAGUSES] and two [CHESTS], yielding youthe [ANCIENT ELVEN ARMOR] and [LEGACY WHITE SHEAR]. The northern room has twomore [SARCOPHAGUSES] and a [SOLDIER CORPSE], gather your party and venture forthinto the Lair of the Werewolves.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LAIR OF THE WEREWOLVES [05.20.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loot the corpses on the ground and open the door to provoke the Werewolves.Let them funnel through a few at a time and then proceed right to find a [PILEOF FILTH] and to the left for some [RUBBLE]. Watch out for the trap as you gofurther back to a locked [CHEST]. To the left is a [PILE OF SACKS] and to theright is a [PILE OF JUNK]. Head south down the stairs and open the door to findthe Gatekeeper, agree to speak with the Lady of the Forest. During the dialogueyou have a few options, but agree to get Zathrian.

To the west is a [SARCOPHAGUS] and some [RUBBLE], in the previous room isanother [SARCOPHAGUS], go north. Open two more [SARCOPHAGUSES] and go east, thenorthern chamber has a [CHEST] and the southern a [CHEST], [PILE OF RAGS] andthe last [ANCIENT TEXTS] for [SCROLL OF BANASTOR](5). Head to the western area,the southern chamber has a [CHEST] and [PILE OF SACKS] while the northern hasa [PILE OF FILTH], a [CHEST] and [GLASS PHYLACTERY] which summons anotherRevenant. Loot it for an update, it was the Fifth Corpse Walker and your thirdtotal if you've been following the guide.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE

You can persuade the Lady of the Forest to attack the elves. Doing so sendsyou to the camp where you must slay Zathrian. He drops the [KEEPER'S RING], youcan loot Varathorn for [VARATHORN'S DAR'MISU] and an [ELFROPE]. Note that thisdisables the chest that Lanaya was guarding so you can't loot it now. This willlet the Werewolves aid you in the Final Battle.

It is also possible to simply kill Witherfang by making the Lady of the Forestturn into him. Kill the Werewolves and loot the [HEART OF WITHERFANG] then headup the steps.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Return to the area with the Lady of the Forest and go left. At the top of thestairs is a [TREASURE PILE]; return to the top level and go up the steps to findZathrian already here. It will take some time but keep plugging away till youget him to speak with the Lady. Work your way into telling Zathrian you will notpick sides, in which case he turns on you. Beat some sense into him to make himbreak the curse. Ask the humans for a reward to receive [SWIFTRUNNER'S SHIELD]then return to the Dalish camp.

You should be able to the open the [CHEST] behind Lanaya now, it has a [SONGBOOK] for [CODEX 217: IN UTHENERA]. Speak with Varathorn and convince him tomake you both the [WOLF-KILLER] bow and [VARATHORN'S ARMOR] - [RARE IRONBARK] isnow complete. Speak with Athras and give him his wife's scarf to finish [LOSTTO THE CURSE] and receive [ATHRAS'S PENDANT]. Make sure you pick up enoughToxin Extract for [NEGOTIATION AIDS] here then head to the Frostback Mountains.

_______ | _ | |. | | |. | | |: 1 | |::.. . |rzammar+`-------'--------------------------------------------------------[05.21.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Aeducan Thaig Map | Arcane Warrior || Ageless | Bhelen Fanatic || Bag of Limbs | Blood Mage || Baizyl's Love Letters | Bodyguard || Black Runestone | Bounty Hunter || Blood Ring | Champion || Box o' Nugs | Deep Stalker || Champion's Shield | Deep Stalker Leader || Dace Signet Ring | Dragon || Frostshear | Dust Town Thug || Gloves of Diligence | Elven Healer || Guild Supplies | Genlock || Love Letter | Genlock Alpha || Myaja's Key | Genlock Emissary || The Search for the True Prophet | Hanashan || Thorn of the Dead Gods | Hurlock || | Hurlock Emissary || | Imrek || | Lord Darvianak Volney || | Lucjan || | Myaja || | Olaniv || | Piotin || | Piotin's Henchman || | Piotin's Right Hand || | Proving Fighter || | Roshen |

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| | Seweryn || | Shady Thug || | Tornas the Deserter || | Tunneling Thief || | Vartag || | Velanz || | Wojech ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 040 Blood Ring | A Lord's Trust: The First Task || 135 The Castes | A Lord's Trust: The Second Task || 136 Life in Orzammar | A Lost Nug || 137 Deep Roads | A Mother's Hope || 138 The City of Orzammar | A Prince's Favor: The First Task || 139 Cut to Kal Sharok | A Prince's Favor: The Second Task || 140 Legion of the Dead | An Unlikely Scholar || 141 House Aeducan, Shield of Orzammar| Betrayed from Within || 142 The Paragons | Dulin Forender || 143 Orzammar Politics | Entering Jarvia's Hideout || 144 The Proving | Lost to the Memories || 145 Dwarven Faith | Seek out Steward Bandelor || 171 King Endrin Aeducan | The Chant in the Deeps || 216 The Legion of Steel | Thief in the House of Learning || 219 In Praise of the Humble Nug | Unbound || 220 Traditional Dwarven Folk Songs | Vartag Gavorn || 229 A Letter from King Endrin | || 305 The Key to the City | || 306 The Shaper's Life | || 318 Asunder | || 320 Caged in Stone | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

You should get taken back to camp where you are ambushed by a group of Shriek.Kill them and leave camp going to Frostback Mountains. Run up the path lootingthe [DEATHROOT] to the right as you go. Kill the Bounty Hunters that attack youand make your way into the camp. Head to west side first and speak with Starrickthe Apprentice to complete [NOTICE OF TERMINATION]. On the east side is a[BARREL] and Tornas the Deserter who upon killing and looting, completes thequest [DERELICTION OF DUTY]. Approach the large door at the north and helpsettle the quarrel.

_____________________________________________________________________________|=============================================================================|| Faryn ||-----------------------------------------------------------------------------|| Large Grease Trap Plans......................................... 5g 37s 60c || Greater Lyrium Potion Recipe.................................... 4g 65s 60c || Fleshrot........................................................ 4g 51s 20c || Lesser Ice Salve Recipe......................................... 2g 92s 80c || Swift Salve Recipe.............................................. 2g 68s 80c || Soulrot Trap Plans.............................................. 2g 01s 60c || Small Grease Trap Plans......................................... 1g 15s 20c || Concentrated Deathroot Extract Recipe........................... 0g 82s 80c || Chevalier's Gloves.............................................. 5g 40s 00c || Knight Commander's Plate....................................... 27g 42s 00c || Lord's Hunting Jabot............................................ 3g 03s 60c || Throwback Harness............................................... 1g 68s 00c || Dwarven Smith's Belt............................................ 0g 63s 00c || Grandmaster Silverite Rune..................................... 11g 40s 00c || Remarkable Topaz................................................ 2g 40s 00c || Portrait of a Goosegirl......................................... 0g 13s 20c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Once inside examine any of the paragons for [CODEX 142: THE PARAGONS]. The[COMMISSION REPORT] at the end of the hall gives [CODEX 305: THE KEY TO THE

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CITY]. Enter Orzammar and a cutscene ensues, observe the [FLOOR CARVING] afterfor [CODEX 138: THE CITY OF ORZAMMAR] then speak with the Captain of the Guardto gain two quests, [VARTAG GAVORN] and [DULIN FORENDER]. Head east and enterJanar Armorers, check the [WALL CARVING] to the left for [CODEX 136: LIFE INORZAMMAR]. Speak with Janar if you want to check his inventory then leave thestore.

_____________________________________________________________________________|=============================================================================|| Janar ||-----------------------------------------------------------------------------|| Large Shrapnel Trap Plans....................................... 0g 24s 00c || Large Claw Trap Plans........................................... 0g 24s 00c || Large Caltrop Trap Plans........................................ 0g 12s 00c || Rock-Knocker................................................... 11g 35s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak to Filda about her son, ask for a reward, and accept [A MOTHER'S HOPE].Continue down and speak with Brother Burkel, tell him you'll help him to acquire[THE CHANT IN THE DEEPS]. Enter the Tapster's Tavern and speak with the NervousAdventurer to gain the quest [UNBOUND]. Here you can also speak with Oghren whocan more than inform you of Branka, the last living Paragon. Head back outsideonce you are done with Tapsters.

_____________________________________________________________________________|=============================================================================|| Legnar ||-----------------------------------------------------------------------------|| Interesting Lure Trap Plans..................................... 2g 40s 00c || Mild Lure Plans................................................. 0g 90s 00c || Tome of the Mortal Vessel...................................... 15g 00s 00c || Silverhammer's Evaders.......................................... 2g 94s 00c || Shadow of the Empire.........................................., 20g 85s 00c || Remarkable Sapphire............................................. 3g 60s 00c || Golden Symbol of Andraste....................................... 0g 18s 00c || Alley King's Flagon............................................. 0g 16s 50c || Silver Demon Head Ring.......................................... 0g 25s 50c || Gold Earrings................................................... 0g 11s 25c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Observe the [WALL CARVING] nearby for [CODEX 135: THE CASTES]. Legnar sellsa few choice pieces of gear typically, but head to the west side of the commons.Speak with Nug Wrangler Boermor to acquire [A LOST NUG] quest. Dagna should callyou over and request help on studying at the Circle of Magi, say yes and acquirethe quest [AN UNLIKELY SCHOLAR]. Garin usually sells some good items as well soif you have the gold be sure to pick some up. Head down the steps and grab the[NUG] and observe the [RUNESTONE] for [CODEX 306: THE SHAPER'S LIFE]. Make yourway back the center area and grab another [NUG].

_____________________________________________________________________________|=============================================================================|| Garin ||-----------------------------------------------------------------------------|| Tome of Physical Technique..................................... 19g 50s 00c || The Rose's Thorn.............................................. 148g 52s 50c || Lifegiver...................................................... 87g 88s 00c || Golden Mirror................................................... 0g 13s 00c || Gold Amulet..................................................... 0g 13s 00c || Gemmed Bracelet................................................. 0g 19s 50c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head down the middle path for a [NUG] and a [DOCUMENT]. Enter the Proving andhead through the southern door, observe the [WALL CARVING] for [CODEX 144: THEPROVING]. Further down is a [WRIT OF CENSURE], nothing more. Head to the north

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area where you can speak with a Proving Armsman. Accept his offer until he saysyou have done well. He will give you the [BLOOD RING], good for any Blood Mageyou might have in your party. Head back to the Commons. There is another [NUG]behind Brother Burkel and one on the backside of Janar's. Turn them in to NugWrangler Boermor to finish [A LOST NUG]. Enter the Diamond Quarter nearby.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FIGOR'S IMPORTS

When you return from the Diamond Quarter you will see some thugs messing witha poor old man named Figor. Listen to them and then follow them into the store.If you can intimidate the thugs or pay them, they leave peacefully. However, ifyou kill them Figor leaves the store in fear for his life.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_____________________________________________________________________________|=============================================================================|| Figor ||-----------------------------------------------------------------------------|| Greater Health Poultice Recipe.................................. 3g 70s 00c || Health Poultice Recipe.......................................... 0g 66s 00c || Lesser Injury Kit Recipe........................................ 0g 66s 00c || Remarkable Emerald.............................................. 4g 00s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Above you is a [COUNCIL WRIT] and down the path is a [WEAPON RACK], observethe [WALL CARVING] above the house door for [CODEX 141: HOUSE AEDUCAN, SHIELD OFORZAMMAR] as you continue. Enter Harrowmont's Estate and go the far west area tofind two [CHESTS] and a [SCROLL] for [CODEX 229: A LETTER FROM KING ENDRIN].Leave and enter the Royal Palace and go through the right door, here someThieves end up in the wrong place. Kill them and head north opening the door tothe left, open the [CHEST] for a [LOVE LETTER}(10) then head across the hall.

Open the two [WOODEN CRATES] then check the [GLASS PHYLACTERY] to summona Revenant. Loot it to find it was the Second Corpse Walker, an update on theBlack vials. Enter the throne room and observe the throne for [CODEX 320: CAGEDIN STONE]. Choose move freely so you can move your characters individually,then place one on the middle square in the entrance room and two to the south-west on spots that look like arrows pointing outward. If you stood on the spotcorrectly you will hear a noise like something sliding. With those three inposition, use your last character to approach the throne once more. This willsummon a Dragon that is fairly easy to defeat, but it drops [AGELESS], a beastof a two-hand sword.

Leave the palace and run to the very end and enter the Shaperate. Speak toShaper Assistant Milldrate to acquire the quest [THIEF IN THE HOUSE OF LEARNING]Read the [BOOK] to your left for [CODEX 216: THE LEGION OF STEEL] then speakwith Orta. Listen to her story to gain the quest [LOST TO THE MEMORIES]. Speakwith the Shaper and get him to accept Brother Burkel's plea either throughCunning, Persuasion, or Intimidation and ask him a few more questions to gainsome background knowledge on dwarven history.

The [BOOK] to your left is [CODEX 137: DEEP ROADS], the first one on the leftin library area is [CODEX 143: ORZAMMAR POLITICS]. To the right is a [BOOK] for[CODEX 219: IN PRIASE OF THE HUMBLE NUG] and the one on the other side of thebookshelf is [CODEX 140: LEGION OF THE DEAD]. The middle [BOOK] is [CODEX 145:DWARVEN FAITH] and the [WALL OF MEMORIES] updates another codex. The last [BOOK]is [CODEX 220: TRADITIONAL DWARVEN FOLK SONGS], where as the [CHEST] holds the[GLOVES OF DILIGENCE] and [THE SEARCH FOR THE TRUE PROPHET]. Return to BrotherBurkel with the good news to finish his quest.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CHOOSING SIDES

You must choose either Prince Bhelen or Harrowmont. The guide will temporarilysplit, the continuance is for Prince Bhelen so skip to section [05.21.03] for

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Harrowmont. You can finish both sides initial quests, doing the Proving firstcauses Vartag to approach you as you leave. Persuade him and you can gain a newquest called [BETRAYED FROM WITHIN] where you gain information for Vartagdirectly from Harrowmont.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SIDING WITH PRINCE BHELEN [05.21.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Vartag in the Chamber of the Assembly and acquire the quest [APRINCE'S FAVOR: THE FIRST TASK]. Speak with Lady Dace who says that she cannotchange her vote because her father made the deal with Harrowmont. This updatesthe quest, head back to the commons and enter Tapsters. Lord Helmi is in theback, show him the promissory notes to update the quest. Head passed the DiamondQuarter entrance in the commons and speak with the Mines Commander to get passedhim. The [RUNE] is [CODEX 139: CUT TO KAL SHAROK]; enter the Deep Roads and goto Aeducan Thaig.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AEDUCAN THAIG [05.21.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Follow the long path until you meet some Darkspawn. At the fork go rightand loot the [FRACTURED STONE] then head west. Further along more Darkspawn willundoubtedly attack, there are two [CHESTS] and a [FRACTURED STONE] for looting.At the west side is a [SMALL BLOODY SACK] which contains a [BAG OF LIMBS] andadds [CODEX 318: ASUNDER]. Head south this time and loot the [FRACTURED STONE]tucked away to left as you defeat the Darkspawn. Further down the path you willencounter Deep Stalkers. Kill them and again loot the [FRACTURED STONE]. Enterthe expansive ruins to find two more [FRACTURED STONES] and a [BROKEN CHEST].

Kill the attacking Deep Stalkers and speak with Lord Dace. Show him thepromissory note and choose not to travel back with him at this time. Loot thetwo [CHESTS] and [WOODEN CRATE] as you continue south-east. Kill more DeepStalkers then loot the [CHEST]. Continue following the path and loot the[FRACTURED STONE] when you spot it. Further are more Deep Stalkers, battle themgrabbing a [FRACTURED STONE] to the south. Battle on until you go far enougheast to reach a [FRACTURED STONE], go south from it.

In this area are two [CHESTS] and a [FRACTURED STONE], Deep Stalkers willambush you here. Finally, return to the middle fork and head all the way northto fight some Darkspawn. Loot the [FRACTURED STONE], [CHEST], and [BROKENCRATE]. Aeducan Thaig is now completely done, so return to Orzammar and speakwith Vartag in the Chamber of the Assembly. He will take you to see Bhelen whenyou are ready. After some dialogue agree to help to acquire quests [A PRINCE'SFAVOR: THE SECOND TASK] and [ENTERING JARVIA'S HIDEOUT]. The storylines meet uphere so head to section [05.22.00] to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SIDING WITH LORD HARROWMONT [05.21.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Dulin in Harrowmont's Chamber and acquire the quest [A LORD'STRUST: THE FIRST TAKE]. Enter the commons and head down the middle bridge tothe Proving. Speak with Baizyl and either Persuade or Intimidate him to find outBhelen knows about his relationship. Agree to get the love letters back, thenhead down the southern area and speak with Myaja. She won't give you the lettersbut you can pick the lock to her door and take them from her [CHEST]. Return toBaizyl with the news and he will agree to fight for Harrowmont in the Proving.You can convince him to give you up to 15 gold to keep it a secret.

Go through the northern door and speak with Gwiddon. You'll have to Intimidateor Persuade him that Harrowmont isn't giving up the Throne to get him back intothe Proving. Speak with the Proving Master and tell him you are fighting forHarrowmont. None of the battles are too tough just make you regain your healthand stamina/mana in between each fight. The last fight you may call Baizyl andGwiddon to your side. As you leave the Proving, Vartag awaits you and you cannotchoose Bhelen anymore unless you persuade Vartag that you have gained the trust

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of Harrowmont and can now get more information for him, you gain the quest[BETRAYED FROM WITHIN] by taking this route.

Seek out Dulin at Tapsters who will take you to see Lord Harrowmont. He willgive you the quests [A LORD'S TRUST: THE SECOND TASK] and [ENTERING JARVIA'SHIDEOUT]. The story line converges here so head to the section [05.22.00] tocontinue.

______ | _ \ |. | \ |. | \ |: 1 / |::.. . /ust Town+`------'---------------------------------------------------------[05.22.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| A Volume of Shaper History | Alimar || Carta Key | Carta Assassin || Emerald Costume Ring | Carta Jailor || Fluorspar Trinket | Carta Thug || Garnet Trinket | Carta Doorman || Jail Key | Dust Town Thug || Iron Letter Opener | Dust Town Thug Leader || Longrunner's Cap | Elven Mercenary || Love Letter | Fixer Gredin || Malachite Trinket | Giant Spider || Proving Receipt | Jarvia || Pushback Strikers | Jarvia Supporter || Red Steel Letter Opener | Qunari Mercenary || Silver Costume Ring | Shady Corebit || Smuggled Lyrium | Thug || Steel Letter Opener | Thug Leader ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 134 The Casteless | A Paragon of Her Kind || 308 Jammer's Stash | Anvil of the Void || | Jammer's Stash || | Precious Metals || | The Key to the City || | Zerlinda's Woe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head to Dust Town which can be accessed at the east side of the commons. Asyou enter some Dust Town Thugs and their leader should attack you. The [RUBBLE]gives [CODEX 134: THE CASTELESS], then bargain with Rogek for 40g on the Lyriumhe is selling and acquire the quest [PRECIOUS METALS]. You can sell this toGodwin at the Circle of Magi, but first let's continue here. You can speak withAlimar in his emporium and pay him to find out about Jarvia. Do not go back onyour word or you won't be able to trade with him. _____________________________________________________________________________|=============================================================================|| Alimar ||-----------------------------------------------------------------------------|| Freezing Coating Recipe......................................... 6g 21s 59c || Adder's Kiss Recipe............................................. 5g 26s 40c || Sleeping Gas Trap Plans......................................... 5g 26s 40c || Choking Powder Trap Plans....................................... 5g 26s 40c || Freeze Trap Plans............................................... 1g 79s 20c || Freeze Bomb Recipe.............................................. 1g 30s 20c || Crow Poison Recipe.............................................. 1g 05s 00c || Mild Choking Gas Trap Plans..................................... 0g 96s 60c || Mild Sleeping Gas Trap Plans.................................... 0g 96s 60c || Concentrated Venom Recipe....................................... 0g 96s 60c || Backhands....................................................... 3g 85s 00c |

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| Effort's Boots.................................................. 8g 68s 00c || Senior Enchanter's Robes........................................ 4g 20s 00c || Kaddis of the Trickster......................................... 3g 29s 49c || Remarkable Amethyst............................................. 2g 24s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Around the corner is an [ASSEMBLY DIRECTIVE], it should be the last update tothe codex and give you the quest [KEY TO THE CITY]. Speak to Shady Corebit whosays he already passed the tome he stole from the Shaperate along, kill himwhen he attacks you. Loot him to update the quest then speak with Zerlinda. Tellher about the Chantry and she will ask you to talk with Brother Burkel about it.Talk to Nadezda to find out more information about Jarvia's hideout. Enter theSlum's House at the end of the alley.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CARTA HIDEOUT [05.22.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The thugs inside will attack you, beat the Thug Leader into submission tobegin negotiations. Persuade or Intimidate him to simply receive the Finger BoneToken, or you can just kill him and loot it off his dead body. The other roomhas two [CHESTS], leave the house and turn right going through the SuspiciousDoor. Head through the door and take out the Doorman and his lackeys.

In the next area head right and take out the Carta that attack you. Loot the[WOODEN CRATE] and [CHEST] then check Jammer's Journal to get [CODEX 308:JAMMER'S STASH] and the quest [JAMMER'S STASH]. The room across the hall has a[CHEST] and [WOODEN CRATE]. Go south again and take the right room which hastwo [CHESTS] and a [WOODEN CRATE], head across the hall. Defeat the enemiesand loot the [CHEST]. From [KANKY'S COMMON BOX] take ONLY the [SILVER COSTUMERING].

Leave and go all the way into the southern room, in it is a [CHEST], [ARMORSTAND], and [WEAPON STAND]. Leave the room and go right, continue into the cave-like area and disarm the trap as you go. Loot the two [BARRELS] and continuenorth, at the fork go left. Loot the Jailor for his key and then open Leske'scell. Take the other way at the split this time and some Carta Assassin's willstrike. Loot the three [BARRELS] on the other side of the room and continue westto find two more.

Three more [BARRELS] and a [CRATE], take ONLY the [IRON LETTER OPENER] from[JAMMER'S COMMON STASH]. Continue north dispatching more Carta, loot the four[BARRELS] and take ONLY the [GARNET TRINKET] from [PIQUE'S COMMON BOX]. Headthrough the door go left, kill the Carta and loot the [WOODEN CRATE] and [CRATE]on the left side. The north area has a [WOODEN CRATE] and the east is another[WOODEN CRATE] and [JAMMER'S STASH BOX], it holds a [LONGRUNNER'S CAP] and somegold.

Return to the previous room and go south. Approach the [CHEST] and some GiantSpiders ambush you. Back to the last room and go right this time. Here you meetJarvia who wants nothing more than to kill you. Sleep/stun the Archers and dealwith the melee first. That should make the battle a little easier. Jarvia hassome good loot, most importantly the [CARTA KEY]. Loot the [CHEST] and [WEAPONRACK] at the back and enter the southern room. Loot these two [CHESTS] for a [LOVE LETTER](11) then use the key on the southern door to reach the Carta Shop.

Leave the shop and go to the Chantry and tell Brother Burkel about Zerlinda.Return to Dust Town and kill the Jarvia Supporters, then tell Zerlinda thatBrother Burkel will take her in. Head to the Proving and go north, kill FixerGredin and take [A VOLUME OF SHAPER HISTORY]. Return to the Shaperate and turnin [THIEF IN THE HOUSE OF LEARNING] then go back to your respective candidate.You should gain the quests [ANVIL OF THE VOID] and [A PARAGON OF HER KIND], nowmake your towards the Deep Roads. Oghren will join the party on the basis thathe is Branka's husband, now go to Caridin's Cross.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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AEDUCAN THAIG

If you did not side with Bhelen then you may want to explore the AeducanThaig for experience and a few items. Siding with Harrowmont will not lead youto anything significant in this area except the [BAG OF LIMBS] which you willwant to acquire. Also, the [RUNESTONE] just before the Deep Roads in Orzammaris [CODEX 139: CUT TO KAL SHAROK]. Refer to section [05.21.02] for this area.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

_______ | | |.| | | `-|. |-' |: | |::.|he Deep Roads+--`---'----------------------------------------------------------[05.23.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Armor of the Legion | Ancient Darkspawn || Bloodline | Branka || Boots of the Legion | Bronto || Branka's Shield | Broodmother || Caridin's Cage | Broodmother Tentacle || Caridin's Shield | Caridin || Dead Caste Insignia | Corrupted Spider || Effort | Corrupted Spider Queen || Effort's Gloves | Deep Stalker || Forge Master's Hammer | Deep Stalker Leader || Gloves of the Legion | Deep Stalker Matriarch || Golem Registry Tracing | Devouring Skeleton || Head in a Bag | Enraged Spirit || Helm of the Legion | Fade Beast || Legionnaire Key | Forgotten Spirit || Medium Silver Bar | Gangue Shade || Ortan Records | Genlock || Paragon-Forged Crown | Genlock Alpha || Ring of Selection | Genlock Emissary || Ring of the Warrior | Genlock Forge Master || Silk Weave Gloves | Genlock Runner || Smith's Heart | Giant Poisonous Spider || Spear-Thrower | Giant Spider || Thorn of the Dead Gods | Hurlock || Topsider's Blade | Hurlock Alpha || Topsider's Hilt | Hurlock Emissary || Topsider's Honor | Indignant Spirit || Topsider's Pommel | Legion Spirit || Torso in a Bag | Ogre || Totem | Ogre Alpha || Vanguard | Poisonous Spider || | Revenant || | Shriek || | Shriek Alpha || | Spirit Apparatus || | Stone Golem || | Thaig Crawler ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 146 Stalata Negat | An Admirable Topsider || 147 Orzammar History: Chapter One | Asunder || 148 Orzammar History: Chapter Two | The Dead Caste || 161 The Blights | The Drifters' Cache || 200 Caridin's Journal | The Golem Registry || 302 The Dead Caste | || 303 The Crosscut Drifters | || 304 The Gangue Shade | |

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| 307 Topsider's Honor | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ At any time have Dog search for items and he will bring back [DUTY], the helmthat completes the Effort Set.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CARIDIN'S CROSS [05.23.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the hired goons and turn the corner taking the first right until youreach a [FRACTURED STONE]. Enter the expansive area defeating the Darkspawnthat attack. Check the [FIREPIT] to the right for [CODEX 161: THE BLIGHTS] andprogress to a [FRACTURED STONE] before the camp of Darkspawn. Take the camp andthe two [CHESTS] it holds then make your way to the bridge where a HurlockAlpha and numerous traps await. Once across the bridge, button hook left tofind [RUBBLE] and a [FRACTURED STONE]. Take out the camp and loot two more[CHESTS] then check the [RUBBLE] for [CODEX 303: THE CROSSCUT DRIFTERS].

There is a passage way to the east that heads south, follow it to a [STATUE]for [CODEX 147: ORZAMMAR HISTORY: CHAPTER ONE] and the [RUBBLE] to it's right.Head east and defeat the Bronto then continue on taking out the Genlock Runnersthat will bring more Darkspawn. Keep going east to a large camp in the middleof a three-way intersection, the [BARREL] is empty. Once the camp is yours lootthe [CHEST], [FRACTURED STONE], and [RUBBLE] then go north.

Take the path to the right and kill the Deep Stalkers. Check the [RUNESTONE]and [FRACTURED STONE] then go north through the passage killing more DeepStalkers. Grab the [SMALL BLOODY SACK] and loot the [HEAD IN A BAG]. There isa [CHEST] and [FRACTURED STONE] to the right but more Deep Stalkers will strikebefore you can get to it. Return the camp at the three-way intersection and goeast.

Loot the [BROKEN CRATE] and [GLASS PHYLACTERY] to summon a Revenant. Loot itto find it was the Third Corpse Walker. Head south and enter the area to thethe east. Loot the [SMALL BLOODY SACK] for the [TORSO IN A BAG], which shouldthen give you the quest [ASUNDER] if you went through Aeducan Thaig, thendispatch of the Darkspawn. In the next room are numerous Deep Stalkers, killingthem all spawns more and the Deep Stalker Leader. Killing these spawns the DeepStalker Matriarch, kill away and loot the two [FRACTURED STONES] and the[SARCOPHAGUS]. Check the [RUBBLE] near the second stone to finish the codex andgain the quest [THE DRIFTER'S CACHE].

Return to the road and head south again but don't leave yet, take the path tothe right. Follow the path killing the Shriek's then turn right and kill theOgre Alpha. Check the [FRACTURED STONE] and [DRIFTER'S CACHE] for some gooditems to include [THORN OF THE DEAD GODS](Silverite), [EFFORT'S GLOVES], and a[RING OF THE WARRIOR]. To the south is another [FRACTURED STONE], follow thepath north and kill the Darkspawn then loot the [BROKEN CHEST] and [CHEST] theywere guarding. The Genlock Emissary has the [TOPSIDER'S HILT] which starts[CODEX 307: TOPSIDER'S HONOR]. You may now leave Caridin's Cross and head toOrtan Thaig.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ORTAN THAIG [05.23.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Turn the corner to find some dead Darkspawn, loot the corpse to the right andcontinue along the path. You'll find another [DARKSPAWN CORPSE] and [FRACTUREDSTONE] along with a new enemy, the Thaig Crawler. Further along are more creepycrawlers attacking an Ogre, slap an AoE spell over them so when they die youget credit and experience. To the left are more Darkspawn battling the spiders,again tag them all so you get the experience then pick them off. There is a[DARKSPAWN CORPSE] and [FRACTURED STONE] nearby, it will summon more spiders.

A Shriek Alpha protects a locked [CHEST] in the south west of the room. Thecubby at the south east of the room has the [WARRIOR'S GRAVE] and a [FRACTUREDSTONE]. You must examine the grave to update the codex for Topsider's Honor.

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Take the northern exit but don't follow the spider into it's trap, insteadcontinue on defeating the Stone Golem and Indignant Spirits. You can now doubleback around on the spider and make the fight there easier. Loot the [CHEST]behind the spider web then turn the corner for a [FRACTURED STONE].

Approach Ruck then check the [DARKSPAWN CORPSE], then speak with Ruck. Hewill warn you and leave; more spiders spawn behind you. Head after Ruck andcheck the [VASE], [DARKSPAWN CORPSE], and [FRACTURED STONE], the vase holds the[TOPSIDER'S POMMEL] and the quest [AN ADMIRABLE TOPSIDER] should start. Talkto Ruck, if you Persuade or Intimidate him you can trade with him and he hassome things of value not to mention you are probably overstocked on uselessthings to sell.

_____________________________________________________________________________|=============================================================================|| Ruck ||-----------------------------------------------------------------------------|| Armor of the Divine Will....................................... 57g 00s 00c || Shield of the Legion............................................ 5g 10s 00c || Destructionist's Belt........................................... 5g 10s 00c || Grandmaster Cold Iron Rune..................................... 27g 00s 00c || Etched Silver Symbol............................................ 0g 39s 00c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Leave Ruck and approach the [ORTAN THAIG CHEST] near the center of the room,take it's contents the [ORTAN RECORDS]. To the south you can spot a [BROKENCHEST], turn the corner east and dispatch another Stone Golem and group ofIndignant Spirits. The [BOOK] is [CODEX 200: CARIDIN'S JOURNAL], there is a[BROKEN CHEST] nearby, and the another [MYSTICAL SITE OF POWER]. Place thepieces of body on the Altar of Sundering to summon a Fade Beast. You can cut adeal with it for [25 GOLD 50 SILVER] or fight it for some experience and badloot.

To the south is a [FRACTURED STONE], cross the bridge then loot the [BROKENCHEST] after you dispose of the enemies. Near the other bridge is a [CHEST] and[FRACTURED STONE], loot them and proceed west. Chase the Corrupted Spiders toa [CHEST] then prepare yourself and cross the bridge. Kill the spiders and theGenlock Emissary and stay left looting the [FRACTURED STONE]. Approach the[CHESTS] but be denied as the Corrupted Spider Queen emerges. It will quicklyleave and summon a few Corrupted Spider, kill them quickly to bring the Queenback. Stun her and chip away 25% of her health, she then spins the party in aweb and drops more spiders. This process repeats till she dies.

Loot the Queen for [BLOODLINE] and [SILK WEAVE GLOVES], then the [COCOON] for[SMITH'S HEART]. If you turn the corner you will find more Corrupted Spidersand another Genlock Emissary. Open the two [CHESTS] and observe [BRANKA'SJOURNAL] then head to the Dead Trenches.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE DEAD TRENCHES [05.23.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Enjoy the cutscene then join the Legionnaires in battle. Be sure to heal themas they lose health since they prove helpful. You will eventually make your wayforward defeating the Archers and the Ogre. Return to the Legionnaires andcheck the [STATUE] for [CODEX 148: ORZAMMAR HISTORY: CHAPTER TWO] then speakwith Kardol for some information. On the other side of the bridge is a[RUNESTONE] for [CODEX 146: STALATA NEGAT]. A [FRACTURED STONE] and [BROKENCHEST] are also found in the nearby area.

To the north is a [FRACTURED STONE] and a way inside. The path leads to yetanother [FRACTURED STONE] and more Darkspawn. The archers will fall back to thegroup inside, fall back and let them come to you once you gain their attention.Open the metal door to the north and kill the enemies inside. Loot the five[SARCOPHAGUSES], one of which holds the [BOOTS OF THE LEGION], and the[RUNESTONE] is a codex update. Back in the previous area is a [FRACTURED STONE]

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to the left. Head south through the metal door but beware of the Pressure Platetrap that the Darkspawn have set up.

Two [SARCOPHAGUSES] to the left, one holds the [GLOVES OF THE LEGION], turnthe corner to find two more. Enter the cave area and turn right to find a[FRACTURED STONE]. Go south, killing the Darkspawn and Corrupted Spiders, tillyou face the Ancient Darkspawn. Loot it for the [TOPSIDER'S BLADE] then checkthe [FRACTURED STONE] in the corner. Follow the path till you reach an openarea, then head south destroying all the Darkspawn led by the Genlock ForgeMaster. The Forge Master drops the [FORGE MASTER'S HAMMER] and [SPEAR-THROWER],both are decent weapons. Loot the [CHEST], [BROKEN CRATE], and [FRACTURED STONE]behind the corpses.

The room to the right holds three [SARCOPHAGUSES] with nothing of greatimportance. Head north and cross the bridge, Shriek ambush you from both sides.Proceed through the metal door, the [RUNESTONE] to the right is another codexupdate. The next large room is home to several Skeletons and a Hurlockemissary. The lone [SARCOPHAGUS] contains the [ARMOR OF THE LEGION]. Exit atthe north east and grab the [FRACTURED STONE] and two [SARCOPHAGUSES]. Followthe path to a fork, go north at it.

Defeat the Genlock Emissaries and Corrupted Spiders then loot the [FRACTUREDSTONE] and two [CHESTS]. Take the other path and loot the [FLESHY SACK] as youpass. Check the [FRACTURED STONE] then speak with Hespith. After her creepytales of Branka leave the room and check the [FRACTURED STONE] in the corner.Further ahead are two Ogres, along the bridge is [RUBBLE] for [CODEX 240: LOADLIMIT REACHED]. Check the [FRACTURED STONE] in the corner and open the door.Approach the Legionnaire Altar and take the [HELM OF THE LEGION] and the[LEGIONNAIRE KEY]. The quest [THE DEAD CASTE] should now be started.

Defeat the Legion Spirits and have someone equip all pieces of the Legionto include the Helm and Shield. Touch the Legion of the Dead Relic to summonthe Gangue Shade. You can now open the Ominous Door in the previous area. Lootthe [FLESHY SACK] and check the [RUNESTONE] for another codex update. Continuealong to a [SARCOPHAGUS] that holds the [DEAD CASTE INSIGNIA]. A [FRACTUREDSTONE] and two more [FLESHY SACKS] are down the path. Continue till a cutsceneoccurs.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Broodmother ||-----------------------------------------------------------------------------|| Drops: Effort (Silverite) || Ring of Selection ||-----------------------------------------------------------------------------|| This battle is dependent on you staying back and attacking the Broodmother || tentacles. When she summons the Darkspawn switch to them immediately as || they can and will build up. It becomes quite a simple battle once you take || down some tentacles and get lots of time to just wail on Broodmother. Her || Spit can be dangerous but other than that not too much to worry about. The || tentacles can be frozen and stunned so take advantage of that, Blizzard || works wonders! ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

With that out of the way, head to the Anvil of the Void.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE ANVIL OF THE VOID [05.23.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Move forward and approach Branka, Oghren must be in your party. The path islinear, loot the two [DWARF CORPSE] and two [DARKSPAWN CORPSE] as you move on.Check the [BROKEN CRATE] and [BARREL] as the Darkspawn horde approaches. Makegood use of the Lyrium surrounding you in between waves, by good use that meanslet the Mages use it. After the waves head down the path looting the two[DARKSPAWN CORPSES] and three [DWARF CORPSES].

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In the room close the four Gas Valves and defeat the Stone Golems to releasethe door. Loot the [DWARF CORPSE] and enter the next room with Blade Traps andmore Stone Golems. Use the Lyrium Veins appropriately and march forward for aninteresting battle. Kill a Forgotten Spirit where it stands and touch the Anvilbehind it to shoot fire into the face and make it spew blood. After a certaintime the faces will rotate so kill as many as you can. Hitting the bleedingeyes will stop the Enraged Spirit from being summoned so try to take a sideout every time.

Check out the [RUBBLE] then exit at west to meet Caridin. Side with Branka orCaridin but know that the other side will attack. Leliana and Wynne stronglydisagree and take a huge hit to approval though Zevran, Oghren, and Morriganwill approve. Caridin drops [CARIDIN'S SHIELD] and [CARIDIN'S CAGE] whileBranka drops [BRANKA'S SHIELD] and [VANGUARD]. Either way you can destroy theAnvil of the Void, but choosing to do so is best done only if you sided withCaridin. You will also be crafted the [PARAGON-FORGED CROWN] regardless of yourchoice.

Loot the [CHEST] for some items plus a [MEDIUM SILVER BAR]. Check the [GOLEMREGISTRY] and make an imprint to start the quest [THE GOLEM REGISTRY]. Oghrenwill ask if you want to go back, you can if you wish but you should go back toOrtan Thaig. Visit the Warrior's Grave here to finish [AN ADMIRABLE TOPSIDER]and receive [TOPSIDER'S HONOR], a very good main hand Longsword. Return toOrzammar when you're ready.

_______ | _ | |. | | |. | | |: 1 | |::.. . |rzammar Part 2+`-------'--------------------------------------------------------[05.23.05]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Harrowmont's Staff | Ambassador Gainley || Key to the City | Bhelen Fanatic || Ruck's Shield | Bodyguard || Trian's Maul | Harrowmont Fanatic || | Rogek || | Rogek's Thug ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 223 Trian's Journal | Exotic Methods || 232 A Letter from Rica | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

If you side with Harrowmont then Bhelen will attack you. Afterwards you willreceive [HARROWMONT'S STAFF] or [TRIAN'S MAUL]. Make your way out and loot the[ASSEMBLY CACHE] for the [KEY TO THE CITY], an incredible ring. Time to tieloose ends here and turn in all the side quests. You can speak with Kardol justoutside, convince him to fight with you during the Blight and it will be so. Goto the Shaperate and talk to Orta, then speak with the Shaper to turn in [THEGOLEM REGISTRY]. You can check the [MEMORIES] to turn in [THE DEAD CASTE].

Return to the Assembly and speak with Orta to finish [LOST TO THE MEMORIES]and receive 5 gold. To receive the full reward from her you must leave to anarea other than Orzammar and the Frostback Mountains then return. Head over tothe Royal Palace and enter the door to the left. Down the hall continue west,the Royal Bedroom has nothing in it.

If you sided with Harrowmont and speak with Vartag he will attack. Kill himand then proceed to enter Bhelen's room and examine the [LETTER] for [CODEX232: A LETTER FROM RICA]. Head further down the hall and go south to LadyBroden's room. Loot the [CHEST] and talk with the herbalist to receive a new

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recipe and the quest [EXOTIC METHODS]. Make a potion and use it on the Ladyto cure her and finish the quest.

In the other room at the end of the hall is Ambassador Gainley. Kill him andhis bodyguards to satisfy [THE TRIAL OF CROWS]. Loot the [CHEST] and examinethe [BOOK] for [CODEX 223: TRIAN'S JOURNAL]. Go to the Commons and speak withFilda to finish [A MOTHER'S HOPE] and receive [RUCK'S SHIELD]. It's optionalbut at this time go to the Circle Tower. Speak with Irving about Dagna wantingto study there. Also, find Godwin and sell him the Lyrium with a littlepersuasion for 65 gold and a dagger. Persuade him even further for another 8gold then back to Orzammar.

Speak to Dagna and ask for a reward, this completes [AN UNLIKELY SCHOLAR]. Goto Dust Town and speak with Rogek, persuade him that you need more money toreceive 25 gold and finish [PRECIOUS METALS]. Seek out Orta now and talk withher to receive an additional 10 gold! You can now return to Redcliffe and tellArl Eamon it's time to summon the Landsmeet.

___ | | |. | |. |___ |: 1 | |::.. . |andsmeet+`-------'--------------------------------------------------------[05.24.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Elementalist's Grasp | Assassin || Fade Wall | Captain Chase || Gloves of Guile | Gaxkang the Unbound || Keening Blade | House Archer || Love Letter | House Soldier || Teyrn Loghain's Crown | Howe Soldier || | Loghain Guard Captain || | Loghain Soldier || | Loghain's Seneschal || | Master Ignacio || | Rogue Mage || | Thug || | Taliesen || | Zevran ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 106 The Bannorn | Dead Drops || 118 History of Ferelden: Chapter 2 | False Witness || 122 The Free Marches | Rescue the Queen || 126 Highever | The Landsmeet || 150 Par Vollen: The Occupied North | Untraceable || 194 Meditations and Odes to Bees | || 210 Feast Day Fish | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Enjoy the cutscene and the dialogue that ensues. Head to Eamon's study andlisten to Erlina's plea. Agree to help and gain the quest [RESCUE THE QUEEN].The [BOOK] is [CODEX 194: MEDITATIONS AND ODES TO BEES], head into the easternroom to find a [CHEST]. In Your Room where Morrigan, Sten, and your Mabari areyou will find two more [BOOKS], [CODEX 106: THE BANNORN] and [CODEX 150: PARVOLLEN: THE OCCUPIED NORTH] respectively, while the adjacent room holds a[CHEST]. Head west and then north to find Leliana and Zevran, there is also a[BOOK] for [CODEX 122: THE FREE MARCHES].

There is a [CHEST] in the adjacent room that holds a [LOVE LETTER](12). Gosouth from the previous room to find Oghren. In the other room is a [BOOK] for[CODEX 210: FEAST DAY FISH]. Leave the estate and turn in the quests you havefinished along the way. The ones from the tavern should leave access to two

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more, [FALSE WITNESS] and [UNTRACEABLE]. If you've been looting everything youshould have 10 Garnet easily so you can turn in the latter quest which leads to[DEAD DROPS]. [THE TRIAL OF CROWS] should update to the final part once youspeak with Ignacio. You can choose to do the next section which will close upall the side quests in Denerim or simply proceed with the story at section[05.24.02].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SIDE QUESTING IN DENERIM PART 2 [05.24.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Note that during your travels there are random encounters you may start thatinvolve Zevran and another in which your characters are split up by a gate.The one with Zevran is where he meets Taliesen, an Antivan Crow, who can temptZevran back to the Crows. If you and Zevran aren't on the best of terms thenhe will leave, otherwise just ask him to stay and a fight will begin. Taliesendrops the [GLOVES OF GUILE] which are half-decent gloves. The other battle inwhich you are separated from your group is somewhat difficult, but the realpurpose for the mentioning is the [GLASS PHYLACTERY] for the final Revenant andlast update for [THE BLACK VIALS].

Out in the district check out the [DEAD DROP] near Cesar. Slim Couldry alsohas a quest update for a payment of 6 sovereigns. Enter the Gnawed Noble Tavernonce more and do one of the following to get Teryn Loghain's Crown:

- Buy the guards a round of dwarven spirits, then when they're drunk, walk past them.- Use Poison-Making to poison the drinks to knock the guards out- Persuade or bribe the waitresses to keep the guards occupied- Use Intimidation to convince the guards to leave- Use Stealth to sneak past them- Just kill the guards

Return to Slim and he'll give you the last break in for 10 sovereign. Head tothe Bann of West Hill's Estate from the City map. Head around the corner andunlock the east door. Check the [WEAPON STAND] and [ARMOR STAND] then flip the[LEVER]. Follow the path back in the hall to the west until you reach a single[WOODEN CRATE], it seems you were deceived. Fight your way out to the main halland return to the Market District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GLITCH

Sometimes the game will not update the quest even after you've left theestate. Going through the another quest later in the game usually fixes thisissue. Worst case scenario, load up a saved game just before you went to theestate.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with Slim Couldry who gives your money back and leaves town for thetime being. Time to complete [UNBOUND], head to the Dirty Back Alley andapproach the door to the Quaint Hovel. Talk your way in to the building and beprepared for what is possibly the hardest fight in the game.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Gaxkang the Unbound ||-----------------------------------------------------------------------------|| Drops: Keening Blade || Fade Wall ||-----------------------------------------------------------------------------|| Gaxkang is a powerful Arcane Warrior with what seems to be limitless mana. || This means he uses all kinds of spells, mainly those from the Entropy and || Primal trees. The best way to avoid most of this is to cleanse the group || and try to spread out. Use your tank to face him away to avoid everyone || being affected by Cone of Cold attacks (though he might turn around and hit || the party anyways). Most all stuns and freezes are going to get resisted or |

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| he is just immune. Use numerous potions and halfway through the fight you || may want to use Wynne's Vessel of the Spirit to keep her going strong. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

When the fight is over check the [CHEST] in the back for a healthy amount ofsovereign, some gems, and the [ELEMENTALIST'S GRASP] which are possibly thebest attacking mage gloves. Leave the area which will disappear when you leave,and head to the Ransom Drop Location.

Here defeat the wave of Howe's Soldiers and Captain Chase to find there wasno hostage. Head back to the Gnawed Noble Tavern and speak with Ignacio. Youcan choose to kill him or let him leave on good terms with you, either way thequest is completed.

_______ | _ | |. 1 | |. _ | |: | | |::.|:. |rl of Denerim's Estate+`--- ---'--------------------------------------------------------[05.24.02]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Arl Howe's Key | Arl Howe || Biteback Axe | Guard || Grey Warden Documents | Guard Captain || Howe's Shield | Howe Guard || Irminric's Signet Ring | Jailor || Key to Lower Prison | Loghain's Guard || Medium Gold Bar | Mabari || The Summer Sword | Mage || Vaughan's Key | Off-Duty Guard || | Ser Cauthrien || | Soldier || | Torturer ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 048 The Summer Sword | Lost Templar || 104 Antiva | Tortured Noble || 125 Gwaren | || 214 The First Blight: Chapter 4 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head over and speak with Erlina who informs you Howe is inside so you need tobe careful. Go left and loot the two [ELFROOT] then when the Guard notices youand summons soldiers from the rear, kill them. Turn the corner to find another[ELFROOT] and enter the courtyard. Check out the two [ELFROOT], [DEATHROOT],and the [SACK] here then Erlina will stop you. You can simply kill the guardsand have to battle your way through this part of the quest or place yourdisguises on and go stealthy, which is how the guide will go.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ARL OF DENERIM'S ESTATE - INTERIOR [05.24.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head to the bushes and Erlina will distract the guards. Run around the cornerpast the door and check the [CHEST] which was blocked off before then headinside. Speak with Erlina to find out where Anora is at then head south fromthe Kitchen to find two [WOODEN CRATES]. Head north past the guards to a smallroom with another [WOODEN CRATE]. Go west now and up the hall to the left wheresome archers are practicing. Check the [WEAPON STAND] and [ARMOR STAND] then gonorth from the hall.

Enter the first room on the left to find a [CHEST] and a [BOOK] on [CODEX

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214: THE FIRST BLIGHT: CHAPTER 4]. The second room on the left has a single[CHEST] as does the second room on the right. The first room on the right isempty in terms of loot. Go all the way north and turn the corner east to findAnora, unfortunately her door is sealed shut by magic. Go to the four-wayintersection and head north to find a [BOOK] for [CODEX 125: GWAREN]. Head backand go east this time. The first door to the north has a guard receiving some"favors", if you get too close though he will be suspicious and sound the alarmso keep your distance.

Unlock the door to the south at the end of the hall to find three [TREASUREPILES], a [CHEST], and a [VASE] to obtain quite a bit of money, a [MEDIUMSILVER BAR] gift, and [HOWE'S SHIELD]. Proceed north to find a [BOOK] on [CODEX104: ANTIVA] and a [CHEST OF DOCUMENTS] that contain [GREY WARDEN DOCUMENTS].In the next room you will find Riordan, bring up the documents and then ask forHowe's where-abouts. Unfortunately, at this time Riordan cannot be of any aidso head to the Dungeon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ARL OF DENERIM'S ESTATE - DUNGEON [05.24.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Regardless of the choice you make your cover is blown so start fighting yourway through the guards. There is a tripwire trap immediately in front of you sodisarm it before progressing. Make your way south through the metal door thenturn right two enter a room with two [BARRELS], a [WOODEN CRATE], and a [PILEOF SACKS]. Return to the hall and enter the next door to the south-west to findmore guards. Beware the trap of fiery death that lurks as you enter the doorto the south.

Unlock the three [CHESTS] then enter the door at the north side of the hallwhere Torturers reside. Free the man on the Torture Rack to find out he isOswyn. After some discussion you can gain his father's approval at the comingLandsmeet and gain the quest [TORTURED NOBLE]. Back in the hall, follow thepath east around the corner and enter the first room where the Jailor resides.Loot the key off him and open Rexel's cage. You can let him go or put him outof his misery. You can open Soris' cage at the end but it serves no realpurpose at this time.

The last room on the east side has a [CHEST], check it and open the door atthe northern end. Defeat Arl Howe by taking out his two Mages first and keepingthe others stunned or immobilized. Loot Howe for the [BITEBACK AXE] and [ARLHOWE'S KEY]. Go north to find Vaughan where you can gain his voice for theLandsmeet and receive the key to his chest. Open Irminric's cell door and askhim what he wants you to do to update the quest [LOST TEMPLAR]. Go up the stairsand head over to Vaughan's room if you got his key, open [VAUGHAN'S LOCKBOX] tofind 40 gold, then go free Anora.

As you try to leave Cauthrien attempts to stop you. You can surrender orfight, which both allow Anora to escape. If you explain that Anora was beinghelp captive then she betrays you and Cauthrien attacks anyways. Plot wise, youaren't supposed to win this battle but if you do Cauthrien drops the [SUMMERSWORD] which adds to your Codex. Since this battle is nigh impossible to winthen it is assumed you are captured.

_______ | _ | |. 1___| |. __) |: | |::.|ort Drakon+`---'------------------------------------------------------------[05.24.05]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Key to Cell Doors | Captain || Key to Front Hall Door | Colonel || List of Passwords | Guard |

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| Regulation Sword | Jailor || | Mabari || | Off-Duty Guard || | Sergeant Tanna || | Soldier ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | Captured! | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

You are given the option to wait for your friends to bust you out or breakout yourself, which is what you should do. You gain the quest [CAPTURED!], nowcheck the door and choose one of the many options you are given to get out ofthe cell. Check the [CHEST] to get your gear back, you can free the man in theother cell if you wish for some experience. Make your way through the open doorand defeat the enemies in the Kennel. Head to the Regular's Armory and checkthe [WEAPON STAND], [ARMOR STAND], and [WOODEN CRATE]. The Armor Stand lets youput on a Guard Uniform.

The eastern room has three [WOODEN CRATES] and a [BARREL]. Pickpocket theguard for the [LIST OF PASSWORDS] or simply kill them and loot it off them,then put your guard uniform back on. Enter the northern room to receive ordersfrom the Colonel, enter the southern room. Open the [WOODEN CRATE] and persuadethe guard that you are his relief then enter the east door and persuade theguards that the Colonel wants to see them for inspection. Tell them you willhelp get their swords, enter the southern room again and check the [WEAPONSRACK].

Return to the Colonel then loot the [CHEST] and head up the main path out.Check the [WOODEN CRATE] and use the password check to get by, "Rabbit" is thecorrect password. Continue north to a four-way intersection, go right to find a[CHEST] in the Captain's Office. Return to the four-way and enter the northroom then go through the left door to find another [CHEST]. Leave Fort Drakonand return to Arl Eamon's Estate.

_______ | _ | |. 1 | |. _ | |: | | |::.|:. |rl Eamon's Estate+`--- ---'--------------------------------------------------------[05.24.06]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Axe of the Grey | Cam of Redside || Duncan's Shield | Thug Bodyguard || Griffon's Helm | || High Constable's Mace | || Map of the Anderfels | || Spirit Ward | ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | Unrest in the Alienage | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Enter Eamon's room and speak with Anora. You gain the quest [UNREST IN THEALIENAGE], speak with Riordan to find out where the vault is. Head to theWarehouse and check the [SHELF] in the back to reveal a hidden room. Four[CHESTS], a [WOODEN CRATE], an [ARMOIRE], [WEAPON RACK], and an [ARMOR STAND]are prime for looting. You can receive the [GRIFFON'S HELM], [MAP OF THEANDERFELS], [AXE OF THE GREY], [HIGH CONSTABLE'S MACE], and [DUNCAN'S SHIELD].Enter the Gnawed Noble Tavern and speak with Alfstanna. Ask for a reward andher voice at the Landsmeet to finish the quest and receive [SPIRIT WARD].

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Talk to Sighard about his son's imprisonment and he will grant you eithercoin or support at the Landsmeet. Turn in another quest to the Bartender thenhead over to the Wonder's of Thedas Shop. Kill Cam of Redside and turn in aquest at the Chantry then go to the Alienage.

_______ | | |.| | | `-|. |-' |: | |::.|the Alienage+--`---'----------------------------------------------------------[05.24.07]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Andraste's Grace | Alley Guard || Bow of the Golden Sun | Blackstone Mercenary || Free Sailor Sextant | Caladrius || Gift of the Grey | Demon || Hospice Key | Devera || Imperial Edge | Elf || Knight-Commander's Shield | Elf Guard || Lesser Tevinter Robe | Greater Shade || Robes of the Magister Lords | Guard || Slaver Documents | Healer Saritor || The Summer Sword | Healer Veras || Veal Bone | Lesser Rage Demon || Worn Amulet | Lesser Shade || | Loghain || | Loghain's Guard || | Mage || | Rabid wardog || | Raelnor Hawkwind || | Rage Abomination || | Rampaging Spirit || | Rioting Spirit || | Royal Guard || | Ser Cauthrien || | Supervisor || | Taoran Hawkwind || | Tevinter Guard || | Tevinter Soldier || | Tormented Woman ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 041 Bow of the Golden Sun | A Change in Leadership || 110 The City Elves | Defending the Collective || 111 Alienage Culture | Defying the Collective || 157 Vhenadahl: The Tree of the People| Hearing Voices || | Something Wicked || | The Final Battle |

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak with the Hooded Courier and Varel Baern to finish those two quests.Enter Cyrion's House and speak with Soris to get some incite as to what isgoing on. He tells you to speak with Shianni who should know more. See what thegathering is all about to eventually speak with Shianni. Enter Alarith's Storeif you want but you can't get any information out of him. Approach the MysticalSite of Power outside and check the sign for [CODEX 157: VHENADAHL: THE TREE OFTHE PEOPLE] then loot the [ANDRASTE'S GRACE].

Speak with Ser Otto and aid him in finding the Maleficarum to acquire thequest [SOMETHING WICKED]. Speak with the Deranged Beggar, check the Feral Dog,Pool of Blood, and the Dead Dog, then return to Ser Otto. Tell him of yourfindings and he will say it's time to check out the Orphanage.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ORPHANAGE [05.24.08]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Open the door and watch the spirit run off. Enter the room to the right andcheck the [BROKEN CHEST]. In the room to left head up to find two [WOODENCRATES]. Continue through the Orphanage as the side doors open up and releaseMabari on you, one of the rooms has a [WOODEN CRATE]. Follow the path and defeatthe Tormented Woman and the Rampaging and Rioting Spirits. Check the two[CHARRED CORPSES] then enter the next room. Defeat the Demon and the LesserShades that are summoned. Check the [CHEST] and [CHARRED CORPSE] then continuenorth.

Defeat the enemies in the next room and check the [CHARRED CORPSE], go leftto find another. Go up through the door and unlock the other one to find a[CHEST] and [WOODEN CRATE], looting them will summon some enemies. In the roomto the east is another [CHARRED CORPSE], up from there is a Greater Shade. Westfrom here is four Rage Abominations, kill them and proceed through the finaldoor. Defeat the Demon and Ser Otto will die, the final Demon will come out. Itsummons Lesser Rage Demons to it's side but they are easily dispatched of. Thereare two [CHARRED CORPSES] and a [CHEST] that has the [KNIGHT-COMMANDER'S SHIELD]and a [WORN AMULET] which unlocks the quest [HEARING VOICES].

Leave the Orphanage and speak with the Deranged Beggar and give her amuletback to her to finish the quest. Head to the north side of the Alienage andloot the two [DEATHROOT], then speak with the Elf Guard. You can give him sixsovereign or kill him for the Hospice Key. Enter the Hospice and kill the Guardsand the Supervisor, who holds the [IMPERIAL EDGE]. Check the [CHEST] and the[WOODEN CRATE], then the [PILE OF COINS] and the [NOTE]. Open the door behindyou and release the elves that are held captive here.

Head out the front door and take out the healers and guards. Talk with Shianniafterwards and tell her about the note and key. Head back to the north end andenter the apartments.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ RUN-DOWN APARTMENTS [05.24.09]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Turn the corner and speak with the Elf to get some information on what'shappening here. Enter the room in the middle to find a [WOODEN CRATE] and a[CHEST]. The room above it has a [CHEST] with the [FREE SAILOR SEXTANT]. Enterthe western room and kill the Tevinter Soldier's. Check the two [CHESTS] and the[PILE OF BOOKS] for [CODEX 110: THE CITY ELVES]. Make your way out the southexit and defeat more Soldiers. Check the [BARREL] and enter the Warehouse.

You can fight Devera or Intimidate/Persuade her to take you to Caladrius, justknow that she drops the [BOW OF THE GOLDEN SUN], a decent bow and codex update.Check the [WEAPON STAND] and disarm the traps to the right, check the [BARREL].Head north and open the left door first to find a [CHEST], the right door hasmore Soldiers. Check the [WOODEN CRATE] and continue north. Battle through thehall and kill the Soldiers in the large room; check the [CHEST]. In the nextroom you meet Caladrius. You may present a counter offer where you have variouslevels of Persuasion and Intimidation choices. You can make it so that he leavesand gives you everything or you fight him. Upon his defeat you can bargain toget a health increase via his Blood Magic.

Afterwards Valendrian is released and returns to his home. Loot Caladrius forthe [ROBES OF THE MAGISTER LORDS] and [SLAVER DOCUMENTS]. Check the [VASE], the[CABINET], [WOODEN CRATE], and the [CHEST] then exit. Enter Valendrian's Homeand check out the two [CHESTS] and [ARMOIRE]. Speak with him about Duncan andhe will give you [GIFT OF THE GREY]. Alarith's Store is now open for businessand he has a few decent items for sale. Return to Arl Eamon at this time whowill tell you to meet him at the Royal Palace.

_____________________________________________________________________________

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|=============================================================================|| Alarith ||-----------------------------------------------------------------------------|| Choking Powder Cloud Trap Plans................................. 7g 97s 50c || Sleeping Gas Cloud Trap Plans................................... 7g 97s 50c || Greater Injury Kit Recipe....................................... 7g 92s 00c || Flaming Coating Recipe.......................................... 4g 88s 40c || Freezing Coating Recipe......................................... 4g 88s 40c || Lesser Warmth Balm Recipe....................................... 2g 68s 40c || Lesser Nature Salve Recipe...................................... 2g 68s 40c || Rock Salve Recipe............................................... 0g 72s 60c || Tome of Skill and Sundry....................................... 11g 00s 00c || Staff of the Ephemeral Order................................... 18g 70s 00c || Senior Enchanter's Robes........................................ 3g 30s 00c || Warpaint of the Waking Sea...................................... 2g 49s 70c || Swordsman's Girdle.............................................. 0g 55s 00c || Current Map of Ferelden......................................... 0g 12s 10c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head out and turn in the quests you finished to the Chantry and the Mages'Collective. Pick up the quests [DEFYING THE COLLECTIVE] and [DEFENDING THECOLLECTIVE] from the bag after you turn that quest in. You should also enterthe Gnawed Noble Tavern to turn in the quests from the Blackstone Irregulars.Pick up [A CHANGE IN LEADERSHIP] after turning those two in. Head to the westside of the Market District to find Raelnor Hawkwind. You can either kill himor his son Taoran, who you will find out in a random encounter on the world map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~POINT OF NO RETURN

Once you complete the Landsmeet things in Redcliffe are changed forever. Ifyou have any quests that require you to go to any part of Redcliffe do so now.Mainly the quest [DEAD DROPS] that has not been covered yet and if you choose todo [DEFENDING THE COLLECTIVE] it must also be done before the Landsmeet.

Talk to Knight-Commander Harrith to update that quest. The [DEAD DROP] pointis north of Dwyn's Home on the pier.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

When you reach the Royal Palace you will run into Cauthrien if you didn't killher earlier. You can Persuade/Intimidate her to go away peacefully but it issuggested that you fight her and her six guards. Loot her for [THE SUMMER SWORD]which is also added to your codex. Head through the doors to join the Landsmeet.You now have several ways that the game can end and almost all of them rely onyour decision here.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GAINING SUPPORT AT THE LANDSMEET

- Tell Anora you support her, even if it's a lie.- Get Vaughan's vote by rescuing him from Howe's dungeon.- Rescue Oswyn from Arl Howe's estate during the "Rescue the Queen" quest and mention Howe's crimes.- Rescue Irminric in Arl Howe's dungeon, give his signet ring to Alfstanna in the Gnawed Noble Tavern in Denerim, and say that Loghain hired a blood mage to poison Eamon.- When you confront Loghain in the Landsmeet, mention the Blight and pass a Persuasion check to get Arl Wulff on your side. You can also use Persuasion to choose the "I'm not the one who betrayed Ferelden" dialogue choice, which gets you a little support.- Mention the slave trade in the Alienage.

LOSING SUPPORT AT THE LANDSMEET

- Before the Landsmeet, don't tell Anora that Loghain should die for his crimes or just don't talk to her at all.

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- Mention leaving Cailin to die.- Mention Alistair in the first dialogue round.- Rescue Irminric from Howe's dungeon, don't give his ring to his sister in the Gnawed Noble Tavern, and mention Loghain allowing Howe to torture innocents.- Rescue Irminric and don't give his ring to his sister, then mention Arl Eamon at any point.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~POSSIBLE ENDING SCENARIOS

- Alistair rules with Anora - Anora won't marry the murderer of her father, so if you want Loghain dead, you'll have to do it yourself. If you let Loghain live, he'll only take the throne if he has been changed by his sister.- Alistair rules with you - You'll need to have at least a neutral approval rating with Alistair for him to marry you, and of course you must be female. You must pass a Persuasion check to seal the deal.- Alistair rules alone - Pretty easy to get if he's been changed by his sister and Loghain's dead.- Anora rules alone - Even easier to get than Alistair ruling alone, as he doesn't want to be king anyways. Doesn't matter if Loghain lives or dies.- Anora rules with you - Only available if you're a Male Human Noble. You must let Loghain live, or let Alistair kill or execute him, not you.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Either way you will be in a battle. Focus on Loghain and the battle will behalted prematurely. Accept the challenge of the duel and fight with whomeveryou see fit. You can choose to kill Loghain but who does the deed determinesyour endings, or you can make him undergo the Joining and join the team. Yougain the quest [THE FINAL BATTLE]. Leave the estate to find Slim Couldry hasreturned. Accept the update for The Tears of Andraste. You can go to Redcliffebut once you enter the castle you can no longer explore the world map so dosome side questing if you want.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ REDCLIFFE VILLAGE BATTLE PART 2 [05.25.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speak with the survivor and make your way down the path killing Darkspawn asyou go. Defeat the enemies at the main part of town then head to the castle areafor another fight. Fight off three waves of Darkspawn to have an Ogre Alphaattack. Tell the soldier you need time to prepare because when you enter thecastle you are locked down and can no longer visit the world map.

_______ | _ | | 1___| |____ | |: 1 | |::.. . |ide Questing Part 3+`-------'--------------------------------------------------------[05.26.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Captain Key | Brian || Exalted Maul | Captain of the Guard || Hideout Directions | D || Tears of Andraste | D's Lieutenant || | Golem || | House Archer || | House Soldier || | K || | K's Lieutenant |

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| | Mercenary Captain || | Rogue Henchman || | Rogue Mage || | Skinny Frank || | Thug Bodyguard ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | Harsh Decision || | New Ground | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Start off by heading to the Bann of West Hill's Estate again. Head south anddefeat the Soldiers that attack. Continue west and then south at the cross tofind a locked door. In the room is a [CHEST], head north to the middle room andcheck the [KITCHEN SUPPLIES] then enter the north room for two more [CHESTS].Continue to go west and the take the top path into the expansive room. Passthrough the middle room looting the [CHEST] as you go. Kill the MercenaryCaptain in the south-east room and loot the [CHEST] as well as the [CAPTAIN KEY]from the corpse.

Keep trucking west and make your way to where the treasure "wasn't" last time.The room before it to the north has a concealed door that can be moved. Go northand disarm the pressure plates then open the door to the tiny room. A [CABINET],[WEAPON RACK], and two [CHESTS] reside. An [EXALTED MAUL] and the [TEARS OFANDRASTE] are among the items you can loot. On your way out the Captain of theGuard is waiting for you with his troops. The north east room has a [WEAPONSTAND] and an [ARMOR STAND] along with more enemies. Leave and return to SlimCouldry.

Choose to drop the tears off yourself and Slim will be on his way. Head toLake Calenhad Docks now. You should run into Taoran on your way there if it washim that you chose to kill. You can kill him or make him pay you a few sovereignfor his life. He drops the [FREE SCOUT ARMING CAP] if you choose to kill him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LAKE CALENHAD DOCKS ONCE MORE [05.26.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Find Skinny Frank near the docks, kill him. Enter the Spoiled Princess to findanother [DEAD DROP]. Mark it and be on your way to the Frostback Mountains.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FROSTBACK MOUNTAINS ONCE MORE [05.26.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head to the middle area to find another [DEAD DROP] and Brian. Kill him tofinish [FALSE WITNESS] then head to Denerim to turn in the quests and pick upthe last one called [HARSH DECISIONS] or [NEW GROUND]. To gain access to thelatter you must signal Gorim and Sister Theohild in the Denerim market, and thetranquil proprietor of the Wonders of Thedas. Talk to each and given them "K's"wink and nod and they will return the signal as expected. After all the signalshave been sent, check in with "K's" Denerim guard contact in the market.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ RUN DOWN ALLEY [05.26.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Make your way around Denerim till you run into D's/K's Lieutenant. Loot the[HIDEOUT DIRECTIONS] from him and be on your way to it.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D'S/K'S HIDEOUT [05.26.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is hardly any discussion here, simply fight and kill D/K then head backto the Bartender for your reward.

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_______| ||.| | |`-|. |-' |: | |::.|he Final Battle+-`---'-----------------------------------------------------------[05.27.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Axe of the Vashoth | Archdemon || Corruption | Devouring Corpse || Dawn Ring | Dragon Thrall || Malign Staff | Enraged Corpse || Map of Occupied Ferelden | Genlock Alpha || Spiral Band | Genlock Assassin Acolyte || | Genlock Conjurer || | Genlock Emissary || | Genlock Grunt || | Genlock Master Assassin || | Genlock Shapechanger || | Greater Shade || | Hurlock Alpha || | Hurlock Emissary || | Hurlock General || | Hurlock Grunt || | Lesser Shade || | Ogre || | Ogre Alpha || | Shade || | Shambling Corpse || | Shriek ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 267 - Army Picker | Defend the Alienage || 280 - Defending the Gates | Hold the Gates | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Speak with Arl Eamon and then head to the second floor. The first room on theright has a locked [CHEST] containg a [MAP OF OCCUPIED FERELDEN], at the end ofthe hall is Riordan. Learn the truth behind the Archdemon and the meaning ofbeing a Grey Warden. Head to your room to find Morrigan waiting for you. You canaccept her offer to earn a definite ending scenario or refuse and she leavesyour party forever unfortunately.

You are taken to the Denerim City Gates after the cutscenes. Most enemiesshould die in a single blow so run around and kill them all. When they are alldead the quest updates, speak with Riordan. Now you must split your party intwo and you might want to take Alistair/Loghain with you to enter the city.Start off by heading to the Market District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MARKET DISTRICT [05.27.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the Ogres and press onward to the back side of the district. Check the[RUBBLE] at the northern side, then the [BARREL] on the other side of thebuilding. At the south eastern end you will find more Ogres and the HurlockGeneral. Let it come out to you then sleep/paralyze/freeze the attacking Ogresand pummel the General. It drops several good items including [CORRUPTION] and[AXE OF THE VASHOTH]. Loot the [RUBBLE] from where the General was and anotherin the north east corner from there. Return to the city map and go to thealienage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE ALIENAGE [05.27.02]

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Run through to find Shianni. Convince her to defend her home and send her tothe front lines. Follow her and then let loose on the Darkspawn that breakthrough the gate. The Hurlock General is in the back and will set up some Glyphsto aid its allies. Fortunately it can be controlled so spells like Blood Wound,Sleep, and Paralyze are life savers. It drops the [MALIGN STAFF], [STORM TALONS]and a [SPIRAL BAND]. When they are all defeated speak with Shianni to completethe quest and receive the [DAWN RING]. As you leave the Archdemon destroys thebridge behind you, head to the Palace District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DENERIM - CITY GATES [05.27.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here you get control of your party. Equip them and speak with the Officer tostart the fight. An Ogre Alpha strikes first, tank it and let the Soldiers aidyou. Again, most enemies die in a hit or two so area of effect skills are greatfor thinning out the competition and focusing on the harder enemies. When theenemies are defeated talk to the messenger and tell the messenger you havesecured the gates to finish the quest.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PALACE DISTRICT [05.27.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Watch the cutscene and then head up the left side killing Darkspawn. Check the[CHEST] then head to the south side and destroy those Darkspawn. Head up thestairs and check the [RUBBLE] after eliminating more foes. Make your way to thetop floor, beware the tripwire trap at the top of the steps. Defeat the rest ofthe Darkspawn and check the [RUBBLE] then head to Fort Drakon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FORT DRAKON [05.27.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take out the archers on the sides and then the Dragon Thrall that lands. Tryto sleep the Emissary and Alpha in the back so you can take care of them later.Take out the rest of the small fry and head inside. To the right is a [CHEST],to the east at the four-way is a [PILE OF BOOKS], same on the west. Head downthe Main Hall and a large amount of Shades will spawn around you. Defeat theGenlock Conjurer at the southern end and head down the hall disarming the tripwire. Enter the south west room to find three [WEAPON STANDS] and a [WOODENCRATE] to loot.

You can kill the enemies in the western room if you want but enter the southeastern room. Loot the four [ARMOR STANDS], two [CHESTS], and two [WOODENCRATES]. The northern room has a [CABINET], [ARMOIRE], and a [CHEST] to loot.Enter the east room and check the [BARREL] then speak with Sandal. Head to thesecond floor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FORT DRAKON - SECOND FLOOR [05.27.06]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There is a [BARREL], [WOODEN CRATE], and a [SACK] in the immediate room. Gothrough the west door and then open the [CHESTS] at the top of the stairs.Continue west and defeat the Alphas that attack. Head north and open the farleft door to find two [CHESTS]. The next room over has a [CHEST] as does theother. Open the east door and go east through another. Defeat the ranged foesthat await you. Enter the south area in the previous room. Fight off the GenlockMaster Assassin and beware the leghold traps. The room has three [WOODEN CRATES]to check out.

Head south and fight off the two Ogres and Hurlock Emissary. There are six[CHESTS] and a [WOODEN CRATE] amongst the sides which contain lots of consumableitems for the upcoming battle. Head to the Rooftop to reach the final battle.

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FORT DRAKON - ROOFTOP [05.27.07]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Watch the cutscene and get ready.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Archdemon ||-----------------------------------------------------------------------------|| Drops: None ||-----------------------------------------------------------------------------|| This fight is broken down into phases, every 25% the Archdemon will move to|| another phase. Summon your armies but leave a melee and ranged unit for || later. It uses some area of effect attacks, a stunning roar, flame breath, || bites, and tail swipes. It takes flight to move around and does so often, || just adjust and play it like the other dragons you have fought. || || When the second phase starts it will use Vortex, an attack that deals || minor damage but afflicts anyone it hits with attack and defense debuffs. || Just continue like it was the first stage being wary of the Vortex. || || The third phase starts at half health and the Archdemon takes flight. Use || the ballistas and ranged attacks to deal damage to it. Summon the ranged || unit you held earlier and take notice of the Darkspawn that pour into the || area. Have your mage use some area of effect spells to quickly wipe them out|| and then switch back to the Archdemon. || || Phase four starts at 25% and the Archdemon summons more Darkspawn. Use the || last unit that you held now to focus on the Darkspawn while you deal the || of the damage to the Archdemon. Whatever choice you make at the end of the || game will decide the ending. Enjoy the ending! ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_____________________________________________________________________________/=============================================================================\|+++++++++++++++++++++++++Downloadable Content (DLC)++++++++++++++++[06.00.00]|\=============================================================================/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This section covers all downloadable content for this game. It will be addedto as more DLC is released.

_______| _ || 1___||____ ||: 1 ||::.. . |oldier's Peak`-------'--------------------------------------------------------[06.01.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Antique Warden Crossbow | Arcane Horror || Asturian's Might | Arland Corpse || Robes of Avernus | Arland Skeleton || Shadow Belt | Arland's Lord || Warden Commander Armor | Ash Wraith || Warden Commander Boots | Commander Athlar || Warden Commander Gloves | Dead Warden || Warden Tower Shield | Desire Demon || Winter's Breath | Greater Shade || | Lesser Rage Demon || | Rage Demon || | Shambling Corpse || | Shambling Skeleton |

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| | Sophia || | Warden Acolyte || | Warden Master Scout || | Warden Scribe || | Warden Skeleton ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 099 The History of Soldier's Peak: | Ancient History || Chapter 1 | Infernal Dealings || 100 The History of Soldier's Peak: | || Chapter 2 | || 101 The History of Soldier's Peak: | || Chapter 3 | || 102 The History of Soldier's Peak: | || Chapter 4 | || 226 Sophia Dryden's Journal | || 237 A Letter From Bann Mathuin Wulff | || 238 Avernus's Notes | || 239 A Plea From Commander Athlar | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Head up the hill and view the cutscene. Head left and observe the [STATUE] togain the quest [ANCIENT HISTORY] and [CODEX 099: THE HISTORY OF SOLDIER'S PEAK].Head back east and defeat the Arland's Lords that attack you. As you move onWarden Skeletons and Acolytes will attack from the statue area. On the stepsthe Warden Master Scout leads more troops, loot it's corpse for the [ANTIQUEWARDEN CROSSBOW]. When you're ready enter the Keep.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE KEEP [06.01.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Listen to the speech that the spirit is giving and then enter the Break Roomwhere an Arcane Horror awaits. Check the [NOTE] on the table for [CODEX 237: ALETTER FROM BANN MATHUIN WULFF]. Enter the Barracks and defeat Commander Athlarthen loot the [CHEST], [WEAPON STAND], and [NOTE] for [CODEX 239: A PLEA FROMCOMMANDER ATHLAR]. Head to the Mess Hall to find a [CHEST] in the corner, goback in the hall and enter the Archives. Defeat the Archivist and check the[ARCHIVIST'S BOOK] to view another cutscene. Check the [BOOK] in the corner for[CODEX 100: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 2] then head to the secondfloor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SECOND FLOOR [06.01.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You'll view another cutscene and then a Rage Demon and Dead Wardens will beyour next opponent. You must defeat the Dead Wardens and the Demons that aresummoned before you can stop the Rage Demon from rapidly healing. Loot theRage Demon for [WINTER'S BREATH], a good staff for any mage. Loot the [VASE]and head up stairs. Kill the Skeletons and check the [RASPBERRY JAM] on thecounter for [CODEX 101: THE HISTORY OF SOLDIER'S PEAK: CHAPTER 3].

Enter the door at the left to find Sophia possessed. You can side with thedemon but it's best not to if you are playing the good character. Check the two[CHESTS] and the [BOOK] on the table for [CODEX 226: SOPHIA DRYDEN'S JOURNAL].Be sure to loot Sophia for the [WARDEN COMMANDER SET], a great set for a damagedealing warrior. Take the exit in the other room. On the bridge are a fewenemies and a few traps. Make your way across to Avernus's Tower.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE:

Sophia always drops the three set pieces for the Warden Commander Set butrarely she will drop the [WARDEN TOWER SHIELD], which matches the set and is

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very good.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AVERNUS'S TOWER [06.01.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the Warden Corpses that attack and check the [BOOK] for [CODEX 238:AVERNUS'S NOTES]. The [ALCHEMICAL CONCOCTION] will give your character thePower of Blood abilities, two unique abilities pending your class. The [ABILITYNOTES] will lead to another mini-cutscene. Head to Avernus's Room and speakwith him. Agree to ally with him until the Demons are taken care of. Loot the[CHEST], [WOODEN CRATE], and [CORPSE] for [CODEX 102: THE HISTORY OF SOLDIER'SPEAK: CHAPTER 4].

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~POWER OF BLOOD ABILITIES

Mage - Dark Sustenance - Blood Grasp

Rogue - Dark Passage - The Tainted Blade

Warrior - Blood Thirst - Blood Fury~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Return to the Great Hall on the second floor of the Keep. Protect Avernusfrom the Demons that are summoned as he closes the Veil. The final creature isa Desire Demon that is easily tanked and killed, it usually drops decent coin.Speak with Avernus afterwards and choose to kill him, he drops the [ROBES OFAVERNUS] which improve blood magic.

Head down the steps and check [ASTURIAN'S PORTRAIT] to gain access to hisstash. Inside is [ASTURIAN'S MIGHT] and the [SHADOW BELT], this completes thequest [ANCIENT HISTORY]. If you leave and come back Levi will have his shop setup and you will gain access to a storage chest. If you have acquired the[METEOR METAL ORE] from the random encounter then give it to Mikhael and havehim forge [STARFANG]. You can choose either a one-hand or two-hand sword, thechoice is dependent on your play style.

_____________________________________________________________________________|=============================================================================|| Levi's Shop ||-----------------------------------------------------------------------------|| Greater Warmth Balm Recipe...................................... 8g 46s 00c || Greater Ice Salve Recipe........................................ 8g 46s 00c || Soulrot Coating Recipe.......................................... 6g 28s 80c || Freezing Coating Recipe......................................... 5g 32s 80c || Soulrot Trap Plans.............................................. 2g 01s 60c || Freeze Trap Plans............................................... 1g 53s 60c || Soulrot Bomb Recipe............................................. 1g 47s 60c || Freeze Bomb Recipe.............................................. 1g 48s 80c || Shaper's Amulet................................................. 1g 62s 00c || Charm of Still Waters........................................... 0g 72s 00c ||-----------------------------------------------------------------------------|| Note: Levi also sells some runes. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE:

You can sell your armor to Mikhael and then exit the menu. Open his shop upagain to find the gear you sold upgraded to a higher tier!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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_______| _ || 1___||____ ||: 1 ||::.. . |ulcher's Pass`-------'--------------------------------------------------------[06.02.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Bloodied Bronze Key | Dust Wraith || Cord of Shattered Dreams | Genlock || Golem Control Rod | Genlock Emissary || Harvest Festival Ring | Hurlock || Helm of Honnleath | Hurlock Alpha || Olaf's Prized Cheese Knife | Kitty || Remarkable Greenstone | Lesser Rage Demon || Willhelm's Special Brew | Lesser Shade ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | A Golem's Memories || 183 Shale | The Golem in Honnleath || 224 The Journal of Enchanter Willhelm| || 230 A Note from the Honnleath Village| || Council | || 236 A Decades-Old Letter | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

On your way here you will meet a man named Felix. He will ask you to take acontrol rod off his hands, it will wake a Golem upon chanting the proper words.You should finish the initial quest and then gain [THE GOLEM IN HONNLEATH].Loot the two [ELFROOT] and be on your way.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HONNLEATH [06.02.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loot the [ELFROOT] and defeat the Darkspawn that attack. Turn the corner tofind a horde of Darkspawn waiting, kill them and check the [BARREL]. Grab the[DEATHROOT] and press on into the main part of the village. In the southerncorner you'll find a [NOTE] for [CODEX 230: A NOTE FROM THE HONNLEATH VILLAGECOUNCIL]. Loot the [VILLAGER] for the [BLOODIED BRONZE KEY] then check out the[BROKEN CHEST], [CHEST], and [BASKET OF BIRDSEED]. Lastly, examine Shale andtry to activate him. Enter Willhelm's Cellar to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WILLHELM'S CELLAR [06.02.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Check the [STRANGE CRYSTAL CLUSTER] and [CHEST] then head down the ramp andopen the door. Defeat the waves of Darkspawn and check the [CHEST], [BARREL],and [CHARRED CORPSE] for anything useful. In the next room use [WILLHELM'SSPECIAL BREW] to obtain that gift. Defeat the Darkspawn in the next area, killthe Genlock Emissary first. Check the [GLOWING CRYSTAL] and [A DECADES-OLDLETTER] for [CODEX 236: A DECADES-OLD LETTER].

Take down the magical barrier and speak with Matthias. Agree to find hisdaughter in exchange for the right code. In the hall are two [ELFROOT], a[DEATHROOT], and a [FRACTURED STONE], the room will summon shades and a DustWraith. Loot it for the [HARVEST FESTIVAL RING] and a [REMARKABLE GREENSTONE].The [BOOK] is [CODEX 224: THE JOURNAL OF ENCHANTER WILLHELM] and there is a[CHEST] in the corner. In the next area are two [STRANGE CRYSTAL CLUSTERS],head to the Containment Facility at the end of the path.

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Persuade "Kitty" that you will help free it. Move the floor tiles so that thetop-right tile is lit. Use the arrows to direct the fire then let Amalia runfor it while you dispose of the Demon. Kitty drops the [HELM OF HONNLEATH] and[CORD OF SHATTERED DREAMS], make your way back to Matthias defeating the LesserShades that spawn. With the correct code, head back to Shale. On your way outhead up the hill north and open [OLAF'S CHEST] for [OLAF'S PRIZED CHEESE KNIFE].

_______ | _ | |. 1___| |. |___ |: 1 | |::.. . |adash Thaig+`-------'--------------------------------------------------------[06.02.03]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Blood-Gorged Amulet | Bronto || Cadash Stompers | Deep Stalker || Dead Thaig Shanker | Deep Stalker Leader || Remarkable Ruby | Genlock || | Genlock Alpha || | Genlock Rogue || | Hurlock || | Hurlock Emissary || | Ogre Alpha || | Shriek || | Shriek Alpha ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

If you have completed a Paragon of Her Kind then enter camp and talk withShale about his past until he mentions Willhelm and the Deeproads, you shouldobtain [A GOLEM'S MEMORIES], Shale's personal quest. Once that is done head toCaridin's Cross with Shale in your party. Shale should remember something andmark the location of Cadash Thaig on your map.

Head down the path defeating the Darkspawn and Shrieks that attack. Followthe path north checking the [RUBBLE] as you go. Shale will note that this isCadash Thaig and that he wants to venture further. Defeat the numerous enemiesand check the [STRANGE CRYSTAL CLUSTER] to your right. Up the path to the leftis a [CHEST]. Further along is a Hurlock Emissary that drops a [BLOOD-GORGEDAMULET], there is a [CHEST] and [PILE OF JUNK] nearby as well. Cross the bridgeand take out the Deep Stalkers and Darkspawn.

To the immediate left is some [RUBBLE] and the right is a [WOODEN CRATE].Where the Darkspawn were lies a [PILE OF BONES] and a [PILE OF JUNK]. Followthe path to another [PILE OF BONES], further south and to the east is a [CHEST]that when approached spawns Deep Stalkers. The southern nook has another [PILEOF BONES] then continue down the path and fight more Deep Stalkers that spawnon top of you eventually spawning the Deep Stalker Leader. Check out the nearby[RUBBLE] and fight off the Darkspawn that emerge.

Head to the western corner and fight off the Alpha Shriek and it's friendsto find a [CHEST] and a [PILE OF BONES]. Head up the hill north and defeat theGenlock Alpha and its cronies then check the [CHEST] to the east. Cross thebridges to reach your destination which is guarded by an Ogre Alpha. Shriekswill come mid-fight so be ready to handle them. The Ogre Alpha drops numerousitems but most notably the [CADASH STOMPERS] and [REMARKABLE RUBY]. Check thetwo [STRANGE CRYSTAL CLUSTERS] and the [BROKEN CHEST] for the [DEAD THAIGSHANKER] then examine the [GOLEM MONUMENT]. This starts a scene and completesthe quest as well as an achievement.

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_______ | _ | |. 1 | |. _ | |: | | |::.|:. | King's Confidant+`--- ---'--------------------------------------------------------[06.03.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Cailan's Breastplate | Blight Wolf || Cailan's Gauntlets | Corrupted Spider || Cailan's Greaves | Genlock || Cailan's Helm | Genlock Forgemaster || Cailan's Shield | Genlock Grunt || Corrupter Magister's Staff | Genlock Necromancer || Deathroot | Genlock Rogue || Duncan's Dagger | Hurlock || Duncan's Sword | Hurlock Alpha || Elfroot | Hurlock Emissary || Firestone Harness | Hurlock General || Joining Chalice | Hurlock Grunt || Key to the Royal Arms Chest | Hurlock Strategist || Maric's Blade | Hurlock Strider || Nug Crusher | Hurlock Vanguard || Repeater Gloves | Ogre || Secret Correspondence | Private Militia || Swiftrunner Warpaint | Risen Ogre || | Shambling Corpse || | Shambling Skeleton || | Shriek || | Skeleton Mage ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 227 - Cailan's Documents Page 3 of 3 | A King's Confidant || 250 - Cailan's Documents Page 2 of 3 | Return to Ostagar || 251 - Cailan's Documents Page 1 of 3 | || 252 - Return to Ostagar - Credits | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Make your way to this area on the World Map. Take a look at the unarmed manand the guards, then join the fray. Defeat the Private Militia and loot the two[DEATHROOT] and two [ELFROOT]. Check on Elric and attempt to revive him. Afterthe conversation head to Ostagar. Bring Alistair or Loghain along for addedcommentary and scenes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSTAGAR [06.03.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Upon entering the area Darkspawn immediately attack you. Kill them and checkthe [PILE OF SACKS] and [WOODEN CRATE] nearby. Head north to find more Darkspawnlurking, led by a Hurlock Strider. Loot the [WOODEN CRATE] then the dead Striderfor [CAILAN'S GREAVES]. Another [PILE OF SACKS] is up the snow-covered hillalong with the [JOINING CHALICE]. Proceed back down the ramp and into the mainpart of camp. More Darkspawn led by a Genlock Forgemaster await you, defeat themand move near the Magic Encampment to find a Hurlock Alpha. In the quartermasterarea is a locked [CHEST] and [WOODEN CRATE].

In the Magic Encampment you will find Elric's Buried Key, the [KEY TO THEROYAL ARMS CHEST] as well as the [MAGES' CHEST]. If you did not use the keyearlier then you can unlock the chest to receive the [CORRUPTED MAGISTER'SSTAFF], along with the other loots that would have been there. Proceed near theMabari kennels and defeat the rogues that attack. Check the [PILE OF SACKS] and[DEAD MABARI] for [SWIFTRUNNER WARPAINT] and [FIRESTONE HARNESS]. Blight Wolves

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and a Hurlock Vanguard will attack you upon checking the corpses -- the Vanguarddrops [CAILAN'S SHIELD]. Continue east to [CAILAN'S CHEST] where [MARIC'S BLADE]and [SECRET CORRESPONDENCE] can be found. Head south up the ramp to find moreDarkspawn, loot the [WOODEN CRATE] for some [REPEATER GLOVES] and the [PILE OFSACKS] in the corner.

As you continue east beware the tripwire. Defeat the Darkspawn and loot thelocked [CHEST], [PILE OF SACKS], and two [WOODEN CRATES]. Return to the maincamp and start on the way across the bridge to find Cailan. A scene occurs andthen more Darkspawn attack, but from both sides of the bridge. Make it to theother side of the bridge and look north to find a [WOODEN CRATE]. From herecontinue to dispatch the Darkspawn. Keep an eye out for the leghold traps andthe enemies on ballistas. In the back you will find the Hurlock Strategist, itholds [CAILAN'S GAUNTLETS]. Loot the two [WOODEN CRATES] and the [PILE OF SACKS]in the southeast corner, you'll find the same set up on southwest end; the fareast has two [WOODEN CRATES].

Head up the ramp and check the [WOODEN CRATE] then engage the Darkspawn. Thereis a [PILE OF SACKS] near some destroyed area and a [WOODEN CRATE] up on theplatform. A Hurlock General leads the next pack, stun him to gain better controlof this fight and then check his corpse for [CAILAN'S BREASTPLATE]. Before theramp is a locked [CHEST] ripe for picking, do so then proceed to the Tower ofIshal.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TOWER OF ISHAL [06.03.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You are immediately attacked by Darkspawn, the grunts will fall in a singleblow but the Ogre will have to be handled. Clean up and loot the [PILE OF FILTH]then move to the next area where you are again swarmed by grunts. There is a[PILE OF FILTH], 2 [BARRELS], and a [WEAPON STAND] that holds the [NUG CRUSHER].Check the two piles of [RUBBLE] then jump down the hole to enter the DarkspawnTunnels.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DARKSPAWN TUNNELS [06.03.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once again you are thrust into battle against Darkspawn. Check the [BROKENCHEST] to the east to spawn a Corrupted Spider. Follow the path south to an openroom that spawns more spiders. Loot the [RUBBLE] and go south through the door.More Darkspawn and another pile of [RUBBLE] can be found in this hall. A locked[CHEST] is found in the room along with more spiders. Enter the Battlefield fora heartfelt memory.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BATTLEFIELD [06.03.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Step forward to trigger the scene then simply defeat the Risen Ogre and theGenlock Necromancer that revives the fallen. The Necromancer has [CAILAN'S HELM]and the Risen Ogre has [DUNCAN'S DAGGER] and [DUNCAN'S SWORD]. Head back anddecide what to do with Cailan's body, you will finish the quest and earn the"In War, Victory" achievement.

_______| ||.| | |`-|. |-' |: |+-|::.|he Darkspawn Chronicles------------------------------------[06.04.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Antivan Leather Boots | Alistair || Crow Dagger | Arl Howe |

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| Enchanted Dagger | Ballista Guard || Forge Master's Hammer | Bann Ceorlic || Juggernaut Plate Armor | Bann Teagan || Large Bone | Barkspawn || Malign Staff | Bodyguard || Redcliffe Shield | Circle Mage || Reinforced Magus Cowl | Drunk || Saw Sword | Dwarven Crossbowman || Shield of the Legion | Dwarven Legionnaire || Spirit Band | Dwarven Soldier || Steel Bracers | City Guard || Steel Spiked | Collar Crossbowman || Sten's Sword | Cullen || Swordsman's Girdle | Elven Archer || Totem | Elven Defender || Tribal Necklace | Elven Elder || Warden's Longsword | Frightened Elf || Wine | Goldana || | Gorim || | Guard Dog || | Habren || | Innocent Man || | Innocent Woman || | Kardol || | Knight || | Knight-Commander Greagoir || | Leliana || | Mabari War Hound || | Man-at-Arms || | Master Wade || | Morrigan || | Mother Perpetua || | Oghren || | Qunari Mercenary || | Ser Cauthrien || | Ser Landry || | Ser Perth || | Sister Theohild || | Soldier || | Steel Golem || | Sten || | Templar || | Werewolf || | Wynne || | Vaughan || | Zevran ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| | Blow the Gate || | Burn the Vhenadahl || | Earn Respect in Battle || | Free the Ogre || | Kill Bann Teagan || | Kill the Arl || | Kill the Qunari || | Protect the Archdemon || | Rampage to Fort Drakon || | Rampage to the Alienage || | Rampage to the Market || | Rampage to the Palace || | Recruit a Thrall || | Save the Ogre || | Slaughter the Elves || | Slaughter the Innocents || | Slay the Healer || | Stop the Resupply |

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| | Smash the Barricades || | Smash the Gates || | Sneak Past the Ballistae | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You are a Hurlock Vanguard, chosen by the Archdemon to lead and destroy thecity of Denerim. Use the Enthrall ability on the nearby Genlock to recruit itin to your ranks. Move forward through the gate to the [DARKSPAWN CORPSE], thento the middle of the city where a battle is taking place. Defeat the City Guardand Crossbowman and continue north, recruiting a Hurlock isn't a bad idea.There is a [BROKEN CRATE] in the vicinity and defeating the guards should getthe quest completed. Move west to the Ogre and enthrall it, then turn it on theguards.

Another quest is added to [SMASH THE BARRICADES] but first head south fromthe crate to find a [CHEST]. West of here up the steps are some guards to takeout if you desire. Head back north and take out a barrier as you fend off moreguards and Ser Cauthrien. Loot the [CRATE OF MEDICAL SUPPLIES] and destroy theother barrier to complete the quest. The next tasking is to kill Arl Howe whospawns south of the barricades. Deal with the dog first and utilize the OgresStomp to control the Bodyguards. Loot the Guard Dog for [LARGE BONE] and [STEELSPIKED COLLAR] while Arl Howe holds a [SAW SWORD] and [STEEL BRACERS]. You gaina new quest, [RAMPAGE TO THE MARKET], so proceed east to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DENERIM - MARKET DISTRICT [06.04.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Recruit the nearby Shriek in to the party, execute one of your own if youneed to make room. Stealth past the Ballista Guard and use the Shriek's skillsto take them down. A new quest has been added to [KILL BANN TEAGAN], head southto find innocents running around and gain a new quest that involves theirdemise, [SLAUGHTER THE INNOCENTS]. Kill Sister Theohild and Mother Perpetua andgo east to find Goldana and Bann Ceorlic. South you'll find a Cleric and anInnocent Woman, through the gate is Bann Teagan, Ser Landry, and Gorim who willtry to stop you. Use the Ogre's Stomp and the Shriek's Terrorize to control thegroup while you take out the tougher crew.

Teagan drops the [REDCLIFFE SHIELD], go north to find another Cleric. Go eastand south towards the tavern to find a few Drunks and Oghren. Loot the corpsesfor a [FORGE MASTER'S HAMMER] and [WINE] then continue south. Loot the [WOODENCRATE] and check the [MAGES' MINERAL COLLECTION] and [ALCHEMY SUPPLIES]. Runaround until you complete the quest to kill the innocents to gain a new abilityin Death Blow. Use the Sapper on the Alienage gate and gain another quest,[STOP THE RESUPPLY]. Head north and burn the weapons cache before more guardsarm themselves. Kill Vaughan and his men then destroy the cache.

[KILL THE HEALER] is gained and the sapper has finished his mission. Go southto meet Wynne and Knight-Commander Greagoir. Your focus should be on Wynne, usethe Ogre's Hurl to knock everyone down then stun them with the Shriek and Ogrewhile you kill her. Loot the [SPIRIT BAND] off her corpse then go to the ElvenAlienage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DENERIM - ELVEN ALIENAGE [06.04.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Head north and defeat the elves then check the [WOODEN CRATE] for some [FIREBOMBS]. Use the bombs to light the areas indicated by arrows through out thealienage. Light the alienage tree to start the quest [SLAUGHTER THE ELVES],which will summon Zevran and more elves. Lighting them is a good way to makequick work of them and don't forget to enthrall the Hurlock Emissary. Zevrandrops a [CROW DAGGER] and [ANTIVAN LEATHER BOOTS] and there are two [WOODENCRATES] that can be looted on the western end of the alienage, the northern oneis guarded by Valendrian who drops an [ENCHANTED DAGGER] and [TRIBAL NECKLACE].With the quest completed go north and exit to the Palace District.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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DENERIM - PALACE DISTRICT [06.04.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You get to watch the scene with the Archdemon again and your Ogre becomescaged if you still had one. [FREE THE OGRE] by heading north and aiding theDarkspawn that are fighting. The best way to get through is by helping out theothers that are already fighting and using the Emissary to fireball groups, theShriek is good for getting the ballista guards early. The path is blocked hereso start to go north and check the [CHEST] for a [REINFORCED MAGUS COWL]. Watchout for the Dwarven Legionnaires and Kardol. Continue up the steps after takingthe [SHIELD OF THE LEGION] and [TOTEM] from the corpse.

Defeat the Steel Golems and continue south to find more. Check the [CHEST]around the corner for a [MALIGN STAFF] and hit the levers to release the Ogre.[SMASH THE GATES] and head up the steps to fight more golems and legionnaires.Pick a side and get to the top. Fend off the hordes of enemies and defeat Stento get through, loot him for [JUGGERNAUT PLATE ARMOR], [SWORDSMAN'S GIRDLE],and [STEN'S SWORD] and continue to Fort Drakon.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DENERIM - FORT DRAKON [06.04.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[PROTECT THE ARCHDEMON] is initiated, loot Riordan for a [WARDEN'S LONGSWORD]and chase the good guys. Alistair, Morrigan, Leliana, and Barkspawn (the MabariWarhound) are up top fighting the Archdemon. Not to mention the Werewolves thatare there nipping away. Start off with Morrigan because she can heal then gofor Leliana and the dog. Take out Alistair last and enjoy a new ending to thegame had the Darkspawn conquered.

You will gain access to the [BLIGHTBLOOD] upon completing this DLC for usein Origins/Awakening.

___ | | |. | |. |___ |: 1 | |::.. . |eliana's Song+`-------'--------------------------------------------------------[06.05.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Artificer's Canopy | Bann Perrin || A Soldier's Body | City Guard || Bastard Thorn | Commander Harwen Raleigh || Battledress of the Provocateur | Crossbowman || Fenced Fereldan Jewelry | Dragon || Fenced Historical Costumes | Dungeon Guard || Fenced Tevinter Antiquities | Elite Soldier || Hard Line Coat | Mabari || Heaven's Wrath | Mage Mercenary || Iron Key | Night Captain || Jovi Merice's Corpse | Off-Duty Soldier || Knight-Commander's Shield | Sand Stalker || Masterwork Leather Piece | Sand Stalker Leader || Mages' Collective Signet | Sand Stalker Spitter || North Ward | Sergeant || Note from the Chantry | Severin Corwood || Note from the Collective | Soldier || Pelerine Slip-Knife | Stone Golem || Progenitor Crosscut | Trained Bronto || Set of Keys | Weapon Master || Silver Cord | || Suspect Underthings | || The Spellward | || Tug's Edge | |

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|--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 280 Raiding the Collective | Defeat Bann Perrin's Guards || 281 The Orlesian Game of Intrigue | Find the Mages' Cache || 282 The Arl's Estate | Honoring Tug || 283 The Hard Line | Kill the Loose Tongue || 284 War Journal, Revised | Marjolaine's Vendetta || 285 Harwen Raleigh's Personal Journal| Orlesian Battledress || 287 Sketch | Stealing in the Market || 288 Tug | The Game || 289 An Introduction | || 290 Silas | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Start this DLC by choosing Other Campaigns and selecting Leliana's Song. Youare in control of Leliana, Tug, and Sketch whom all start at level 10. Lelianacan either be melee or ranged based on your preference, Tug should be made in toa tank, and Sketch should be your healer. You start with a multitude of queststo be done primarily in Denerim.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DENERIM MARKET [06.05.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Start off by going south to the [COLLECTION PLATE] and taking a few silver.Go west to the [MAGES' COLLECTIVE BAG] and take the [NOTE FROM THE COLLECTIVE]to start the quest [FIND THE MAGES' CACHE] and obtain [CODEX 280: RAIDING THECOLLECTIVE]. Go north of the chantry to find the [MAGES' COLLECTIVE MARKER].From here go to the center of the city and check out [MELFORD'S IMPORTS OFIMPORT], you can steal the [FENCED FERELDAN JEWELRY] and 4 Sovereign but beready for a fight if a guard spots you.

Check the [FINERY BY SER WOLLY] and steal the [FENCED HISTORICAL COSTUMES]then go to [RENWOLD'S RELICS] and steal the [FENCED TEVINTER ANTIQUITIES]. Ifyou look southwest from the marketplace you will see another [MAGES' COLLECTIVEMARKER] and a [CRATE]. North east of the marketplace is Bann Perrin, knock himout and loot the [UNCONSCIOUS BANN PERRIN] for [SUSPECT UNDERTHINGS] and [NOTEFROM THE CHANTRY]. Loot the nearby [CRATE] and go north west of the marketplacenear the elven alienage to find a Night Captain.

Go near the [MAGES' COLLECTIVE CACHE] to summon Severin Corwood and his StoneGolem that protect it. Loot the cache for [SILVER CORD], [PROGENITOR CROSSCUT],and 5 sovereign then the corpse for [MAGES' COLLECTIVE SIGNET]. Check the[CRATE] and continue toward the tavern. Search the [CRATE] in the corner thenspeak with Jovi Merice to fight him. Loot the body for a [BASTARD THORN], [JOVIMERICE'S CORPSE], and [MASTERWORK LEATHER PIECE] to start the quest [ORLESIANBATTLEDRESS] then dump everything on [GUARD CAPTAIN EAMS] to complete the quest.Signal Marjolaine you're ready, but tell her to hold up and talk to Bonny Lem totrade.

Note: You must place all 6 items on the Guard Captain to obtain the achievement. That is the 3 Fenced items, the Suspect Underthings, the Mages' Collective Signet, and Jovi Merice's Corpse.

_____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found ||-----------------------------------------------------------------------------|| Spirit Hands.................................................... 1g 99s 50c || Charged Mitts................................................... 1g 99s 50c || The Practical Plates............................................ 9g 27s 15c || Havard's Aegis.................................................. 4g 09s 50c || Senior Enchanter's Robes........................................ 3g 15s 00c || Robes of the Gifted............................................. 1g 62s 75c || Rivaini Grace................................................... 1g 94s 25c || Dwarven Warrior's Belt.......................................... 1g 07s 62c |

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| Ring of Resistance.............................................. 1g 24s 95c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Talk to Marjolaine when you are ready to continue.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOBLE'S ESTATE [06.05.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After the scene head north to [THE ARL'S ESTATE] for 50 EXP and [CODEX 282:THE ARL'S ESTATE]. Continue around the corner to be discovered, loot the [ELITESOLDIER] for [A SOLDIER'S BODY] and obtain [CODEX 283: THE HARD LINE]. Bury thebodies in the [FRESHLY TILLED SOIL] then head past where you killed the last twoto find a window granting access to the estate. Go east through the door anddispatch the guards then go south and unlock the southern door, then the [CHEST]containing [MASTERWORK LEATHER PIECE], various gems, and over 10 sovereign.

Exit the hall west and kill the Sergeant for a [SET OF KEYS]. Open the doorand at the intersection head south. Empty the [FOOTLOCKERS] then go north andkill the mages, looting them for a [NORTH WARD]. Check the [WAR JOURNAL] for[CODEX 284: WAR JOURNAL, REVISED]. Leave the room and go west, taking the northdoor in to the bedroom. Check the [PERSONAL JOURNAL] for [CODEX 285: HARWENRALEIGH'S PERSONAL JOURNAL] then unlock the [ORNATE CHEST], pending your skillis high enough, for another [MASTERWORK LEATHER PIECE] and some sovereign. Whenready approach the [DROP POINT] to continue.

You are taken to the hideout, use this opportunity to talk to Bonny Lem formore trade. Check out [SKETCH'S BOOKS] and [TUG'S SATCHEL] for [CODEX 287:SKETCH] and [CODEX 288: TUG]. Talk to Marjolaine in the other room to head backto the Noble's Estate.

_____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found ||-----------------------------------------------------------------------------|| Tome of Arcane Technique....................................... 15g 75s 00c || Tome of Skill and Sundry....................................... 10g 50s 00c || Spear-Thrower................................................... 4g 14s 75c || Elementalist's Grasp............................................ 7g 35s 00c || Ashen Gloves.................................................... 5g 25s 00c || Backhands....................................................... 2g 88s 75c || Magus War Boots................................................. 4g 09s 50c || Tevinter Enchanter's Robes...................................... 3g 25s 50c || Robes of the Gifted............................................. 1g 62s 75c || Lightning Chain................................................. 1g 91s 62c || Deep Sawtooth................................................... 1g 31s 25c || Dawn Ring....................................................... 2g 40s 45c || Ring of the Warrior............................................. 2g 29s 95c || Blackhand Pouch................................................. 1g 43s 27c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOBLE'S ESTATE - NIGHT [06.05.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Leave the room and head south and defeat the enemies that emerge from therooms. Loot the [FOOTLOCKERS] in the rooms then continue down the hall to thenext set of rooms. Unlock the eastern door and the [ORNATE CHEST] if your skillis high enough to do so. Back in the hall, open the southern door and defeatmore guards, the mage mercenary drops an [ARTIFICER'S CANOPY]. Unlock thelocked door if possible and defeat the Weapon Master. Loot the [ARMOR STAND]and [WEAPON STAND] for [HARD LINE COAT] and [MASTERWORK LEATHER PIECE], the[WEAPON MASTER] holds [THE SPELLWARD].

Run in to the mess hall and take care of business then open the northern door

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to the pantry and search the [CRATE]. Go south through the kitchen in to acloset to find a [PILE OF SACKS], return to the kitchen and exit at the east.Head to the farm area and meet up with Marjolaine. After the scene Leliana willawake in the dungeons.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THE DUNGEONS [06.05.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Search the [SMALL RUCKSACK] for a [PELERINE SLIP-KNIFE] and [IRON KEY]. Leavethe cell and go east to the northern room. Defeat the guards and loot the[FOOTLOCKER] to get your items back. A new character, Silas, joins the team oncethe fighting is over. Use the crank and continue east to another door. Defeatmore guards and check the [WEAPON RACK] for [TUG'S EDGE] then use the crank.Give the gift to Silas to complete the quest [HONORING TUG] and equip him withthe new axe [TUG'S EDGE].

Leave the room and go south to the first room on the east. Same routine, killthe guards and check the [ARMOR STAND] and 2 [FOOTLOCKERS] for a [HARDLINE COAT][MASTERWORK LEATHER PIECE], and [KNIGHT-COMMANDER'S SHIELD]. Back in the halls,go south and clear the room. Search the [FOOTLOCKER] and hit the crank thencontinue west taking the first door available. Loot the [PILE OF SACKS] thenproceed west once more, defeating your enemies until the cutscene occurs.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CHANTRY [06.05.05]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Search the [DESK DRAWER] for the last [MASTERWORK LEATHER PIECE] which willcomplete the quest, give the achievement, and reward you with the [BATTLEDRESSOF THE PROVOCATEUR]. Check the [STATUE OF ANDRASTE] for [CODEX 289: ANINTRODUCTION] and then talk with Bonny Lem. Speaking with Silas will get the[CODEX 290: SILAS]. Talk to Revered Mother Dorothea to progress the storyline.

_____________________________________________________________________________|=============================================================================|| Lem's Fenced and Found ||-----------------------------------------------------------------------------|| Tome of Physical Technique..................................... 15g 75s 00c || Tome of the Mortal Vessel...................................... 10g 50s 00c || Wintersbreath.................................................. 21g 89s 25c || Malign Staff.................................................... 9g 03s 00c || Hotspur......................................................... 1g 46s 94c || Seal of Rat Red................................................. 0g 93s 45c || Madstone........................................................ 0g 90s 51c || Heavy Hobnails.................................................. 8g 31s 60c || Half-Cask Ward.................................................. 1g 15s 50c ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME OVER [06.05.06]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Defeat the soldiers and head out to the canyon path. Follow the path and whenthe ground shakes Sand Stalkers appear. Kill them and go south to fight someTrained Brontos then onward to more soldiers. The mage should be controlled andlooted for [HEAVEN'S WRATH]. Press on to the Blighted Cliffs, destroying moreguards as you cross the bridge. A Dragon is summoned as you cross the bridge, besure to tank it and heal as necessary. When it dies kill the Mage then go afterCommander Harwen Raleigh. He doesn't hit very hard but he has a lot of healthand having the Mage heal him is just bothersome. Be sure to stun him when youcan for an easier fight.

_______| ||.| | |

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`-|. |-' |: |+-|::.|he Golems of Amgarrak--------------------------------------[06.06.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Chasind Arm | Arcane Horror || Golem Control Rod | Devouring Corpse || Grandmaster Immunity Rune | Enraged Sentinel || Grandmaster Lightning Rune | Enraged Watcher || Greater Tome of the Mortal Vessel | Genlock Alpha || Mage's Running Shoes | Genlock Emissary || Master Reservoir Rune | Harvested Corpse || Sash of Forbidden Secrets | Hurlock || The Reaper's Cudgel | Mangled Corpse || Wasp's Sting | Phantasmal Crossbowman || | Phantasmal Shadow || | Phantasmal Warrior || | Primal Phantasm || | Ravenous Enraged Corpse || | Revenant || | Sentinel || | Shambling Corpse || | Shriek || | Twisted Sentinel || | Warped Watcher || | Watcher ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 033 A Bronto Named Snug | Amgarrak's Secrets || 188 Jerrik Dace | Harvest of Amgarrak || 223 Darion's Journal | In Search of Amgarrak || 232 Ancient Writings | The Runic Golem || 233 Seneschal Garevel's Missive | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Start this DLC by choosing Other Campaigns, you may import or start a newcharacter. The guide will assume you are using a character that has completedthe game and the expansion and have all items available to you. A new characterstarts at level 20.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DEEP ROADS GROTTO [06.06.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You start off with Jerrik and his pet Bronto, your quest [IN SEARCH OFAMGARRAK] requires you to find the doors to the thaig. Jerrik is a rogue andSnug is a one attack tank. Head south and loot the [DEAD DWARVES] for a[GRANDMASTER IMMUNITY RUNE], [GRANDMASTER LIGHTNING RUNE], and [CHASIND ARM]. Asyou turn the corner Darkspawn appear, the Emissary can cast Mass Paralysis so besure to take it out. Ahead at the opening to the room is a trap trigger that canand should be disarmed, Shrieks attack regardless.

The mist forces you to go south west towards a runic golem and you are giventhe quest [THE RUNIC GOLEM]. Loot the [OLD SACK] for some [GRANDMASTER RUNES]and inspect the [RUNIC GOLEM] for some dialogue. Follow the path north and killthe Shrieks that attack, the [RUNE ANVIL] can be used for enchanting. Grab the[GOLEM CONTROL ROD] and take it back to activate the [RUNIC GOLEM] who joins theparty. The Runic Golem can cast a few spells in addition to basic golem skills.

Go back north and east, Jerrik will start to see things as you approach the[MAIMED CORPSE] which holds various healing items and [MAGE'S RUNNING SHOES].Follow the path to a Revenant and Arcane Horror that need to be dealt with, theHorror should be controlled and taken out as quickly as possible due to it'sdeadly arsenal of magic. Loot the [ARCANE HORROR] for a [MASTER RESERVOIR RUNE]then check the [CHEST] for more generic items and [WASP'S STING]. Follow the

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path west to the Doors of Amgarrak.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AMGARRAK [06.06.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Two quests are added, [AMGARRAK'S SECRETS] and [HARVEST OF AMGARRAK]. Go westto the opening and check [DARION'S JOURNAL] for [CODEX 223: DARION'S JOURNAL]then go north to get ambushed by two Watcher's and two Sentinels. Loot thecorpses and the [CHEST] then proceed east to find Brogan. Further east you'llfind more of [DARION'S JOURNAL] and another ambush, this time by Phantasmalbeings. Take out the ranged first and then focus the warrior down. Up the stairsis a [TATTERED NOTE] containing [CODEX 232: ANCIENT WRITINGS].

Continue south after The Harvester still, in the large room loot the [CHEST]for a [GREATER TOME OF THE MORTAL VESSEL]. Hit the [SWITCH] to be thrown in toan altered state, loot the [CHEST] now that it's solid. Go back north to findtwo Warped Watchers waiting for you, they are essentially weak Revenants. Tothe west is another [TATTERED NOTE] and a [CHEST] containig superb items. Fromhere head north and open the door, prepare for another ambush led by a TwistedSentinel. Once dead loot the [CHEST] for a [GREATER TOME OF THE MORTAL VESSEL]then return to the [SWITCH].

Press it again and return to room you just came from. Defeat the Watchers andgrab this [CHEST] for [GOLEM RESEARCH NOTES: HEALING], it will grant the GroupHeal ability to the Runic Golem. Hit the switch again and go east then northto find more of [DARION'S JOURNAL]. Further east you will find and free Broganof his trance, he joins the party. Continue east and destroy the attackers thesame as you have been. The first [CHEST] to the left contains [GOLEM RESEARCHNOTES: FIRE] and grants Flaming Weapons to the Runic Golem. At the eastern endis another three [CHESTS] containing [GOLEM RESEARCH NOTES: MECHANICS] whichraises the Runic Golem two levels.

Continue south defeating the corpses until you reach another room with more of[DARION'S JOURNAL]. Hit the switch in the middle twice to create a purple hazeas opposed to the previous blue. Check the [SCATTERED NOTES] for 50 EXP then goback to the previous and continue north back to the Sunken Grotto on your map.From here open the northern door and press the switch. Prepare yourself andapproach the green switch as the golems come to life. Activate the switch toassume a green haze then proceed to check the [CHESTS] for [GOLEM RESEARCHNOTES: HEALING], granting the Revival skill to the Runic Golem, [THE REAPER'SCUDGEL], and [GOLEM RESEARCH NOTES: LIGHTNING] for the Tempest spell.

Head back and gain the purple haze then go west. Go through the northern doorand defeat the enemies, hit a switch and read [DARION'S JOURNAL]. Go back outand defeat the Phantasmals as you continue south. Open the door to the east andkill the Sentinels, read more of [DARION'S JOURNAL] and check [DARION] for[DARION'S NOTES]. Go around the corner and check the [CHEST] for a [SASH OFFORBIDDEN SECRETS] then head back to the northern room with all the switches.

Press the switches in the correct order, YMWC, to activate the switch in themiddle creating a red haze. Continue south and down the steps in to the Anvil.Head north up some steps to a [CHEST] containing [GOLEM RESEARCH NOTES:MECHANICS] to increase the Runic Golem's level and finish the quest. Head backdown and around the anvil to get the attention of the Harvester.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| The Harvester ||-----------------------------------------------------------------------------|| Drops: ||-----------------------------------------------------------------------------|| Start by having Snug charge in and taunt. Use Brogan to pick up the || Harvested Corpses and take care of them as they appear. As you bombard it || with magic it will adapt and become immune, Jerrik will note this so don't || bother casting offensive magic during that time. The red haze indicates that|| magic is effective again. A good tactic to utilize, if you have two magic |

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| users, is to bombard The Harvester with one of them and pull aggression. || This allows you to "kite tank" The Harvester even on Nightmare difficulty || and avoid it's powerful blows. The tough part about this is that Harvested || Corpses will continue to spawn so you will need to kill them as you kite. || Fortunately, when the red haze occurs and more corpses are abound you can || simply hit the switch in the corner to make them go away. It is ideal to || place your healer here while you let melee attack from behind and tank in || the middle if you aren't going to kite. Once you deal a killing blow the || fight takes a twist. || || During phase two of the fight The Harvester emerges from it's body and || will hop around, releasing Harvested Corpses of all ranks. At this point it || becomes a damage race because the corpses have much more health then The || Harvester thus it's easier to just kill it. The faster you force the || creature to move the less corpses will be summoned. Keep up the pressure on || it and The Harvest should drop in no time. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Earning the Reaper achievement will unlock the [SASH OF FORBIDDEN SECRETS]for play in Origins/Awakening. Earning the Grim Reaper achievement will unlock[THE REAPER'S CUDGEL] for Origins/Awakening. And earning the A Secret StitchedTogether achievement will unlock [THE HIGH REGARD OF HOUSE DACE] for use inOrigins/Awakening. ___ ___ | Y | |. | | |. / \ | |: | |::.|:. |itch Hunt-`--- ---'--------------------------------------------------------[06.07.00]--+|======================================+======================================|| ITEM LIST | ENEMIES ||--------------------------------------|--------------------------------------|| Cinch of Skillful Maneuvering | Ancient Elven Guardian || Dragonbone Cleaver | Bronto || Elfroot | Corrupted Sentinel || Essence of Willpower | Cultist || Expert Barrier Rune | Cultist Archer || Grandmaster Lightning Rune | Cultist Mage || Gradnmaster Silverite Rune | Deep Stalker || Master Tempest Rune | Deep Stalker Leader || Paragon Hale Rune | Dragon || The Sorrows of Arlathan | Dragonling || Tome of Arcane Technique | Drake || Tome of Physical Technique | Genlock || Vestments of the Seer | Hurlock || | Hurlock Alpha || | Hurlock Battle Mage || | Hurlock Berserker || | Hurlock Emissary || | Infected Elf || | Infected Key Master || | Lesser Shade Demon || | Robed Sentinel || | Shriek || | Shriek Alpha || | Varterral ||--------------------------------------|--------------------------------------|| CODEX | QUESTS ||--------------------------------------|--------------------------------------|| 157 Letters from the Past | In Search of Morrigan || | The History of Cah'Halash | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

After the opening scene you are reunited with the Mabari War Hound and startthe quest [IN SEARCH OF MORRIGAN]. Enter the nearby hut and engage in a

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conversation with Ariane. Listen to her plea to find out what Morrigan has beenup to then team up with her; Ariane joins the Party. Upon leaving the hut youare ambushed by Darkspawn, defeat them and then head to the Circle Tower.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CIRCLE OF MAGI [06.07.01]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After speaking with Hadley head down the hall into the rooms on the right.Inspect the [CHEST] in the back corner for [EXPERT BARRIER RUNE] and a [MASTERTEMPEST RUNE] while a [CHEST] on the other side of the room contains variouspotions and healing materials. Continue further down the hall to find Sandaland a [CHEST] with more healing items. Sandal carries various items that areavailable across the main game, but nothing unique.

Head through the library until you reach the center area just before going tothe second floor. Read through [INDEX A-F] then check the [BEGINNER'S HERBALISM]on the bookshelf and read the entries to receive some [ELFROOT]. Leave this areaand check the [MYSTERIOUS ARTIFACTS] book where Ariane should recognize someelvish in one of the entries and update the quest. Return to the indexes andread [INDEX G-L] then head into the library and read the [MAGE TRAINING] bookwhich leads to another book. Find the book on [SELF-IMPROVEMENT] and read thefirst entry to spawn an [ESSENCE OF WILLPOWER] near the library entrance.

Read the second entry to obtain a [TOME OF PHYSICAL TECHNIQUE]. Go back tothe indexes and read [INDEX M-S] then read [MAGE WEAPONRY] for a [MASTER BARRIERRUNE] from the first entry. The [ZOOLOGY] book has an entry that you can giveto the Mabari Hound. The [EXPERT HERBALISM] book has an entry that grants yousome potions. Once more, return and read the final index, [INDEX T-Z] and readthe [SCHOOL OF ENTROPY], the last entry will give you the option to get a [BADLUCK CHARM] and a [LETTER OF PAYMENT] stating that the charm reveals a chest inthe apprentice dorms.

Head into the library and read the [HISTORY] book. Check all entries to getthe [UNDERSTANDING THE ANCIENTS] and a quest update. Return to the dorm roomand open the [SHROUDED CHEST] for a healthy amount of money. Read the thirdentry of the [MYSTERIOUS ARTIFACTS] once more to encounter Finn, who shortlyjoins the party. Speak with Hadley to get the basement key, then enter thebasement.

Head through the door and fight off the sentinels, then destroy the Veil Tearto send the sentinels back. At the top of the stairs is a locked [CHEST] andsome old vials. In the next room use the [LANDMARK DEVICE] with the hound toestablish dominance then speak with the [STATUE]. A total of six tears must bemended, continue north to find the second one. Pass through the door headingeast to find another Veil Tear. As you make your way east you will fight a groupwith a Robed Sentinel, be sure to neutralize it. Open the [WOODEN CRATE] at thesouthern end for some money.

Further east is a larger group of sentinels and a [BARREL]. As you move southopen the door and then a [CHEST] for a [PARAGON HALE RUNE] and [VESTMENTS OFTHE SEER]. The final group of sentinels is down the hall, defeat them and lootthe [CHEST] for a [GRANDMASTER LIGHTING RUNE] and [GRANDMASTER SILVERITE RUNE]then the [WOODEN CRATE] for more money. Return to the statue to receive a questupdate tben head out to the Elven Ruins

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ELVEN RUINS [06.07.02]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Once inside immediately find the Landmark to establish dominance then checkthe [PILE OF BONES]. In the next room you are ambushed from three sides, workone side at a time to overcome this. At the southern end is a [PILE OF BONES]and a door to the next area, currently locked. Head north and defeat the KeyMaster to receive the [KEY]. Check the [CHEST] in the northern area and in thesouthern is another containing [THE SORROWS OF ARLATHAN]. Open the locked doorand defeat more Shriek Alphas and loot the [RUBBLE]. Unlock the final door and

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examine the [SHARD] to update the quest. Leave and head to the Cadash Thaig.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CADASH THAIG [06.07.03]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Make your way down the path defeating enemies until you reach the Landmark.Establish dominance then continue to the second light where Darkspawn impedeyour progress. Loot the nearby [CHEST] for a [WORN NOTE] which starts the quest[THE HISTORY OF CAH'HALASH] and the [CODEX 157: LETTERS FROM THE PAST]. Standin the light to reveal the location of a [LIGHT OF ARLATHAN], grab it to updatethe quest and spawn an Ancient Elven Guardian.

Follow the path and defeat the darkspawn then continue north to a [CHEST].Defeat the Deep Stalkers and step into the light to find another [LIGHT OFARLATHAN]. Ahead, defeat more Darkspawn and loot the [PILE OF BONES] for a[WORN JOURNAL]. Continue to follow the lights to find anohter [LIGHT OFARLATHAN] and it's Guardian. Search another [PILE OF BONES] for a [TORN LETTER]then cross the bridge and read the [SCRAP OF PAPER] to complete the quest.

Follow the light to find a Hurlock Berserker and some of his companions. Killit and loot it for the [CINCH OF SKILLFUL MANEUVERING], then loot the [CHEST].Stand in the light to see the last hidden area is nearby. With all the piecesin place, observe the Scrying Spot. Defeat the Lesser Shade Demons that passthrough then head to the Dragonbone Wastes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DRAGONBONE WASTES [06.07.04]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Check the Landmark Skull as you arrive then fight off the Cultists and theDragonling. In the next area is a large group of Cultists and a Drake. Thereis a total of four [CHESTS] to be looted, one is locked, one holds the [DRAGONBONE CLEAVER], another has a [BARREL] nearby. Continue moving south, defeatingmore Cultists as you proceed. Eventually you will reach an open area where youmust fight a Varterral.

_____________________________________________________________________________|-----------------------------------------------------------------------------|| Varterral ||-----------------------------------------------------------------------------|| Drops: ||-----------------------------------------------------------------------------|| The Varterral is slow and uses a Corrosive Spit when it's main attacker is || at range. Take advantage of it's slow movement to run to it's backside and || force it to change direction mid-attack. After 25% of it's health is gone, || it will spawn two Dragons. The Varterral will use a Paralyze attack, usually|| on Finn, so be sure to use the Potions and Draughts you have during this || down time. When the Varterral reaches 25% health it will spawn two more || Dragons. Keep the pressure on and your health high to avoid taking an || unnecessary knockout. ||-----------------------------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Proceed through the door to enter the Nest and find Morrigan with the Eluvian.

_____________________________________________________________________________/=============================================================================\|+++++++++++++++++++++++++++++++Crafting Skills+++++++++++++++++++++[07.00.00]|\=============================================================================/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

This is a list of the crafting skills in Dragon Age: Origins. It providesthe how to obtain the recipes and what materials are used to craft the item.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HERBALISM [07.01.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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Herbalism is a crafting skill. Herbalism allows a character to make a widevariety of potions, poultices, salves, balms, elixirs, and so forth, wheneverraw ingredients and a recipe are at hand. At higher ranks, the character cancomplete more difficult recipes, producing particularly potent items. All magesstart with one rank in this skill.

TIER 1 - HERBALISM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: N/A

The character can make simple potions, poultices, and salves from commonherbs. The following recipes come with learning Herbalism and are classified asTier 1: __________________________________________________________|----------------------------------------------------------|| LESSER HEALTH POULTICE RECIPE ||----------------------------------------------------------|| ACQUIRE | Learn Herbalism ||-------------|--------------------------------------------|| INGREDIENTS | 1x Elfroot, 1x Flask ||-------------|--------------------------------------------|| CREATES | 1x Lesser Health Poultice ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER LYRIUM POTION RECIPE ||----------------------------------------------------------|| ACQUIRE | Learn Herbalism ||-------------|--------------------------------------------|| INGREDIENTS | 1x Lyrium Dust, 1x Flask ||-------------|--------------------------------------------|| CREATES | 1x Lesser Lyrium Potion ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| MABARI CRUNCH RECIPE ||----------------------------------------------------------|| ACQUIRE | Learn Herbalism ||-------------|--------------------------------------------|| INGREDIENTS | 1x Elfroot, 1x Deep Mushroom ||-------------|--------------------------------------------|| CREATES | 1x Mabari Crunch ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 2 - IMPROVED HERBALISM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: Level 4

The character has become more familiar with important flora in order to make awide variety of potions, poultices, and salves, now including the second tier.The following recipes require Improved Herbalism:

__________________________________________________________|----------------------------------------------------------|| DOUBLE-BAKED MABARI CRUNCH RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Lloyd ||-------------|--------------------------------------------|| INGREDIENTS | 2x Elfroot, 2x Deep Mushroom ||-------------|--------------------------------------------|

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| CREATES | 1x Double-Baked Mabari Crunch ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

__________________________________________________________|----------------------------------------------------------|| HEALTH POULTICE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Bartender in Denerim ||-------------|--------------------------------------------|| INGREDIENTS | 3x Elfroot, 1x Flask, 1x Distillation Agent||-------------|--------------------------------------------|| CREATES | 1x Health Poultice ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| INCENSE OF AWARENESS RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Circle Tower Quartermaster || | Purchased from Barlin in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 1x Lyrium Dust, 1x Deep Mushroom, 1x Flask || | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Incense of Awareness ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER INJURY KIT RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Lloyd || | Purchased from Barlin in Lothering || | Purchased from Bartender in Denerim || | Purchased from Figor in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Elfroot, 2x Deep Mushroom || | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Injury Kit ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LYRIUM POTION RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Circle Tower Quartermaster || | Purchased from Barlin in Lothering || | Purchased from Shopkeeper in Haven ||-------------|--------------------------------------------|| INGREDIENTS | 2x Lyrium Dust, 1x Flask || | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Double-Baked Mabari Crunch ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| ROCK SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 2x Deep Mushroom, 1x Flask |

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| | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Rock Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 3 - EXPERT HERBALISM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: Level 7

The character has perfected techniques to make third-tier potions, poultices,and salves. The following recipes require Expert Herbalism:

__________________________________________________________|----------------------------------------------------------|| GREATER HEALTH POULTICE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Bartender in Denerim || | Purchased from Figor in Orzammar || | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 4x Elfroot, 1x Flask, 2x Distillation Agent|| | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Health Poultice ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER LYRIUM POTION RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas - Denerim || | Purchased from Faryn in Frostback Mountains||-------------|--------------------------------------------|| INGREDIENTS | 3x Lyrium Dust, 2x Distillation Agent || | 1x Flask, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Lyrium Potion ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| INJURY KIT RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Circle Tower Quartermaster || | Purchased from Bartender in Denerim ||-------------|--------------------------------------------|| INGREDIENTS | 3x Elfroot, 2x Distillation Agent || | 3x Deep Mushroom, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Injury Kit ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER ELIXIR OF GROUNDING RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Shopkeeper in Haven ||-------------|--------------------------------------------|| INGREDIENTS | 1x Frozen Lightning, 1x Flask || | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Elixir of Grounding ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________

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|----------------------------------------------------------|| LESSER ICE SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Faryn in Frostback Mountains||-------------|--------------------------------------------|| INGREDIENTS | 1x Frostrock, 1x Flask || | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Ice Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER NATURE SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest|| | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 1x Lifestone, 1x Flask || | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Nature Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER SPIRIT BALM RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Circle Tower Quartermaster || | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 1x Spirit Shard, 1x Flask || | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Spirit Balm ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LESSER WARMTH BALM RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Circle Tower Quartermaster || | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 1x Fire Crystal, 1x Flask || | 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Lesser Warmth Balm ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SWIFT SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas - Denerim || | Purchased from Faryn in Frostback Mountains||-------------|--------------------------------------------|| INGREDIENTS | 2x Lyrium Dust, 2x Deep Mushroom || | 1x Flask, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Swift Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 4 - MASTER HERBALISM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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Requires: Level 10

The character's vast knowledge of herbs permits creation of potent fourth-tierpotions, poultices, and salves. The following recipes require Master Herbalism:

__________________________________________________________|----------------------------------------------------------|| DWARVEN REGICIDE ANTIDOTE ||----------------------------------------------------------|| ACQUIRE | Start quest Exotic Methods ||-------------|--------------------------------------------|| INGREDIENTS | 4x Elfroot, 2x Lifestone || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Dwarven Regicide Antidote ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER ELIXIR OF GROUNDING RECIPE ||----------------------------------------------------------|| ACQUIRE | New Shop Keeper in Haven who is only || | available via Toolset ||-------------|--------------------------------------------|| INGREDIENTS | 2x Frozen Lightning, 1x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Elixir of Grounding ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER ICE SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas - Denerim ||-------------|--------------------------------------------|| INGREDIENTS | 2x Frostrock, 1x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Ice Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER INJURY KIT RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 4x Elfroot, 2x Distillation Agent || | 4x Deep Mushroom, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Injury Kit ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER NATURE SALVE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 2x Lifestone, 1x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Nature Salve ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________

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|----------------------------------------------------------|| GREATER SPIRIT BALM RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 2x Spirit Shard, 1x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Spirit Balm ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| GREATER WARMTH BALM RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas - Denerim ||-------------|--------------------------------------------|| INGREDIENTS | 2x Fire Crystal, 1x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Greater Warmth Balm ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| POTENT HEALTH POULTICE RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 5x Elfroot, 2x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Potent Health Poultice ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| POTENT LYRIUM POTION RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas - Denerim ||-------------|--------------------------------------------|| INGREDIENTS | 4x Lyrium Dust, 2x Distillation Agent || | 1x Flask, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Potent Lyrium Potion ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ POISON-MAKING [07.02.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Poison-Making is a crafting skill. Poison-Making focuses on mixing deadlysubstances that the character can apply to melee weapons, inflicting extradamage and often leaving enemies immobile. Those skilled in this art can alsocreate explosive bombs and flasks designed to be hurled at the enemy. As withHerbalism and Trap-Making, creating items using this skill requires a recipe andraw ingredients. This skill is required not just to create poisons, it is alsorequired to use them. However, only the first level is required to use allpoisons and grenades, even if crafting the poison requires a higher level ofPoison-Making. All rogues start with one rank in this skill.

TIER 1 - POISON-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: N/A

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The character has survived the difficult learning process of making simplepoisons and grenades. The following recipes come with learning Poison-Making andare classified as Tier 1:

__________________________________________________________|----------------------------------------------------------|| DEATHROOT EXTRACT RECIPE ||----------------------------------------------------------|| ACQUIRE | Learn Poison-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Deathroot, 1x Flask ||-------------|--------------------------------------------|| CREATES | 1x Deathroot Extract ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| VENOM RECIPE ||----------------------------------------------------------|| ACQUIRE | Learn Poison-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Toxin Extract, 1x Flask ||-------------|--------------------------------------------|| CREATES | 1x Venom ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 2 - IMPROVED POISON-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: 4

The character can now create deadly second-tier poisons and grenades. Therecipes following require Improved Poison-Making:

__________________________________________________________|----------------------------------------------------------|| ACID FLASK RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Varathorn - Brecilian Forest|| | Purchased from Shopkeeper in Haven ||-------------|--------------------------------------------|| INGREDIENTS | 1x Lifestone, 1x Flask, 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Acid Flask ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| CONCENTRATED DEATHROOT EXTRACT RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Faryn in Frostback Mountains|| | Purchased from Merchant in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 2x Deathroot, 1x Flask || | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Concentrated Deathroot Extract ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| CONCENTRATED VENOM RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster |

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| | Purchased from Alimar in Orzammar || | Purchased from Merchant in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 2x Toxin Extract, 1x Flask || | 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Concentrated Venom ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| CROW POISON RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Cesar in Denerim || | Purchased from Alimar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Toxin Extract, 1x Flask || | 2x Deathroot, 1x Distillation Agent ||-------------|--------------------------------------------|| CREATES | 1x Crow Poison ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| FIRE BOMB RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Circle Tower Quartermaster || | Purchased from Merchant in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 1x Fire Crystal, 1x Flask || | 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Fire Bomb ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| FREEZE BOMB RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Alimar in Orzammar || | Purchased from Merchant in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 1x Frostrock, 1x Flask || | 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Freeze Bomb ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SHOCK BOMB RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas in Denerim||-------------|--------------------------------------------|| INGREDIENTS | 1x Frozen Lightning, 1x Flask || | 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Shock Bomb ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SOULROT BOMB RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|

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| INGREDIENTS | 1x Spirit Shard, 1x Flask || | 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Soulrot Bomb ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 3 - EXPERT POISON-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: 7

The character has learned exotic new techniques for making poisons andgrenades up to the third level of potency. The following recipes require ExpertPoison-Making:

__________________________________________________________|----------------------------------------------------------|| ACIDIC COATING RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest|| | Purchased from Shopkeeper in Haven ||-------------|--------------------------------------------|| INGREDIENTS | 2x Lifestone, 1x Flask || | 2x Corrupter Agent, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Acidic Coating ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| ADDER'S KISS RECIPE ||----------------------------------------------------------|| ACQUIRE | Purchased from Alimar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 3x Toxin Extract, 2x Distillation Agent || | 1x Flask, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Adder's Kiss ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 4 - MASTER POISON-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: N/A

The character is an elite poisoner, able to create fourth-tier poisons andgrenades. The following recipes require Master Poison-Making:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TRAP-MAKING [07.03.00]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Trap-Making is a crafting skill. Characters who have learned this skill canconstruct traps or lures from common components, so long as they also possess aplan to build the mechanism. The second and fourth rank of this skill alsoincrease the range at which the character can detect enemy traps. While allcharacters who have learned this skill can set traps, only rogues can disarmthem and no one can make a trap until they have acquired the appropriate trapmaking recipe.

TIER 1 - TRAP-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: N/A

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The character has learned to construct basic traps and lures from commoncomponents. The following plans come with learning Trap-Making and areclassified as Tier 1: __________________________________________________________|----------------------------------------------------------|| SMALL CALTROP TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Learn Trap-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Metal Shard ||-------------|--------------------------------------------|| CREATES | 1x Small Caltrop Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SMALL CLAW TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Learn Trap-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Metal Shard, 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Small Claw Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SMALL SHRAPNEL TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Learn Trap-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Metal Shard, 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Small Shrapnel Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SPRING TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Learn Trap-Making ||-------------|--------------------------------------------|| INGREDIENTS | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Spring Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 2 - IMPROVED TRAP-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: Level 4

The character has learned to create complex second-tier traps and lures, andcan now detect enemy traps at greater range than previously. The following plansrequire Improved Trap-Making:

__________________________________________________________|----------------------------------------------------------|| LARGE CALTROP TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Owen in Redcliffe Village || | Purchased from Janar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Metal Shard ||-------------|--------------------------------------------|| CREATES | 1x Large Caltrop Trap |

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|----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LARGE CLAW TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Janar in Orzammar || | Purchased from Barlin in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 2x Metal Shard, 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Large Claw Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LARGE SHRAPNEL TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Owen in Redcliffe Village || | Purchased from Janar in Orzammar || | Purchased from Barlin in Lothering ||-------------|--------------------------------------------|| INGREDIENTS | 2x Metal Shard, 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Large Shrapnel Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| MILD CHOKING POWDER TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Shopkeeper in Haven || | Purchased from Alimar in Orzammar || | Purchased from Innkeeper at Lake Calenhad ||-------------|--------------------------------------------|| INGREDIENTS | 1x Toxin Extract, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Mild Choking Powder Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| MILD LURE PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Shopkeeper in Haven || | Purchased from Legnar in Orzammar || | Purchased from Barlin in Lothering || | Purchased from Ostagar Quartermaster ||-------------|--------------------------------------------|| INGREDIENTS | 1x Glamour Charm ||-------------|--------------------------------------------|| CREATES | 1x Mild Lure ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| MILD SLEEPING GAS TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Alimar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 1x Deathroot, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Mild Sleeping Gas Trap Plans |

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|----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SMALL GREASE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Ostagar Quartermaster || | Purchased from Barling in Lothering || | Purchased from Faryn in Frostback Mountains|| | Purchased from Varathorn - Brecilian Forest|| | Purchased from Innkeeper in Lake Calenhad ||-------------|--------------------------------------------|| INGREDIENTS | 1x Lifestone, 1x Distillation Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Small Grease Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 3 - EXPERT TRAP-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: Level 7

The character has learned to assemble lethal third-tier traps and lures. Thefollowing plans require Expert Trap-Making:

__________________________________________________________|----------------------------------------------------------|| ACIDIC TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 1x Lifestone, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Acidic Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| CHOKING POWDER TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Alimar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Toxin Extract, 2x Corrupter Agent || | 1x Trap Trigger, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Choking Powder Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| FIRE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Innkeeper in Lake Calenhad ||-------------|--------------------------------------------|| INGREDIENTS | 1x Fire Crystal, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Fire Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| FREEZE TRAP PLANS ||----------------------------------------------------------|

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| ACQUIRE | Purchased from Alimar in Orzammar || | Purchased from Old Tegrin - World Encounter||-------------|--------------------------------------------|| INGREDIENTS | 1x Frostrock, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Freeze Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| INTERESTING LURE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Legnar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Glamour Charm ||-------------|--------------------------------------------|| CREATES | 1x Interesting Lure ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| LARGE GREASE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Faryn in Frostback Mountains|| | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 2x Lifestone, 2x Distillation Agent || | 1x Trap Trigger, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Large Grease Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| POISONED CALTROP TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Owen in Redcliffe Village ||-------------|--------------------------------------------|| INGREDIENTS | 2x Metal Shard, 1x Lifestone || | 1x Corrupter Agent ||-------------|--------------------------------------------|| CREATES | 1x Poisoned Caltrop Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SHOCK TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Old Tegrin - World Encounter||-------------|--------------------------------------------|| INGREDIENTS | 1x Frozen Lightning, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Shock Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SLEEPING GAS TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Alimar in Orzammar ||-------------|--------------------------------------------|| INGREDIENTS | 2x Deathroot, 2x Corrupter Agent || | 1x Trap Trigger, 1x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Sleeping Gas Trap |

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|----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SOULROT TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Faryn in Frostback Mountains|| | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 1x Spirit Shard, 1x Corrupter Agent || | 1x Trap Trigger ||-------------|--------------------------------------------|| CREATES | 1x Soulrot Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

TIER 4 - MASTER TRAP-MAKING+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Requires: Level 10

This character has mastered the art of designing deadly fourth-tier traps andlures, and gains a further increase to trap detection range. The following plansrequire Master Trap-Making:

__________________________________________________________|----------------------------------------------------------|| ACIDIC GREASE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Varathorn - Brecilian Forest||-------------|--------------------------------------------|| INGREDIENTS | 3x Lifestone, 2x Corrupter Agent || | 1x Trap Trigger, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Acidic Grease Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| CHOKING POWDER CLOUD TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 3x Toxin Extract, 2x Corrupter Agent || | 1x Trap Trigger, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Choking Powder Cloud Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| OVERPOWERING LURE TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Wonders of Thedas in Denerim||-------------|--------------------------------------------|| INGREDIENTS | 3x Glamour Charm ||-------------|--------------------------------------------|| CREATES | 1x Overpowering Lure ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________________________________________________________|----------------------------------------------------------|| SLEEPING GAS CLOUD TRAP PLANS ||----------------------------------------------------------|| ACQUIRE | Purchased from Alarith in the Alienage ||-------------|--------------------------------------------|| INGREDIENTS | 3x Deathroot, 2x Corrupter Agent |

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| | 1x Trap Trigger, 2x Concentrator Agent ||-------------|--------------------------------------------|| CREATES | 1x Sleeping Gas Cloud Trap ||----------------------------------------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________________________________________________________________________/=============================================================================\|++++++++++++++++++++++++++++++Version History+++++++++++++++++++++++++[08.00]|\=============================================================================/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Version 0.75 - Initial Version of the Guide. Walkthrough up to Landsmeet. Most21 Nov 09 of the area headings are incomplete as I am taking a leave of absence for a week and wanted to get the guide out to the public. I will fill them in and complete the other parts of the guide upon my return.

Version 0.85 - Finished the walkthrough and the current DLC. Next release will29 Nov 09 have the characters and controls and other little tidbits. Also, need to go back over the Fade seeing as I worded it poorly. The companion quests will be added and I'll try to sift through the walkthrough as a whole, still need to finish the other Origins.

Version 0.95 - Added the Characters section. Began filling out all the other09 Dec 09 ways to finish the quests. Completed the headers for each section up to Orzammar. Should have the rest of the guide finished soon. If you would like an item list on the guide please send an email about it or else I am not doing it. Thanks!

Version 1.00 - Finished the headers for each section. Still deciding how I want22 Mar 10 to do the item list. Added Return to Ostagar since it came out. I have an Awakening Guide out if you are playing the expansion, it's written in the same style so I hope you like it.

Edit: Grammar/Spelling corrections added.

Version 1.50 - Finished all current DLC and added the Crafting section that I20 Aug 10 had actually finished months ago but never added. I'll try to keep this guide up-to-date as more DLC comes out till DA2.

Version Final- Finally got around to doing The Witch Hunt. Fully updated and19 June 11 completed guide. Thank you to everyone who has supported this.

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Thanks - GameFAQs.com Gamespot.com

- wikicheats.com for some information I pulled off their site concerning endings.

- Jack X for pointing out a quick links error.

Email Policy - Don't flame me. Properly head the email. Send suggestions. Just because I haven't put the information in the guide doesn't mean that I don't know about it.

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This document is Copyright ©2009 Greg Boccia (noz3r0) and is the intellectualproperty of the author. It may be not be reproduced under any circumstancesexcept for personal, private use as long as it remains in its unaltered,

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unedited form. It may not be placed on any web site or otherwise distributedpublicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violationof copyright.

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